Board Thread:Fan-made Contents/@comment-30628250-20190714183747

We start with a stage. The next person makes the stage harder, by adding some new enemies or messing about with the Base Health and the range of the stage. but no enemies can be removed (You can add higher magnifications to existing enemies though). Oh, and you can change how the enemies spawn too.

Here’s a starting level we’re going to change:

Increasing Intensity

Base Health: 1,000

Range: 6000

Enemies: Doge (100%) Croco (100%) Pigge (100%)

Battleground: Doge and Croco will be spawned throughout the battle. Upon attacking the enemy base, Pigge will spawn as the boss, with a boss wave. 