Board Thread:General Discussion/@comment-34325928-20180529004251/@comment-35353971-20180529045649

HDF0UnofficialAccount wrote: A Normal Zoge wrote: Elder Cyclone (Relic)

HP: 3,333,333

AP: 9,001

Range: 200

Speed: 4

TBA/Attack length: Same as any other Cyclone.

100% curse for 150f

"A nightmarish tempest that drowned the ancient world. Has a top wind speed of (CLASSIFIED). Its rain can curse those who it touches.

So, the Elder Cyclone is a very strong enemy, hence the fact that Relics are end-game right now. Its damage is low so that its Curse ability can activate easily. High health for a Cyclone, having more than Clionel.

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Ancient Forecast (Merciless)

Base Health: 800,000

StageW: 5,400

Relic Doge (100%)

Relic Mooth (100%)

Relic Squire Rel (100%)

Relic One Horn (100%)

Boss: Elder Cyclone (100%)

Only Relic Doges and Squirrels spawn at the start, with a si gle Relic Mooth. After hitting the base, the Cyclone spawns with more peons, one Relic One Horn and another Relic Mooth. Peons spawn the rest of the battle.

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Reward: Jackhammer Cat

A Cat.

Has the 50% higher stats as Hurricat, excluding attack rate, however it loses its crit ability and gains knockback Metal instead at the same hance. It also knocksback Relics, deals massive damage to them, plus is immune to curse. More a Relic killer than Metal killer.

100% drop because a low drop chance from such a hard level would be stupid. Not sure about you but that sounds like a pretty weak cyclone

Well, you need to consider how limited anti-Relics are (at least right now)