Board Thread:Fan-made Contents/@comment-35537190-20190331141830/@comment-35537190-20191009181423

Repost of every stage in Chapter 2.

1. Moon

Base HP: 2,250,000

Width: 4000

BGM: EoC Moon

BG: Moon

Battleground: Those Guys (1000%), Zomboes (300%), Jackie Pengs (5000%), Scissoroos (800%), and One Horns (4000%) will spawn every 3s, 25s, 10s, 42s, and 60s respectively. A Face (2000%) and Dark Emperor Nyandam (1500%) will spawn 1s in with a boss wave.

2. Washington D.C

Base HP: 1,150,000

Width: 5000

BGM: ItF Rush

Battleground: A Cyberhorn (1500%) will spawn 7s in. A Mr. Mole (200%) will spawn 14s in with a boss wave. When the base is at 99%, a Metal One Horn (9600%) will spawn with a boss wave. A Corporal Weyland (6500%) will spawn 3s in and 12s in.

3. Europe

Base HP: 7,750,000

Width: 3500

BGM: ItF theme 1

Battleground: A Wall Doge (1500%) will spawn 2s in. When the base is at 25%, A Le’boin (25000%) will spawn with a boss wave. Doges (1000%), Snaches (1000%), Squire Rels (1000%), Hippoes (12500%), Teacher Bears (5000%), Jackie Pengs (5000%), and Kang Roos (5000%) will spawn every 2s, 5s, 7s, 22s, 45s, 10s, and 33s respectively.

4. China

Base HP: 3,350,000

Width: 4500

BGM: EoC Rush

Battleground: A Coffin Zoge (200%) will spawn 2s in, 6s in, 10s in, 14s in, and 18s in. A Camelle (300%) will spawn 30s in. A Zrocco (200%) will spawn 32s in, 34s in, and 36s in. A Zang Roo (250%) will spawn 45s in.

5. Portal to the Deep

Base HP: 9,999,999

Width: 6500

BGM: CotC theme 2

New Enemy: Fallen Sleipnir (Angel, Void)

HP: 1,350,000

Damage: 6,497

Range: 400

Time Between Attacks: 0

Movement Speed: 6

Knockbacks: 3

Attack Animation: 9f (9f backswing)

Abilities: Weaken cats by 50% for 3s (15%). Immune to knockback and weaken.

Appearance: Slightly bigger with a broken halo and black wings.

Description: Took a vacation down the Earth. Turns out that's forbidden. Who knew?

Battleground: A Director Kurosawah (100%) will spawn 1s in. When the base is at 99%, Fallen Sleipnir will spawn with a boss wave along with a Galactic Overseer Nyandam (800%) and a Bun Bun Symbiote (100%). The Thrillerz (500%) and Zuches (150%) will spawn every 6s and 15s. A Bore (200%) will spawn 20s in. A Cli-One (1000%) will spawn 40s in. An Assassin Bear (550%) will spawn 60s in.

6. 1,000 Feet Down Under

Base HP: 999,999

Width: 4500

BGM: EoC Rush

Battleground: Relic Doges (100%), Zrocos (300%), and Ginger Snaches (500%) will spawn every 8s, 14s, and 19s. A Dark Emperor Nyandam (2800%) will spawn 1s in with a boss wave. A Bore (150%) will spawn 30s in. A Nimoy Bore(450%) will spawn 60s in. A Boraphim (100%) will spawn 90s in. A Razorback (100%) will spawn 120s in. This will loop once more excluding Nyandam.

7. Devil Tide

Base HP: 666,666

Width: 6666

BGM: EoC theme 1

Battleground: Ginger Snaches (400%) and Doge Darks (700%) will spawn every 6s and 4s. A One Horn (3000%) will spawn 2s in, 6s in, and 10s in. When the base is at 99%, a Professor A. (200%) will spawn with a boss wave along with three Gory Blacks (200%) which will respawn every 15s. When the base is at 66%, a Director Kurosawah (250%) will spawn with a boss wave along with two Shy Boys (2000%) and a Capy (100%) which will respawn every 50s and 35s.

