Board Thread:Fan-made Contents/@comment-35537190-20190331141830/@comment-35537190-20191021170527

Okay so I have a splitting headache right now and it’s making it hard to work on Chapt. 3. However, I have decided which stages in Chapter 1 will be redone. Let me know what you think.

1.Moon

Base HP: 200,000

Width: 3500

BGM: EoC Moon

BG: Moon

Battleground: Those Guys (600%) will spawn every 0.8s. Squire Rels (450%) will spawn every 1.7s. The Face (2000%) will spawn 8s in along with a Kang Roo (8000%). A Shy Boy (500%) will spawn 23s followed by another after 2s and another after 5s. A Sir Seal (6000%) will spawn with two Gorys (8000%) 27s in.

2.Washington D.C. (Scheduled for Rebalancing)

Base HP: 177,777

Width: 2300

BGM: EoC Rush

BG: Hollywood

Battleground: A Teacher Bear (35000%) will spawn 1s in with a boss wave. After 5s five Kang Roos (4500%) will spawn with a 0.7s delay between them and will respawn every 45s. When the base is at 95%, twenty Kang Roos (3000%) will spawn with a 0.3s delay between them.

3.Europe (Scheduled for Remaking)

Base HP: 456,789

Width: 4000

BGM: ItF Rush

BG: Korea

Battleground: Doge Darks (500%), Star Pengs (400%), Cadaver Bears (350%), and Teacher Bun Buns (1750%) will spawn every 3s, 60s, 78s, and 90s respectively. Sunfish Jones (500%) will spawn 2s in followed by an Angelic Sleipnir (600%) 3s later.

4.China (Scheduled for Remaking)

Base HP: 777,777

Width: 3500

BGM: CotC Rush

BG: Japan

Battleground: Three Cyberhorns (300%) will spawn after 2s with a 3s delay between them. A Le’boin (50000%) will spawn 9s in. Three Old Horns (175%) will spawn 12s in with a 3s delay between them. Five Assassin Bears (100%) will spawn 30s in with a 1s delay between them and will respawn every 40s.

5.Portal to the Deep

Base HP: 999,999

Width: 6000

BGM: EoC Rush, when base is at 95% CotC Black Hole

BG: Beach

New Enemy: Filibuster Extinction (Void)

HP: 999,999

Damage: 45,000

Range: 800

Time Between Attacks: 7.64s

Movement Speed: 12

Knockbacks: 1

Abilities: Omni-strike (-600~800).

Appearance: No visor. He has red eyes and no mechanical parts on him.

Attack Animation: same as Obstructa, however the energy is blue and it only lasts as long as Filibuster Cat X’s.

Battleground: A SLOTH (200%) will spawn immediately followed by a Shy Boy (500%) 3s later. After 7s a Teacher Bear (15000%) and a Le’boin (15000%) will spawn. After 30s a Master A. (2000%) will spawn followed by a Dagshund (1000%) after 10s and another after 5s. When the base is at 99%, a Dober P.D (200%) and Sunfish Jones (200%) will spawn with a boss wave. Another Dober P.D (200%) will spawn after 60s. When the base is at 95%, Filibuster Extinction will spawn with a boss wave and a J.K Bun Bun (250%) and a Bore (250%). A SLOTH (250%) will spawn after 90s.

6.1,000 Feet Down Under (Scheduled for Rebalancing)

Base HP: 888,888

Width: 4500

BGM: ItF Rush

BG: Underwater

Battleground: Squire Rels (200%), Those Guys (200%), Trolly Bloggers (200%), Ginger Snaches (200%), Doge Darks (200%), and Metal Hippoes (300%) will spawn every 1.4s, 0.7s, 3s, 5s, 4s, and 30s respectively. When the base is at 95%, a J.K Bun Bun (250%), Dark Emperor Nyandam (999%), and Shy Boy (3000%) will spawn with a boss wave.

7.Devil Tide

Base HP: 666,666

Width: 6666

BGM: CotC theme 1

BG: Red Underwater

Battleground: S.B.K (200%) will spawn after 15s, 20s, and 26.7s and will respawn every 20s. An Assassin Bear (150%) will spawn after 40s and will respawn every 45s. A Bun Bun Black (200%) will spawn 50s in, 55s in, and 60.54s in and will respawn every 60.47s. After 70s a Director Kurosawah (300%) will spawn with a boss wave along with three Gory Blacks (200%) and five Doge Darks (800%).

8.Deep Dank Depths (Scheduled for Remaking)

Base HP: 550,550

Width: 3000

BGM: EoC Moon

BG: Cave

Battleground: The Face (999%) will spawn immediately. After 30s Dark Emperor Nyandam (999%) will spawn with a boss wave. After 60s Teacher Bun Bun (999%) will spawn with a boss wave. After 90s Cli-One (999%) will spawn with a boss wave. After 150s R. Ost (999%) will spawn with a boss wave.

