Dark Priest Mamon is a powerful enemy, with basically no shortcomings. High offensive and defensive capabilities, good range with added piercing range and Area Attack. His long attack animation is his only weakness.
His stats may not seem threatening, but keep in mind that an Aku Altar will be more than enough to fix this issue when he is first encountered.
Strategy[]
Dark Priest Mamon isn't too hard to stall, so units who can outrange him and take out his support, if paired with fast meatshields, can overcome the challenges he poses.
Evil priest with a wicked dream to rule all the Aku Realms. Built Altars to seal away the power of his enemies and drain them of their lifeforce to be used to fulfill his own dark ambitions.
An evil priest with ambitions to conquer the Devil World. Built level-sealing fortresses across the lands, and plans to use the god of destruction, once sealed away by heroes, for his own ambitions.
A Traitless enemy found at the end of the Underground Labyrinth. Very similar to High Priest Mamon, but with even higher health and attack power, no Shield or Toxic ability and a 20% chance to slow units for 4 seconds.
Encounters[]
This enemy has always appeared at 100% strength magnification.
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Gallery[]
Dark Priest Mamon's spritesheet
Dark Priest Mamon's moving animation
Trivia[]
He is more than likely a reference to the Dragon Quest character Hargon, as besides having similar designs, both are evil priests who aim to summon skull-wearing demonic gods of destruction (Malroth in Hargon's case, Lord of Ruin Jagando in Dark Priest Mamon's).
Mamon's design also bears similarities to Killvearn, another antagonist from the Dragon Quest franchise.