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Template:EnemiesAppearing Gulag of Love is the fourth stage of Windless Island. This stage is a remake of Pigpen Taboo.


Battleground[]

  • Infinite Doges spawn, delay 0.67~20 seconds20f~600f.
  • 10 Snaches (3,000%) spawn, delay 0.67~20 seconds20f~600f.
  • 10 Hippoes spawn, delay 2~20 seconds60f~600f.
  • 5 Kang Roos spawn after 10 seconds300f, delay 2~10 seconds60f~300f.
  • When the base reaches 90% HP:
    • 1 Snache (100%) spawns as the boss.
    • 2 Zang Roos spawn, delay 26.67~30 seconds800f~900f.
    • 3 Zang Roos spawn, delay 26.67~30 seconds800f~900f.
    • 4 Zang Roos spawn, delay 26.67~30 seconds800f~900f.
    • 5 Kang Roos spawn, delay 0.07~0.67 seconds2f~20f.
    • 3 Dober P.Ds spawn, delay 26.67 seconds800f.

Strategy[]

Octopus Cat is very useful, since he can block Dober P.D's Wave Attacks. You should also bring 1 or 2 Zombie Killer/anti-Zombie cats for the Zang Roos. Fill the rest with A. Bahamut, ranged attackers and meatshields. Sarukani or Mighty Drednot can be really good for killing the Zang Roos quickly. If the Zang Roos are killed, the stage isn't very hard anymore. The Dobers should be fairly easy to kill with Octopus Cat and Bahamut. Once all the Dobers are dead, just destroy the base and win.

You can use a strong rusher (such as Awakened Bahamut or Twinstars) alongside a Lone Cat and Kitten to cheese the stage if your timing is right. The Zang Roos will burrow past them, while the Lone Cat and Kitten stops Dober from destroying Bahamut. With enough meatshields, you should be able to slow the Zang Roos' inexorable approach long enough for your rusher to destroy the base. Your rusher needs enough attack power to destroy the base before the second Dober spawns, and while Bahamut can usually do this on his own, others may need a lot of extra help.

Strategy 1[]

Lineup: Manic Eraser Cat 30, Shigong Cat 35, Housewife Cat 30, Vendor Cat and Kitten 30, Glass Cat 30, Maglev Cat 30, Seafarer Cat 40, Awakened Bahamut Cat 30

Notes: The last 2 slots should be either a CatCombo you want to use, or ubers that can either rush down the base, or do well against the Zang Roos.

Start off by sending out a Glass Cat to stall the first Kang Roo. Then send out your main attackers to get rid of it. Just spam everything after that, there really isn't much strategy other than waiting until the base gets hit to send out Awakened Bahamut. The base should die quickly, depending on your units levels.

Strategy 2 (4 Crowns)[]

Lineup: Sister Act, Duet, Tiny Ancient Hunt, Jiangshi Cat 50+4, Ramen Cat (Defense Buff 10, Attack Buff 10) 50+11, Courier Cat 50, Supercat 50, Awakened Bahamut Cat 40

Cannon: Thunderbolt 9

Notes: Can probably be done with lower level cats as well

Upgrade your base to level 3 or 4, and then spam Jiangshi and Ramen until all of the Kang Roos are dead. Assist them with some damage dealers if necessary, but you shouldn't need more than a Courier or two. Use the money you gain to upgrade the cat base. You should be at max money / cat base by the time all too Roos are dead.

As your cats advance towards the enemy base, start spamming Couriers and whatever other cats you have brought along to help along with your meatshields. Just before base hit, release A. Bahamut.

The Zang Roos should burrow under your damage dealers, and the Couriers along with A. Bahamut will make short work of the other enemy critters, as well as their base.

Reference[]

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