Assassin Bear (ブラックマ, Burakkuma, Black Bear) is a Black variant of Teacher Bear that appears in Legend Stages. His first appearance is in the Challenge Battle.
Enemy[]
Assassin Bear has incredible speed and DPS. At 100% strength magnification, he deals a meager 3,000 area damage per hit, which might not seem like much, yet he keeps himself very safe at 800 range, almost double that of Dark Emperor Nyandam (500), and his attack rate allows for over 10,000 damage per second, shredding many units with ease.
This enemy is usually used as a means of guaranteeing defeat, by spawning en masse and/or at extremely high buffs once a time limit or condition is reached, sometimes pre-announced by a Ms. Sign, making him a makeshift time limit. However, this does not happen in every stage. There are also stages in which he is actually meant to be defeated, such as Twilight Poachers, Littering Coast, False Resurrection, and Sea Cave Habitat.
In stages like Merciless Onslaught, Ashen Rain and Veggie Friends, he is used as a gimmick, in which an extremely buffed Assassin Bear spawns as soon as an enemy perishes, due to the enemy limit, leading into an instant defeat. This means you need to use the enemy limit to your advantage and keep the enemies alive.
Strategy[]
The default Cat Cannon's Wave Attack can kill most Assassin Bears easily, however at higher strength magnifications Assassin Bear can survive it, meaning a certain defeat if he does spawn. Thankfully, overbuffed Assassin Bears are always easy to avoid fighting in the first place, except in Surrealist Sins if you're not careful. Another way to beat him is to use a Cat Unit that can reach and kill the Assassin Bear without dying; options include cats with very few knockbacks and either fast speed or high health (at least against Black Enemies). The higher the speed, the lower the health needed. Glass Cat, Express Cat, Sanada Yukimura, Stone Cat and Manic Jamiera Cat are some examples.
Using Wave Attack Cats/Surge Attack Cats works too, as long as he isn't too buffed. If the Assassin Bear comes out when the base receives enough damage and the Wave/Surge spawns, he will likely step into the attack and die instantly, as his immense speed and high damage will cause him to easily clip through units. In other scenarios, it's still possible to hit the bear by using other enemies to generate the wave/surge just as the he appears. Outranging him is another option. It is rare, but there are some cats that can do it. One common option is Cyberpunk Cat, provided if you're able to somehow stall him.
The last option is using a unit to clip through the Assassin Bear after being knocked back so they get a chance to hit it. The best choice for this would be Manic Lion Cat, as while other options can still work, they must have high speed and a short foreswing so they can catch Assassin Bear as soon as they recover from a knockback.
Description[]
Enemy Unit # 016 | Black | |||||||
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Assassin Bear | ||||||||
EN Description | ||||||||
Licensed to kill. The global financial crisis isn't helping him much though. Please check the flyers. He's offering one million per kill now. |
Enemy Unit # 016 | Black | |||||||
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ブラックマ (Burakkuma, Black Bear) | ||||||||
JP Script | ||||||||
闇の世界で生きてきた暗殺熊。この不況で 殺しの依頼も激減。1殺、1億で依頼を 募集中。と、今朝の折り込みチラシに 書いてあった。 | ||||||||
EN Translation | ||||||||