8. Deep Dank Depths

Base HP: 888,888

Width: 5000

BGM: CotC theme 3

Battleground: Shibalien Elites (800%) and General GreGorys (800%) will spawn every 6s and 13s. An Undersea Overlord Nyandam (100%) will spawn 1s in with a boss wave. An Axoloty (1000%) will spawn 20s in. A Mesocosmocyclone (500%) will spawn 33s in and 44s in. Another Axoloty (1000%) will spawn 66s in. A Project A (2500%) will spawn 72s in, 76s in, 80s in, 84s in, and 88s in.

9. Sea Palace

Base HP: 999,999

Width: 6000

BGM: ItF Rush, when the base is at 99% ItF Moon

Battleground: Two Sir Seals (4000%) will spawn 2s in. Two Imperator Saels (950%) will spawn 12s in. A Zir Zeal (250%) will spawn 22s in. A Sir Metal Seal (100%) will spawn 32s in. When the base is at 99%, a Bun Bun Black (400%) will spawn with a boss wave and Sir Seals (4000%) and Imperator Saels (1000%) will begin to spawn every 7s and 12s respectfully. A Zir Zeal (250%) will spawn 10s in, 22s in, 38s in, 50s in, and 72s in. A Sir Metal Seal (250%) will spawn 35s in and 80s in.

10. Leviathan’s Lair

Base HP: 1,250,000

Width: 5000

BGM: EoC Moon

New Enemy: Giant Squid (Void)

HP: 925,000

Damage: 15,500

Range: 450

Time Between Attacks: 2s

Movement Speed: 7

Knockbacks: 2

Attack Animation: 20f (20f backswing)

Abilities: Freeze for 5s (15%). Immune to knockback.

Appearance: A variant of Calamary that is 1.5 times the size with no mouth. His attack animation is he brings his tentacles up past his head(like Cala Maria), then slams both into the ground.

Description: Once thought to be a myth, one of these sea giants was caught accidentally, confirming their existence.

Battleground: A Teacher Bun Bun (100%) will spawn 12s in. When the base is at 99%, a Giant Squid (100%) will spawn with a boss wave along with a Sunfish Jones (250%) and Gabriels (250%), Heavenly Hippoes (350%), and Chickful As (150%) will begin to spawn every 6s, 13s, and 23s.

11. Sea Floor

Base HP: 555,555

Width: 4500

BGM: EoC Rush, when the base is at 99% EoC Moon

Battleground: A Pigeon de Sable (300%) will spawn 3s in and 7s in. An UltraBaaBaa (1200%) will spawn 12s in. A Two Can (200%) will spawn 27s in. When the base is at 99%, A Dober P.D (200%) will spawn with a boss wave along with a Kory (600%) and five Pigeon de Sables (200%). A Youcan (1200%) will spawn 45s in. A Berserkory (200%) will spawn 99s in.

12. Whirlpool

Base HP: 1,000,000

Width: 3000

BGM: ItF Rush

Battleground: A Professor A. (250%) will spawn 1s in with a boss wave. A Shibalien (9600%) will spawn 3s in and Shibaliens (5000%) will begin to spawn every 8s. A Wall Doge (800%) will spawn 12s in and Wall Doges (600%) will begin to spawn every 20s. A Ginger Snache (600%) will spawn 26s in and Ginger Snaches (400%) will begin to spawn every 13s. A Master A. (800%) will spawn 40s in and will respawn every 45s. A Project A (1500%) will spawn 60s in and will respawn every 20s. A Shy Boy (2000%) will spawn 90s in and will respawn every 60s.

13. Meteorite

Base HP: 999,999

Width: 6000

BGM: ItF Rush, when the base is at 99% CotC theme 3

Battleground: Relic Doges (100%) and Sir Rels (100%) will spawn every 12s and 24s. An Oldhorn (100%) will spawn 1s in. When the base is at 99%, a Professor Bun Bun (150%) will spawn with a boss wave along with a Lowkey (100%) and Loris (100%).

14. Volcano

Base HP: 667,667

Width: 6000

BGM: CotC theme 1, when the base is at 99% Itf Rush

Battleground: Ginger Snaches (400%), Pigges (7500%), and One Horns (1800%) will spawn every 4s, 12s, and 28s respectively. A B.B.Bunny (18000%) will spawn 14s in, 16s in, 18s in, 20s in, and 22s in. A Sir Seal (8000%) will spawn 24s in. When the base is at 99%, A Galactic Overseer Nyandam (600%), Bun Bun Symbiote (100%), and Nimoy Bore (600%) will spawn with a boss wave and Maawths (800%) and Ursamajors (800%) will begin to spawn every 23s and 30s.

