Board Thread:General Discussion/@comment-24839283-20190603021049/@comment-30255782-20191005092248

Cyberpunk is still amazing without np lol, here you go.

He carries a large portion of esrly/midgame stages that aren't able to deal with him stacking, he even works on perfect cyclone revenge, gs, and some other lategame stuff. He can permafreeze with a stack of 3 (his slow uptime is more than 33%, yea), he has 1k dps from 1k range, which is actually respectable chip damage, his cooldown is less than half of any luga that would also be used for a similar role, it seems fine to me, he's an uber sized unit lol.

Even before his np, he's still amazing for his actually sizable slowing (unlike asi), his dps does something, and due to backswing its pretty easy to avoid syncing his attacks,

After his np, he becomes heccing ranged mitama... Well more tham 50% slow uptime, barrier breaker, extra survivability if an enemy backliner taps him or something, and the dps/price are nice so he can chip more and you can get him out easier.

Quite a few of the endgame players on discord have refused to upgrade his np because he becomes too op, and it wouldn't be very fun in ul, yeah.

One reason, sure, I'll go with the stacking him that will carry you through most any stage you get stuck on in midgame.