Board Thread:Fan-made Contents/@comment-209.112.147.96-20160403234028/@comment-28739144-20161022152213

SwagMikeFour wrote:

Pepperedmeats wrote: I couldn't see your comment because it didn't show up when I posted the last comment but I will answer now

Red gem golem: attack animation:50f Charges and shoots fire ball Blue gem golem:attack animation:20f Creates Giant ice spike from ground Black gem golem attack animation:0f Does a very quick Slash attack Steel golem attack animation:150f Reaves up a drill arm and strikes forward Air golem attack animation:80f Jumps in air reaves up like a ball resulting in sudden wind gust Rainbow gem golem(insane) and the other rainbows attack animation:200f Fires a massive laser Is that good? Yes... except for the fact that Black Golem attacks every frame :P Coupled with the fast speed and insane attack power, it would be, quite literally, impossible to beat. Actually,0f is not possible,the minimun attack animation is 1f,cause if it was 0f,the unit would have no attack animation.If Black Gem golem has that attack animation,his range should also be reduced to 150 or something to make him possible to beat.Also if this black golem appeared in a level,the only possible way to beat it is Using a cat with higher range than him that can freeze him,then using Oda Nobunaga to keep him freezed.And Metal Golem's HP should be reduced to 1,000,000,to make him more manageable.