Assassin bear from the world of darkness. The number of assassination requests has plummeted in this recession. Offering 100 million per kill. Wrote a request in the flyers this morning. |
Encounters[]
Stories of Legend[]
- Stage 9-8: Chubby B. Goode (800%)
- Stage 18-5: Pitfall Zone (100%)
- Stage 18-6: The Great Escaper (100%)
- Stage 19-2: Last Gang (100%)
- Stage 22-4: Torture Room (400%)
- Stage 25-3: Kugel Schreiber (200%)
- Stage 25-6: Sunset Soldier (100%)
- Stage 26-5: Littering Coast (500%)
- Stage 28-6: Learned to Love (100%)
- Stage 31-2: Twilight Poachers (100%)
- Stage 33-3: Merciless Onslaught (4,000%)
- Stage 40-2: Romantic Highway (600%)
- Stage 42-2: Surrealist Sins (4,500%)
- Stage 48-5: False Resurrection (600%)
Uncanny Legends[]
- Stage 6-5: Murmuring Evil (800%)
- Stage 10-3: Veggie Friends (5,000%)
- Stage 11-3: Ashen Rain (1,000%)
- Stage 19-2: Forever Fishing (10,000%)
- Stage 21-1: Furry Cavern (10,000%)
- Stage 25-2: Vengeful Sandbag (800%)
- Stage 36-1: The Ivy-Sealed Door (400%)
- Stage 37-6: Hall of the Four Kings (5,000%)
- Stage 38-1: The Great Sufferer (100%)
- Stage 38-3: Learned to Hate (200%)
- Stage 42-3: Ashes Just Ahead (500%)
- Stage 44-5: Shinobi Showdown (5,000%)
Zero Legends[]
- Stage 6-5: Sea Cave Habitat (500%)
Event Stages[]
- Challenge Battle: Higher Score (100%)
- Bears be Bare: Arming Bears (100%)
- The Crazed Fish: Fish Hell (Insane) (100%)
- Autumn = Sports Day!: Faster Barefoot (100%)
- Dark Descent ∞: Northern Crater (100%)
- Bitter Irony: Revenge of Titanium (Deadly) (100%)
- Bears Be Back: What We Do In The Woods (200%)
- Duel on the Prairie:
- Vanguard (Easy) (1,000%)
- Elite (Easy) (1,000%)
- Commander (Easy) (1,000%)
- Duel at Sunset:
- Vanguard (Normal) (1,000%)
- Elite (Normal) (1,000%)
- Commander (Hard) (1,000%)
- Duel Under the Stars:
- Vanguard (Hard) (1,000%)
- Elite (Hard) (1,000%)
- Commander (Veteran) (1,000%)
- Duel on the Dunes:
- Vanguard (Veteran) (1,000%)
- Elite (Expert) (1,000%)
- Commander (Insane) (1,000%)
- Duel at the Lava Fields:
- Vanguard (Insane) (1,000%)
- Elite (Deadly) (1,000%)
- Commander (Deadly) (1,000%)
- Tag Arena: Rookie:
- Quarterfinals (Easy) (1,000%)
- Semifinals (Easy) (1,000%)
- Finals (Easy) (1,000%)
- Tag Arena: Beginner:
- Quarterfinals (Normal) (1,000%)
- Semifinals (Hard) (1,000%)
- Finals (Veteran) (1,000%)
- Tag Arena: Adept:
- Quarterfinals (Veteran) (1,000%)
- Semifinals (Veteran) (1,000%)
- Finals (Expert) (1,000%)
- Tag Arena: Pro:
- Quarterfinals (Expert) (1,000%)
- Semifinals (Insane) (1,000%)
- Finals (Deadly) (1,000%)
- Tag Arena: Expert:
- Quarterfinals (Deadly) (1,000%)
- Semifinals (Deadly) (1,000%)
- Finals (Deadly) (1,000%)
- Duel Under the Sea:
- Vanguard (Deadly) (1,000%)
- Elite (Deadly) (1,000%)
- Commander (Merciless) (1,000%)
- River City Three-Leg Race ①:
- VS Team White (1,000%)
- VS Team Red (1,000%)
- VS Team Black (1,000%)
- River City Three-Leg Race ②:
- VS Team White (1,000%)
- VS Team Red (1,000%)
- VS Team Black (1,000%)
- River City Three-Leg Race ③:
- VS Team White (1,000%)
- VS Team Red (1,000%)
- VS Team Black (100%, 1,000%)
- Q5. Matter of Luck: The Door Opens... (100,000%)
- Cover of Darkness: Western Walk (100%)
- Heavenly Tower: Floor 9 (100%)
- Infernal Tower: Floor 1 (1,000%)
- Duel Stages Challenge:
- Duel on the Prarie (Vanguard) (1,000%)
- Duel on the Prarie (Elite) (1,000%)
- Duel on the Prarie (Commander) (1,000%)
- Duel at Sunset (Vanguard) (1,000%)
- Duel at Sunset (Elite) (1,000%)
- Duel at Sunset (Commander) (1,000%)