15. Atlantic Sea

Base HP: 777,777

Width: 7777

BGM: ItF theme 1, when the base is at 99% ItF Moon

Battleground: Shibaliens (5000%), Kroxos (1000%), Helmut Krabbe (2800%), and Hyppohs (1500%) will spawn every 8s, 10s, 30s, and 18s. A Teacher Bear (4000%) will spawn 20s in. A Le’boin (8000%) and Master A. (500%) will spawn 60s in. When the base is at 99%, a SLOTH (350%) will spawn with a boss wave along with eight Jackie Pengs (4000%) with a 0.5s delay between them. A Dolphina (100%) will spawn 12s in. A Rain D. (600%) will spawn 25s in. A trio of Gorys (8000%) will spawn 30s in with a 2s delay between them and will respawn every 12s.

16. Deep Sea Vents

Base HP: 1,399,999

Width: 6000

BGM: EoC Moon

Battleground: One Horns (100%) will spawn every 20s. When the base is at 45%, A Red Cyclone (100%), Hellbender (100%), and Undersea Overlord Nyandam (200%) will spawn with a boss wave.

17. Abyssal Zone

Base HP: 2,250,000

Width: 4500

BGM: CotC theme 1, when the base is at 99% ItF Rush

Battleground: Gabriels (300%), Mr. Angels (300%), and Heavenly Hippoes (300%) will spawn every 8s, 13s, and 30s. When the base is at 99%, a F.O.G (100%) will spawn with a boss wave along with a Cadaver Bear (100%) and a Zamelle (200%). A Zuche (200%) will spawn 15s in, 16s in, 17s in. A Dread Bore (150%) will spawn 30s in. A Cadaver Bear (150%) will spawn 50s and 52s in. A Zuche (300%) will spawn 133s in and will respawn every 60s.

18. Impassable Wall

Base HP: 5,665,665

Width: 7500

BGM: ItF Moon

Battleground: A Lowkey (100%) will spawn 7s in with a boss wave. A SLOTH (600%) will spawn 14s in and 21s in each with a boss wave. A Zackie Peng (100%) will spawn 26s in. Those Guys (22500%) will spawn 27s in, 29s in, 31s in, 33s in, 35s in and 37s in. A Brollow (200%) will spawn 39s in. A trio of Gory Blacks (100%) will spawn 45s in with a 1s delay between them. A Mistress Celeboodle (4800%) will spawn 48s in. An Angelic Sleipnir (100%) will spawn 53s in. A Shy Boy (900%) will spawn 65s in. Another trio of Gory Blacks (150%) will spawn 83s in with a 1s delay between them. The Thrillerz (450%) will spawn 92s in, 94s in, and 96s in.

19. Cave

Base HP: 488,488

Width: 5500

BGM: CotC Rush

Battleground: A Calamary (500%) will spawn 6s in. A Cala Maria (100%) will spawn 28s in. Another Calamary (500%) will spawn 42s in and 46s in. When the base is at 99%, a Bloatfish Jones (100%) with a boss wave and Calamarys (400%), Cala Marias (100%) and Giant Squid (50%) will begin spawning every 13s, 27s, and 47s.

20. Ancient Artifact

Base HP: 777,777

Width: 5000

BGM: EoC Moon, when the base is at 99% ItF Moon

New Enemy: Abysswalker (Void)

HP: 550,000

Damage: 8,000

Range: 235

Time Between Attacks: 2s

Movement Speed: 8

Knockbacks: 3

Attack Animation: 21f (8f backswing)

Abilities: Abyssal Poison (any cat hit by this will constantly lose 10% of their hp per 3s)

Appearance: A Kory variant wielding a sword. Has a scar over his right eye.

Description: A brave knight who made a deal to traverse the Abyss. Wait, that sounds familiar.

