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  • Looks like the last thread ended :/.

    Insert your levels here.

    KEEP THIS BALANCED

    But Interesting

    Remember to include:

    Name

    Chapter ( Either SoL Sub-Chapter or Event Chapter )

    Difficulty

    Energy Required

    Enemy Base (ex. Doge Cannon or non-animated base ) and Enemy Base Health

    Distance between Cat Base and Enemy Base

    Enemies + buffs

    Description of the level ( Enemy spawning pattern/ when enemies spawn )

    XP

    Other Rewards

    Music ( Optional )

    Background ( Optional )

    If you want to include new enemies, you can post their descriptions here or you can link them to an enemy maker thread,

    Post 'emEdit: Note that if anyone starts a new SoL chapter but can't finish all the levels ( 5-8 ), others can post their own levels which will be present in that chapter. You can of course tell everyone that you will post levels later. Doesn't really matter really.

    Post 'em

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    • Example:

      Frosty Winds

      Chapter: Corpse Caves ( SoL sub-chapter )

      Difficulty: Deadly

      Energy: 100

      Enemy Base: Non-animated enemy base

      Enemy Base Health: 900,000

      Distance: 3000

      Enemies:

      Ginger Snache (200%)

      Doge Dark (600%)

      Jakie Peng (2000%)

      Star Peng (100%)

      Hackey (100%)

      Boss:

      Dober(200%)


      The stage opens with 2 ginger snaches.  1 more will join in 10 seconds.  2 Doge darks will come at you in 25 seconds. A jakie peng and another ginger snache in 40 seconds.  Another Jakie Peng and doge dark in 55 seconds.

      When the base reaches 800,000 health, Dober spawns along with 2 Jakie Pengs.

      Hackey will spawn 20 seconds later and Star Peng will spawn each 20 seconds.

      XP: 189,000

      Rewards:

      10% chance to pick up a 2 Treasure Radars

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    • Name: Red Passions (Deadly)

      Stage: Growing Red (catfruit stage)

      Difficulty: Deadly

      Energy: 200 Energy

      Base HP (non-animated): 720,000

      Range: 4700

      Enemies:

      Ginger Snache (400%) BB Bunny (1200%) Capy (100%) Dark Emperor Nyandam (2500%) One Horn (5000%) Sir Seal (5000%) Shy Boy (900%) Bore (300%) Professor A. (150%) Red Cyclone (100%)

      Boss:

      Ginger Snache (10%)

      Spawning:

      At the beginning of the battle, Ginger Snache and BB Bunny will periodically spawn. Peons will stop spawning after 37 seconds, and Sir Seals will spawn at a mild rate. One Horn will occasionally appear.

      2 Shy Boys will spawn at the 87 second mark, and stack every 10 seconds, spawning infinitely. Bore spawns at a very slow rate starting 190 seconds in. If you take too long stalling, about 270 seconds, Capy will spawn at a fast rate, giving the player a very small chance of victory.

      If the player doesn’t encounter the Capys, they will hit the base. Once the base reaches 700,000 HP, Red Cyclone and a Ginger Snache will come out. Peon spam will continue faster than ever, and One Horn spawns at a mild rate. After a short time, Nyandam and Professor A. appear at the same time. Bore and Shy Boy spawn at a very slow rate.

      Then, the unthinkable happens: Red Cyclone spawns again! At this point, Capy will spawn at a slow rate.

      Kill the Cyclones, and you’ll be free to go.

      XP: 17,449

      Rewards:

      Red Catfruit x4 (10%) Epic Catfruit x2 (90%)

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    • The full moon

      Chapter: Corpse Caves

      Difficulty: Deadly

      Energy: 110

      Enemy Base: Non-animated enemy base

      Enemy Base Health: 900,000

      Distance: 4,000

      Enemies:

      Trolly Blogger (1,200%)

      St.Pgge The 2nd (600%)

      Angelic Gory (150%)

      Imperator Sael (500%)

      Shadow Boxer K (300%)

      Maawth (500%)

      Kroxo (800%)

      B.B.Bunny (8,000%)

      Bun Bun Black (400%)

      The stage is very similar to Moon Ch.3, but much harder as the enemies are replaced with much stronger ones.

