Board Thread:Questions and Answers/@comment-99.156.93.92-20150319210328/@comment-27064838-20160518015627

I have 2 Dynamites, 2 Ultra Souls, 2 Dark Heroes, and 1 Almighty.

Dynamites:

Marauder Cat: I want to sell him or trade him for Hurricat (which I don't have). But I can't do that. His range is bad, his health is bad, and his attack power is bad, but he'll only be used for crits so it doesn't matter too much, Yeah, he has the best crit chance in the game, but that doesn't make him the best critical hitter. Most harder metal enemies or Super Metal Hippoe will knock him back before he can even attack, and plus, (this is just me) I have absolutely terrible RNG, so his range gets him killed before he's able to get a second chance to crit (because he never crits the first time he attacks).

Ice Cat: The only good thing about her is her ability. Low health, range, and attack. Luckily, I'll be getting her True Form soon, so there's still hope.

Ultra Souls:

Momotaro: Excellent. You can ignore the bad attack power; his ability gets the job done - better than Ice Cat might I add. His first form has enough range to keep him alive and still freeze Bores and Shy Boys. He also has a fast attack rate, a looong freeze, and he's stackable. That can only result in one thing: permafreeze. I rarely use his second form because of his suicidal tendencies. He'll rush forward into danger as soon as you fire the cat cannon and leave the safe zone made by his range. He also doesn't attack as frequently so it's less likely for him to permafreeze a target.

The Grateful Crane: I never use his first form, so I can't say if it has its advantages, but his second form also has suicidal tendencies just like Peach Angels. His long range is what's supposed to keep him safe, but his speed often causes him to rush forward when something is knocked back, closer than his range. Using the Cat Canon with him around is risky. He'll either rush forward when something's knocked back or he'll miss what he was going to hit after his loooooooong attack animation. His attack animation is so long, that his target MUST be at less than or equal to his range in order for him to hit it, and a lot can happen during his attack animation, which is about 8 seconds.He's more than likely going to miss, but he does have good damage.

Dank Heroes:

Akira (General): The only bad thing about him, in all 3 forms, is his attack animation. Most of the time certain enemies will plow through your defenses right before he is about to attack.

1st Form: Excellent ability. 50% chance to freeze Aliens is so good. And it isn't a short freeze. He really carried me through ITF and destroyed Raging Bahamut.

Shadow Akira: He was mainly used against shockwave enemies before his 3rd form came around. Other than that, he really didn't have as much of a use.

Inferno Akira: Strong against Aliens and Immune to shockwaves. Haven't used him too much against aliens, but he destroys levels like Agape's Cage. He is great. Dobers, Korys, and even Bun Bun Symbiote. When using him, you'll have to bring tanky cats like Jamiera and C. Titan and/or bring C. Whale and Island as opposed to using the long ranged attackers strat vs. shockwave enemies.

The White Rabbit / The Black Cat (General): Great damage, longer range than Bahamut, high health, and useful for her abilities (mainly the first one). She is a great support, which is mostly what I use her for. She acts as a second Bahamut. Her only cons are her long attack rate and the amount of knockbacks she has: 6 to be exact. This makes it easier for her to get knocked back before she is about to attack.

1st Form: 100% chance slow to Aliens and Red enemies, quite a lengthy one at that. I mainly use this form because it is more useful. Benzene Field was a joke using her. Before I had Momo, she was the only reason that I was able to take on 8 of the 9 Bores at once, on my first try too. She also helped greatly vs Cosmic Cyclone and Raging Bahamut.

The Black Cat: I don't use her as much, but her ability, Strong against Red and Alien enemies, really boosts her already high health. By doing some experimenting, I found out that she was able to tank 4 shockwaves from Berserkory before getting knocked back once. And she has 6 knockbacks, so that's quite a few. Other than that, she doesn't have as much use as her 1st form but is useful when needed.

The Almighties:

Aphrodite: She literally has only one con, and that is her long attack animation. That's it! And no, LD is not a con. Want to know why it isn't? Because it increases her already long 600 range, to a maximum of 850, which is equal to that of Cosmo. She also deals Massive damage to Aliens: over 120k damage to them at level 30, without ANY Anti-Alien treasures. None. And I don't even worry about the fact that she has a blind spot. If something gets into the blind spot, that can only mean 2 things: You brought her to the wrong level, or you're using her wrong. In every situation she's useful, you shouldn't have to worry about something getting too close. She is not to be used against fast attacking enemies because they will break through your defense quickly, making her miss and leaving her vulnerable. She is also not to be used if you're bad at meat shielding. Great damage in general, one of my favorite of the 7 Ubers that I have.

That is all.