9.Sea Palace (Scheduled for Remaking)

Base HP: 999,999

Width: 6000

BGM: ItF Moon

BG: Blue Castle

New Enemy: Undersea Overlord Nyandam (Void)

HP: 500,000

Damage: 22,222

Range: 750

Time Between Attacks: 16s

Movement Speed: 4

Knockbacks: 10

Attack Animation: 60f (28f backswing)

Abilities: Long Distance(350~1050).

Appearance: His glass is now full of a red liquid and the heads on the throne now have their mouths open.

Description: Emperor of the Sea Palace. Loves to have some wine at any time.

Battleground: Undersea Overlord Nyandam will spawn 2s in with a boss wave. A Metal Doge (300) will spawn 4s in, 6s in, 8s in, 10s in, and 12s in. A Metal One Horn (250%) will spaw 7s in, 14s in, and 21s in. The Face (999%) will spawn 23s in, 26s in, and 29s in each with a boss wave. A Razorback ( 250%) will spawn 32s in. A Sunfish Jones (300%) will spawn 40s in. An Old Horn (250%) will spawn 45s in, 50s in, 55s in, 60s in, 65s in, 70s in, 75s in, 80s in, 85s in, 90s in, 95s in, and 100s in. A Hackey (375%) will spawn 58s in, 63s in, and 68s in. A Bun Bun Symbiote (444%) will spawn 105s in. When the base is at 75%, a Director Kurosawah (450%) will spawn with a boss wave. A Dark Emperor Nyandam (999%) will spawn after 5s. A Galactic Overseer Nyandam (333%) will spawn after 15s.

10. Leviathan’s Lair (Scheduled for Complete Remaking)

Base HP: 9,999,999

Width: 9999

BGM: O’ Fortuna

BG: Cave

Battleground: When the base is at 99%, a Cadaver Bear (6666%) will spawn with a boss wave. A Squire Rel (1%) will spawn after 3s, 6s, 9s, 12s, and 15s.

11. Sea Floor (Scheduled for Rebalancing)

Base HP: 555,555

Width: 4500

BGM: ItF theme 1

BG: Sea floor

Battleground: The Face (2000%) will spawn 1s in. After 10s an I.M. Phace (750%). A Shy Boy (1200%) will spawn. An Axoloty (999%) will spawn when the base is at 95%. After 5s a Big Sal (300%) will spawn with a boss wave. Coffin Zoges (975%) will spawn every 3s.

12. Whirlpool (Scheduled for Complete Remaking)

Base HP: 1,000,000

Width: 6000

BGM: CotC theme 2

BG: Underwater

Battleground: Those Guys (200000%) will spawn 2s in, 4s in, 6s in, 8s in, and 10s in. Trolly Bloggers (99999%) will spawn 5s in and 7s in. A Mr. Angel (15500%) will spawn 20s in with a boss wave.

13. Meteorite (Scheduled for Remaking)

Base HP: 999,999

Width: 4500

BGM: EoC Moon

BG: Underwater with a meteorite in the middle

New Enemy: Professor Bun Bun (Void, Floating)

HP: 1,000,000

Damage: 18,659

Range: 300

Time Between Attacks: 0

Movement Speed: 25

Knockbacks: 3

Attack Animation: 16f (8f backswing)

Abilities: Immune to knockback. Slow by 99% for 5s (25%).

Appearance: Slightly bigger than Symbiote with bigger wings.

Description: Teacher Bun Bun’s older brother who was more successful. Ruthless in his teachings.

Battleground: A Hackey (250%) will spawn 5s in, 10s in, 15s in, 20s in, and 25s in. A Tackey (500%) will spawn 7s in, 13s in, 17s in, and 23s in. A Teacher Bun Bun (3000%) will spawn 14s in. When the base is at 95%, Professor Bun Bun (100%) will spawn with a boss wave followed by an Undersea Overlord Nyandam (150%) 2s later.

14. Volcano (Scheduled for Rebalancing)

Base HP: 557,557

Width: 5000

BGM: EoC Rush

BG: Volcano

Battleground: A One Horn (5000%) will spawn 4s in, 8s in, 12s in ,and 16s in. A One Horn (9999%) will spawn 20s in, and 24s in. A Capy (555%) will spawn 28s in and 34s in. A Shy Boy (999%) will spawn 60s in, 63s in, and 64s in. When the base is at 92%, a J.K Bun Bun (300%), Dark Emperor Nyandam (999%), and Capy (250%) will spawn with a boss wave.

15. Atlantic Sea (Scheduled for Slight Rebalancing)

Base HP: 543,210

Width: 4500

BGM: CotC Rush

BG: Undersea with ice

Battleground: A Galactic Overseer Nyandam (400%) will spawn after 23s. An Ursamajor (1500%) will spawn 3s in, 6s in, 9s in, 15s in, and 26s in. A Bun Bun Symbiote (400%) will spawn 30s in. An I.M. Phace (999%) will spawn 40s in, 60s in, and 63s in. A Helmut Krabbe (99999%) will spawn after 45s. Another Bun Bun Symbiote (500%) will spawn 127s in.

