User blog comment:Fredy-san/Converting Strings to Numbers, Stuffs to Note and Freaking Switch./@comment-9091559-20170723115734



To make sure I didn't miss anything in that reply. Here is an example:

Ramen Cat's initial health is 1050 HP (Divive the stat on the current table to 17). Since a limit for Rare Cats is 70, at 300% treasure, this is the way to calculate health of a level 25 Ramen Cat and level 75 Ramen Cat:

Level 25: 1050 * 2.5 * (1 + 24/5) = 15225 HP

Level 75: 1050 * 2.5 * (1+ 69/5 +5/10)

After I test their calculator, again, I found something...

Stats grow reduce to 1/20 at a higher level. For Rare Cats, it's level 90, well unless onseone pay a lot to hypermax Ramen Cat:

Level 95: 1050 * 2.5 * (1 + 69/5 + 20/10 + 5/20) = 44756.25 HP (On Spica, interger part like 0.25 = 1 and 0.75 = 2 it seems)

You should compare this result to Spica if it's still true.