      XP: 195,000

      Rewards:

      10% chance to pick up 200,000xp

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    • fire dance

      Chapter:extreme volcano

      Difficulty:Expert

      Energy:70

      Enemy base health:500 000

      Non-animated base

      Distance:2 500

      Enemies:

      Sir seal (600%)

      B.B.Bunny (1500%)

      Dark Emperor Nyandam (100%)

      Mercury Sloth (700)

      Boss:

      Hannya (25%)

      3 sir seal spawn after 10 seconds,after 60 seconds 10 B.B.Bunny spawn all 5 seconds,1 Dark Emperor Nyandam all 60 seconds.Once the base reaches 100,000 HP boss spawn end 1 sir seal spawn all seconds.mercury sloth spawn all 5 minute.

      XP:55 000

      Rewards:

      1% Rare ticket 60% Speed up

      Music:

      beginning:Into The Future Theme #1

      Boss spawn:Cats of the Cosmos Theme #2

      Background:sun

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    • I have another one!

      Level Name: The Autopsy

      Chapter: Corpse Caves

      Difficulty: Deadly

      Energy: 145

      Base: 667,000 health (non-animated)

      Distance: 4000

      Enemy Limit (important): 7

      Enemies: Metal One Horn (400%), R. Ost (150%), Zoge (300%), Star Peng (200%), Camelle (200%), Gory Black (250%)

      Enemy Boss: Le’ Noir (200%), Star Peng (200%)

      Spawning Mechanics: Until the base is hit, Zoge comes out every 10 seconds, infinitely. No punishment for taking too long here. Stall to your heart’s content.

      When the base is at 90% HP, Camelle spawns to get rid of any stack that you may have built up, with a single Metal One Horn to support it.

      Le’ Noir enters with a boss shockwave 20 seconds after Camelle appears. At this point, Gory Black will start to stack every 20 seconds. Nothing else will spawn until one of the enemies die.

      Once that happens, R. Ost rears his ugly head and starts smacking away at everything you’ve ever known and loved. Kill more Gories and Zoges eventually replace them. These Zoges can be a HUGE problem, as they can burrow under your units and block your oncoming meatshields. This is made even worse from the fact that these enemies are really good at pushing, so deal with the Zoges quick!

      Alas, however, you will eventually best these ill tidings and kill Camelle. From there, the battle is much easier. You will be able to destroy Le’ Noir with relative ease, as well as demolish R. Ost with some sick A. Bahamut timing.

      And you thought it was done...

      After the base is down to about 10% HP (false hope ftw), Star Peng and his friends, also named Star Peng, exit the base to kill you. If you haven’t brought any anti-aliens, this is the salt spot. Twenty of these guys are summoned in total, with a delay of 5 seconds between each one! Kill them and you win, for real this time.

      XP Reward: 8,987

      Treasure: Cat Jobs (1%), 276,000 XP (10%)

      I tried to make this level seem like something PONOS would actually make, unlike my last post.

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    • Everything just kind of spawns

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    • Level Name: Blood Moon

      Sub-Chapter: Corpse Caves, Stage 5

      Difficulty: Deadly

      Energy: 150

      Base HP: 750,000

      Base: Non-animated

      Distance: 4600

      Enemy Limit: 20

      Enemies: Doge Dark (1600%), Shy Boy (1200%), Professor A. (250%), Super Metal Hippoe (111%), Snache (9000%), Ginger Snache (1400%), Shadow Boxer K (800%), Project A (333%), Le'noir (100%), Assassin Bear (4000%)

      Enemy Boss: Berserkory (111%), Red Cyclone (150%), Black Cyclone (150%)

      Spawning: The level starts of with Doge Dark and Professor A. spawning. One Shy Boy spawns every 60 seconds. When the first Doge Dark gets killed, Shadow Boxer K spawns. When Professor A. is killed, 3 Ginger Snache at a time start spawning every 25 seconds along with Project A. spawning every 40 seconds. Snache spawn every 15 and every 20 seconds.