16.Deep Sea Vents (Scheduled for Slight Rebalancing)

Base HP: 1,000,000

Width: 3000

BGM: EoC Moon

BG: Dark undersea with multiple undersea vents

New Enemy: Hellbender (Void)

HP: 2,600,000

Damage: 35,000

Range: 145

Time Between Attacks: 0

Movement Speed: 22

Knockbacks: 2

Attack Animation: 45f (20f backswing)

Abilities: Omni-strike (-450~275). Immune to weaken.

Appearance: Big Sal except when he attacks, his body starts turning orange and when he bites flames are released going forward and backwards.

Description: A young, brave ladd filled with fiery rage who rushes to the frontline. He didn’t get into college.

Battleground: An Oldhorn (500%) will spawn 20s in. After the base is at 30%, Hellbender will spawn with a boss wave.

17. Abyssal Zone (Scheduled for Slight Remaking)

Base HP: 2,000,000

Width: 9999

BGM: ItF Rush

BG: Complete Darkness with the ground being lit

Battleground: A Wall Doge (999%) will spawn 2s in, 4s in, 6s in, 8s in, 10s in, and 12s in. A Teacher Bun Bun (500%) will spawn 14s in. A Coffin Zoge(500%) will spawn 20s in and 24s in. When the base is at 95%, a total of ten Coffin Zoges (350%) will spawn every 4s each with a boss wave stopping after 40s. A Zamelle (999%) will spawn 44s in.

18. Impassable Wall (Scheduled for Rebalancing)

Base HP: 9,999,999

Width: 3200

BGM: EoC Moon

BG: Undersea

Battleground: A Dark Emperor Nyandam (975%) will spawn 1s in. An UltaBaaBaa (100%) will spawn 3s in, 6s in, and 7s in. A Ribbo (99900%) will spawn 12s in with a boss wave. A Le’solar will spawn 18s in. A Youcan (800%) will spawn 30s in.

19. Cave (Scheduled for Remaking)

Base HP: 600,000

Width: 6000

BGM: EoC Rush

BG: Cave

Battleground: A Teacher Bun Bun (100%) will spawn 3s in, 8s in, 10s in, 18s in, and 23s in. When the base is at 95%, a J.K Bun Bun (400%) will spawn with a boss wave. A Bun Bun Black (250%) will spawn after 3s. A Bun Bun Symbiote (300%) will spawn after 7s. A Professor Bun Bun (275%) will spawn after 24s.

20. Ancient Artifact

Base HP: 777,777

Width: 5600

BGM: EoC Moon

BG: Cave

Battleground: A Lowkey (300%) will spawn 1s in with a boss wave. Relic Doges (200%) will spawn every 3s~5s. A Sir Rel (150%) will spawn 13s in, 14s in, 15s in, 16s in, and 17s in. An Oldhorn (200%) will spawn 20s in. A Loris (100%) will spawn 35s in. A Sir Rel (150%) will spawn 36s in, 37s in, 38s in, 39s in, and 40s in. An Othom (150%) will spawn 50s in. This cycle will continue infinitely excluding Lowkey.

21. The Great Cave Offensive (Scheduled for Rebalancing and Slight Remaking)

Base HP: 10,000,000

Width: 9999

BGM: Legendary Power

BG: Cave

New Enemy: Depth Dweller (Void)

HP: 875,000

Damage: 18,555

Range: 650

Time Between Attacks: 10s

Movement Speed: 5

Knockbacks: 1

Attack Animation: 20f (42f backswing)

Abilities: Knock back all cats (100%). Slow all cats by 99% for 5s (100%). Weaken all cats by 99% for 7s. Omni-strike (-450~700).

Appearance: A SLOTH variant with spines running down it’s back and no face (still has eyes).

Description: An undersea lurker thought to be extinct. Lost his mouth through an unknown accident, or it simply would not work with his colors, so the designer didn’t make it.

Battleground: A SLOTH (999%) will spawn 3s in with a boss wave. A Celeboodle (2000%) will spawn 5s in, 7s in, 9s in, 11s in, and 13s in. A Shy Boy (600%) will spawn 20s in, 25s in, and 37s in. A Dark Emperor Nyandam (999%) and Teacher Bun Bun (2000%) will spawn 60s in with a boss wave. When the base is at 99%, a Galactic Overseer Nyandam (450%), Bun Bun Symbiote (150%), and Elder Sloth (200%) will spawn with a boss wave. Another Elder Sloth will spawn after 33.3s. When the base is at 50%, an Undersea Overlord Nyandam (200%), Professor Bun Bun (125%), and Depth Dweller (100%) will spawn with a boss wave. After 66.6s a SLOTH (250%), Elder Sloth (250%), and Depth Dweller (250%) will spawn.

