Thread:JTH Studio/@comment-39705341-20200211034746

I did this on a blog as well,

Heyo! This is my list for the top ten games of the decade

No10
Cuphead:

Cuphead is famous for being delayed, repeatedly, and a lot of people got angry about that. But once it got released, you realised that the reason was that the ENTIRE game was hand drawn. It combines the overall game difficulty and the authenticity of it creating a long lasting and unique game

No9
God of War:

A classic roleplaying game and a game of the year, God of War combines a great storyline, satisfying progression, and fantastic graphics and ending

No8
Legend of Zelda, Breath of the Wild:

A classic adventure, open world game which has great content, a great storyline and most of all, a great community (debatable, but I seem to get along with the community well.) I love the layout of things from the quaint villages to the deep, frustrating and exasporating puzzles that gives the game a sense of awe and uniqueness

No7
Watchdogs 2:

Now I don't honestly particularly like this game. But this isn't about the games I like, it's about the games that defined the decade, and this certainly brought the gaming industry out of the phase of dark and grungy games and brought it into a more light and fun phase. Watchdogs 2 was not a great game, but it certainly defined the gaming industry to this day. Also, it saved a truely awful first game

No6
The Binding of Isaac:

The Binding of Isaac is the best rouge light game by far, combining religious conography with Zelda creates something so unique and interesting. It has been inspiration for many rouge light games after it and it is literially infinate, but is possible to complete. The Binding of Isaac defined the industry by truely introducing the rouge light era into play.

No5
Red Dead Redemption:

Now this might be slightly controversial seeing as this game is often thought of as worse than the second... but I disagree. In the second game, they force you to savour their world whereas the first one encouraged you to, the second one made me want to savour the game less than the first one. In the first I wanted to but I don't like to be forced to do something and therefore, I liked this game more

No4
Fortnite:

I, like most nowerdays, loath Fortnite. But you can't deny it has been incredibly influencial to the gaming industry, making Battle Royale popular, influencing other games to act more like it and using it's popularity to gain money through clever advertising. Yeah. Really undeniably influencial.

No3
The Outer Wilds:

This one's interesting, because this isn't a game that's defined... anything really. Because it came out this year, however, this is the game I want to define the gaming industry. But all that aside. What a fucking game, I mean seriously... it's incredible. That sort of exploration through knowledge and experience idea... Hasn't been done well in a game before and The Outer Wilds captures this idea perfectly through using densly packed planets and fantastic things to do at every inch of the planet. it's full of easter eggs, hidden secrets and amazing experiences. The Outer Wilds, great fucking game you should seriously play it

No2
Minecraft:

Another open world game with great sellings, don't play survival, but creative's possibilities are endless. I enjoy Minecraft, not above most of the games on this list, but you can't deny that it's been INCREDIBLY influencial. The games that came out of minecraft haven't been great, but that doesn't affect how influencial it's been. Basically, Lego in a game

No1
Demon's Souls:

What do I need to explain? Great game, great influence. Basically created a whole new era of games and made a new kind of games. the first was the best in this case. Demon's Souls is a great, amazing and extremely influencial game.

So yeah, thats my list, please do leave feedback ect and hope you enjoyed! 