      When the base takes damage, the first boss, Berserkory backed up by Le'noir spawns with a boss shockwave, Shadow Boxer K start spawning every 35 seconds, Doge Dark every 25 seconds, Professor A. every 40 seconds, and Project A every 30 seconds.

      When the base HP hits 500,000, the second boss, Red Cyclone, spawns with a Super Metal Hippoe, and all enemies' spawn rate go down with three seconds.

      When the base HP hits 350,000, the final boss, Black Cyclone, spawns with an other Super Metal Hippoe, and all enemies' spawn rate go down with two seconds. After this, no more bosses spawn.

      If you dont clear this stage within 500 seconds, 1 Assassin Bear begins spawning every 20 seconds and slap you TO DEATH.

      XP Reward: 12,000

      Treasure: 30 Cat Food + Energy Regeneration (once), 3 Speed Ups (15%, unlimited), 3 Cat Jobs (10%, twice), 5 Cat CPUs (33%, once), 3 Rich Cats (20%, once), 15,000 - 25,000 XP (once)

      Music: Moon

      Background: Cave

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    • Samiboi6886
      Samiboi6886 removed this reply because:
      forgot stuff
      05:15, June 23, 2018
      This reply has been removed
    • Samiboi6886
      Samiboi6886 removed this reply because:
      forgot stuff
      05:15, June 23, 2018
      This reply has been removed
    • I got more:

      Name: Cosmic Dungeon

      Sub-chapter: Corpse Caves, Stage 6

      Difficulty: Deadly

      Energy: 155

      Base HP: 777,777

      Base: Non-animated

      Distance: 4000

      Enemy Limit: 15

      Enemies: Shibalien (7,777%), Imperator Sael (1,000%), Star Peng (100%), Hyppoh (5,555%), UltraBaaBaa (3,000%), Elder Sloth (100%), Cyberhorn (250%), Ursamajor (777%), Spacefish Jones (111%), Cosmic Cyclone (60%), Relic Doge (100%), Scissoroo (2,222%, 3,333%, 6,666%)

      Enemy Boss: Star Peng (444%), I.M. Phace (1,111%), Super Cosmic Cyclone (133%)

      Spawning: The level starts with a Shibalien, Cosmic Cyclone and a Imperator Sael. Every 30 seconds, UltraBaaBaa and Relic Doge spawn at the same time.

      When Imperator Sael and Cosmic Cyclone are out of the way, Scissoroo (6,666%) spawns, and Shibalien starts spawning every 20 seconds, Hyppoh every 25 seconds, Scissoroo (3,333%) every 35 seconds and Star Peng every 30 seconds.

      When the base takes damage, Star Peng (Boss) spawns, backed up by 3 Scissoroo (2,222%), Ursamajor and 2 Cyberhorn, and Elder Sloth starts spawning every 40 seconds, until 5 have spawned.

      When the base hits 565,000 HP, I.M. Phace (2nd Boss) spawns with Spacefish Jones, and all enemies' spawn rate go down with 5 seconds.

      When the base hits 400,000 HP, Super Cosmic Cyclone (Final Boss) spawns, and the music changes. With Super Cosmic Cyclone spawn Spacefish Jones, Scissoroo (6,666%), Cyberhorn, UltraBaaBaa, Imperator Sael, Shibalien, 3 Relic Doge and Cosmic Cyclone. After this, there is nothing to worry about anymore.

