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Attack on R-Cyclone is the 1st Cyclone Stage. It appears every Monday. Upon completion, players have a 40% chance to unlock Space Cat.

Battleground

Some B.B.Bunnies will begin to spawn at the start of the level and St. Pigge the 2nd will spawn shortly after you begin. Shy Boys will then begin to spawn (about 5 of them).

Once the enemy base is attacked, the Red Cyclone will spawn, with three One Horns. The One Horns will constantly respawn throughout the battle after Red Cyclone is spawned.

iCat or Momotaro makes this level very easy.

Tips

One of the easiest cyclone stages, due to the abundance of anti-red cats. Momotaro in both his normal and evolved forms make this stage a joke, but if you don’t have him it’s still fine.

Pirate Cat is useful in this stage due to his chance to knockback red enemies. Stacking enough of them may keep the Red Cyclone away from your base and ranged units.

Strategies

Using many anti-Red and anti-Floating cats can make this stage easier than you'd think. After the Shy boys and St. Pigge is spawned, a lot of money could be accumulated to level up your wallet/spam cats. With the assistance of anti-red/floating cats, Attack on R-Cyclone can quickly be turned into the easiest cyclone stage.

Line-up 1 (Classic strategy)

Wall CatBrah Cats (optional), Sorceress Cat, Necromancer Cat, Sword Master Cat, Drama Cats, Dragon Cat, True Valkyrie Cat (normal valkyrie works too) and Bahamut Cat. Note: Most, if not, all cats should be at least level 20 and Rich Cat really helps in the beginning of the battle, but it is not required to beat the level.

All you have to do is to spam Sorceress Cat, watch the red cyclone get shredded, and enjoy.

However, do note that slowed enemies still move, so it would be best if something like pirate cat is brought along. Played right, this stage can be a breeze.

The One Horns fill up your wallet, making this the easiest Cyclone stage.

Another reason why this stage could be so easy is because of the humongous amount of anti-red + anti-floating cats.

Line-up 2 (ft. ICat)

It requires: ICat, meatshields, and a heavy hitter(s) like Bahamut. Just spam ICat and your meatshields until you can afford (all) your heavy hitter(s) Then buy your heavy hitters and stop meatshielding but keep the ICats. Bam. Completed.

Line-up 3 (ft. The red busters)

Crazed Macho Cat or any spam unit, Crazed Wall Cat/Eraser Cat, Paris Cat (she will help you kill the One Horn), Red Busters Ubers (Momotaro, Raiden, Kamukura and/or Pai-Pai are the best choices).

If you have Momotaro, spam him in his unevolved form with a few meatshields. Since he has a 30% chance to freeze Red enemies. all the enemies will be frozen forever.

Line-up 4 (ft. Thundia)

Wall Cat, Ninja Frog Cat, Witch Cat, Pirate CatFortune Teller Cat, Shaman Cat, Mer-Cat, Whale Cat, Angry Delinquent Cat and Thundia.

It is recommended to bring along Rich Cat and Sniper the Cat.

Please note that this strategy is only effective if you have all Superior Treasures from Empire of Cats Chapters 1 & 2. Chapter 3's Treasures also help.

Start by spamming Wall Cat. You will be doing this throughout the battle.

Once the B.B.Bunnys start coming out, spam Wall Cat and Ninja Frog Cat. To efficiently do this, while also gaining money, use a pattern like this: Wall/Ninja Frog/Wall/Repeat. This will allow you to build up money, albeit slower than just Wall Cats.

Once you've gained enough money, spawn Thundia.

When the Shy Boys spawn, spam everything you have (except Angry Delinquent, Whale, Thundia) to slow them down long enough to allow Thundia to defeat them.

Once the Cyclone comes out, spam everything. Do not turn off Sniper the Cat at any point. If you send out enough Pirate Cats and other knockback or freezing units, the Cyclone should barely be able to move for a good time.

Once the Cyclone is down, destroy the enemy base and you will win!

The One Horns will, as stated above, provide extra money, allowing you to continue spamming.

Line-up 5 (ft. Pirate swarming)

Macho Cat, Wall Cat, Crazed Macho Cat/Samba Cat, Pirate Cat (Obviously), Dragon Cat, Delinquent Cat and Bahamut Cat. Put whatever you want in the remaining 3 slots.

You can add Sniper the Cat, too.

There's no real strategy for this, as the Pirate stack will do the job. Stack enough of them and Red Cyclone will be completely stunlocked and will be able to barely move. Though, I don't think this will always work, as it's up to RNG. Having Pirate Cat's True Form should almost guarantee that this works.

Line-up 6 (ft. Elemental Duelist Cat)

Lineup: Mohawk Cat, Eraser Cat, Flying Ninja Cat, Captain Cat, Elemental Duelist, Island Cat, King Dragon Cat, Jamiera Cat, Crazed Bahamut Cat and Archdragon Dioramos.

Start stalling by spamming Erasers and E. Duelists. Upgrade the Worker Cat while doing so. Once the Shy Boys come out, spam the cats in your front row and the first three of the back row. The Shy Boys should soon perish and your money will fill up. At that point, spam everything you have. Even after the Red Cyclone comes out, just keep spamming. You need 300% Relativity Clock Treasures to use a second Bahamut. In my experience, R-Cyclone cut through my Bahamut and Dioramos and cut throughout the rest of my spam until it almost reached the base, and then a hit from Bahamut dealt him the finishing blow.

Good luck.

