Honey Drip is the first stage in Queen's Condemnation. Completing this stage for the first time will yield a reward of 1,000,000 XP. This is a No Continues stage.
Contents
Restrictions
Cat Deploy Cost: Only 3900¢ or less
Battleground
It is an exact copy of Honey Trap, though with a restriction in place. Due to the restriction, the player can no longer rely on Awakened Bahamut or most Uber Rares to win the battle.
Strategy
Strategy 1
Lineup: Skelecat, Cataur, Manic Macho Legs, Twinstars, Catellite, Ramen Cat, Manic Eraser, Manic Lion, Fishman Cat, Bullet Train Cat.
Battle Items: Rich Cat, Sniper Cat
Send out Fishman, Lion and Bullet right off the bat. Continue to spawn Erasers and infrequently spawn Ramen. Try and target peons with Bullet train for extra cash.
Use the cat cannon and macho legs to kill Brollows. If you meatshield with lion, eraser, Ramen and Fishman then you should have no issue halting their advance.
Relatively simple stage. Catelite is useful because of she is tough vs aliens and is immune to slow. Twinstars is the game changer for this stage. Protect her well with meat shields as she can survive one hit from the Sloth and deals massive area attack damage. She is effective at clearing out Brollows as well due to her high attack rate.
Strategy 2
Lineup: Skelecat, Necro-Dancer, Hyper Mr., Bombercat, Chill Cat, Catellite (35), Fishman Cat (40), Maglev Cat (20), Manic Lion Cat (30), Manic Jamiera Cat (30)
The first five units are present for their combos, Biohazard and Bony Bone and Midsummer Sun
Battle Items: Rich Cat, Sniper Cat
Catellite is a great unit here, as it has the Strong ability against Aliens, which is one of two traits Queen B has, as well as it being immune to slow, which Queen B inflicts onto your units. Fishman is very great here, as it does Massive Damage to Queen B, as her other trait is Floating. Fishman's power if this strategy is followed usually results in 2-3 knockbacks on Queen B before THE SLOTH comes out.
As soon as you can, send in a Fishman. When Queen B spawns, send in a Maglev. Then just spam out your Catellites and Fishmen. When THE SLOTH comes out, send in either Manic Lion or Maglev to keep the enemies from advancing.
When Kroxo spawns, start sending Manic Jamiera and send in Maglev, if you have extra cash, send in Manic Lion as well. When Brollow start spawing, halt Catellite spam, turn off Sniper and focus on Manic Jamiera and Fishman. You can use Manic Lion to shield Manic Jamiera.
When the Brollow wave is cleared out, begin spamming Catellite again and turn on Sniper. By the time the second Brollow is cleared, Queen B should be almost dead, if it isn't already. It should be dead before the third Brollow wave shows up.
Now what you have to do is to get THE SLOTH behind the enemy base so your units can take out the base by using Sniper, and getting a major knockback on it will usually get it behind the base. If the player wishes, they can use Necrodancer in case the third Brollow wave shows up. If the player can keep THE SLOTH stalled behind the base, victory is almost guaranteed.
Trivia
- As in Honey Trap, the enemy base's HP is fully composed of 7's, which are believed to be lucky in many cultures.