      XP Reward: 15,000

      Treasure: 1 Rich Cat (once), 299,999 - 444,444 XP (once), 30 Cat Food + Energy Regeneration (once)

      Music: Battle Theme #5

      When Super Cosmic Cyclone appears, CotC-Boss Theme

      Background: Underwater

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    • Name: True Domination

      Event stage

      Difficulty: Merciless

      Energy: 300

      Base HP: 850.000

      Distance:4500

      Base: non- animated

      Enemy limit: 18

      Enemies: Shy boy 3500%, trolly blogger 6000%, Li’l bun bun 5000%, metal doge 2000%, pigeon de sable 5400%, Crazed cow cat 300%, shadow boxer k 8200%, Assassin Bear 500%.

      Enemy boss: shy boy 4000%, beserkory 2000%, teacher bun bun 8000%, Director Kurosawah 3000%.

      Spawning: 30 seconds in, shy boy will start spamming at a very fast rate until the 9th one spawns along with a few metal doge. Once they are dead,2 lil bun bun will appear with some pigeon de sable, a shadow boxer k, and some more metal doge. Then pigeon de sable will spam until you touch the base. Once get the enemy base health to 700.000, bun bun with a Director Kurosawah, 5 shy boy and 2 beserkory will spawn.Trolly blogger and crazed cow cat will spam at a fast rate throughout the whole level. Every 15 minutes LOTS of assasin Bear will spawn and slap you to defeat.

      XP reward: 50.000

      Treasure: 30 cat food and energy regeneration, rare ticket 100% (once)

      Music: battle theme 5# Boss theme: cotc boss music

      Background: hell

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    • isnt that a bit to hard for an insane

      can you edit it to merciless plz

      thx

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    • Samiboi6886
      Samiboi6886 removed this reply because:
      its wrong ;((((((((((((
      17:10, June 25, 2018
      This reply has been removed
    • Name: Athena

      Sub-Chapter: Super Volcano

      Difficulty: Deadly

      Base HP: 1,000,000

      Base: Non-animated

      Enemy Limit: 12

      Level Length: 5,000

      Energy: 140

      Enemies:

      Croco ( 8000% )

      Owlbrow ( 250% )

      Doge Dark ( 800% )

      General Gregory ( 100% )

      Master A. ( 600% )

      Boss: Sunfish Jones ( 300% )

      3 crocos and 1 owlbrow spawn when you start

      crocos keep on spawning in groups of 3 every 12 seconds

      When the base health drops to 99%, sunfish jones spawns along with a general gregory

      Doge dark spawns in 10 seconds and spawns on groups of 2 each 14 seconds

      Gregory spawns each 40 seconds

      1 Master A spawns in 100 seconds

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    • IMPORTANT: # means will update later

      Name: Missing a Semicolon

      Sub-Chapter:  # not sure

      Difficulty: Deadly

      Base HP: 30,000,000

      Base: Non-animated

      Enemy Limit: 15

      Level Length: 8,000

      Energy: 180

      Enemies:

      Snowball( 100%, 200% )

      Brollow ( 444% )

      Boss:Relic Squire Rel (10%)

      Immediately spawns a 100% snowball, continuing every 3 seconds. After 30 seconds, one brollow spawns. At 75% base health, 200% snowballs spawn every 2 seconds for 30 seconds. Then no more enemies spawn until the base reaches 50% HP, where the boss shockwave followed by 5 brollows spawn. Brollows spawn in groups of 5 every 15 seconds until the base reaches 10% base health, where they spawn rapidly forever. You need to take out the last bit fast, using w&p or other stuff.

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    • Heres a few

      -Bored to Death (Deadly)

      StageW: 6000 Base Health: 800k

      Ginger Snache (300%)

      Bore (300%)

      Kroxo (1400%)

      Nimoy Bore (800%)

      Gabriel (250%)

      Boraphim (100%)

      Shadow Boxer K (100%)

      Razorback (100%)

      The level starts off with a Bore and some Ginger Snaches. 45 seconds later, Nimoy Bore spawns with a bunch of buffed Kroxos. 60 seconds after Nimoy Bore, Boraphim and Gabriels spawn. 70 seconds later, Razorback spawns with some SBKs. After this point, the loop repeats, every next Bore spawning 70 seconds after the last.

