1600m Relay: Anchor Leg is the Continuation Stage the player can try whenever they beat the stage 1600m Relay: Second Fastest. This is a No Continues stage.
Battleground[]
- 1 Large White Ball spawns after 3.33 seconds100f.
- 1 Large White Ball spawns after 10 seconds300f.
- Infinite White Winds spawn after 13.33 seconds400f, delay 26.67~40 seconds800f~1,200f.
- 1 Large Red Ball spawns after 20 seconds600f.
- 1 Large Red Ball spawns after 26.67 seconds800f.
- Infinite Red Winds spawn after 30 seconds900f, delay 26.67~40 seconds800f~1,200f.
- 1 Large Iron Ball spawns after 36.67 seconds1,100f.
- Infinite Black Winds spawn after 40 seconds1,200f, delay 26.67~40 seconds800f~1,200f.
- 15 Large White Balls spawn after 66.67 seconds2,000f, delay 5~10 seconds150f~300f.
- 10 Large Red Balls spawn after 67.33 seconds2,020f, delay 6.67~13.33 seconds200f~400f.
- 5 Large Iron Balls spawn after 68.33 seconds2,050f, delay 23.33 seconds700f.
- 10 White Winds spawn after 83.33 seconds2,500f, delay 6.67~10 seconds200f~300f.
- 10 Red Winds spawn after 84.33 seconds2,530f, delay 6.67~10 seconds200f~300f.
- 10 Black Winds spawn after 86 seconds2,580f, delay 6.67~10 seconds200f~300f.
Strategy[]
-It is recommended to bring around 2-3 meat shields to stall the red, trait less, and metal balls, as if your cats do not kill them quickly, they can easily accumulate. Bring Jurassic Cat Sitter or other good critters to deal with the metal balls. Sushi Cat can deal with the red balls and wind, and any anti trait less unit will do. Your cats should be around level 15-20 for maximum output, and anything over can easily wipe the stage. The wind may be annoying, but Necromancer Cat can easily take care of them.

