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Gene Salesmen is the sixth and final stage in DNA Plantation. Ragin' Gory debuts here.


Battleground[]

  • 1 Ragin' Gory spawns after 6.67 seconds200f.
  • Infinite Doge Darks spawn after 13.33 seconds400f, delay 20~23.33 seconds600f~700f.
  • 6 Hackeys spawn after 40 seconds1,200f, delay 20~23.33 seconds600f~700f.
  • 3 Ragin' Gories spawn after 46.67 seconds1,400f, delay 33.33~36.67 seconds1,000f~1,100f.
  • 4 Zollows spawn after 53.33 seconds1,600f, delay 33.33~36.67 seconds1,000f~1,100f.
  • 2 Ragin' Gories spawn after 113.33 seconds3,400f, delay 33.33~36.67 seconds1,000f~1,100f.
  • When the base reaches 75% HP:
    • 3 Zollows spawn, delay 3.33~6.67 seconds100f~200f.

Strategy[]

Use anti-Black units such as Pizza Cat and Rodeo Cat to keep the Ragin' Gories in place, but don't bring Bombercat or Wargod Nobunaga because Ragin' Gory is immune to freeze. If the Hackeys go in range of your base they will destroy it quickly so don't let them gain too much ground. The Zollows shouldn't be that much of a problem, since they spawn infrequently. With the Addition of the Ragin’ Gory’s Behemoth sub-trait, he can be easily disposed by Behemoth Slayers like Courier Cat and Gas Mask Cat.

Reference[]

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