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    • Dystopian Delusions (Deadly)

      StageW: 5000 Base Health: 666,666

      Dolphina (100%)

      Brollow (100%)

      Tackey (100%)

      R. Ost (200%)

      Boss: Master A. (5000%)

      The level starts off with one Dolphina, followed shortly by three Brollows. A Tackey spawns after 30 seconds. After hitting the base, megabuffed Master A. appears as a boss, Dolphina and Brollow start spawning endlessly, another Tackey spawns after 20 seconds, and R. Ost spawns every 40 seconds until three have spawned.

      (Yes this uses the most hated enemies on purpose)

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    • Now the levels are easier and fit more for the "Deadly" difficulty.

      Name: Angel Pit

      Sub-Chapter: Super Volcano, Stage 2

      Difficulty: Deadly

      Base HP: 1,075,000

      Base: Non-animated

      Battle cats base2






      Distance: 3900

      Enemy Limit: 10

      Enemies: Gabriel (850%), Heavenly Hippoe (700%), Mr. Angel (800%), Angelic Sleipnir (200%), Trolly Blogger (100%), Angelic Gory (300%), Chickful A (200%), Boraphim (100%), Cala Maria (150%), Youcan (100%), Winged Pigge (100%), Sunfish Jones (100%), Assassin Bear (666%)

      Enemy Boss: Divine Cyclone (100%)

      Spawning: The level starts with Angelic Sleipnir and Gabriel. Every 20 seconds, Gabriel spawns, and 4 seconds after a Gabriel spawns, Mr. Angel spawns.

      When Angelic Sleipnir dies, 2 Angelic Gory spawn with Heavenly Hippoe. When the base goes down to 550,000 HP, Divine Cyclone spawns with Boraphim, Sunfish Jones, Cala Maria and Winged Pigge, makes Chickful A spawn every 20 seconds with Angelic Gory and makes Trolly Blogger start spawning every 7 seconds.

      If Boraphim dies, he gets replaced by Youcan, and if Winged Pigge, Cala Maria or Sunfish die, they get replaced with Angelic Sleipnirs.

      When Divine Cyclone and the support is down, there's nothing to worry about anymore.

      If you play more than 7 minutes, Assassin Bears begin spawning (1 every 10 seconds) and slap you to your death.

      XP Reward: 15,000

      Treasure: 70,000 - 140,000 XP (once), 1 Red Catfruit (once), 1 Yellow Catfruit (once)

      Music: Battle Theme #4

      When Divine Cyclone appears: Moon-Boss Theme

      Background: Floating Continent/clouds

      Previous Stage: Athena

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    • Ok

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    • yayyy

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    • Samiboi6886
      Samiboi6886 removed this reply because:
      cuzzzzzz reasons r here
      04:52, June 27, 2018
      This reply has been removed
    • I like making new levels, so here is another one from Super Volcano (yes, im getting helped by TacticalFedorine with making this chapter, thx TacticalFedorine):

      (not finished yet)

      Name: Entrance To Hell

      Sub-Chapter: Super Volcano, Stage 3

      Difficulty: Deadly

      Base: Non-animated

      Battle cats base






      Base HP: 990,000

      Distance: 4200

      Enemy Limit: 15

      Enemies: Doge Dark (1,000%), Shadow Boxer K (250%), Assassin Bear (100%), Tackey (150%), Le'noir (100%), Gory Black (300%), Two Can (150%), Dober P.D. (100%)

      Enemy Boss: Razorback (100%), Bun Bun Black (150%)

      Spawning: Nothing spawns in the start except for Doge Dark (every 15 seconds), Shadow Boxer K (every 25 seconds) and Assassin Bears (3 every 100 sexonds).

