Board Thread:General Discussion/@comment-34901631-20180423173621/@comment-34585328-20180521025216

Level Name: The Autopsy

Difficulty: Deadly

Energy: 145

Base: 667,000 health (non-animated)

Distance: 4000

Enemy Limit (important): 7

Enemies:

Metal One Horn (400%)

R. Ost (150%)

Zoge (300%)

Star Peng (200%)

Camelle (200%)

Gory Black (250%)

Enemy Boss:

Le’ Noir (200%)

Star Peng (200%)

Spawning Mechanics: Until the base is hit, Zoge comes out every 10 seconds, infinitely. No punishment for taking too long here. Stall to your heart’s content.

When the base is at 90% HP, Camelle spawns to get rid of any stack that you may have built up, with a single Metal One Horn to support it.

Le’ Noir enters with a boss shockwave 20 seconds after Camelle appears. At this point, Gory Black will start to stack every 20 seconds. Nothing else will spawn until one of the enemies die.

Once that happens, R. Ost rears his ugly head and starts smacking away at everything you’ve ever known and loved. Kill more Gories and Zoges eventually replace them. These Zoges can be a HUGE problem, as they can burrow under your units and block your oncoming meatshields. This is made even worse from the fact that these enemies are really good at pushing, so deal with the Zoges quick!

Alas, however, you will eventually best these ill tidings and kill Camelle. From there, the battle is much easier. You will be able to destroy Le’ Noir with relative ease, as well as demolish R. Ost with some sick A. Bahamut timing.

And you thought it was done...

After the base is down to about 10% HP (false hope ftw), Star Peng and his friends, also named Star Peng, exit the base to kill you. If you haven’t brought any anti-aliens, this is the salt spot. Twenty of these guys are summoned in total, with a delay of 5 seconds between each one! Kill them and you win, for real this time.

XP Reward: 8,987

Treasure:

Cat Jobs (1%)

276,000 XP (10%)