Template:EnemiesAppearing Rays of Gold (Insane) is the third and final stage in Growing Yellow.
Battleground[]
- 3 Heavenly Hippoes spawn after 6.67 seconds200f, delay 15~30 seconds450f~900f.
- 1 Angelic Gory spawns after 60 seconds1,800f.
- Infinite Gabriels spawn after 80 seconds2,400f, delay 10~30 seconds300f~900f.
- 1 Heavenly Hippoe spawns after 100 seconds3,000f.
- 1 Heavenly Hippoe spawns after 106.67 seconds3,200f.
- When the base reaches 99% HP:
- 1 Angelic Sleipnir spawns as the boss.
- 4 Angelic Gories spawn, delay 13.33~20 seconds400f~600f.
- 4 Heavenly Hippoes spawn, delay 10~16.67 seconds300f~500f.
- Infinite Gabriels spawn, delay 13.33~20 seconds400f~600f.
Strategy[]
Angelic Sleipnir has quite long range so bring Bahamut and any other Cats that have a longer range than 372. Consider bringing Artist Cat as a meatshield (if he is Level 30+). Also, choose Cats with Area Attacks, good DPS, and enough range for Sleipnir, because you always want those peons killed ASAP while keeping Sleipnir from killing you.
For new players: Since this is probably the first time you've encountered Angelic Sleipnir, it is recommended to spam any Anti-Angel Cats. Bahamut should take care of Sleipnir, so don't worry about him. Also, any True Form is recommended, especially The Flying Cat.
Strategy 1[]
Lineup: Ramen Cat, Crazed Sexy Legs Cat, Crazed UFO Cat, Ururun Cat, Awakened Bahamut Cat
Notes: Use the remaining slots for any units of your choice.
Stall the three Heavenly Hippoes with Ramen Cats and, when Angelic Gory comes, start spamming everything EXCEPT Awakened Bahamut. When the enemy base is about to get damaged, send Awakened Bahamut and fire the Cat Cannon when he hits the base. If done correctly, Bahamut should attack the base and the boss once. It will be knocked back but since you have supports behind the line, they will kill the Angelic Gories and Heavenly Hippoes. If you are lucky enough, Bahamut will run through everything and hit Angelic Sleipnir. A level 30 A. Bahamut can take Angelic Sleipnir in a total of 4 hits. Leaving him just 1 knockback left to kill the boss.
Walkthrough[]
Video | Player | Notes |
---|---|---|
Chuck | No Ubers, low levels. |