      When the base takes damage, Tackey, Le'Noir, 1 Assassin Bear, Gory Black, Two Can, 3 Doge Dark and the boss Razorback spawn. 2.5 seconds after Razorback spawns, Bun Bun Black spawns.

      When the base hits 750,000 HP, Dober P.D. spawns.

      After this, there is nothing to worry about anymore.

      XP Reward: 16,000 - 20,000

      Treasure: 1 Purple Catfruit (once), 1 Green Catfruit (once), 1 Blue Catfruit (once)

      Music: Battle Theme #4

      When Razorback spawns, Battle Theme #5

      Background: Darkweb background

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    • Can be cheesed with W&P, but without W&P, this could be hard for players without iCat, Bombercat or Ramen Cat. Every 100000 HP, one bore comes out

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    • nice bro

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    • Samiboi6886
      Samiboi6886 removed this reply because:
      m gh
      15:42, July 1, 2018
      This reply has been removed
    • Name: Aquarium Hell

      Sub-Chapter: Super Volcano, Stage 4

      Difficulty: Deadly

      Base: Non-animated

      9BB5EDE3-17A3-428B-A52D-8A2C2EB3E0A5






      Base HP: 1,000,000

      Distance: 3400

      Enemy Limit: 8

      Enemies: Dolphina (100%), Helmut Krabbe (4000%), Dark Otter (150%), Sir Seal (9500%), Hackey (100%), Trolly Blogger (100%), Wall Doge (450%), Assassinn Bear (100%)

      Enemy Boss: Sunfish Jones (300%)

      Spawning: The level starts with a Sir Seal and 3 Wall Doge in front of it.

      Hackey spawn every 22 seconds (12, 24, 36...), Dark Otter every 24.8 seconds (10.5, 35.3...) and Trolly Blogger every 11.1 seconds (11, 22.1, 33.2...).

      When the base gets down to 800,000 HP, Dolphina, Helmut Krabbe and Sunfish Jones spawn covered by 7 Wall Doge.

      If you take over 180 seconds to complete this stage, Assassin Bears will start spawning rapidly (1 every second and 3 every 5 seconds) and slap you until you are DEAD.

      XP Reward: 20,000 - 50,000

      Treasure: 1 Red Catfruit Seed (once), 1 Red Catfruit (once)

      Music: Battle Theme #4

      When the boss appears, Battle Theme #3

      Background: Beach

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    • Finally a merciless stage! >:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

      Name: Dark Exit

      Sub-Chapter: Super Volcano

      Difficulty: Merciless

      Base: Non-animated

      Battle cats base3







      Base HP: 1,500,000

      Distance: 4,500

      Enemy Limit: 15

      Enemies: Doge Dark (750%), Gory Black (250%), Shadow Boxer K (200%), Zir Zeal (300%), Zomboe (400%), Le'noir (150%), Assassin Bear (100%), Tackey (175%), Cruel Angel Clionel (100%), Brollow (200%), Bun Bun Black (150%), Metal Doge (200%), Super Metal Hippoe (200%)

      Enemy Boss: Director Kurosawah (300%), Razorback (277%)

      Spawning: Level starts with Director Kurosawah and a Metal Doge.

      Zomboe, Zir Zeal and Gory Black all spawn at the same time every 55 seconds (10, 65, 120...), and Metal Doge begin spawning slowly after 1 minute (60, 80, 100...).

      When the base gets hit, 1 Assassin Bear spawns to wipe out your stack and 5 Brollow spawn 30 seconds after your stack has been assassinated.

      When the base reaches 750,000 HP, Bun Bun Black, Le'noir, Doge Dark, Tackey, Cruel Angel Clionel, 5 Brollow, Super Metal Hippoe, Shadow Boxer K and Razorback spawn.

      If you kill Razorback, you might win.

