Thread:TheMasterCatFerpy/@comment-22439-20150808201129/@comment-26942028-20150916042604

Initial Stats (HP, attack) are taken from the game file.

Basically, each level increase stat by 20% of initial stat. Yes it's a linear increase. The complete formula is as follows:

Final_Stat = (Initial_Stat + 0.2*Initial_Stat*(Level - 1)) * (1 + Treasure_Multiplier)

Maxed treasures (300%) give a multiplier of 1.5, so Final stat with Maxed treasures can be simplified to:

Final_Stat = 0.2 * Initial_Stat * (5 + (Level - 1)) * (1 + 1.5)

Final_Stat = Initial_Stat * (Level + 4) * 0.5