Thread:Fredy-san/@comment-27281654-20161021183753

An attack animation has 3 parts to it. The lead-up part, where the Cat charges up its attack, the actual attack, and the backswing, which is a buffer between the attack and the time between attacks. Units cannot move during backswing.

Problem is... the Wiki does not record backswing. To an observer, it would seem that Brollow's attack rate is about as fast as a Cyclone's, when in reality, it is much slower. The backswing is what gives Brollow its "time between attacks".

We need to add backswing to the Cat and enemy stats template ASAP, and add it into every existing page as well. Are you up to the task?

Pros

 * Reduces ambiguity and increases clarity.


 * Outsiders will have a better opinion of the wiki.


 * We'll get mocked on Reddit slightly less.


 * Opportunity to create "Project Backswing", which sounds really cool.

Cons

 * Lots of extra work to do.


 * Reddit will call us nerd virgins, as per the norm.

What do you think?

Ethanlac (talk) 18:37, October 21, 2016 (UTC) 