      XP Reward: 160,000 - 180,000

      Treasure: 30 Cat Food + Energy Regeneration, 1 Epic Catfruit (once), 1 Elder Catfruit Seed (0.3%, once), 1 Elder Catfruit (0.1%, once)

      Music: Moon-Boss Theme

      Background: volcano path

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    • Rc005,




      Name:Ancient stone pillar

      Sub-Chapter:Maze islands (level 1)

      Energy:90

      Difficulty:Deadly

      Base:Non-animated

      Base hp:750,000

      Distance:6,500

      Enemy limit:50

      Enemies:

      Squire Rel (50,000%)

      Kory (300%)

      Relic Doge (100%)

      Boss:Sir Rel (100%)

      5 seconds after the starts of the level 1 Squire Rel spawn, 3 Squire Rel spawn every 10, 30 seconds after the starts 1 kory spawn, 1 Relic Doge spawn every 45 seconds, 75 seconds after the starts the boss and 500 Squire Rel and 30 Relic Doge spawn

      xp:75,000

      Rewards:

      Cat Ticket (10%)

      Music:Into The Future Theme #1

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    • Death Carnival

      Ch:Merciless Carnival

      difficulty:Merciless

      Energy Required: 666

      Enemy Base:Doge Cannon

      Enemy Base HP:9,999,999

      Distance : 6,000

      Enemies:

      Hannya(100%)

      Queen B(100%)

      Dabbo of the Dead(100%)

      Cruel Angel Clionel(100%)

      King Wah wah(100%)

      Description of the level

      Like Atrocious Deco, have boss waves

      first(beginning) Hannya

      2nd(8,888,888) Queen B

      3rd(7,777,777) Dabbo

      4th(6,666,666) Clionel

      last(3,333,333) King Wah wah

      XP: 1M

      Other Rewards: 5 rare tickets (1%)

      Music: obviously O Fortuna

      Background: changes

      Hannya:normal but red

      Queen B: forest

      Dabbo: graveyard

      Clionel: clouds

      King wah wah: interior of castle

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    • If the bosses have no peons to support them thats easy

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    • oh i forget that

      Hannya: ginger snache (500%) shy boy (2000%) and bore (50%)

      Queen B: Kroxo and shibalien (both 2000%) Pigeon de Sable (400%)

      Daboo: zory, angelic gory, zang roo and DANK slelpnir (100%)

      Clionel: sleipnir too (200% this time) and trolly blogger(800%)

      King Wahwah: SBK, Scissoroo, zang roo and otta-smack-u(200%)

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    • Secret base (stage 1)

      Security system

      Base :eldritch force HP:2.000.000 background: eldritch force

      Ennemy :metal doge (1000%), metal hippoe (1000%), broolow (250%), trolly bloggers (1500%), super metal hippoe (250%), metal one Horn (300%), sir metal sael (200%), r.ost (150%), Dobers P.B (200%), bun bun symbiote (200%), relic Le murr (150%), starred dolphina (300%), star frog (300%), assassin Bear (3.000%) boss1: Razorback (1.000%) boss2: THE SLOTH (3.000%)

      Dober P.D Spawn at level start. Metal doge Spawn infinitely whith métal hippoe, métal horn and trolly blogger. Super metal hippoe Spawn whith sir metal sael every 45 second. After 1 minute R.ost spawn whith 3 broolow After that R.ost Spawn every 1.30 second. After base lose life bun bun symbiote Spawn whith relic le murr, starred dolphina and star frog After thath relic le murr, starred dolphina and star frog Spawn every 1,30 minute. After 60 minute 10 assassin Bear Spawn

      When the base at 1.750.000HP Razorback Spawn whith r.ost and another Dober

      When the base at 50% of life THE SLOTH Spawn whith 2 broolow a third Dober and another bien bun symbiote

      Reward: 500.000 XP, 3 rare ticket, 1 cateye of each formation

      Tell me if it's too hard or if thé rewards are not high enough

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    • 1 feather, and 2 beast bone