22. Cave Exit (Scheduled for Complete Remaking)

Base HP: 555,556

Width: 6000

BGM: EoC Korea

BG: Undersea with a cave in the background

Battleground: An Undersea Overlord Nyandam (9999%) will spawn after 12s. This is a break level.

23. Bermuda Triangle (Scheduled for Rebalancing)

Base HP: 999,999

Width: 6000

BGM: ItF Moon

BG: Undersea

Battleground: A Dark Emperor Nyandam (2000%) will spawn 2s in, 8s in, and 16s in with a boss wave. One Horns (3000%), Relic Doges (200%), Sir Rels (200%), Mooths (9999%), S.B.Ks (400%), and Assassin Bears (100%) will spawn every 27s, 5~7s, 9~14s, 30s, 55s, and 75s respectively. A J.K Bun Bun (100%) will spawn 33.3s in and will respawn every 66.6s.

24. Atlantis (Scheduled for Remaking)

Base HP: 999,999

Width: 7500

BGM: ItF Moon

BG: Undersea with white ruins of pillars and the ground is white.

Battleground: When the base is at 99%, an Undersea Overlord Nyandam (200%) will spawn with a boss wave. Relic Doges (100%), Squire Rels (2000%), B.B Bunnys (2000%), Owlbrows (1000%), Gory Blacks (200%), and Star Pengs (200%) will spawn every 6s, 1s, 1.3s~2, 15.5s, 24.7s, and 40s. A Professor Bun Bun (75%) will spawn 20s in. An Owlbrow (2000%) will spawn 38s in, 39s in, 40s in, 41s in, and 42s in. A Hellbender (100%) will spawn 53s in. A LeMurr (1111%) will spawn 62s in and 66s in. A Loris (100%) will spawn 64s in. An Elder Sloth (200%) will spawn 72s in, 78s in, and 85s in. A Shy Boy (999%) will spawn 98s in, 99s in, 105s in, 106s in, and 107s in. A Razorback (150%) will spawn 130s in. This will loop infinitely excluding Nyandam(after Razorback spawns, it will take 30s for Prof. Bun Bun to appear).

25. Crashed UFO (Scheduled for Rebalancing)

Base HP: 444,444

Width: 4444

BGM: ItF Moon

BG: Undersea. The base is a crashed UFO.

New Enemy: Three Can (Void, Zombie, Alien)

HP: 450,000

Damage: 19,999

Range: 270(single)

Time Between Attacks: 4s

Movement Speed: 10

Knockbacks: 3

Attack Animation: 95f (30f backswing)

Abilities: Create a lvl 5 shockwave (100%). Revive three times with 100% HP after knocked down for 2s.

Appearance: A Two Can variant that looks more like Youcan without the star and halo. He has white stitches running in lines around his body. He has two eyes (that can be seen) with the second being smaller and slightly to the top left of the bigger one. When it attacks, it’s beak and stitches glow yellow.

Description: Well this guy just had all of the bad things happen to him. Poor, poor soul.

Battleground: A Shibalien Elite (800%) will spawn 1s in, 2s in, 2.4s in, 3.8s in, 4s in, 5.5s in, 9.8s in, 11s in, 13.2s in, and 14s in. A Youcan (500%) will spawn 5s in, 8s in, and 12s in. A Scissoroo (2000%) will spawn 30s in. When the base is at 99%, a Two Can (500%) will spawn with a boss wave. A One Horn (3000%) will spawn after 2s, 4s, 6s, 8s, 10s, 12s, 14s, and 16s. A Hackey (100%) will spawn after 9s. A Le’noir (500%) will spawn after 20s, 25s, and 30s. When the base is at 95%, a Three Can (100%) will spawn with a boss wave. A Two Can (150%) will spawn after 5s, 17s, and 29s. A Youcan (800%) will spawn after 9s and 23s.

26. Ancient Skeleton (Scheduled for Rebalancing)

Base HP: 510,352

Width: 5000

BGM: EoC Moon

BG: Undersea

Battleground: Shibalien Elites (2000%), General GreGorys (1800%), and Star Pengs (2222%) will spawn every 6~15s, 24~39s, and 73~88s. A Le’Solar (32500%) will spawn 10s in, 20s in, and 30s in. A Ribbo (312500%) will spawn 35s in with a boss wave.

27. Ancient Ruins (Scheduled for Complete Remaking)

Base HP: 999,999

Width: 8000

BGM: CotC Rush

BG: Undersea ruins

Battleground: A Teacher Cybear (5000000%)(you guys like 50 billion damage?) will spawn 4s in with a boss wave. A Teacher Bear (5000%) will spawn 6s in, 8s in, and 10s in. An Ursamajor (800%) will spawn 20s in and will respawn every 22s. A Cadaver Bear (200%) will spawn 38s in and will respawn every 39s.

