Template:EnemiesAppearing Learned to Love is the sixth and final stage in Weak & Mildly Acidic. Codename "Red Riding" resides here and can be unlocked as Red Riding Mina when beating the stage at a 3% chance (guaranteed if a Treasure Radar is used).
Battleground[]
- 3 Squire Rels spawn after 6.67 seconds200f, delay 1.33~2 seconds40f~60f.
- 5 Those Guys spawn after 11.67 seconds350f, delay 3.33~5 seconds100f~150f.
- 1 Codename "Red Riding" spawns as the boss after 16.67 seconds500f.
- 1 H. Nah spawns after 26.67 seconds800f.
- 1 H. Nah spawns after 33.33 seconds1,000f.
- 30 Squire Rels spawn after 25 seconds750f, delay 6.67~13.33 seconds200f~400f.
- 30 Those Guys spawn after 30 seconds900f, delay 10~20 seconds300f~600f.
- Infinite Trolly Bloggers spawn after 60 seconds1,800f, delay 40~60 seconds1,200f~1,800f.
- Infinite Trolly Bloggers spawn after 120 seconds3,600f, delay 40~60 seconds1,200f~1,800f.
- Infinite Trolly Bloggers spawn after 180 seconds5,400f, delay 40~60 seconds1,200f~1,800f.
- 1 Sunfish Jones spawns after 46.67 seconds1,400f.
- Infinite Doge Darks spawn after 66.67 seconds2,000f, delay 33.33~66.67 seconds1,000f~2,000f.
- 3 Le'noirs spawn after 80 seconds2,400f, delay 40 seconds1,200f.
- Infinite Brollows spawn after 133.33 seconds4,000f, delay 82.33~83.33 seconds2,470f~2,500f.
- Infinite Brollows spawn after 134.33 seconds4,030f, delay 82.33~83.33 seconds2,470f~2,500f.
- Infinite Brollows spawn after 134.67 seconds4,040f, delay 82.33~83.33 seconds2,470f~2,500f.
- Infinite Brollows spawn after 136.67 seconds4,100f, delay 164.67~166.67 seconds4,940f~5,000f.
- Infinite Brollows spawn after 137.67 seconds4,130f, delay 164.67~166.67 seconds4,940f~5,000f.
- Infinite Assassin Bears spawn after 900 seconds27,000f, delay 900 seconds27,000f.
Strategy[]
This stage is difficult since if you let Codename "Red Riding" get more than 1/5th of the way to the base she will be able to snipe it with her LD range. Thus, you must either prevent her from advancing to that point, or rush her with strong attackers that can take her down before she takes your base down.
Strategy 1[]
Start by sending 3 consecutive Manic Lions. If the Manic Lions aren't at about level 30, then they might not sync the first and second H. Nahs. If this happens, send a couple Manic Mohawks to mostly sync them. Then, upgrade your Wallet once or twice before the H. Nahs get close to reaching your base. Let Mina and the H. Nahs hit the base once, and use Manic Lion or the Cat Cannon to clear the first waves of peons. Timing Awakened Bahamut should get them synced and KB'ed together. Send Manic Mohawks and Erasers to not let A. Baha get hit by the H. Nahs. If timed correctly, everything should be fine until the Doge Dark spawns. Try to use Manic Lion, or something else to stop it from messing up A. Bahamut's attack.
Once the H. Nahs are dead, send out everything to kill Mina as fast as possible, and time them so they don't get killed by Sunfish Jones and Le'noirs immediately. Your base should have a hit or two worth of HP from Mina hits when she dies. After that it's just spam to kill the Le'noirs, Sunfish Jones, and the occasional Brollows.
Walkthrough[]
Video | Player | Notes |
---|---|---|
Nurse Wuffa | 1-crown strategy | |
Robotic Dan | Special/Rare, level 40~50 units | |
Pandango | Cool Japan |