Talk:Dioramos (Uber Rare Cat)/@comment-39225831-20190611160009/@comment-32923490-20190829165936

The closer a unit is to the enemy= less range, the more likely they'll be killed.

Even with meatshields, the melee unit will be killed by the aoe or a lucky shot.

Ranged units, however stay more in the back, meaning while the enemy is stopped by its tracks via meatshields, the ranged unit is still safe, in which another one could be sent out, and another, thus stacking units.

Melee units die too fast for another on to come out to "stack"