All battles in The Battle Cats and Nyanko Daisensou are won by destroying the enemy base on the left side of the battlefield. Like the Cat Base, enemy bases are immune to most effects, including Wave Attacks. There are many different enemy bases found throughout the game, though most differ only in appearance. They are all Typeless Enemies.
Relation to Boss Spawnpoints[]
Depending on which sprite the enemy base uses, bosses will spawn a different distance ahead of the base. The default value is 28.5, but most of the generic bases found all throughout Legend Stages and one of the bases from the Princess Punt Sweets Collaboration Event have their own custom distances. For more information, see this video.
60.25 | 53.75 | 44.25 | 38 | 38 |
---|---|---|---|---|
38 | 38 | 38 | 38 | 34.75 |
31.5 | 31.5 | 31.5 | 31.5 | 25.5 |
25.5 | 25.5 | 22.5 | 22.5 | 22.5 |
19 | 16 | 28.5 | ||
Others |
Animated Enemy Bases[]
Animated Enemy Bases are counted as Enemy Units with their own IDs, and many also possess the ability to attack Cat Units. Unlike other bases, their health is determined by a strength magnification which also affects their damage output, and the vast majority of them can receive damage from Surge Attacks. Crown difficulties will increase the strength magnifications of these bases.
Enemy ID | Name | Image | Attack Power | Range | Time between attacks | Attack animation | Abilities |
---|---|---|---|---|---|---|---|
285 | Scarecrow | 999,999 | 300 (Area Attack) | 609f | 10f | - | |
300 | Niconico TV | 999,999 | 300 (Area Attack) | 649f | 50f | - | |
314 | Corrupted Cat Base | 100 | 500 (Single Target) | 751f | 2f | Creates a Lv.20 Wave Attack (100%) | |
317 | Doge Base | 50 | 1,000 (Single Target) | 751f | 2f | Creates a Lv.20 Wave Attack (100%) | |
335 | Moai Statue | 15 | 600 (Area Attack) | 131f | 12f | - | |
380 | 5th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 609f | 10f | - | |
388 | Prof. Wild Base | 100 | 750 (Area Attack) | 399f | 36f | Slows Cat Units for 150f (100%) Weakens Cat Units to 50% for 150f (100%) | |
438 | 6th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 609f | 10f | - | |
489 | Car | 0 | 0 (Area Attack) | - | - | - | |
492 | 7th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 10f | 609f | - | |
524 | Relic Doge Base | 1 | 2,000 (Area Attack) | 100f | 451f | Curses Cat Units for 300f (100%) | |
526 | Surge Base | 120 | 2,000 (Single Target) | 148f | 247f | Creates a Lv.3 Surge Attack between 150 and 2,000 range (100%) | |
536 | 8th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 10f | 609f | - | |
580 | Aku Altar | 100,000 | 0 (Single Target) | 0f | 1f | When on the battlefield, limits Cat Units' normal levels and disables + levels (see The Aku Realms for more information) | |
581 | Inactive Aku Altar | 100,000 | 0 (Single Target) | 0f | 1f | - | |
593 | 9th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 10f | 609f | - | |
603 | Secret Crush Base | 10 | 1 (Single Target) | 0f | 1f | - | |
604 | Confessional Tree | 10 | 1 (Single Target) | 0f | 1f | - | |
626 | 10th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 10f | 609f | - | |
632 | Origin Base | 0 | 0 (Single Target) | 0f | 0f | Immune to Surge | |
644 | 644 | 999,999 | 300 (Area Attack) | 10f | 609f | - | |
648 | Clown Base | 10 | 1 (Single Target) | 10f | 1,000f | - | |
651 | Finale Base | 50 | 1 (Single Target) | 10f | 1,000f | - | |
657 | Relay Base | 10 | 1 (Single Target) | 10f | 1,000f | - | |
669 | Tsubo | 1 | 0 (Single Target) | 1f | 1f | - | |
673 | 11th Anniversary Scarecrow | 999,999 | 300 (Area Attack) | 609f | 10f | - | |
681 | Artillery Scarecrow | 999,999 | 450 (Area Attack) | 209f | 10f | - |
Gallery
Trivia[]
- When a cat is teleported behind an enemy base by Mesocosmocyclone or the Gardeneel Bros., it will continue to walk forward until it goes off-screen, disappearing from the battle but still counting towards the Cat Deploy Limit.
- However, due to the nature of binary data, when distance numbers overflow these units will be teleported to the right and rejoin the battle eventually. This phenomenon is seen in this video.
- If you manage to force a tie (i.e., let both bases reach 0 HP in the same frame), the outcome depends on which type of base is on the enemy's side.
- If the enemy base is not animated, it will count as a victory for the player.
- If the enemy base is animated, it will count as a loss for the player, but continuing with Cat Food will result in an instant victory.
- Most of the enemy bases in the English version of Empire of Cats were taken directly from Kumanchu Royale.
- The Into the Future background for the Main Menu contains an unused enemy base resembling a freighter.
- The English version of Empire of Cats uses Nyanko Daisensou's Kyoto base for Japan. In Into the Future, however, Japan's enemy base resembles Tokyo's.
- The Legend Stages base with a hanging shark could be a reference to a similar-looking Jaws model at Universal Studios Japan.