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Colombia is the 35th stage in Into the Future.


Battleground[]

Chapter 1[]

Chapter 2[]

  • 1 Metal Hippoe spawns.
  • 3 Doge Darks spawn after 26.67 seconds800f, delay 3~5 seconds90f~150f.
  • 1 Gory Black spawns after 46.67 seconds1,400f.
  • 3 Gabriels spawn after 60 seconds1,800f, delay 4~6 seconds120f~180f.
  • 1 Heavenly Hippoe spawns after 73.33 seconds2,200f.
  • Infinite Doge Darks spawn after 93.33 seconds2,800f, delay 13.33~20 seconds400f~600f.
  • Infinite Gabriels spawn after 100 seconds3,000f, delay 20~30 seconds600f~900f.
  • When the base reaches 99% HP:

Chapter 3[]

  • 1 Metal Hippoe spawns.
  • 3 Doge Darks spawn after 20 seconds600f, delay 3~5 seconds90f~150f.
  • 1 Gory Black spawns after 40 seconds1,200f.
  • 3 Gabriels spawn after 50 seconds1,500f, delay 4~6 seconds120f~180f.
  • 1 Heavenly Hippoe spawns after 66.67 seconds2,000f.
  • Infinite Doge Darks spawn after 80 seconds2,400f, delay 13.33~20 seconds400f~600f.
  • Infinite Gabriels spawn after 100 seconds3,000f, delay 20~30 seconds600f~900f.
  • When the base reaches 99% HP:

Strategy[]

Chapter 1[]

After stage start, send out meatshields to stall the Doge Dark for money. Kill it later on with a cheap damage dealer and send out Critical Hitters (such as Jurassic Cat) to kill the large amount of Metal Hippoes. Stack AoE Cats to fend off the Black and Angel enemies and reach the base to secure your victory.

A high enough levelled Crazed Bahamut Cat (16~20+) can almost instakill the Gory Blacks provided Bahamut hits them. Since Gory Black has massive DPS, weakening them if you have enough meatshields and a Cat that can weaken Black (like Magica Cat) will help stop Gory Black pushing your line back (provided they target the Gory Black). Spamming lots of Dragon Cats can also stop the Gory Blacks, Dark Doges and Gabriel from advancing by constantly knocking them back and eventually killing them.

Chapter 2[]

Just the same as Chapter 1, but there is a Dark Otter. Try freezing it or using status effects. Single Target units that have high damage (like Hip Hop Cat) can work against Dark Otter as well. Dragon Cat stacking is also optional.

Chapter 3[]

At this point, you should have high leveled AoE attackers, because this level can be mildly difficult. Use the same strategy as Chapter 2 but more AoE attacking. Use anti-Angels/Black to do this level if you have any, such as Pizza Cat.

Zombie Outbreak[]

Battleground[]

Chapter 1[]

  • 1 Metal Hippoe spawns after 6.67 seconds200f.
  • 5 Zoges spawn after 20 seconds600f, delay 3~5 seconds90f~150f.
  • 1 Metal Hippoe spawns after 36.67 seconds1,100f.
  • 1 Zory spawns after 50 seconds1,500f.
  • 5 Gabriels spawn after 60 seconds1,800f, delay 4~6 seconds120f~180f.
  • 1 Heavenly Hippoe spawns after 63.33 seconds1,900f.
  • 1 Heavenly Hippoe spawns after 66.67 seconds2,000f.
  • 1 Zory spawns after 77.33 seconds2,320f.
  • 1 Zory spawns after 78.67 seconds2,360f.
  • 1 Metal Hippoe spawns after 83.33 seconds2,500f.
  • 1 Heavenly Hippoe spawns after 95.33 seconds2,860f.
  • 1 Heavenly Hippoe spawns after 97.67 seconds2,930f.
  • 1 Heavenly Hippoe spawns after 100 seconds3,000f.
  • Infinite Zoges spawn after 116.67 seconds3,500f, delay 16.67~33.33 seconds500f~1,000f.
  • Infinite Gabriels spawn after 120 seconds3,600f, delay 20~40 seconds600f~1,200f.