Battleground: The Thrillerzs (250%), S.B.Ks (100%), and Ursamajors (600%) will spawn every 5s, 18s, 22s. A Dark Emperor Nyandam (500%) and Depth Dweller (100%) will spawn 1s in with a boss wave. A Doge Dark (500%) will spawn 6s in, 7s in, 8s in, 9s in, and 10s in. A Zomboe (300%) will spawn 15s in and 20s in. A Gory Black (150%) will spawn 30s in, 31s in, and 32s in. A Zir Zeal (300%) will spawn 55s in. This will loop four more times excluding the bosses. When the base is at 99%, an Abysswalker (100%) will spawn with a boss wave along with a Mr. Puffington (100) and Alpacky (800%). A Capy (100%) will spawn 13s in. A Project A (750%) will spawn 30s in, 33s in, and 36s in. A Shy Boy (2000%) will spawn 50s in and 51s in. An Axoloty (1000%) will spawn 75s in. A Bore (150%) will spawn 90s in. A Youcan (1000%) will spawn 115s in. This will loop infinitely (Capy will spawn 20s after Youcan).

21. The Great Cave Offensive

Base HP: 1,000,000

Width: 8000

BGM: ItF Moon

Battleground: A Galactic Overseer Nyandam (800%) will spawn 30s in with a boss wave along with a Maawth (2400%), three Hyppohs (2400%), and five Shibaliens (9000%). Five Li’l Bun Buns (800%), three Brollows (100%), and an Owlbrow (1500%) will spawn 60s in. A Bore (100%) and J.K Bun Bun (150%) will spawn 90s in. Five Zoges (300%), three Zrocos (300%), and a Zang Roo (200%) will spawn 120s. A Professor Bun Bun (100%), Three Can (100%), Hellbender (100%), F.O.G (100%), Undersea Overlord Nyandam (100%), and Depth Dweller (100%) will spawn 180s in with a boss wave.

22. Cave Exit

Base HP: 877,877

Width: 3500

BGM: EoC Moon

Battleground: An Abysswalker (50%), Depth Dweller (50%), and Professor Bun Bun (50%) will spawn 12s in with a boss wave.

23. Bermuda Triangle

Base HP: 444,444

Width: 3600

BGM: EoC Rush

Battleground: Doges (5000%), Snaches (5000%), Jackie Pengs (7500%), Hippoes (15000%), and Gorys (7500%) will spawn every 5s, 7s, 13s, 29s, and 18s respectively. A H. Nah (100%) will spawn 20s in with two more spawning 30s in. A Dober P.D (200%) will spawn 36s in with a boss wave. A Le’boin (8000%) and Teacher Bear (8000%) will spawn 48s in. When the base is at 99%, a Henry (100%) will spawn with a boss wave along with a R. Ost (150%) and Croakley (100%).

24. Atlantis

Base HP: 2,222,222

Width: 8000

BGM: EoC Moon

Battleground: Relic Doges (100%), Shibaliens (7500%), Shibalien Elites (1200%), and Doge Darks (800%) will spawn every 8s, 11s, 17s, and 9s respectively. When the base is at 99%, a Director Kurosawah (300%) and two Shy Boys (2000%) will spawn with a boss wave. A Bore (200%) will spawn 12s in. A Bun Bun Black (150%) will spawn 25s in. When the base is at 75%, a Mr. Puffington (200%), M. Ost (100%), and Othom (100%) will spawn with a boss wave. When the base is at 50%, a Spacefish Jones (3500%), Le’Solar (7500%), and Nimoy Bore (400%) will spawn with a boss wave and Star Pengs (800%) and General GreGorys (1200%) will spawn every 14s and 17s respectively. When the base is at 25%, a Cli-One (2000%), Le’noir (250%), Lowkey (200%) and Project A (8000%) will spawn with a boss wave.

25. Crashed UFO

Base HP: 577,577

Width: 6000

BGM: ItF Rush

Battleground: a Youcan (700%) will spawn 3s in. A Two Can (100%) will spawn 23s in. When the base is at 99%, a Sunfish Jones (200%) will spawn with a boss wave along with a Three Can (100%), and Two Cans (100%) and Youcans (600%) will begin spawning every 25s and 35s respectively.

