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The Farthest Point is the sixth and final stage in Demon of Deciliter Bay. Bakoo makes her first Zero Legends appearance here.


Battleground[]

  • Infinite Crocos spawn after 0.07 seconds2f, delay 4~8 seconds120f~240f.
  • 1 Mr. Mole spawns after 10 seconds300f.
  • 2 Mega Baa Baas spawn after 20 seconds600f, delay 20 seconds600f.
  • When the base reaches 99% HP:
    • 1 Bakoo spawns as the boss.
    • Infinite Mega Baa Baas spawn, delay 33.33~40 seconds1,000f~1,200f.
    • 2 J.J. Jackrabbits spawn, delay 3.33 seconds100f.
    • Infinite J.J. Jackrabbits spawn after 16.67 seconds500f, delay 23.33~30 seconds700f~900f.
    • 1 Mr. Mole spawns after 3.33 seconds100f.
    • 1 Bakoo spawns after 33.33 seconds1,000f.

Strategy[]

This stage is perhaps one of, if not the easiest Zero Legend stages with an Advent Boss to date. Bakoo only appears at 100% magnification here and with her high knockback count, it can be easy to juggle her with the likes of Pizza Cat. Besides Bakoo, the only other enemies in this stage are peons and 2 Mr. Moles. The Mr. Moles may be a threat with their long distance attacks and knockbacks which will interupt your cat's attacks and could allow bakoo to attack. It is advised to defeat the first Mr. Mole before attacking the base as the fight can become much harder with both at once.

Strategy 1[]

Lineup: Gato Amigo, Cat Cactus 44, Jellycat 50, Courier Cat 50, Hitman Cat 50, Heavy Assault C.A.T. 50, Awakened Doron 50, Esoteric Uril, Lord of Ruin Jagando Jr. 50, Awakened Naala 50

Notes:

  • Do NOT bring anti-Black meatshields, it will only be your downfall.
  • Lord of Ruin Jagando Jr. wasn't particularly helpful. Replace with anything useful, such as Bombercat.
  • Heavy Assault C.A.T. has the Massive Damage and Attack Buff talents.
  • Gato Amigo has the Surge Immune talent.
  • Cat Cactus' level probably doesn't matter too much.

The first objective is to kill off the first Mr. Mole, that will make it easier to take out the rest of the enemies later. Thankfully, Mr. Mole is virtually alone, so this should be an easy task, just don't push too hard and accidentally hit the base.

Once the base is hit, it will be a mission to kill off the Mr. Mole using units that can snipe them, as then Bakoo will have no way to push due to their high knockbacks. If you are bringing Bombercat, this should be easier since you don't have to worry about Bakoo as much. Just keep spamming your units and you should win. Be careful however! Once Bakoo attacks, you should stop sending stuff out to get your units to become unfrozen.

Anyways, once the Mr. Mole is dead, you can just destroy the Bakoos with the rest of your units.

Reference[]

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