Chapter 2[]

  • 1 Metal Hippoe spawns after 6.67 seconds200f.
  • 5 Zoges spawn after 20 seconds600f, delay 3~5 seconds90f~150f.
  • 1 Metal Hippoe spawns after 36.67 seconds1,100f.
  • 1 Zory spawns after 50 seconds1,500f.
  • 5 Gabriels spawn after 60 seconds1,800f, delay 4~6 seconds120f~180f.
  • 1 Zomboe spawns after 63.33 seconds1,900f.
  • 1 Heavenly Hippoe spawns after 66.67 seconds2,000f.
  • 1 Zory spawns after 77.33 seconds2,320f.
  • 1 Zory spawns after 78.67 seconds2,360f.
  • 1 Metal Hippoe spawns after 83.33 seconds2,500f.
  • 1 Zomboe spawns after 95.33 seconds2,860f.
  • 1 Heavenly Hippoe spawns after 97.67 seconds2,930f.
  • 1 Heavenly Hippoe spawns after 100 seconds3,000f.
  • Infinite Zoges spawn after 116.67 seconds3,500f, delay 16.67~33.33 seconds500f~1,000f.
  • Infinite Gabriels spawn after 120 seconds3,600f, delay 20~40 seconds600f~1,200f.

Chapter 3[]

  • 1 Metal Hippoe spawns.
  • 3 Zoges spawn after 20 seconds600f, delay 3~5 seconds90f~150f.
  • 1 Gory Black spawns after 40 seconds1,200f.
  • 3 Gabriels spawn after 50 seconds1,500f, delay 4~6 seconds120f~180f.
  • 1 Heavenly Hippoe spawns after 66.67 seconds2,000f.
  • Infinite Zoges spawn after 80 seconds2,400f, delay 13.33~20 seconds400f~600f.
  • Infinite Gabriels spawn after 100 seconds3,000f, delay 20~30 seconds600f~900f.
  • When the base reaches 99% HP:

Strategy[]

Chapter 1[]

The Zory in this stage appear to have buffed stats and are a force to be reckoned with, they do plenty of damage and always spawn in groups of 2. When you fully destroy the 2 original Zories, they will each be replaced twice for a total of 6 Zories in the whole stage.

Since Zory's burrow range is so short (625 only) that usually means he ends up getting past all of your tanks and messing up your Ubers, Dragons or Cyborgs. Keep this in mind when fighting this fast attacking monster and prepare with constantly spawning Rare/Special Zombie Killers to help keep them at bay. Special mention to Lumbercat as his fast attack speed will help deal with Metal Hippoe if you don't bring any critical hitters.

The Heavenly Hippoe and Gabriel can become very obnoxious and end up making life a little difficult for your tanks so anti-Angel units are a plus.

Chapter 2[]

The trick here is to start spawning a cheap and fast meatshield (C. Wall or Reg/C. Macho works well here) as soon as the Metal Hippoe spawns, forcing the Zombie units to burrow as early as possible which gives yourself as much space between the Zombies and your base as possible. Defeat the Zoge and stock up on a Zombie Killer but save as much as you can for when the first Zory spawns.

Once Zory comes out you'll want to keep that meatshield spam up and prepare to spawn your reserve Zombie Killer(s) in response to him burrowing. Try to time it just right.

When Zomboe and Heavenly Hippoe spawn, you'll probably still be dealing with the first Zory but 2 more Zories are going to head your way! This is a perfect chance to practice burrow-stopping with your Cat Cannon and getting those Zombie Killers in a good position. The Zories are the real struggle of the match so don't be afraid to restart if the timing gets you down.

In the end, the enemies are pretty similar so anti-Zombie Cats, Critter Cats and maybe an anti-Angel cat will help if you still struggle with the Gabriel/H. Hippoe combo.

Chapter 3[]

Metal Hippoes spawn all alone again, joined by a few Zoge by the time he gets close to your base. You can stall for a bit to save up some worker levels. The minor threats start to come out soon and you will need a way to deal with the Gory Black or he'll wipe your stalling meatshields. Once the Gory and the Gabriels are gone, you'll finish off the Metal Hippoe with either critical hitters or with rapid attackers like Ramen Cat and Weedwacker Cat. As a plus, Ramen Cat helps to stall the Angel enemies. Save Uber spawns for after the main fight starts.

Once Metal Hippoe is down you'll head to the enemy base and Cadaver Bear & company spawn. While you're being knocked back the Bear is burrowing right through to your Ubers. Take this time to spawn your Ubers so they're ready to fight as soon as C. Bear surfaces. Taking him down quickly is the best way to victory because once Dark Otter and Zigge catch up to him and the Gory bros, the match gets a lot harder.

Fight like normal after you get C. Bear to the surface, making sure to use your long range units to beat C. Bear's 360 range. After that its a smooth walk to the base as only Heavenly Hippoe, Zoge and Zigge continue to spawn at this point.

Bringing Zombie Killers is a must, also anti-Black and anti-Angel Cats are going to help a lot. If you want to bring critical cats instead of bringing Ramen and Weedwacker Cat, you can bring Catasaurus or Cameraman Cat since they both can serve as meatshields and both have decent crit (the latter requires Talents). Either way, Metal Hippoe is the least of our worries in this stage.

Reference[]

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