28. Moon Fragment (Scheduled for Rebalancing)

Base HP: 750,000

Width: 7500

BGM: ItF Rush

BG: Undersea

Battleground: A Dober P.D (250%) will spawn 2s in with a boss wave. A Pigeon de Sable (1500%) will spawn 7s in, 9s, and 10s in. A Mr. Mole (350%) will spawn 8s in. An Elizabeth the LVIth (800%) will spawn 15s in. A Kory (500%) will spawn 37s in. A Berserkory (100%) will spawn 59s in. A Bun Bun Symbiote (200%) will spawn 94s in.

29. Forgotten Dungeon Entrance (Scheduled for Slight Rebalancing)

Base HP: 3,500,000

Width: 5500

BGM: EoC Moon

BG: Undersea, but the floor is light purple bricks and on the left is the entrance(like a temple with a giant entrance, and still light purple bricks)

Battleground: A Galactic Overseer Nyandam (800%), I.M. Phace (2600%), and Bun Bun Symbiote (154%) will spawn 47s in with a boss wave. When the base is at 99%, a Dark Emperor Nyandam (1500%), Shy Boy (4500%), and J.K Bun Bun (350%) will spawn with a boss wave.

30. Forgotten Dungeon Interior (Scheduled for Complete Remaking)

Base HP: 4,000,000

Width: 6350

BGM: EoC Moon

BG: Purple Dungeon(made out of light purple bricks)

New Enemy: Basilisk (Void)

HP: 675,200

Damage: 99,999

Range: 305

Time Between Attacks: 0s

Movement Speed: 12

Knockbacks: 3

Attack Animation: 23f

Abilities: Critical hit (100%).

Appearance: A Snache with much smoother animations and is x3 the size.

Description: Ancient serpent that was sealed away long ago, until some foolish wizard released it.

Battleground: A Professor Bun Bun (100%) will spawn 8s in. When the base is at 75%, a Basilisk (100%) will spawn with a boss wave. A Hackey (100%) will spawn 3s in and 52s in. A Shy Boy (2000%) will spawn 16s in, 47s in, and 83s in.

31. Forgotten Dungeon Altar (Scheduled for Complete Remaking)

Base HP: 3,333,333

Width: 8000

BGM: EoC Moon

BG: Purple Dungeon

Battleground: The Face (2500%) will spawn 1s in. An Undersea Overlord Nyandam (150%) will spawn 8s in. A Ginger Snache (800%) will spawn 12s in, 13s in, 14s in, 15s in, and 16s in. A SLOTH (350%) will spawn 18s in. A General GreGory (800%) will spawn 22s in, 24s in, and 26s in. A Razorback (100%) will spawn 36s in. A Relic Bun-Bun (75%) will spawn 66s in. A Mr. Angel (1000%) will spawn 75s in and 76s in.

32. Mid-Atlantic Ridge

Base HP: 899,999

Width: 7713

BGM: ItF Theme 1, when base is at 95% ItF Rush

BG: Undersea

Battleground: Shibaliens (5000%), Hyppohs (1000%), and Mistress Celeboodles (2500%) will spawn every 3s, 23s, and 36s respectively. A Cyberhorn (500%) will spawn 5s in. A Calamary (1500%) will spawn 16s in. An Ursamajor (2500%) will spawn 24s in. Another Calamary (1500%) will spawn 47s in. When the base is at 95%, A Nimoy Bore (800%), Alpacky (800%), and Elder Sloth (400%) will spawn with a boss wave.

33. The Lusitania (Scheduled for Rebalancing)

Base HP: 999,999

Width: 7000

BGM: ItF Moon

BG: Undersea with a shipwreck

Battleground: A Spacefish Jones (7500%) will spawn 3s in with a boss wave. 23s in, four Shibalien Elites (1200%), three General GreGorys (800%), two Star Pengs (800%) and a Project A (4500%) will spawn. A Kid Tappa (2500%) will spawn 34s in. 46s in, four Shibalien Elites (1200%), three General GreGorys (800%), two Star Pengs (800%) and an Axoloty (800%) will spawn. A Kid Tappa (2500%) will spawn 58s in. After 70s, four Shibalien Elites (1200%), three General GreGorys (800%), two Star Pengs (800%) and a Le’Solar (8000%). This will loop infinitely excluding the Spacefish Jones.

34. Great Barrier Reef (Scheduled for Rebalancing)

Base HP: 9,999,999

Width: 8000

BGM: EoC Rush

BG: Undersea with a giant coral reef

New Enemy: F.O.G (Void, Floating)

HP: 777,777

Damage: 7,777

Range: 175

Time Between Attacks: 7f (5f backswing)

Movement Speed: 3

Knockbacks: 1

Abilities: Create a Lv. 3 shockwave (100%).

Appearance: A Face variant.

