- This article is about the Cat Unit. For the enemy unit, see MARCO (Enemy).
MARCO is a Rare Cat that can be unlocked by playing the Rare Cat Capsule during the Metal Slug Collaboration Event.
Cat Unit # 215 |
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Rare Cat |
Evolution[]
Evolves into MARCO CC at level 10.
Performance[]
+ 20% chance to Freeze Alien enemies
Pros[]
- Decent range
Cons[]
- Slow recharge time
- Single Target
- Low health and attack power
- High cost
Class |
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Crowd-Controller |
In order to classify Cat Units, see here
Classification does not include Talents
Strategy/Usage[]
Despite his freezing capability, MARCO won't save you from the wrath of Aliens. His high cost and single-target attacks make him useless when facing many peons. Use him only if you don't have many anti-Alien units and spam him in high numbers.
He functions surprisingly well in The Wormhole Opens, as Seafarer Cat is outranged by the Super Cosmic Cyclone. He's also usable in Moon of Into the Future Chapter 3, since Raging Bahamut Cat also outranges Seafarer. However, keep him well protected, as he only outranges Raging Bahamut by 10.
Description[]
Cat Unit # 215 | Rare Cat | |||||||
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MARCO | ||||||||
EN Description | ||||||||
Recruited from Metal Slug Defense! This major excels at programming recruits. Might temporarily freeze Aliens. | ||||||||
MARCO CC | ||||||||
EN Description | ||||||||
Recruited from Metal Slug Defense! A top intel officer who lets loose with artillery. Might temporarily freeze Aliens. |
Cat Unit # 215 | Rare Cat | |||||||
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マルコ | ||||||||
JP Script | ||||||||
メタルスラッグディフェンスから参戦! 正規軍少佐。叩き上げの軍人でプログラミングに秀でる ごくたまにエイリアンの動きを一瞬止める | ||||||||
EN Translation | ||||||||
Joining the war from Metal Slug Defense! A regular army major. Excels in programming of military personnel Very occasionally Stops the movement of Aliens | ||||||||
マルコCC | ||||||||
JP Script | ||||||||
メタルスラッグディフェンスから参戦! ヘビーマシンガンをぶっ放す、インテリ系凄腕エージェント ごくたまにエイリアンの動きを一瞬止める | ||||||||
EN Translation | ||||||||
Joining the war from Metal Slug Defense! A superb intellectual agent, shoots away with a heavy machine gun Very occasionally Stops the movement of Aliens |
Cost[]
- Chapter 1: 660¢
- Chapter 2: 990¢
- Chapter 3: 1,320¢
Stats[]
MARCO | |||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack animation | Recharge Time | ||
185 HP | 65 damage (33.05 DPS) |
330 | 59f 1.97 seconds | 9 | 3 times | 2f 0.07s (36f 1.2s backswing) |
20 ~ 11.2 seconds | ||
Health (Lv.30) | Attack Power (Lv.30) | Attack Type | Special Ability | ||||||
3,145 HP | 1,105 damage (561.86 DPS) |
Single Target | 20% chance to freeze Alien enemies for 60f 2 seconds | ||||||
MARCO CC | |||||||||
Health (Lv.30) | Attack Power (Lv.30) | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack animation | Recharge Time | ||
4,216 HP | 1,564 damage (795.25 DPS) |
330 | 59f 1.97 seconds | 9 | 3 times | 2f 0.07s (36f 1.2s backswing) |
20 ~ 11.2 seconds | ||
Lv.MAX | Attack Type | Special Ability | |||||||
Lv.50+80 | Single Target | 20% chance to freeze Alien enemies for 60f 2 seconds |
- *First stats are 1st form's initial; other stats include 300% Empire of Cats Treasures; recharge time may vary.
- *Time between attacks is the time from the attack's execution to the start of the next attack (includes backswing).
- *For units with multi-hit attacks, attack animation is the part of the animation leading up to the first hit.
- *Fruit Treasures not included.
- *See this section to calculate MARCO's stats.
- HP = Health ; AP = Attack Power ; DPS = Damage Per Second ; 2 Movement Speed = 1 Range/f
- f = frame ; 30f = 1 second ; Attack Animation = Idle + Foreswing + Backswing (f)
- Catseye, User Rank and game progress are essential to achieving max level, see here for details.
- See here to understand Treasure effects.
Appearance[]
- Normal Form: A grayscale sprite of Marco Rossi holding his handgun, attacks by firing the Heavy Machine Gun.
- Evolved Form: Now in colour.
Animations
Gallery
Reference[]
Metal Slug Collaboration Event | ||
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Characters | ||
Cat Units | HYAKUTARO • MARCO • TARMA • FIO • ERI • MARS PEOPLE • ALLEN O'NEIL • SV-001 • JUPITER KING • DONALD MORDEN • HI-DO • HUGE HERMIT • Sol Dae Rokker | |
Enemy Units | MARCO • MARS PEOPLE • ALLEN O'NEIL • SV-001 • JUPITER KING • DONALD MORDEN • HI-DO • HUGE HERMIT • Sol Dae Rokker | |
Stages | ||
Metal Slug Defense | Immortal Allen O'Neil • Attack on Huge Hermit • Jupiter King Convoy | |
Super Metal Slug | Devils on the Doorstep (Insane) | |
Assault! Metal Slug | MISSION 1~10 |
Related to Cat Units | |
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Full Cat List • Cat Release Order • Cat Filter • Special Abilities • True Form • Ultra Form • Cat Capsule • Cat Combo • Upgrade Menu • Level-up • User Rank • Catseye • Catfruit • Talents • Talent Orbs |