26. Ancient Skeleton

Base HP: 1,000,000

Width: 4500

BGM: EoC Rush, when the base is at 99% CotC theme 3

Battleground: Gabriels (350%) and Heavenly Hippoes (400%) will spawn every 9s and 19s respectively. An Angelic Sleipnir (150%) will spawn 3s in. A trio of Angelic Gorys (100%) will spawn 16s in, with a 1s delay between them and will respawn every 35s. When the base is at 99%, a Metal Cyclone (100%) will spawn with a boss wave along with a Winged Pigge (100%) and Cala Maria (100%).

27. Ambush at the Ruins

Base HP: 799,799

Width: 8000

BGM: ItF Rush

Battleground: A F.O.G (100%), Lowkey (100%), and Face (2000%) will spawn 20s in with a boss wave and Doge Darks (800%), Zoges (300%), and Shibalien Elites (1200%) will begin to spawn every 8s, 13s and 15s respectively. A Dark Otter (100%) will spawn 35s in, 36s in, and 37s in.

28. Moon Fragment

Base HP: 4,444,444

Width: 6500

BGM: ItF theme 1, when the base is at 99% ItF Moon

Battleground: Shibaliens (9000%) will spawn every 12s. When the base is at 99%, a Cosmic Cyclone (150%) will spawn with a boss wave along with an Alpacky (400%), Nimoy Bore (650%) and I.M. Phace (1800%).

29. Forgotten Dungeon Entrance

Base HP: 999,999

Width: 5000

BGM: EoC Rush

Battleground: Relic Doges (150%) and Sir Rels (150%) will spawn 12s and 23s. A Galactic Overseer Nyandam (700%) will spawn 5s in with a boss wave. A Kory (600%) will spawn 45s in. A Two Can (300%) will spawn 90s in. A Dober P.D (150%) will spawn 135s in. A Berserkory (175%) will spawn 180s in. This will loop infinitely excluding Nyandam (45s after Berserkory is when Kory will spawn).

30. Forgotten Dungeon Interior

Base HP: 1,225,000

Width: 6000

BGM: ItF Rush

Battleground: Wall Doges (600%) will spawn every 5s. A Giant Squid (100%) will spawn 15s in. When the base is at 99%, an Abysswalker (150%) will spawn with a boss wave along with a Sunfish Jones (150%). A Spacefish Jones (3500%) will spawn 12s in.

31. Forgotten Dungeon Alter

Base HP: 2,250,000

Width: 6000

BGM: EoC Moon

Battleground: Doges (5000%), Snaches (5000%), Those Guys (5000%), Hippoes (12500%), Jackie Pengs (8000%), and Gorys (8000%) will spawn every 5s, 6s, 8s, 20s, 12s, and 17s. A Celeboodle (2500%) will spawn 25s in. A trio of Duches (1000%) will spawn 50s in with a 2s delay between them. A R. Ost (100%) will spawn 75s in. A trio of Dagshunds (400%) will spawn 100s in with a 2s delay between them. A H. Nah (300%) will spawn 125s in. A trio of Otta-smack-us (800%) will spawn 150s in with a 2s delay between them. This will loop infinitely (25s after the Ottas, Celeboodle will spawn). When the base is at 99%, a White Cyclone (75%) will spawn with a boss wave.

32. Mid-Atlantic Ridge

Base HP: 999,999

Width: 7000

BGM: EoC Moon

Battleground: Shibalien Elites (1200%) and UltraBaaBaas (1200%) will spawn every 8s and 15s respectively. A Le’Solar (4000%) will spawn 25s in. A trio of General GreGorys (1500%) will spawn 50s in with a 1s delay between them. A Ribbo (10000%) will spawn 75s in. A trio of Star Pengs (1500%) will spawn 100s in. This will loop infinitely. When the base is at 75%, a Project A (5000%) will spawn with a boss wave along with a Kid Tappa (1500%) and three General GreGorys (2500%). When the base is at 50%, a Spacefish Jones (2500%) will spawn with a boss wave along with a Kidd Tappa (1800%) and three Star Pengs (2500%). When the base is at 25%, an Axoloty (1000%) will spawn. After 5s a Super Cosmic Cyclone (250%) will spawn with a boss wave.

