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− | '''Rain D. |
+ | '''Rain D.''' (ナカイくん Nakai-kun) is an enemy that only appears in the [[Stories of Legend Levels|Stories of Legend]], as well as a few event stages such as [[Fighting Bearhanded]], [[Flappy Cat (Insane)|Flappy Cat]], [[Forest Beasts (Deadly)|Forest Beasts]] and [[Tiny Wings (Deadly)|Tiny Wings]].{{Enemy Info |name = Rain D. |image = <tabber> |
EN = [[File:38.png|300px|thumb|center]]|-| |
EN = [[File:38.png|300px|thumb|center]]|-| |
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JP = [[File:Screenshot_2013-12-01-11-03-19.png|300px|thumb|center]]</tabber> |
JP = [[File:Screenshot_2013-12-01-11-03-19.png|300px|thumb|center]]</tabber> |
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− | |first appearance = [[Frontier Spirit]]|money drop = 800$ - 3160$}} |
+ | |first appearance = '''SoL''': [[Frontier Spirit|Sub-chapter 8 - Frontier Spirit]]|money drop = 800$ - 3160$}} |
==Enemy== |
==Enemy== |
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Rain D. is a large, fast-moving enemy unit that is encountered a few times in the Stories of Legend. At 100% strength magnification, its headbutt attacks deal ~5,000 damage each. |
Rain D. is a large, fast-moving enemy unit that is encountered a few times in the Stories of Legend. At 100% strength magnification, its headbutt attacks deal ~5,000 damage each. |
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− | It is an annoying enemy due to the ridiculous number of knockbacks it can take, thus making units with a long attack animation ineffective |
+ | It is an annoying enemy due to the ridiculous number of knockbacks it can take, thus making units with a long attack animation ineffective ([[Bahamut Cat (Special Cat)|Bahamut]], [[The Grateful Crane (Uber Rare Cat)|Super Galaxy Cosmo]], etc.). Due to its decent range and attack damage, it can become a huge problem when multiple Rain D.s are stacked near your base, especially if they are buffed. Rain D.'s biggest weakness is fast-attacking ranged attackers (e.g [[Salon Cat (Rare Cat)|Paris Cat]], [[Lizard Cat (Cat Unit)|King Dragon]], [[Ururun Wolf (Special Cat)|Ururun Cat]]. |
==Dictionary== |
==Dictionary== |
Revision as of 06:06, 28 November 2017
Rain D. (ナカイくん Nakai-kun) is an enemy that only appears in the Stories of Legend, as well as a few event stages such as Fighting Bearhanded, Flappy Cat, Forest Beasts and Tiny Wings.
Enemy
Rain D. is a large, fast-moving enemy unit that is encountered a few times in the Stories of Legend. At 100% strength magnification, its headbutt attacks deal ~5,000 damage each.
It is an annoying enemy due to the ridiculous number of knockbacks it can take, thus making units with a long attack animation ineffective (Bahamut, Super Galaxy Cosmo, etc.). Due to its decent range and attack damage, it can become a huge problem when multiple Rain D.s are stacked near your base, especially if they are buffed. Rain D.'s biggest weakness is fast-attacking ranged attackers (e.g Paris Cat, King Dragon, Ururun Cat.
Dictionary
English Version
Gets really depressed when Christmas comes around. Also hates Red. Don't ask why. Give the poor guy a break.
Japanese Version
Encyclopedia entry. | translation |
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歌唱力にはとっても自信のあるナカイくん。
もちろん大の巨人ファンである。 毛皮の中に誰かが入っているとの ウワサもあるが本人は否定している。 |
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Strategy
Use Valkyrie or Delinquent Cat if you don't feel like saving up money for stronger cats (Dragon, Macho Legs, etc.). Spam Macho and Wall Cat to keep the reindeer distracted while your strongest cats do all the work. Bahamut is only effective when there is no other damaging unit you are using because of the knockbacks Rain D. takes.
Kill it fast by using cats that land huge amounts of damage per hit as it gets knocked back less times.
Variants
Blitzen
A Red enemy that appears in the Christmas Event for BCEN and BCJP. It is also encountered in Floors 11 and 21 of the Heavenly Tower.
Stats
Lua error in Module:EnemyCharacter_Stats at line 26: White is not recognised as a valid trait name!.
Rain D. | |||||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack Animation | |||||
90,000 HP | 4,547 damage | 300 (area attack) | 0 | 25 | 20 times | 20f | |||||
Special Ability | Type | ||||||||||
- | White |
- *In each stage, there is strength magnification, the value of health and attack power varies due to this value.
- *Time between attacks is the time of the attack from the motion end until the next attack motion start
Gallery
Reference
Main Stages
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