Board Thread:Fun and Games/@comment-28911971-20170614171717/@comment-28911971-20170617231536

Stage 3: Sticky Ice Caps

Stage Music: Normal Battle

Boss Music: Glory of Madagascar (EoC Chapter 1 Hippoe Theme)

Contrary to the last 2 battles, nothing fearsome rushes out to the player's base. At least not yet...

The player has 90 seconds to prepare themselves, before Squire Rels begin to spawn every 30 seconds. Needless to say, these squirrels are really powerful (140,000%), having 112,000 HP and 42,000 damage. They will become a really big nuisance in the near future...

Upon reaching the enemy base, the first few hits that bring the base to 379,000 of its 380,000 HP will spawn 2 Squire Rels, and a Super Metal Hippoe (200%), which will continue to spawn every 180 seconds. 10 seconds later, a shockwave will occur, and Henry (100%) will emerge from the base.

I don't think many players realize just how deadly of a team these 3 are. Squire Rel has shorter range and faster speed than Super Metal Hippoe, which blocks it from critical hitters. Super Metal Hippoe knocks back the meatshields, allowing the Squire Rels to advance. And Henry freezes all your cats, allowing them both to do as they please. Not even I have any idea how to compete with that... Good luck!

Also, a random miniboss comes out every once in a while, such as Jackie Peng, or Gory. Neither will be very strong (600%).

Stage 4 coming soon!