Illuminating Flame (Easy) is the second stage in Street Fighter.
The best optimal strategy is to use Giraffe Cat and just rush the base to get the all the rewards.
Illuminating Flame (Normal) is the sixth stage in Street Fighter.
At the start of the battle, a Squire Rel will spawn right away, followed by another Squire Rel and a Kang Roo 4 seconds later, as well as a third and final Squire Rel following shortly after. No more enemies will spawn after the third Squire Rel spawns.
- Boss Wave
Once the base's health hits 99% and below, Blanka (Enemy) and Dhalsim (Enemy) will spawn, along with a Kang Roo and a Squire Rel. A few Squire Rel and Kang Roo will spawn throughout the battle after the boss wave.
A strategy you can do at the start is kill the Squire Rel and stall the Kang Roo if you are not going for rewards. Since no enemies spawn after the third Squire Rel, this could help you prepare for the boss wave.
When you are ready to attack, send 1 cat that can hit the base and act as bait, do not spawn any meatshields yet. Then when the boss wave is activated, let them kill the cat and lure Blanka (Enemy) to your base. Once Blanka is close, summon some meatshields (level 20 Wall Cat is enough, then summon all your other cats and kill Blanka. If you cannot kill Blanka before Dhalsim (Enemy) gets there then Dhalsim will make it a bit harder since he can weaken your cats. Try to kill the Kang Roos for money and you should be alright once both Blanka and Dhalsim are dead. You can also just attack them head on. This is also a viable strategy.
Cats that can outrange Blanka and Dhalsim like Lizard Cat (Normal Cat) and Bahamut Cat (Special Cat) are useful when trying to beat the stage. You can also try to spam Giraffe Cats if they are high enough level. Treasures also help.
Illuminating Flame (Hard) is the fifth stage in Street Fighter.
- Infinite Doge Dark spawn after 6 seconds180f, delay 19.33~20 seconds580~600f.
- Infinite Doge Dark spawn after 6.67 seconds200f, delay 19.33~20 seconds580~600f.
- Dhalsim spawns after 20 seconds600f as boss.
The peons in this stage will always come in groups, so it's easy to tell when they'll spawn. Area attack units like Pizza Cat or Paris Cat can quickly get rid of them and also chip damage off of the boss. Dhalsim and Guile have low DPS so tankers like Jamiera Cat are good damage dealers and can also handle the hits. Ranged units also work wonders here.
|Collaboration Event Stages (BCJP 10.10)|