Talk:Curling Cat (Rare Cat)/@comment-34184494-20180610013949

True Form Idea (Maybe a little OP):

Changes:

Health: 270,000 (+200%)

Damage: 85,000 (+900%)

Recharging Time: 180 seconds (+350%)

Deploying Cost: $1800 (+150%)

Special Abilities:

Resist Knockback,Slow,Stop,Weaken,Curse. Wave Blocker.

Slow Non-Metal enemies for 360f (100%)

Weaken Non-Metal enemies for 360f (100%)

Stop Non-Metal enemies for 90f (33%)

Knockback Non-Metal enemies (33%)

Critical Hit (10%)

Lv.1 Shockwave (2%)

I think it's quite balanced, because the recharging speed is as long as an uber. Hitting very hard with chance of dealing all kinds of debuff is only fair as a trade with the recharge speed. For the range that he has, 270k won't be much different than 90k. Wave Blocker is here because we need it for 4-star stages. About the Shockwave, it might ruin early game stalling, but the chance of that happening is very low. But if you could get a lucky hit at the right time you are lucky.

I know my true form idea is too complicated, but this idea is quite cool to me.