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{{EnemyCharacter_Stats |
{{EnemyCharacter_Stats |
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|Enemy = Corporal Weyland (Alien) |
|Enemy = Corporal Weyland (Alien) |
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− | |Health = |
+ | |Health = 96,000 HP |
− | |Attack Power = |
+ | |Attack Power = 1332 damage |
|Attack Range = 300 (area attack) |
|Attack Range = 300 (area attack) |
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|Time between attacks = 60f |
|Time between attacks = 60f |
Revision as of 06:36, 4 July 2018
Corporal Weyland is a Starred Alien enemy that appears in Cats of the Cosmos.
Enemy
The Starred Alien version of Mr. Mole. It has a long-ranged area attack and has a 30% chance to warp Cats backwards 250 range.
Strategy
If this enemy has no backup, it's simple to defeat.
If it has back up, then it is slightly difficult. This is because it has area attack, warping abilities, and is long-ranged. This means it could teleport multiple cats from a distance. The only upside to this is that it has low attack power compared to other Starred Alien enemies.
Megaphrodite is quite useful as she outranges Weyland and can destroy the Barrier.
Dictionary
English Version
A proud soldier of the great Mole Army, safeguarding peace and love throughout the cosmos. His antimatter uppercut catapults Cats to another dimension.
Japanese Version
Encyclopedia entry. | translation |
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宇宙の平和を守るため活動しているモグラ。
潜入捜査続きで自分を見失いかけている。 警告と共に繰り出される正義の鉄拳で、 悪党どもをどこかへワープさせてしまう。 |
Moles are active to protect the peace of the universe.
I am losing sight of myself by the intrusive investigation. With justice 's iron fist extended with warning, Warp the baddies somewhere. (?) |
Stats
Corporal Weyland (Alien) | |||||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack Animation | |||||
96,000 HP | 1332 damage | 300 (area attack) | 60f | 6 | 6 times | 61f | |||||
Special Ability | Type | ||||||||||
Long Distance (Effective range: 300~600); Barrier (limit: 2,500); |
Unstarred Alien |
- *In each stage, there is strength magnification, the value of health and attack power varies because of this.
- *Time between attacks is the time of the attack motion end until the next attack motion start.
Reference
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