Board Thread:Fan-made Contents/@comment-33362734-20171126203129/@comment-33601596-20180128225018

TacticalFedorine wrote: Hamstermer wrote: I like it. Needs a sword fight in the middle and a FFV reference (that thing reminds me of Garula, or maybe I am doing too many simultaenous Single Class Challenges), but we can burn that bridge when we cross the area with the twin dragons in glass houses spewing glistening fireballs down onto our heads.

EDIT:

Is the unit getting a movement speed boost or is it getting an attack speed boost? If the former than it should have several knockbacks in order to take advantage of it. Sure it can be continually faster but Bores are fast as is. A Red Horn variant with that ability on the other hand...that would work nicely. Quite nicely indeed. By which I mean terribly for the players. It gets a speed boost. I edited it a little bit to make players able to knock it back using damage. I also replaced the ability ' resist slow with resist freeze'. So now, iCat and Momotaro will be useless while Red Slowers will be useful. The speed gain can counter this. So it will be like having weaken put onto Ursamajor or Ganesh where you have Atk down %+atk up % to calculate the stat, as opposed to the speed boost replacing the slow