Board Thread:Fun and Games/@comment-27281654-20160306223428/@comment-27281654-20160307020133

Great. Here's some I made. (Continued from the old thread)

These guys act as stooges for the bosses. They function like their heroic counterparts, except for Tank having 2 knockbacks. The level begins with them being spammed. One is sent out every 2.33 seconds.

Hitting the castle causes Mr. Mole to appear. The spam changes to Calamaries, sent out every 20 seconds. Fortunately, they are only at 10% magnification. A new enemy also appears: Traitor Nerd Cat!

This dude is like a baby Traitor Hacker Cat, but can lay down the punishment from a sizable distance. Try and get in close. Fortunately, he has more than 1 knockback.

So, getting in close is a great strategy for this stage. Might not be for the next one, though...

Axe Cat's integrity is no match for cash! He acts as a very dangerous spam, that can demolish your shields. Each spam is sent out every 3 seconds.

Get past them, and hit the base, and 2 Kories will appear. If you can defeat them, and hit the base, BERSERKORY makes his premiere! Fortunately, he's only at 75%. However, he still has about 625,000 health and ~5500 attack. Get past this clown, and you can destroy the base.

Begin the stage, Traitor Cat, Tank, and Axe will be spammed, with one of the three every second. If you can defeat them, and hit the base, it survives with 1 HP. The boss appears...

Everyone, look! Jojo has arrived! He doesn't seem particularly happy, either...

This enemy is tremendously powerful. He also comes with 2 THE SLOTHs for support. He's weak to anti-Angel weaponry, so that helps. When you defeat him, he runs off like Hacker Cat. Feel free to take his hat as a trophy.