Board Thread:Fan-made Contents/@comment-33362734-20171126203129/@comment-28946650-20180623195120

WhyDoIHaveToBeABean wrote: GoodyGamer wrote: WhyDoIHaveToBeABean wrote: Description: An undead hog, rising from the grave to wreak havoc on the Cats. Still can't spell his name right. Has a chance to freeze Cats. A. Has 1.5M HP, about as much as Boraphim. This is fine.

B. 66,666 damage at 100%? That's more than twice as much as Daboo of the Dead! Nerf needed.

C. The 140 range is fine, same with Area Attack. But about Area Attack on this unit? It would be perfectly fine for other variants of Bore. Hell, Boraphim has longer range (155 > 140), but Boraphim had about 17000 damage. This? Nearly 4 times the attack! Keeping Area Attack is actually needed though, or else you can put like 4 meatshields and he won't move.

D. The speed is perfect. 1 knockback though, really? Put at least 2.

E. Balanced Zombie abilities. But I have to ask you this: Why, for a unit that attacks 4 times a second, is there a 40% chance to freeze all Cats with 140 or lower range for 5 seconds? That's such an easy permafreeze; a 40% chance to freeze every 1/4 of a second makes a 160% CPS (chance per second). Make the chance 5% (20 CPS), or 10% (40 CPS) at least.

Overall, it needs a nerf, and even after that it should show up in about 5 stages only. Alright, fine, I'll nerf him.

Are you happy now? That's actually really good.

If PONOS bothered to look at this it might even go in game. I mean Boraphim exists.