Chubby B. Goode (ぽっちゃり性善説 Po tchari seizensetsu) is the 8th and last stage of Squishy Cave, the 9th sub-chapter of Stories of Legend.


Squire Rels are spawned occasionally at the beginning of the stage.

After attacking the enemy base, Camelle will appear as a boss, backed up by Metal Hippoe and several Otta-smack-us.

Once the boss fight has been initiated, peons (Those Guys, Hippoe, Jackie Peng, Baa Baa and Squire Rel) will start being spawned in droves.

This is a timed stage; if you do not beat it within 15 minutes, infinite Assassin Bears come out and obliterate everything in their path, including your base. A Ms. Sign will come out after the 10 minute mark has been reached.

Camelle's range is even longer than Master A's, and with 2.5x the HP and about 4x the attack power. Plus, with the rate of enemies, it is almost impossible to hit Camelle without the right strategy or long distance units.


Let the Camelle be as close to your base as possible, to prevent a constant wave of peons. Units with high HP (Jamiera, Crazed Titan, Crazed Fish...) will make the battle easier as they can stand a few hits from the Camelle.

If you have Radiant Aphrodite or another unit with long range, and you protect them making it possible to hit Camelle, this level becomes a lot easier.

In four stars, use Mina, paris and the most resistant meatshields available (Ramen Cat, Zamboney Cat etc.), the level may take a while, but it is doable without difficulty.

Strategy 1 (no gacha)

Note: For this strategy you will need crazed gross or another similar unit (Cat Base Mini) although Crazed Gross is preferred.

Lineup: 3-4 meatshields, Macho Legs, Crazed Gross Jamiera and other tanky units, fill the rest of the spots up with other units you think might be helpful.

Note: DO NOT BRING BAHUMUT, he is a waste of money and will get into a constant knockback cycle

Other Note: Don't bring a critical hitter. Although the Metal Hippoe is there you will most likely want to keep him alive for shockwaves.

Start off by saving up lots of money, then start putting out a constant stream of meatshields so that Camelle doesn't move forward, while you are doing this, also send out your expensive units most importantly Crazed Gross, slowly stack crazed gross and make sure that you savour the metal hippoe.

You will slowly sap away Camelle's health and kill him/her.

Strategy 2

First, let the Camelle come near to your base less protected as possible. 

Next, try to spawn a constant stream of damage dealers and meatshields. While the dealers kill the peons and the meatshlelds prevent any attacks on your base, spawn Awakened Bahamut Cat to finish the Camelle off.

One tip is to fire the Cat Cannon immediately after you send out a damage dealer such as Valkyrie Cat or Bahamut. This will clear some peons and allow the Camelle to be hit. Keep in mind that even though Bahamut has massive attack power, he is outranged by Camelle and has a very long attack animation. Don't be surprised if he gets continuously knocked back or even killed by Camelle before he can hit him.

Beware, as the camel is a more difficult long-range enemy then Master A. If you spend more than 15 minutes trying to kill the Camelle, infinite Assassin Bears will come out and end the game.

Try to put in as many damage dealers and meatshields as you can within 15 minutes. If you get the Camelle, then spawn many Lion Cats or any other fast-moving cats, as the Assassin Bears may come out any minute.

A Ms. Sign comes after 10 minutes, so be quick after you see her.

If the player is fortunate enough to have strong, long-ranged Uber Rares like Radiant Aphrodite or Super Galaxy Cosmo, this stage can be easily completed. Hacker Cat can also be used if the player does not have long-ranged Uber Rares, but it'll take longer.

Strategy 2

Cat Lineup:

Mohawk Cat, Eraser Cat, Dark Cat, Macho Leg Cat, Lion Cat, King Dragon Cat, Jamiera Cat, Crazed Bahamut Cat, CAT-6 Siege Engine, Archdragon Dioramos.

(CAT-6 Siege Engine can be substituted for other Ubers with longer range than Camelle. Dioramos can be subbed for high-health-moderate-attack Ubers such as Guardian Gamereon.)

When the Squire Rels come out in the beginning, send in a few Erasers to stop their progress. From there, keep sending out Erasers, but remember, you must keep your position and not advance by controlling how many Erasers you send out. 3 should be enough. Upgrade your Worker Cat to max while doing so. When your wallet is full, send in Bahamut, CAT-6, and Dioramos. From there, send in your front row like your life depends on it. Mohawk, Eraser, and Dark provide meatshielding power, Macho Leg has ranged damage, and Lion gets rid of the Metal Hippoe soon to come. At the point of the boss shockwave, you should notice the extreme amount of Otta-smack-u. Don't worry too much, a hit from Bahamut and Dioramos should scrap all of them. The strong peons such as Hippoe, Jackie Peng and Baa Baa are really just free money sacks. Your Bahamut/CAT-6/Dioramos team should basically keep your wallet full at all times. As long as you have CAT-6 on the field, you are doing damage to Camelle. At some point, all of your Money Sack Squad shall be sacked. At this point, all of them should be recharged again, and there isn't a money shortage as I recall, so you should be fine. After a few more moments, Camelle will die. The base will send no more threats, so you should be fine.

Strategy 3 ft Tesalan Pasalan

This stage becomes easy with Tesalan Pasalan

Lineup Critter, paris, meatshields Tesalan pasalan.

Use paris to clear out the peons and start stacking your critical hitters. Send out Tesalan and let him slowly advance towards the base. When the boss is triggered just clear the peons with paris and wait for Tesalan to hit the Camelle. He will one shot it. Just remember to keep spamming.


Video Player
The Battle Cats - Chubby B

The Battle Cats - Chubby B. Goode - Played by Nurse Wuffa

Nurse Wuffa




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