Board Thread:General Discussion/@comment-28739144-20170628161624

So in order to have more info on this wiki about the foes we'll fight in "The Battle Cats",i added "Money Drop" on the enemy template to help players to make good strategies,since knowing the amount of money you'll get from a enemy can help others know if it is enough for them to spawn powerful units after defeating a enemy.However,the money drop indicated in BC spica is the money dropped with Level 1 Accounting and no treasures (E.G:According to BC spica,Teacher Bun Bun's money drop is 8000$).

However,the effect of tresures is the following (According to BC subreddit): Super Register - When in 100% effect,money drop from enemies is increased by 50%.With 100% effect in all chapters,it is increased by 150% (E.g:Doge drops 15$ with no treasures/accounting,but with 100% treasures in all chapters,it drops 38$ (37.5,but rounded it is 38)). Accounting - Increases drop by 5% per level,excluding on level 1,with level 20+10 Accounting,money drop is increased by 145% (Since on level 1,it has no effect).

Should i add the money drop of enemies with no treasures/accounting,with all treasures/MAX accounting,or should i add them both? 