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Sahara is the 29th stage in Into the Future. Ursamajor is introduced here.


Battleground[]

Chapters 1 & 2[]

  • 1 Snache spawns after 0.07 seconds2f.
  • Infinite Snaches spawn after 3.33 seconds100f, delay 6~12 seconds180f~360f.
  • Infinite Those Guys spawn after 16 seconds480f, delay 6.67~13.33 seconds200f~400f.
  • Infinite Pigges spawn after 20 seconds600f, delay 44 seconds1,320f.
  • 2 Pigges spawn after 25 seconds750f, delay 44 seconds1,320f.
  • 1 Pigge spawns after 30 seconds900f.
  • 3 Hyppohs spawn after 53.33 seconds1,600f, delay 53.33~80 seconds1,600f~2,400f.
  • 10 Those Guys spawn after 66.67 seconds2,000f, delay 4~8 seconds120f~240f.
  • When the base reaches 90% HP:

Chapter 3[]

  • 1 Snache spawns after 0.07 seconds2f.
  • Infinite Snaches spawn after 3.33 seconds100f, delay 6~12 seconds180f~360f.
  • Infinite Those Guys spawn after 9.33 seconds280f, delay 6.67~13.33 seconds200f~400f.
  • Infinite Pigges spawn after 13.33 seconds400f, delay 44 seconds1,320f.
  • 2 Pigges spawn after 18.33 seconds550f, delay 44 seconds1,320f.
  • 1 Pigge spawns after 23.33 seconds700f.
  • 3 Hyppohs spawn after 40 seconds1,200f, delay 26.67~40 seconds800f~1,200f.
  • 10 Those Guys spawn after 50 seconds1,500f, delay 4~8 seconds120f~240f.
  • When the base reaches 90% HP:

Strategy[]

Ursamajor appears when the enemy base reaches 90%, so use meatshields to resist the enemy approaching, upgrade the worker cat and attack only when you have enough money and cats.

Ursamajor gets an attack boost when below 50% health allowing him to push even more. You'll need heavy meatshielding to deal with him and units that outrange him are a big help.

Macho Legs Cat is a huge help if you've gotten enough normal tickets. He doesn't outrange Ursamajor but taking less damage and being a little tanky can get guaranteed hits in. Dragon Cat does outrange the bear however and is a big help to your team if you're struggling even without having higher levels.

Chapter 1 & 2[]

Stall the Hyppohs, Pigges, Snaches, Shibaliens, and Those Guys with Wall Cats while upgrading your worker cat. Save up for Bahamut and buy one. Wait until your second Bahamut is fully charged and buy it when your money is full. Then go all out with attackers and meatshields. When Ursamajor spawns, hopefully your Bahamut Cat is enough to stop Ursamajor, as his attack recharge is less than 2 seconds, making it enough to be dangerous. When your Bahamut Cat is ready, buy more. Hopefully you will have won by then.

Strategy 1[]

Lineup: At least 3 meatshields, Macho Leg Cat, Paris Cat, Rover Cat Mk II, Castaway Cat, Dragon Cat, Crazed Bahamut Cat

Battle: Stall with your meatshields while you upgrade your worker cat to max and get a good amount of money. Then, when you're ready, spam all your cats and the battle will be won from there.

Chapter 3[]

You get plenty of time to stall against peons and the minor threat Pigge. Ursamajor appears as the boss just like before, upon getting base to about 90%, but is at a dangerous 600% and is assisted by a 100% Alpacky this time. The Ursamajor Boss is the only one who appears in this stage and once he dies the Alpacky is all that is left.

Alpacky has moderate attack speed and strong area attacks from a 550 range that can wipe out a whole bunch of your meatshields so bring more damage dealers with high health to survive and whittle her down between attacks. The llama doesn't get many knockbacks but if you can keep the pressure on and stay near the base you'll eventually knock her back once and will be able to take down the base without needing to kill Alpacky at all. Nice!

Long-range units excel here because the heavy stream of peons means that you'll almost always hit Alpacky and Ursamajor from a safe distance.

As usual, any freeze or weaken mechanics you have will be a big help too as a 600% damage boosted Ursa is a big threat.

  • Remember that Alpacky gets a 900% damage increase after surviving with 1% hp so save a cat cannon wave for the final blow if you make it that far. That's a whopping 47.5k damage with all treasures from chapter 1/2 and will wreck your entire force.

It is absolutely recommended that you have all treasures from ITF chapters 1 & 2 as the Alpacky will still have 525,000 health and deal 5,250 damage every 1.5 seconds with each attack, even with all the anti-alien treasures collected so far.

Zombie Outbreak[]

Battleground[]

Chapter 1[]

  • 1 Znache spawns after 0.07 seconds2f.
  • Infinite Those Guys spawn after 8 seconds240f, delay 6.67~13.33 seconds200f~400f.
  • When the base reaches 99% HP:
    • 1 Cadaver Bear spawns as the boss.
    • 1 Zigge spawns.
    • 3 Hyppohs spawn, delay 53.33~80 seconds1,600f~2,400f.
    • 5 Zoges spawn, delay 13.33~26.67 seconds400f~800f.

Chapter 2[]

  • 1 Znache spawns after 0.07 seconds2f.
  • Infinite Those Guys spawn after 8 seconds240f, delay 6.67~13.33 seconds200f~400f.
  • When the base reaches 99% HP:
    • 1 Cadaver Bear spawns as the boss.
    • 1 Zigge spawns.
    • 3 Scissoroos spawn, delay 26.67~40 seconds800f~1,200f.
    • 3 Hyppohs spawn, delay 53.33~80 seconds1,600f~2,400f.
    • 10 Zoges spawn, delay 13.33~26.67 seconds400f~800f.

Chapter 3[]

  • 1 Znache spawns after 0.07 seconds2f.
  • Infinite Those Guys (2,400%) spawn after 8 seconds240f, delay 6.67~13.33 seconds200f~400f.
  • When the base reaches 99% HP:

Strategy[]

Chapter 1[]

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Chapter 2[]

Stall so that once you hit the enemy base you have no issues with the large group. Scissoroo proves to be very annoying here, her range plus extreme DPS can really help protect the longer-ranged Cadaver Bear. Category:Anti-Alien Cats with more than 200 range are a big help here. Fight the enemies just like normal, you won't truly need anything special except to be prepared for the inevitable wave of enemies that all pop out at once.

Chapter 3[]

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Reference[]

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