Attack Animation: 7f

Description: Ultimate weapon of Cat destruction, or so it was thought, until Cyberface came along. Still hates him for that.

Battleground: A Kid Tappa (3000%) will spawn 3s in, 4s in, 5s in, 6s in, and 12s in. A Dolphina (175%) will spawn 17s in. When the base is at 75%, a F.O.G (100%) will spawn with a boss wave along with a Master A. (2500%) and five Rain D. (200%). Otta-smack-u (500%) will spawn every 22s. A Rain D. (500%) will spawn 18s in, 28s in, and 54s in. A Dolphina (200%) will spawn 37s in. A F.O.G (100%) will spawn 73s in. A Croco (100000%) will spawn 78s in, 79s in, 80s in, 81s in, 82s in, 83s in, 84s in, and 85s in. A Dark Otta (200%) will spawn 95s in, 99s in, and 114s in. A F.O.G (100%) will spawn 146s in. A Kory (600%) will spawn 153s in. A Li'l Bun Bun (600%) will spawn 160s in, 161s in, 162s in, and 168s in. A Wall Doge (1500%) will spawn 172s in, 174s in, 176s in, 178s in, and 180s in. A Berserkory (150%) will spawn 181s in.

35. RMS Titanic (Scheduled for Complete Remaking)

Base HP: 998,998

Width: 5000

BGM: ItF Rush

BG: Undersea

Battleground: A Croakley (600%) will spawn 3s in with a boss wave. A Ribbo (20000%) will spawn 18s in, and 25s in. A Henry (100%) will spawn 28s in. A Tackey (300%) will spawn 30s in and 34s in. A Hackey (200%) will spawn 38s in.

36. Sinkhole (Scheduled for Remaking)

Base HP: 2,000,000

Width: 8000

BGM: EoC Moon

BG: Undersea

Battleground: An Undersea Overlord Nyandam (200%) will spawn 2s in with a boss wave. A Professor Bun Bun (150%) will spawn 37s in. When the base is at 99%, a Basilisk (200%) and Three Can (200%) will spawn with a boss wave. When the base is at 20%, a F.O.G (200%) and Depth Dweller (200%) will spawn with a boss wave. When the base is at 10%, a Hellbender (300%) will spawn.

37. Deep Sea Ravine (Scheduled for Rebalancing)

Base HP: 10,000,000

Width: 6000

BGM: CotC theme 3

BG: Undersea

Battleground: After 20s, a Dober P.D (100%) and five Wall Doges (1200%) will spawn with a boss wave and Doges (50000%) will spawn every 5s for 100s. A Henry (100%) will spawn 8s in. When the base is at 90%, a Berserkory (150%), Capy (100%), and J.K Bun Bun (200%) will spawn with a boss wave. Another Capy (100%) will spawn after 16s. When the base is at 80%, a Teacher Bun Bun (800%) and Owlbrow (800%) will spawn with a boss wave. An Owlbrow (800%) will spawn 3s in and 6s in. A Pigeon de Sable (500%) will spawn 12s in, 18s in, 24s in, 26s in, and 32s in. When the base is at 70%, a Director Kurosawah (500%) and Le’noir (200%) will spawn with a boss wave. A Tackey (200%) will spawn 3s in and 10s in. A S.B.K (300%) will spawn 13s in, 16s in, and 19s in. When the base is at 60%, a Sir Metal Seal (500%) and Super Metal Hippoe (500%) will spawn with a boss wave. A Metal Doge (200%) will spawn 5s in, 8s in, 11s in, 14s in, and 17s in. When the base is at 50%, a Sunfish Jones (100%), Angelic Sleipnir (200%), and Winged Pige (100%) will spawn with a boss wave. A Cala Maria (200%) will spawn 12s in, and 68s in. When the base is at 40%, a Cli-One (800%), I.M. Phace (1500%), and Nimoy Bore (800%) will spawn with a boss wave. When the base is at 30%, a Spacefish Jones (3000%), Le’Solar (8000%), and Project A (4000%) will spawn with a boss wave. A General GreGory (800%) will spawn 7s in, 12s in, and 15s in. When the base is at 20%, a Lord Gravey (150%), Cadaver Bear (300%), and Dread Bore (150%) will spawn with a boss wave. A Zroco (300%) will spawn 5s in, 10s in, 15s in, 20s in, and 25s in. When the base is at 10%, a Lowkey (100%) and M. Ost (100%) will spawn with a boss wave. Relic Doges (100%) will spawn every 6s.

38. Currents of Rage (Scheduled for Remaking)

Base HP: 800,000

Width: 9500

BGM: EoC Moon

BG: Undersea

Battleground: A Kory (600%) will spawn 20s in. A Two Can (200%) will spawn 40s in. A Berserkory (100%) will spawn 80s in. When the base is at 50%, a Berserkory (200%) and J.K Bun Bun (200%) will spawn with a boss wave. A Dark Emperor Nyandam (900%) will spawn 12s in with a boss wave. A Capy (100%) will spawn 14s in, 24s in, and 34s in. A Hackey (200%) will spawn 25s in. A Shy Boy (2000%) will spawn 30s in, 45s in, and 60s in.

