Thread:Antares.I.G.Harrison/@comment-24659969-20151115103545/@comment-24659969-20151115160710

Regarding the area attack or single target pros-cons. I actually wanted to deletes many of them from this wikia. Leaving only very few area-attack pros for some normal cat with added not like "pro: area attack for early obtained units" instead just "area attack" while some single target cons only used on units with price above 2k.

At price from 50 to 400, single target is common, area attack is deemed worthy to be written in pro because it is quite rare.

At price 401 to 3k, number of units with single target and area attack are balanced and pretty much not need to be written unless: single target as cons if said unit has very high dps. Area attack as pro if said target has high DPS and would be combined into "high damage area attack" as a single line pro. If only Jizo got like 2.5k DPS, I would be happy to add that. But not with its close to average limit 2k.

Now, above 3k price, any units with single target is considered as a cons since it is rare to see this at such price level.

When creating an average, The range usually is 0.75x lower to 1.5x (or 1.25x for pricing above 2k) of said unit price. This then be accumulated if trying to accumulate to higher price. Example when comparing power:cost ratio of an unit with 500$ and 2 seconds production againts 3k cost and 12 seconds. Simply x6 the cheaper unit stats then reduce the stats by 10% (for very long range) to 50% (for very low range) as balance for losing smaller units faster and eating up more field spawn limit slot.