Talk:Realm of Carnage (Deadly)/@comment-44263017-20191226195739/@comment-32973614-20200126232240

It was a close call, i have to say that. The problem could be Cyborg's speed, as they get too close too often, then they die, so you could use, say... a slow uber like Dioramos, Perhaps? Or something with enough damage per hit to skip a knockback, although it's unlikely you have this kind of uber. It COULD also be that my weaker meatshields allowed R.Ost to get closer faster, so my Cyborgs could not wander forward as much.