Mertoz is the 35th stage in Cats of the Cosmos.
Battleground[]
Chapter 1[]
- 5 Star Pengs spawn after 10 seconds300f, delay 10~12 seconds300f~360f.
- 1 Project A spawns after 0.67 seconds20f.
- 1 Le'Solar spawns after 0.67 seconds20f.
Chapter 2[]
- 5 Star Pengs spawn after 16.67 seconds500f, delay 16.67~20 seconds500f~600f.
- 1 Project A spawns after 7.33 seconds220f.
- 1 Cli-One spawns as the boss after 0.67 seconds20f.
Chapter 3[]
- 3 Mesocosmocyclones spawn after 30 seconds900f, delay 30~33.33 seconds900f~1,000f.
- 1 Cli-One spawns as the boss after 0.67 seconds20f.
- Infinite Shibalien Elites spawn after 6.67 seconds200f, delay 20~26.67 seconds600f~800f.
- 1 Maawth spawns after 13.33 seconds400f.
Strategy[]
Chapter 1[]
Lineup: Crazed Wall, Eraser, Rover Cat MKII/Catellite, Chill Cat, Castaway/Seafarer, Awakened Bahamut Cat and any Rushers such as Courier Cat and Maglev or Long Distance units such as Housewife Cat or Mina.
The amount of enemies present is limited; you can take them out at whatever point you want. However, it is a volatile combo of Star Peng, Le'Solar and Project A.
Battle: Start the battle by spamming Rover and upgrading Worker Cat, preferably to level 4 or 5. Once the Star Peng reaches your base, send out Castaway/Seafarer and Chill Cat, and add in Crazed Wall and Eraser if necessary. Continue doing this until all the Star Pengs are dead. At the first opportunity you get, send in Awakened Bahamut to break the barrier. If no such opportunity arises, send in your Long Distance attackers to defeat the Project A. Defeat the Star Pengs, then, if you haven't already, you can use Awakened Bahamut for breaking the barrier, and send in your rushers to deal damage to the enemies which remain.
Chapter 2:[]
Lineup: Manic Mohawk Cat/Crazed Macho Cat, Crazed Wall Cat/Manic Eraser Cat or Eraser, Catellite, Seafarer Cat, 1-2 Rushers (Courier Cat or Talented Can Can Cat), Awakened Bahamut Cat and/or a Long Distance unit.
Combos: It is recommended to bring 1-2 Worker Level UP and/or Freeze UP Combos (if you have free slots).
Talents: (like the strategy for Chapter 2) Talents for Can Can are highly recommended for it to be as effective as possible, it should have the Target Alien and Speed UP talents.
It is recommended to upgrade the Freeze effect on Seafarer as the higher the upgrade of the Freeze, the higher chance of success you'll have on the stage.
Battle: At the beginning, start by leveling your Worker Cat by a couple of levels while also keeping a decent amount of cash (1500+). Once the Star Pengs approach, start spamming your 3 meatshields and slowly start to stack Seafarers to freeze them and, once there is enough, eventually permanently freeze them. Once they are mostly frozen, start deploying your rushers to gain enough money from the Star Pengs (Be careful when spamming your rushers as money is tight). Once they are all eliminated, the Project A is not really a threat once your units enter its blind spot so taking it out should not really be a great issue (feel free to use A. Bahamut or any Long Distance Unit(s) if you have they money at this point). While dealing with Project A, Cli-One should have taken some damage already which is somewhat benefitial as it makes victory quicker. Like Project A, once your rushers and (possibly) A. Bahamut and/or your Long Distance Unit(s) enter Cli-Ones blind spot then it should be a free win at that point.
Chapter 3[]
This stage is very difficult as Mesocosmocyclones provide a wall of high-damage if given a chance to stack which is why Catellite and Seafarer are staples to this stage. Maawth is a great annoyance in this stage as the freeze can be devastating combined with the M. Cyclones.
Lineup: Macho Crazed Cat/Crazed Mohawk Cat, Catellite, Seafarer, Talented Can Can Cat recommended/Macho Leg Cat/Talented Li'l Macho Leg Cat, and Awakened Bahamut Cat or any Long Distance unit.
Combos: Rich Cat III or Sunbathers (either works for a Worker Level UP Sml Combo), and a 2-slot Freeze UP Sml Combo (should take up 3-4 slots with both combos).