33. The Lusitania

Base HP: 667,667

Width: 8000

BGM: ItF Rush

Battleground: A Teacher Bun Bun (300%) will spawn 1s in. A Berserkory (100%), J.K Bun Bun (200%), Dark Emperor Nyandam (1500%), and Shy Boy (2000%) will spawn 35s in and will respawn 95s in. When the base is at 99%, an Assassin Bear (600%) will spawn.

34. Great Barrier Reef

Base HP: 3,225,000

Width: 5000

BGM: EoC Rush

Battleground: Doges (5000%), Doge Darks (800%), Gabriels (400%), Shibaliens (7000%), Zoges (400%), and Relic Doges (100%) will spawn every 4s, 8s, 12s, 17s, 23s, and 29s respectively. When the base is at 90%, an Undersea Overlord Nyandam (250%) will spawn with a boss wave, when the base is at 80%, a Professor Bun Bun (150%) will spawn with a boss wave. When the base is at 70%, a Hellbender (100%) will spawn with a boss wave. When the base is at 60%, a Depth Dweller (200%) will spawn with a boss wave. When the base is at 50%, a Three Can (200%) will spawn with a boss wave. When the base is at 40%, a F.O.G (200%) will spawn with a boss wave. When the base is at 30%, a Bloatfish Jones (150%) will spawn with a boss wave. When the base is at 20%, a Giant Squid (200%) will spawn with a boss wave. When the base is at 10%, an Abysswalker (400%) will spawn with a boss wave.

35. RMS Titanic

Base HP: 777,777

Width: 3500

BGM: ItF Rush

Battleground: A Le’noir (100%) will spawn 3s in and 9s in. A Director Kurosawah (300%) will spawn 15s in with a boss wave. A Dark Otter (100%) will spawn 25s in and 30s in. A S.B.K (200%) will spawn 40s in and will respawn every 32s. A Bun Bun Black (100%) will spawn 50s in and 52s in. A Gory Black (300%) will spawn 62s in, 63s in, and 64s in.

36. Sinkhole

Base HP: 2,250,00

Width: 5700

BGM: EoC Moon

Battleground: Wall Doges (600%) will spawn every 5s. A Dober P.D (150%) will spawn 6s in, 46s in, and 86s in. A Bloatfish Jones (100%) will spawn 15s in. Three Brollows (200%) will spawn will spawn 25s in with a 0.5s delay between them and will respawn every 30s. A Zir Zeal (200%) will spawn 27s in and will respawn every 15s.

37. Deep Sea Ravine

Base HP: 3,333,333

Width: 7000

BGM: EoC Moon

Battleground: A trio of Gabriels (300%) will spawn 10s in with a 0.5s delay between them. A duo of Heavenly Hippoes (200%) will spawn 13s in with a 1s delay between them. An Angelic Gory (200%) will spawn 30s in. A Divine Cyclone (100%) will spawn 50s in with a boss wave. Another duo of Heavenly Hippoes (400%) will spawn 53s in(the previous delays will stay unless said so). Four Mr. Angels (300%) will spawn 60s in with a 1s delay between them. Another trio of Gabriels (400%) will spawn 72s in. An Angelic Gory (300%) will spawn 78s in. An Angelic Sleipnir (100%) will spawn 90s in. Yet another duo of Heavenly Hippoes (400%) will spawn 93s in. Another trio of Gabriels (400%) will spawn 96s in. Another quartet of Mr. Angels (300%) will spawn 111s in. Another Angelic Gory (300%) will spawn 130s in. A Winged Pigge (50%) will spawn 150s in. After all that a trio of Gabriels (400%) will spawn 153s in, a duo of Heavenly Hippoes (400%) will spawn 173s in, an Angelic Gory (300%) will spawn 193s in, a quartet of of Mr. Angels (300%) will spawn 213s in, and a Chickful A (100%) will spawn 233s in and this will loop infinitely (Gabriels will spawn 20s after the Chickful A).

38. Currents of Rage

Base HP: 7,777,777

Width: 7777

BGM: Relic theme

Battleground: Relic Doges (100%), Sir Rels (100%), Loris (50%), and Oldhorns (50%) will spawn every 10s, 15s, 30s, and 45s respectively. When the base is at 99%, an Othom (100%) will spawn with a boss wave with another spawning after 8s. When the base is at 88%, a M. Ost (100%) will spawn with a boss wave. When the base is at 77%, a Lowkey (100%) will spawn with a boss wave. When the base is at 66%, a Relic Bun-Bun (100%) will spawn with a boss wave. When the base is at 55%, a Primeval Cyclone (75%) will spawn with a boss wave along with a Mr. Puffington (100%).