39. Iceberg (Scheduled for Complete Remaking)

Base HP: 5,000,000

Width: 6000

BGM: ItF

BG: Undersea but the ground is ice

Battleground: A Teacher Bun Bun (100%) will spawn 5s in and 10s in. When the base is at 99%, a Teacher Bun Bun (100%) will spawn 2s in, 4s in, 6s in, and 8s in. When the base is at 66%, a Teacher Bun Bun (100%) will spawn 2s in, 4s in, 6s in, 8s in, 10s in, and 12s in. When the base is at 33%, a Professor Bun Bun (200%) will spawn with a boss wave. A Teacher Bun Bun will spawn 4s in, 8s in, and 12s in.

40. Magma Palace (Scheduled for Rebalanceing)

Base HP: 777,777

Width: 7500

BGM: EoC Moon

BG: Magma floor(like Darkweb) and rock with windows in the background.

Battleground: A Doge Dark (900%) will spawn 3s in, 4s in, and 5s in. A Gory Black (150%) will spawn 6s in. A Gory Black (150%) will spawn 12s in, 14s in, and 16s in. A Doge Dark (900%) will spawn 30s in, 31s in, 32s in, 33s in, 34s in, 35s in, and 36s in. A S.B.K (100%) will spawn 40s in and 43s in. When the base is at 99%, a Le’noir (200%), five Gory Blacks (100%), and two Shy Boys (900%) will spawn with a boss wave. Doge Darks (900%) and Gory Blacks (150%) will spawn every 5s and 12s respectively. Every 22s three Doge Darks (900%) will spawn with a 2s delay between them. Every 52s three Gory Blacks (150%) will spawn with a 2s delay between them. When the base is at 50%, three S.B.Ks (300%) will spawn with a 3s delay between them. A Tackey (800%) will spawn 5s in with a boss wave. Dark Otters (200%) will spawn every 60s. When the base is at 35%, a Director Kurosawah (500%) will spawn with a boss wave. A Bun Bun Black (100%) will spawn 3s in, 12s in, and 14s in. A Razorback (100%) will spawn 129s in.

41. Deep Sea Supervolcano (Scheduled for Complete Remaking)

Base HP: 777,777

Width: 7777

BGM: EoC Moon

BG: Undersea with magma floor

Battleground: When the base is at 50%, a Hackey (500%) and Undersea Overlord Nyandam (250%) will spawn with a boss wave. A Teacher Bun Bun (2000%) will spawn 2s in. Relic Doges (100%) will spawn every 5s.

42. Ship Graveyard (Scheduled for Rebalancing)

Base HP: 2,222,222

Width: 5800

BGM: EoC Rush

BG: Undersea with a bunch of wrecked ships

Battleground: A Master A. (2300%) will spawn 10s in. A Professor A. (290%) will spawn 13s in. A Project A (7200%) will spawn 16s in. A Squire Rel (57000%) will spawn 1s in, 2s in, 3s in, 4s in, 5s in, 6s in, 7s in, 8s in, 9s in, 12s in, 14s in and 18s in. A UltraBaaBaa (125000%) will spawn 25s in. A J.K Bun Bun (100%) will spawn 35s in.

43. Crystal Cavern (Scheduled for Remaking)

Base HP: 7,777,777

Width: 7000

BGM: ItF Rush, when base is at 99% ItF Moon

BG: Cave with crystals

New Enemy: Bloatfish Jones (Void)

HP: 1,250,000

Damage: 35,000

Range: 1050

Time Between Attacks: 18s

Movement Speed: 5

Knockbacks: 1

Attack Animation: 70f (33f backswing)

Abilities: Omni-strike (-765~1150). Base Destroyer.

Appearance: his bottom fin drags along the ground, his kissing lips are gone, replaced with an evil smile. His eyes are much more narrow and evil looking. The flames on the rockets are blue and the explosion has all orange replaced with blue. The only blue on him is on his underside, but not the fin.

Description: An unknown undersea organism found approximately 8,935.22364103 meters under sea level.

Battleground: A Teacher Bun Bun (100%) will spawn 5s in. When the base is at 99%, Bloatfish Jones will spawn with a boss wave. A Brollow (1000%) will spawn 3s in, 5s in, and 6s in. A Professor Bun Bun (100%) will spawn 30s in. A Mr. Mole (100%), Dolphina (100%), and Li’l Bun Bun (400%) will spawn 50s in. When the base is at 10%, an Assassin Bear (800%) will spawn. Another Assassin Bear (800%) will spawn 3s in and 6s in.

