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The Clawed Rondo is the tenth stage in Street Fighter (Easy).


Battleground[]

  • 1 Vega spawns as the boss after 40 seconds1,200f.
  • 1 Hippoe spawns after 0.07 seconds2f.
  • Infinite Those Guys spawn after 13.33 seconds400f, delay 4~8 seconds120f~240f.
  • Infinite Squire Rels spawn after 20 seconds600f, delay 10~16.67 seconds300f~500f.
  • 3 Sir Seals spawn after 80 seconds2,400f, delay 80 seconds2,400f.
  • 1 Le'boin spawns after 100 seconds3,000f.

Strategy[]

Vega is only at 10% magnification and the peons only 150%. Use Rangers so that they won't get knocked back. Alternatively, you can use Rushers to attack Vega in between attacks, although this is this is is harder than just using Rangers to chip Vega down.

Reference[]

The Clawed Rondo is the tenth stage in Street Fighter (Normal).


Battleground[]

  • 1 Duche spawns after 10 seconds300f.
  • 1 Duche spawns after 16.67 seconds500f.
  • 1 Duche spawns after 50 seconds1,500f.
  • 1 Duche spawns after 56.67 seconds1,700f.
  • 1 Duche spawns after 60 seconds1,800f.
  • Infinite Snaches spawn after 10 seconds300f, delay 10~16.67 seconds300f~500f.
  • Infinite Squire Rels spawn after 10 seconds300f, delay 10~16.67 seconds300f~500f.
  • When the base reaches 99% HP:

Strategy[]

Make sure you have some AOE attackers like Paris Cat or Crazed Bird Cat to deal with the swarm of peons in this level. Balrog and Vega aren't too threatening due to Balrog's single attack and Vega's blindspot, as they can be easily penetrated by such attackers. If Vega's Freeze ability is still an issue, then a highly levelled Delinquent Cat is ideal for dealing with him.

Reference[]

The Clawed Rondo is the tenth stage in Street Fighter (Hard).


Battleground[]

  • 1 Vega spawns as the boss after 33.33 seconds1,000f.
  • 1 Guile spawns after 46.67 seconds1,400f.
  • 1 Chun-Li spawns after 60 seconds1,800f.
  • 5 Kang Roos spawn after 5 seconds150f, delay 50 seconds1,500f.
  • Infinite Squire Rels spawn, delay 6.67~10 seconds200f~300f.
  • 8 Doge Darks spawn after 10 seconds300f, delay 6.67~10 seconds200f~300f.
  • Infinite Doge Darks spawn after 100 seconds3,000f, delay 20~30 seconds600f~900f.

Strategy[]

The bosses in this level are a bit more buffed than usual Street Fighter stages. However, it compensates with peons that are easy to deal with and drop a lot of money, so you should focus on the bosses for this stage. Don't bring Cats with too high range, as Vega will make them highly ineffective. Dragon Cat fits that criteria greatly, along with his Li'l and Crazed variants. Hacker Cat's range is very useful here.

It is also possible to rush the stage and destroy the base before any fighter appears by spamming rushers like Lion, Manic Lion, or Awakened Bahamut once Kang Roo is killed.

Reference[]

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