39. Iceberg

Base HP: 9,999,999

Width: 6000

BGM: EoC Rush

Battleground: A SLOTH (600%) will spawn 45s in with a boss wave along with a Le’boin (20000%), Teacher Bear (20000%), and Master A. (2000%) and Doges (100%), Snaches (100%, and Squire Rels (100%) will begin spawning every 5s, 6s, and 12s.

40. Magma Palace

Base HP: 6,666,666

Width: 6666

BGM: EoC Moon

Battleground: Doge Darks (900%), Gory Blacks (200%), and S.B.Ks (200%) will spawn every 8s, 12s, and 22s respectively. A trio of Ginger Snaches (600%) will spawn 10s in and will respawn every 15s. A Capy (100%) will spawn 20s in. A Professor A. (150%) will spawn 30s in with a boss wave. When the base is at 75%, a Berserkory (150%) and Le’noir (300%) will spawn with a boss wave. When the base is at 50%, a Director Kurosawah (500%) will spawn with a boss wave along with two Shy Boys (1800%) wich will respawn after 35s twice. When the base is at 25%, a Black Cyclone (300%) and Red Cyclone (200%) will spawn with a boss wave and Sir Seals (4000%) and St. Pigge the 2nd (1500%) will spawn every 9s and 25s respectively.

41. Deep Sea Supervolcano

Base HP: 2,250,000

Width: 6000

BGM: ItF Rush

Battleground: Doges (5000%), Snaches (5000%), and Hippoes (5000%) will spawn every 5s, 6s, and 22s respectively. A Le’noir (150%) will spawn 12s in and will respawn every 70s. A Dober P.D (100%) will spawn 15s in. A Sunfish Jones (200%) will spawn 55s in. Twelve Star Pengs (2500%) will spawn 56s in with a 6s delay between them. A duo of Heavenly Hippoes (600%) will spawn 66s in with a 1s delay between them. Another Dober P.D (150%) will spawn 75s in and yet another Dober (200%) 150s in.

42. Ship Graveyard

Base HP: 4,444,444

Width: 6000

BGM: EoC Moon

Battleground: Zoges (300%) and Znaches (300%) will spawn every 8s and 13s. A Hackey (200%) will spawn 12s in. A Lord Gravey (200%%) will spawn 33s in with a boss wave. A trio of Brollows will spawn 34s in with a 0.5s delay between them and will respawn every 44s.

43. Crystal Cavern

Base HP: 9,999,999

Width: 8000

BGM: EoC Rush

Battleground: A Metal One Horn (300%) will spawn 1s in, 5s in, and 9s in. An Undersea Overlord Nyandam (150%) will spawn 17s in with a boss wave. A Super Metal Hippoe (200%) will spawn 35s in. Another trio of Metal One Horns (300%) will spawn 70s in with a 4s delay between them. A duo of Metal Hippoes (200%) will spawn 105s in. A Sir Metal Seal (200%) will spawn 140s in. A trio of Metal Doges (100%) will spawn 150s in with a 0.5s delay between them. Another trio of Metal One Horns (300%) will spawn 175s in. Another Super Metal Hippoe (300%) will spawn 210s in. Another duo of Metal Hippoes (300%) will spawn 245s in. Another trio of Metal Doges (300%) will spawn 255s in. A Sir Metal Seal (300%) will spawn 280s in.

44. The Hollow

Base HP: 4,444,444

Width: 8000

BGM: EoC theme 1, when base is at 99% EoC Moon

Battleground: Zoges (200%), Znaches (200%), Zrocos (200%), and Zomboes (200%) will spawn every 8s, 13s, 19s, and 27s respectively. A Coffin Zoge (300%) will spawn 2s in, 5s in, and 8s in. A Dread Bore (150%) and Cadaver Bear (150%) will spawn 40s in. When the base is at 99%, a Zyclone (150%) will spawn with a boss wave. A Zackie Peng (250%) will spawn 33s in. A Zuche (200%) will spawn 66s in. A Zory (200%) will spawn 99s in. A Zang Roo (150%) will spawn 122s in. A Zigge (200%) will spawn 155s in. A Zir Zeal (250%) will spawn 188s in. This will loop infinitely.

