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:''This article is about the enemy, for the cat unit, see [[Crazed Cow Cat (Cat Unit)]].'' |
:''This article is about the enemy, for the cat unit, see [[Crazed Cow Cat (Cat Unit)]].'' |
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− | '''Crazed Cow Cat''' (狂乱のウシネコ Kyōran no ushi neko, '''''Frenzy Cow Cat''''') is [[Cow Cat (Cat Unit)|Cow cat]]'s counterpart |
+ | '''Crazed Cow Cat''' (狂乱のウシネコ Kyōran no ushi neko, '''''Frenzy Cow Cat''''') is [[Cow Cat (Cat Unit)|Cow cat]]'s counterpart appearing in [[Head Shaker (Hard+++)]]. Beating the stage will unlock the [[Crazed Cow Cat (Cat Unit)|cat unit]].{{Enemy Info|name = Crazed Cow Cat|image = [[File:Crazed Cow Cat (enemy).png|250px]]|appearance = [[Head Shaker (Hard+++)|Head Shaker]]}} |
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==Enemy== |
==Enemy== |
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− | It has faster movement speed than [[Cow Cat (Cat Unit)|Cow Cat]] and deals heavy damage but it has quite low health |
+ | It has faster movement speed than [[Cow Cat (Cat Unit)|Cow Cat]] and deals heavy damage but it has quite low health. |
==Strategies== |
==Strategies== |
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: ''For the full article, see [[Crazed Cow Cat Stage]].'' |
: ''For the full article, see [[Crazed Cow Cat Stage]].'' |
Revision as of 17:52, 18 January 2016
- This article is about the enemy, for the cat unit, see Crazed Cow Cat (Cat Unit).
Crazed Cow Cat (狂乱のウシネコ Kyōran no ushi neko, Frenzy Cow Cat) is Cow cat's counterpart appearing in Head Shaker (Hard+++). Beating the stage will unlock the cat unit.
Enemy
It has faster movement speed than Cow Cat and deals heavy damage but it has quite low health.
Strategies
- For the full article, see Crazed Cow Cat Stage.
Stats
Lua error in Module:EnemyCharacter_Stats at line 26: White is not recognised as a valid trait name!.
Crazed Cow Cat | |||||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack Animation | |||||
130000 HP | 2600 damage | 100 (single target) | 0 | 20 | 2 times | 6f | |||||
Special Ability | Type | ||||||||||
none | White |
- *In each stage, there is strength magnification, the value of health and attack power varies due to this value.
- *Time between attacks is the time of the attack from the motion end until the next attack motion start
Reference
Main Stages
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