Stage starts out with emptiness, after a few seconds a few Wall Doges come out. 13 seconds after entering the stage, Tackey appears. 20 seconds after the Tackey appears, Alpacky spawns. After 12 more seconds, another Tackey appears. After another 22 seconds, another Alpacky spawns. 9 seconds later, yet another Tackey spawns. Now, Imperator Saels act as additional support, respawning every 10-20 seconds. A 4th Tackey spawns 30 seconds later. After the 4th Tackey, Sael spawning slows down to 20-30 seconds between each Sael. After the 4th Tackey, 3 more Tackeys will spawn with a 30-second delay in between each. After that, no more Tackeys spawn.
This level is very easy with fast attackers. Take cheap and fast cats: Lion, Manic Lion, Manic Wall, Express Cat, and Awakened Bahamut are good candidates. Spam Lions immediately as you save up for Awakened Bahamut. Then send Manic Walls and lions until the base is destroyed. Tackey will shoot over the heads of your attackers, and they should be able to destroy the base quickly.
It is possible to cheese this level. It`s difficult without high leveled cats but still possible.
Power-ups: Rich cat is recommended, but this is possible without it.
Start the battle. Spawn few C. walls and 1 C. giraffe cat to stall enemy walls. When you have enough money immediately spawn A. Bahamut. After spawning him spawn Jamiera and C. Titan. Spam everything except combo cats and you`ll win.
First of all: You need ALL anti-alien treasures to beat this stage. If not Alpacky will kill your Awakened Bahamut in four or less hits, but you need him to survive FIVE hits or you won't be able to beat this stage.
Lineup: Crazy Hearts combo or a better set of starting money up combos, Awakened Bahamut Cat, any other rushers you have.
No power-ups needed
Start the battle and immediately spawn a C. giraffe cat (do that until you have five of them on the attacking the wall doge), then start summoning crazed wall cats. Your C. giraffe cats will have killed the walls by now and you should be able to spawn A. Bahamut. If done correctly, your A. Bahamut will hit the base two times before the Alpacky spawns and attacks A. Bahamut. When that happens then good job! You are most likely going to win.
Note that in rare occasions your C. giraffe cats might get knockbacked and then are hit with the tackey projectiles, which results in them dying earlier. This can decrease the chance of winning, unfortunately.
This is a long-grueling stall tactic version. You'll want to have a couple of LD attackers, a few close range & tanky attackers to deal with the Tackey and at least 4 cheap meatshields unde 150c to prevent pushing forward.
Lineup: Macho Cat, Crazed Cat, C. Wall Cat, Eraser Cat (lvl45), Catasaurus(lvl 40), Giraffe Cat(lvl 48), Cyberpunk Cat, Cat-6 Siege (better with talents), Awakened Bahamut and Pizza cat(Use Maglev Cat instead if you have it)
Rich Cat is super helpful here. So is sniper cat.
Its that same old Cyberpunk strategy you just add in fast moving attackers to get inside the Tackey.
The units are flexible so if you have other close range attackers besides Girrafe and Catasaurus that you'd rather use go for it. I just listed the units i used so if you have another LD uber that you like or if you don't have CAT-6 then mix it up!
|ShadowKoh||Crazed/Manic Cats Level 20
MVP: Awaken Bahamut