Strategy 7 (ft. Necromancer & Monk Cat/Great for mid-game)

Similar to strategy 4, it's basically just a stunlock team containing Necromancer and Angry Delinquent and a string of good RNG to keep it stunlocked. Just have your mid-game damage units (Paris, Macho Leg, Dragon) just tear into it. The upside of this compared line-up 4 is that Bahamut won't miss (I think if the Cyclone is knocked back even for 0 distance attacks still miss also that his collision and detection gets removed causing all your cats to walk into certain death with his very respectable dps). Red Cyclone really is just a snowball capitalising when all your utilities are dead and at that point there is no coming back so it's a go big or go home situation but in my attempt I had it frozen 98% of his time in existence (with the other 2% being it slowed which means by capitalising on his miniscule attack range he can't attack)

Line-up 8 (Anti-red/meat shield spam)

Lineup: (all at least lvl 20) Mohawk, Wall, Samba, Ninja, Pirate (or other anti reds/floating with freeze/slow/kb ability), Paris, Dragon, Whale (or other anti-red/floating). Remaining slots can be filled with strong attackers (Bahamut Cat) or ubers if you have any.

This is mostly a combination of two different strategies, (1 and 4). Pirate is preferred but theoretically other anti reds/floating that are spamable with similar abilities would also do the job.

Start off by sending a few meat shields, this should be enable you to lvl up your worker cat to at least 3 before pigge comes out. Shortly afterwards the Shy boys will also be spawned, and you can begin to stack your ranged attackers (paris, dragon) and spam pirate in preparation for the cyclone. At this stage, your worker cat should be about maxed and your wallet full. As your cats near the enemy's base, begin to spam all your cats and meat shields. (Do not worry about money as the horns should be easily defeated, providing extra money). After the boss appears, it should barely be able to move due to your pirate stack. Even if it does the extra meat shields should provide enough time for your attackers to kill it. Good luck!

Strategy 9 (ft. Two anti-red ubers) No true forms

Line-up: Crazed Macho/ Macho cat, Crazed Tank/ wall cat, monk cat, sorceress cat, captain cat, necromancer cat, gentleman cat, crazed bahamut, anti-red Uber 1, anti-red Uber 2 I used glorious Ameratesu and B.C.S Lionheart but any anti red ubers with good damage will work. At the start just build up your money and defend, and make sure that when you attack the base you have lots of meat shields, your units to stop/slow/knock back the cyclone and your 3 attackers (2 ubers and Bahamut). Keep spamming everything until you win!

Tips

One of the easiest cyclone stages, due to the abundance of anti-red cats. Momotaro in both his normal and evolved forms make this stage a joke, but if you don’t have him it’s still fine.

Pirate Cat is useful in this stage due to his chance to knockback red enemies. Stacking enough of them may keep the Red Cyclone away from your base and ranged units.

Walkthrough

Walkthrough Video Player
The Battle Cats - Attack on R-Cyclone (Hard ) - Played by Nurse Wuffa

The Battle Cats - Attack on R-Cyclone (Hard ) - Played by Nurse Wuffa

Nurse Wuffa

Reference

Special Stages
Daily Stages
Normal Stages Monday Stage (Rich Cat) • Tuesday Stage (Speed Cat) • Wednesday Stage (Cat Jobs) • Thursday Stage (Sniper Cat) • Friday Stage (Helpful Cat) • Weekend Stage
Blitz Stages Monday Blitz StageTuesday Blitz StageWednesday Blitz StageThursday Blitz StageFriday Blitz Stage
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Cat Ticket Guerrilla Love, Metal Hippoe (Hard)Super Metal Hippoe (Expert)Steel Visage (Deadly)Forged to Kill (Deadly)
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Material Guerrilla Cavern of Comets (IIIIII) • Island of Ash (IIIIII) • Strait of Wings (IIIIII)
Cyclone Stages
Solo Fights Tier 1 Attack on R-CycloneAttack on B-CycloneAttack on W-CycloneOncoming Maelstrom
Tier 2 Attack on TitaniumBlack Hole RisingOncoming StormUnholy Tempest
Tier 3 The Wormhole Opens
Tier 4 Charybdis' Mouth
Dual Fights Bad to Worse (Tragedy in Red (Insane)Doom Paradise (Insane))
Day of Judgement (Explosion in the Sky (Insane)Acts of Cat-God (Insane))
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Fish Hell (Insane)Mammals? (Insane)Crazy Cats (Insane)
Manic Cats Deathhawk (Deadly)Vulcanizer (Deadly)Unjust War (Deadly)
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Tiny Creeper (Deadly)Tiny Horns (Deadly)Tiny Wings (Deadly)
Tiny Fins (Deadly)Tiny Tail (Deadly)Tiny Fists (Deadly)
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Deadly Carnival III Tornado Carnival III (Deadly)Awakened Carnival III (Deadly)
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Floor 11Floor 12Floor 13Floor 14Floor 15Floor 16Floor 17Floor 18Floor 19Floor 20
Floor 21Floor 22Floor 23Floor 24Floor 25Floor 26Floor 27Floor 28Floor 29Floor 30
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LEVEL 11 • LEVEL 12 • LEVEL 13 • LEVEL 14 • LEVEL 15 • LEVEL 16 • LEVEL 17 • LEVEL 18 • LEVEL 19 • LEVEL 20
LEVEL 21 • LEVEL 22 • LEVEL 23 • LEVEL 24 • LEVEL 25 • LEVEL 26 • LEVEL 27 • LEVEL 28 • LEVEL 29 • LEVEL 30
LEVEL 31 • LEVEL 31 • LEVEL 32 • LEVEL 33 • LEVEL 34 • LEVEL 35 • LEVEL 36 • LEVEL 37 • LEVEL 38 • LEVEL 39 • LEVEL 40
LEVEL 41 • LEVEL 42 • LEVEL 43 • LEVEL 44 • LEVEL 45 • LEVEL 46 • LEVEL 47 • LAST LEVEL

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