Board Thread:Fan-made Contents/@comment-35537190-20190331141830/@comment-35537190-20190917174749

New stuff because I’m bored and had some creative ideas.

17. Abyssal Zone

Base HP: 2,250,000

Width: 4500

BGM: CotC theme 1, when the base is at 99% ItF Rush

Battleground: Gabriels (300%), Mr. Angels (300%), and Heavenly Hippoes (300%) will spawn every 8s, 13s, and 30s. When the base is at 99%, a F.O.G (100%) will spawn with a boss wave along with a Cadaver Bear (100%) and a Zamelle (200%). A Zuche (200%) will spawn 15s in, 16s in, 17s in. A Dread Bore (150%) will spawn 30s in. A Cadaver Bear (150%) will spawn 50s and 52s in. A Zuche (300%) will spawn 133s in and will respawn every 60s.

18. Impassable Wall

Base HP: 5,665,665

Width: 7500

BGM: ItF Moon

Battleground: A Lowkey (100%) will spawn 7s in with a boss wave. A SLOTH (600%) will spawn 14s in and 21s in each with a boss wave. A Zackie Peng (100%) will spawn 26s in. Those Guys (22500%) will spawn 27s in, 29s in, 31s in, 33s in, 35s in and 37s in. A Brollow (200%) will spawn 39s in. A trio of Gory Blacks (100%) will spawn 45s in with a 1s delay between them. A Mistress Celeboodle (4800%) will spawn 48s in. An Angelic Sleipnir (100%) will spawn 53s in. A Shy Boy (900%) will spawn 65s in. Another trio of Gory Blacks (150%) will spawn 83s in with a 1s delay between them. The Thrillerz (450%) will spawn 92s in, 94s in, and 96s in.

The cave levels will be posted together so if you have 'any' criticism, bad or good, please post it. I want to make sure these levels are as balanced as possible and criticism helps so long as you can give me ideas to improve what you think could or should be improved.