Board Thread:Fan-made Contents/@comment-28739144-20190109011025/@comment-37875279-20190206081501

No Abilities *

GD Master Robot ( Big, Normal Gravity )

HP : 32,000,000

DMG : 10,000

TBA : 1 Sec

Range : 50 ( Back to it's pathetic range )

Att.Anim. : 6f

Movement speed : Same

1000000% Chance to jump above the cats ( Seriously, it wasn't necessary )

GD Master UFO ( Big, Normal Gravity )

HP : 300,000

DMG : 20,000

TBA : 2 Sec

Att.Anim. : 54f ( Whaaaaaaaaaaaaaaaaaaaat )

Movement speed : Same

Rnage : 300

No Ability

GD Master  Wave ( Big, Normal Gravity )

HP : 1,000,000

DMG : 53,000

TBA : 0f ( 2.0 Cyclone ? )

Att.Anim. : 0f

Movement speed : Same

Range : 250

No Ability

GD Master Ball ( Big, Normal Gravity )

HP : 69,696

DMG : 696

TBA : 1 Sec

Range : 1,000

Movement Speed : Same

Att.Anim. : 6f

No Ability

And now...

Almost the worst ( From this category ) But still not the last ...

GD Master Spider ( Big, Normal Gravity )

HP : 100,000,000

DMG : 1,000,000

TBA : 1800f

Att.Anim. : 300f

Movement speed : Same

Range : 300

....Wow

This is the last from the Big , Normal Gravity ones :

GD Demonic Wave

HP : 1,500,824

DMG : 100,000

TBA : 0 Sec

Att.Anim. : 0f

Range : 500

Movement speed : Same as the other ones

No Ability

And this doesn't have that "( Big, Normal Gravity )" Thing

NOW I want to talk about those "( Big, Normal Gravity )"

The enemies that are Small are 2 times weaker in stats than those big ones, but 2 times faster in speed , so the speed changers are 2x More Efficient for them.

The Opposite of Normal Gravity is Reversed Gravity.

The "Reversed Gravity" Enemies are 2 Times slower in speed than the "Normal Gravity" Ones ( 4x Slower in speed than the "Small" Size enemies ) So the Speed Changers are 2x and 4x less efficient for them.

Note : All those enemies start at 5 Movement Speed ( Like the Blue Speed Changer)

OH MY HANDS HURT