Thread:Fredy-san/@comment-135.0.118.4-20150426174511/@comment-24659969-20150427120336

The only scaling treasure is the cat attack and defense related. Although as I said, those treasures only add multiplier stats based on said unit cat stats at level 1. For example assumption, with ALL attack and defense treasure, all cat will have added stats of x5 level 1 stats.

So for a basic cat which has 100 HP and 8 damage with NO treasure at level 1 would have 600 HP and 48 damage with ALL GOLD treasure on level 1.

But if the basic cat is level max 20+30 which have 5400 HP and 432 damage with NO treasure then it would have 5900 HP and 472 damage with ALL GOLD treasure.

Do you get it?