2 Metal Hippoes spawn after 3.33 seconds100f, delay 13.33 seconds400f.
30 B.B.Bunnies spawn after 6.67 seconds200f, delay 3~6 seconds90f~180f.
15 Kroxos spawn after 2 seconds60f, delay 4~8 seconds120f~240f.
5 Relic Doges spawn after 20 seconds600f, delay 20~26.67 seconds600f~800f.
Strategy[]
A similar strategy to Growing Strange can be used here, as there are various enemy traits in this stage. Just remember that Relic Doge can curse your units, still, remember that you need a lineup in case you pass to the next stage, Miracle Iris (Deadly).
Strategy 1[]
This lineup is meant to be used to carry into the next stage, Miracle Iris.
Recommended Talents: Can Can Double Bounty and Speed Up, Catasarus Critical Up, Cameraman Survive/Attack Up.
This lineup contains minimal gacha and can be done with more powerful units for better reliability. However, it can be pulled off with lower levels, to the same result of a win.
Battle: The stage starts off with the initial peons. If you should have it, here is where Can Can's Double Bounty will stand out, as B.B. Bunny provides an excellent cash source. However, that is not needed; stall out till your Worker Cat is at least level 2. Once you have done that, start waiting until the H. Nahs have approached within a safe but not too close range. Now that the enemies have advanced at least halfway across the field, you spam everything in this lineup. Ideally, with the support of dual Erasers and Primordial, your units should have an unbreachable line of defense that cannot be broken, and eventually you will start pushing back to the enemy base, mostly thanks to the uncursable power of Awakened Ururun, the dual Dragons, and Manic Macho Legs. Once that is done, you should win.