44. The Hollow (Scheduled for Slight Rebalancing)

Base HP: 2,250,000

Width: 6000

BGM: EoC Moon

BG: Undersea

Battleground: A Zamelle (500%) will spawn 5s in. A Zoge (300%) will spawn 35s in and Zoges (300%) will begin spawning every 10s. A Znache (300%) will spawn 45s in and Znaches (300%) will begin spawning every 15s. A Coffin Zoge (200%) will spawn 65s in and Coffin Zoges (200%) will begin spawning every 25s. When the base is at 99%, a Lord Gravey (250%), Tackey (200%), and Razorback (100%) will spawn with a boss wave. Another Razorback (100%) will spawn 90s in.

45. Abyssal Stronghold (Scheduled for Slight Rebalancing)

Base HP: 9,999,999

Width: 8000

BGM: Ancient Power

BG: Blue Castle

Battleground: Shibaliens (2500%), Ginger Snaches (400%), and Squire Rels (12500%) will spawn every 5s, 13s, and 3s respectively. A Dark Otter (200%) will spawn 1s in. A Metal Hippoe (200%) will spawn 15s in, 18s in, and 21s in. A Doge Dark (600%) will spawn 25s in, 26s in, 27s in, 28s in, and 29s in. A H. Nah (300%) will spawn 58s in. When the base is at 95%, a Galactic Overseer Nyandam (600%) will spawn with a boss wave. An Othom (100%) will spawn 5s in. When the base is at 85%, a Boraphim (100%) will spawn with a boss wave. A Razorback (100%) will spawn 20s in. When the base is at 75%, a Spacefish Jones (2500%) and a Sir Metal Seal (500%) will spawn with a boss wave. An Axoloty (500%) will spawn 12s in. When the base is at 50%, a Teacher Bun Bun (2000%) and Professor Bun Bun (200%) will spawn with a boss wave. When the base is at 10%, a Berserkory (200%) and Miss Haka (250%) will spawn with a boss wave.

46. Mariana Trench (Scheduled for Complete Remaking)

Base HP: 2,222,222

Width: 6000

BGM: Ancient Power

BG: Undersea

Battleground: A Razorback (100%) will spawn 28s in. When the base is at 99%, a Bloatfish Jones (100%), Tackey (200%), Hackey (150%), Mr. Mole (100%), and Gardeneel Bros. (12500%). Relic Doges (100%) will spawn every 10s.

47. Challenger Deep

Base HP: 7,777,777

Width: 8000

BGM: Legendary Power

BG: Undersea

Battleground: Relic Doges (100%), Star Pengs (500%), and Mooths (2500%) will spawn every 10s, 22s, and 37s respectively. A Professor Bun Bun (100%) will spawn 12s in. When the base is at 99%, a Face (3000%) will spawn with a boss wave. A Maawth (700%) will spawn 2s in, 4s in, 6s in, and 8s in. A Dober P.D (200%) will spawn 35s in with a boss wave. A Croakley (150%) will spawn 37s in and 40s in. A Henry (100%) and R. Ost (300%) will spawn 99s in with a boss wave. When the base is at 88%, a M. Ost (50%) will spawn with a boss wave. A M. Ost (50%) will spawn 2s in and 4s in. When the base is at 77%, an Undersea Overlord Nyandam (200%) and Gardeneel Bros. (10500%) will spawn with a boss wave. A Mesocosmocyclone (1500%) will spawn 12s in. When the base is at 66%, a Professor A. (200%) and Camelle (600%) will spawn with a boss wave.

48. Deep Abyss

Base HP: 666,666

Width: 6000

BGM: The Big Bang

BG: Void (I think you can guess that)

New Enemy: Fallen Clionel (Void, Angel)

HP: 2,500,000

Damage: 45,000

Range: 650

Time Between Attacks: 20s

Movement Speed: 5

Knockbacks: 2

Attack Animation: 80f (20f backswing)

Abilities: Long Distance (200~1450).

Appearance: Her left horn has broken off. She no longer has her children.

Description: When the Cruel Angel fell into the Abyss, she was corrupted down to her soul. There is no hope left for her, she must be eliminated.

Battleground: Fallen Clionel will spawn 7s in with a boss wave. Five Shibaliens (5000%), four Kroxos (1000%), three Hyppohs (1500%), two Imperator Saels (1500%), and a Maawth (1800%) will spawn 2s in. A Rain D. (350%) will spawn 20s in and 22s in. Five B.B.Bunnies (9000%), four Ginger Snaches (300%), three Sir Seals (5000%), two St. Pigge the 2nd (450%), and a J.K Bun Bun (100%) will spawn 40s in. An Owlbrow (1500%) will spawn 60s in and 62s in. Five Gabriels (350%), four Mr. Angels (250%), three Heavenly Hippoe (200%), two Angelic Gorys (150%), and a Cala Maria (100%) will spawn 80s in. An Assassin Bear (800%) will spawn 100s in and 102s in. This will loop infinitely excluding Fallen Clionel.