Board Thread:Fun and Games/@comment-26084716-20160115023928/@comment-27458210-20160415145050

This part is so big that I had to make it several parts.

Mohawk: Eraser, it's starting to get dark. Should we stop?

Eraser: And risk death? No! We must keep going!

Dark: Idk. I'm pretty tired...

Macho Legs: Yeah.

Flying Cat: I'm not tired.

Island: That's becuase you fly!

K. Dragon: Yeah. So tiring...

Jamiera: I'm fine.

Eraser: Come on! The asylum is right there!

(All cats walk to Asylum)

Eraser: Well, it's abandoned. And they didn't even bother releasing the inmates...

Mohawk: Oh, well. Let's go!

This is a creative stage. Only Alpacky, Master A, Teacher Bear, Kory, and Bore will spawn at the start. For the rest, you can choose which path to go on, and what enemies to face. However, after you switch paths, enemies on the previous path will spawn slower.

(For example, Sunfish Jones is on the right path. If you go on the center path next, Sunfish Jones will spawn slowly on that path. However, if you go center again next, Sunfish Jones won't spawn.)

The more time you spend on a path, the faster the enemy spawn will be.