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Sakura Dance is the final stage in the MIKU CHERRY.

Difficulty

This level can be very challenging at higher stars if you don't have the right cats, but with the right team the level is a breeze, and is easily farmable at 1 star and is one of the best sources to farm power ups.

  • 2★ difficulty for this level multiplies enemy strength magnifications by 150%.
  • 3★ difficulty for this level multiplies enemy strength magnifications by 200%.

Battleground

  • Infinite Penlight Guys spawn at 0 seconds0f, with a delay 6.67~13.33 seconds200~400f.
  • Infinite MikuDoge spawn at 3.33 seconds100f, with a delay 6.67~13.33 seconds200~400f.
  • 2 MikuGory spawn at 3.33 seconds100f, with a delay 40 seconds1,200f.
    • On base hit:
  • 15 MikuDoge spawn at 00f and 3.33 seconds100f, with a delay 1~230~60f and 10~6.67 seconds300~200f.
  • 15 MikuGory spawn at 3.33 seconds100f, with a delay 13.33400f and 33.33 seconds1,000f.
  • 2 MikuBear spawn at 3.33 seconds100f, with a delay 30 seconds900f.
  • 1 Hatsune Miku spawn at 6.67 seconds200f.
  • 1 Sakura Miku spawn at 6.67 seconds200f.

Strategy

Tanky high damage units with relatively short attack animations and short range make this level much easier. Ramen Cat is one such example.

Strategy 1

Lineup: Crazed Macho Cat, Manic Eraser (Crazed Wall if you are using Headmaster Cat Job), Ramen Cat, Fishman Cat, Manic Macho Legs, Thaumaturge Cat or any other cat that can weaken MikuGory, Manic Jamiera Cat or other tanky units to take advantage of Sakura Miku's blindspot and three high damage unit like Awakened Bahamut Cat, Shishilan, Lufalan, Divine Kalisa and so on (Ururun Wolf and Li'l Nyandam could work but you would need to use sniper and have an insanely good luck).

When the battle starts, upgrade your wallet and let the MikuGory come near your base. Once it gets pretty darn close, start spamming meatshield and one or two unit to weaken MikuGory along with manic macho legs. While spamming meatshield, continue to upgrade wallet, do not spawn anything else during this time. You should have either killed or are closed to killing the first MikuGory by the time second MikuGory arrives. Continue to upgrade wallet. (Once you spawn your second manic macho, spawn no more for now). When the second MikuGory dies, do not spawn anything else. Let your macho legs die out or hit the base. Start saving up cash. Once the base is hit, do not spawn anything, this is to lure Hatsune Miku so that you can deal with the faster Hatsune Miku and slower Sakura Miku separately. Once Hatsune Miku is about 1/4 of stage width away from your base, spam absolutely everything except for A. Bahamut, Spawn A. Bahamut when there are no other enemy in the way of Hatsune Miku. Hopefully, you were able to kill Hatsune Miku or were very close to by the time Sakura catches up. To deal with Sakura Miku, just continue to spam your Fishman and Manic Jamiera whenever your high damage units like Kalisa takes care of peons. Once Sakura dies, you should have won. Congrats!

Reference

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