Talents: (like the strategy for Chapter 2) Talents for Can Can are highly recommended for it to be as effective as possible, it should have the Target Alien and Speed UP talents. For Li'l Macho Leg it should have the Knockback UP talent leveled up.
It is recommended (like the strategy in Chapter 2) to upgrade the Freeze effect on Seafarer as the higher the upgrade of the Freeze, the higher chance of success you'll have on the stage.
Items: Rich Cat (recommended) and Treasure Radar (highly recommended due to high difficulty).
Beginning: When the battle starts, wait for the first Shibalien Elite to reach the middle of the stage and, once it does, start spamming your 3 meatshields and Seafarers to try and build a stack so that when the M. Cyclones come along, the stack of Seafarers (should) instantly freezes them, depending on your Seafarers Freeze levels.
Middle: Once all 3 M. Cyclones come along and get (hopefully) permanently frozen, you can start to deploy your damaging units (Can Can and/either Li'l Macho Leg and Macho Leg) to chip away and eradicate the M. Cyclones. Once they are gone, the Maawth is most likely to be alive so if it is, deploy your Long Distance unit(s) and/or A. Bahamut to get rid of it.
End: It may seem like the stage is over but there is still/can be a struggle to get rid of the Cli-One as it is supported by highly-multiplied Shibalien Elites so (depending on how leveled your units are) it can take a while to close it. If your Long Distance Unit(s)/A. Bahamut is not dead then this can make the level much quicker, however is they are not alive, money will begin to be a struggle to you as you will have to keep spamming your DPS units, try to hold out, and very slowly push past and defeat the infinite Shibalien Elites and eradicate the boss. Once Cli-One is dead, just spam more of your DPS units and defeat the base.
Walkthrough[]
Video | Player | Notes |
---|---|---|
WaffleCat | Ft. Catarzan (can be replaced by Chill Cat) |
Zombie Outbreak[]
Battleground[]
Restrictions[]
Chapter 1[]
Max # of Deployable Cats: 15
Chapter 2[]
Max # of Deployable Cats: 10
Chapter 1[]
- 5 Star Pengs spawn after 20 seconds600f, delay 25~30 seconds750f~900f.
- 1 Project A spawns after 0.67 seconds20f.
- 1 Le'Solar spawns after 0.67 seconds20f.
- 1 Zapy spawns after 40 seconds1,200f.
Chapter 2[]
- 1 Suidae Piggicus spawns after 46.67 seconds1,400f.
- 7 Wild Doges spawn after 6.67 seconds200f, delay 26.67~33.33 seconds800f~1,000f.
- 4 Zackie Pengs spawn after 30 seconds900f, delay 30~33.33 seconds900f~1,000f.
- 1 Star Peng spawns after 16.67 seconds500f.
- 2 Star Pengs spawn after 60 seconds1,800f, delay 3.33 seconds100f.
- 2 Star Pengs spawn after 100 seconds3,000f, delay 3.33 seconds100f.
- 2 Star Pengs spawn after 140 seconds4,200f, delay 3.33 seconds100f.
- 1 Cli-One spawns as the boss after 0.67 seconds20f.
Strategy[]
Chapter 1[]
-
Chapter 2 (Mindless Spam)[]
Biohazard, Bony Bone, Mini-Saurus, Manic Eraser 45, Courier 50, Fishman 49+2, Bullet Train 45, Cat Chief 46.
Notes: The levels of all the cat's mentioned can be much lower and Maglev also works in place of Bullet Train. Lv.40's probably work for the spam strat.
Battle: As the title say's, you can just spam your cats and you should win, just be wary of the buffed Star Peng's and you should be fine.
Gallery[]
Trivia[]
- The robot on the enemy base is a parody unit based on Alpha Azieru from Mobile Suit Gundam: Char's Counterattack, riding the Pegasus White Base.
- Mertoz on the Cats of the Cosmos map is shaped similarly to the asteroid base Axis from the Mobile Suit Gundam series.
Reference[]
- https://battlecats-db.com/stage/s03006-35.html
- https://battlecats-db.com/stage/s03007-35.html
- https://battlecats-db.com/stage/s03008-35.html
- https://battlecats-db.com/stage/s03006z-35.html
- https://battlecats-db.com/stage/s03007z-35.html