- Duel Under the Stars (Vanguard) (1,000%)
- Duel Under the Stars (Elite) (1,000%)
- Duel Under the Stars (Commander) (1,000%)
- Duel on the Dunes (Vanguard) (1,000%)
- Duel on the Dunes (Elite) (1,000%)
- Duel on the Dunes (Commander) (1,000%)
- Duel at the Lava Fields (Vanguard) (1,000%)
- Duel at the Lava Fields (Elite) (1,000%)
- Duel at the Lava Fields (Commander) (1,000%)
- Duel Under the Sea (Vanguard) (1,000%)
- Duel Under the Sea (Elite) (1,000%)
- Duel Under the Sea (Commander) (1,000%)
- Tag Arena Challenge:
- Rookie Quarterfinals (1,000%)
- Rookie Semifinals (1,000%)
- Rookie Finals (1,000%)
- Beginner Quarterfinals (1,000%)
- Beginner Semifinals (1,000%)
- Beginner Finals (1,000%)
- Adept Quarterfinals (1,000%)
- Adept Semifinals (1,000%)
- Adept Finals (1,000%)
- Pro Quarterfinals (1,000%)
- Pro Semifinals (1,000%)
- Pro Finals (1,000%)
- Expert Quarterfinals (1,000%)
- Expert Semifinals (1,000%)
- Expert Finals (1,000%)
- Master Quarterfinals (1,000%)
- Master Semifinals (1,000%)
- Master Finals (1,000%)
Collaboration Stages[]
Removed Stages[]
Stats[]
Assassin Bear | |||||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack Animation | |||||
550 HP | 3,000 damage (11,250 DPS) |
800 (Area Attack) |
8f 0.27 seconds | 150 | 1 time | 6f 0.2s (2f 0.07s backswing) | |||||
Special Ability | Type | ||||||||||
- | Black |
Animations
Existence Elsewhere[]
Kumanchu Royale[]
Unlike Teacher Bear, Assassin Bear appeared as a returning enemy in Kumanchu Royale. Like the other returning enemies, it had a new description created specifically for this game:
Description | Translation |
---|---|
くま軍団から独立した闇の暗殺熊。 殺し屋として開業するために銀行から お金を借りている。 残り借金、5兆3千億円。 |
A dark assassin bear who became independent from the Bear Army. He borrowed money from the bank to start his assassin training. Debt remaining: 5.3 trillion yen. |
Gallery[]
Trivia[]
- His Japanese name, Burakkuma, is a portmanteau of burakku ("black") and kuma ("bear").
- He is a reference to Mercenary Tao from Dragon Ball. Assassin Bear has red eyes and is otherwise entirely black except for his mouth, much like Mercenary Tao's appearance after becoming a cyborg. Furthermore, Assassin Bear's Japanese description says that he charges 100 million per kill, the same amount charged by Mercenary Tao in the Japanese version of Dragon Ball.
- He additionally bears resemblances to the Japanese mascot Kumamon and may be a reference to it.
- In the launch trailer, an Assassin Bear and 2 Shy Boys clear the entire battlefield of Cats before The Cat God comes onto the scene.
- He was the only "black" enemy in the original English Version, where the trait was not even an attribute yet. His design would then be used as the basis for most Black enemies after Version 2.0.
- At 150 speed, Assassin Bear is the fastest character in the entire game.
- He has the lowest possible money drop in the game, along with many other enemies.
- However, prior to his money drop nerf, he drops enough money to refill one's wallet on death.
- Currently, Assassin Bear is the only Black variant of an enemy to have lower health than his original form.
- In Yuru-i GeGeGe no Kitarou: Youkai Dotabata Daisensou, Assassin Bear's role as a timed menace was filled by a rainbow Type 2 Penanggalan that had much shorter range but pushed just as hard, if not harder.
Reference[]
Main Stages
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Events
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