45. Abyssal Stronghold

Base HP: 10,000,000

Width: 8000

BGM: CotC theme 3

Battleground: Those Guys (4000%), Trolly Bloggers (200%), and Mr. Angels (200%) will spawn every 6s, 13s, and 22s. A Master A. (2000%) will spawn 8s in with a boss wave. A Dagshund (800%) will spawn 25s in. A trio of Duches (750%) will spawn 50s in with a 0.5s delay between them. A Le’boin (8000%) will spawn 75s in. A trio of Brollows (100%) will spawn 100s in. A Kang Roo (15000%) will spawn 125s in. A trio of Gorys (8000%) will spawn 150s in. This will loop infinitely excluding Master A. When the base is at 90%, a Bore (200%) will spawn spawn with a boss wave along with two Shy Boys (1800%). When the base is at 80%, a Le’Solar (8000%), Ribbo (2000%), Project A (2500%), and Spacefish Jones (2500%) will spawn with a boss wave. When the base is at 70%, a Bun Bun Black (250%) will spawn spawn with a boss wave along with four Doge Darks (700%), three Gory Blacks (200%), two S.B.Ks (150%) and a Dark Otter (100%). When the base is at 60%, a Lord Gravey (200%) will spawn with a boss wave along with two Zang Roos (200%) and a Cadaver Bear (200%). When the base is at 50%, a Perfect Cyclone (150%) will spawn with a boss wave along with a Le’noir (200%) and Oldhorn (100%).

46. Mariana Trench

Base HP: 3,350,000

Width: 5500

BGM: EoC Moon

Battleground: Doges (6000%) and Snaches (6000%) will spawn every 12s and 18s respectively. A Wall Doge (6000%) will spawn 5s in. A Henry (100%) will spawn 20s in with a boss wave. When the base is at 90%, a SLOTH (350%) will spawn with a boss wave along with a R. Ost (200%) and another 77s in and 154s in. When the base is at 80%, a Dober P.D (100%) will spawn with a boss wave along with a Le’boin (8000%) and Teacher Bear (8000%). When the base is at 70%, a Master A. (2000%) will spawn with a boss wave along with two Korys (300%).

47. Challenger Deep

Base HP: 6,666,666

Width: 6666

BGM: EoC Moon

Battleground: Shibaliens (2000%), Gabriels (200%), and Doge Darks (600%), will spawn every 8s, 13s, and 17s respectively. When the base is at 99%, a Fallen Sleipnir (100%) and Cli-One (1500%) will spawn with a boss wave and trios of Angelic Gorys (100%) and Gory Blacks (250%) will spawn every 33s and 45s respectively (0.5s delay between them).

48. Deep Abyss

Base HP: 689,999

Width: 6000

BGM: EoC Moon, when the base is at 99% Big Bang

New Enemy: Abyssal Cyclone (Void, Floating)

HP: 1,899,999

Damage: 9,999

Range: 255

Time Between Attacks: 0

Movement Speed: 8

Knockbacks: 3

Attack Animation: 1f

Abilities: Immune to weaken and freeze. Strengthen by 100% at 33% health. Strengthen by 999% at 15% health. Survive a lethal strike (100%).

Appearance: He’s as big as the Super Cosmic Cyclone.

Description: A fragment of Jupiter’s red storm that was empowered by the Abyss. It’s time in the Abyss has given it a strong will to survive.

Battleground: Relic Doges (100%) and Sir Rels (100%) will spawn every 13s and 19s respectively. An UltraBaaBaa (1200%) will spawn 6s in, 12s in, 18s in, 24s in, and 32s in. When the base is at 99%, the Abyssal Cyclone will spawn with a boss wave. A Shy Boy (1000%) will spawn 32s in. A S.B.K (200%) will spawn 64s in and 65s in. A Teacher Bun Bun (400%) will spawn 96s in. A quartet of Gabriels (300%) will spawn 128s in with a 0.5 s delay between them. A Lord Gravey (50%) will spawn 160s in. A H. Nah (150%) will spawn 192s in. This will loop infinitely