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==Stats== |
==Stats== |
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{{EnemyCharacter Stats|Enemy = Professor A.|Health = 320,000 HP|Attack Power = 6,800 damage|Attack Range = 501 (area attack)|Time between attacks = 0|Movement Speed = 4|Knockback = 4|Ability = Slow the movement of Cats for 60f (20% chance)|Element = red|Occurrence = 1f}} |
{{EnemyCharacter Stats|Enemy = Professor A.|Health = 320,000 HP|Attack Power = 6,800 damage|Attack Range = 501 (area attack)|Time between attacks = 0|Movement Speed = 4|Knockback = 4|Ability = Slow the movement of Cats for 60f (20% chance)|Element = red|Occurrence = 1f}} |
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+ | == Trivia == |
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+ | This enemy has actually been in the game for a while now, but before it received a redesign, it was simply just a Red recolor of Master A. and was named "Bloodsucker". |
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==Reference== |
==Reference== |
Revision as of 04:25, 1 April 2017
Professor A. is a red variant of Master A, first appearing in Pecking Order.
Enemy
The Red variant of Master A. has high health, very high DPS, quite long range, and the ability to slow cat units. Not to much of a threat by itself, but becomes deadly when backed up by powerful friends, such as the Gory Blacks and Angelic Gories in Pecking Order.
Strategy
Professor A.'s biggest weakness is units that outrange it. Li'l Nyandam and the splash damage from Crimson Mina and Prisoner Cat are all great no-Gacha ways to get rid of it. If Professor A. has support, try and bring it down first — it's far, far easier to kill an unprotected Professor A. than one with endless waves of tough enemies to fight for it.
Stats
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Professor A. | |||||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack Animation | |||||
320,000 HP | 6,800 damage | 501 (area attack) | 0 | 4 | 4 | 1f | |||||
Special Ability | Type | ||||||||||
Slow the movement of Cats for 60f (20% chance) | red |
Trivia
This enemy has actually been in the game for a while now, but before it received a redesign, it was simply just a Red recolor of Master A. and was named "Bloodsucker".
Reference
Main Stages
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