Talk:D'artanyan (Uber Rare Cat)/@comment-33760559-20180324223839/@comment-33601596-20180410002621

Well the point is that it is a conglomeration of abilities that are nice individually and can work together but not all at once. Warp blocker and speed? Nice, it gets in and stays in. LD and WB? Um...okay, that may not be the best idea but I guess it won't be messed up if attacking? Speed and LD? It might kill itself by running in front of meatshields, but if it has good range it can probably stop before it gets into too bad a spot.

Speed, LD and WB? So it rushes to the front line, can't hit things up close despite it constantly going over there, and can't be warped back (thus giving it a chance to get the range advantage back without losing too much health)...so if it gets to the front line and is in the range of the other foes, it can't easily get out of the situation. Meatshields being taken into account. In essence, this is an odd combination of abilities that are generally meant for different builds. There are good, speedy ranged attackers like Peach Devils. There are even some good speedy LD attackers! Examples are Hayabusa and...hm. Warp blocker can be seen on ranged attackers too, like Eruphan. But usually these abilties are best done with only one or two of them, not all three. Speed and WB would be expected to be found on a mid/short range attacker or maybe a tank, while LD makes the most sense on a long range artillery style attacker. (Honestly it's not a SERIOUS con, but it is a con)

There, I'm done. You can go now! You're free!