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    • Floor 41 Chapter: havenly tower

      News: the floor 41 at floor 50 contain restriction Restriction : A Bahamut cat and Uber rare cat at tales of the nekoluga and shadow gao not allowed

      Base HP : 1 200 000 Battlegrond : floor 5 Doge base

      Energy required : 300 Base distance : Singapor

      Ennemies : doge dark (500%), gory black (350%), s.b.k (200%), dark otter (150%), le'noir (100%), heavy assault CAT (100%), boss: heavy assault CAT (200%).

      Doge dark Spawn infinitely during the battle. Doge dark Spawn every 20 second. Shadow boxer K Spawn every 45 second. Dark otter Spawn After 30, 50, 65, 80 and 100 second. After base damaged the boss appear accompagned by 3 le'noir. After 3 le'noir dead annother heavy assault CAT Spawn accompagned by 10 drak otter.

      The le'noir are thoo good support for heavy assault CAT Score reward: 8000: 7 rare ticket 5000: 3 catamin A, B and C 3000: Platinum ticket 1: 5 rich cat 0: stage no clear

      Music : Big Bang chapter 1

      XP: 365 000

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    • Floor 42 chapter :havenly tower

      Restriction :no barrier braker, no Uber true form, no normal car

      HP: 1.500.000 base :no animed background: floors 5

      Ennemy: élite shibalien (200%), star peng (200%), Angelic sleipnir (150%), Sun fish Jones (100%), manic gross (100%), call center cat (100%) boss1: call center cat (300%). Boss2: youcan (3.000%)

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    • I click on Reply

      Elite shibalien and star peng Spawn infinitely

      Angelic sleipnir (50% no 150% finnaly) spawn every 30 secon

      Sun fish Spawn every minute

      2 Manic gross Spawn After 2 minute

      When the base suffers damage the boss Spawn whith 4 annother call center and Sun fish

      When the base at 20% of life Youcan Spawn and that's the end

      Use warlock or A.bahamut

      Score Reward :8.000 5 rare ticket, 5.000: 5 Legendary and special cateye, 3.000: 3 rare cateye, 0: no clear stage

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    • Music: floor 40

      XP: 500.000

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    • Secret base (stage 2)

      Defense base

      Base hP: 2 000 000

      Unanime base

      Cost: 550 energy

      Battlegrond : force eldritch

      XP reward: 250 000

      Reward: 250 000 (10%). 3 rare ticket (1%)

      Ennemies : bore (300%), nimoy bore (900%), razorback (200%), boraphim (150%), r.ost (200%), hackey (150%), zamelle (150%), assassin Bear (4500%), toucan (200%), youcan (500%) boss : zore (new ennemy 100%)

      Zore stats: (zombie variants at bore)

      HP: 1 500 000 (superior at boraphim)

      Damage: 20 000 (equal at razorback)

      TBA: 0

      Speed: 28 (superior at boraphim but inferior at razorback)

      Range: 145 (area) (equal at razorback)

      Knockback : 5

      Ability : resurect 3 Time at 100%, knockback (100%)

      Level: the stage start with razorback so summoned your bomber cat quickly. After 30 and 60 second nimoy bore and bore spawn. Boraphim Spawn After the base is damaged. Two r.ost Spawn After 1 minute. Toucan and youcan Spawn every

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    • Whoops i click at reply (again)

      Toucan and youcan Spawn every 50 second. Hackey Spawn every 1,30 minute. Zamelle Spawn After the base HP below 1 000 000. After the base HP below 1 500 000. Assassin Bear Spawn After 7 minute and you die, finally here you Wear not before

      Music: unkept promise

      Level dificulty : deadly

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    • Base HP -1 500 000 equal zore

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    • Secret base (stage 3)

      Crazed laboratory

      Base :unanimed HP: 2.000.000 battlegrond :unkept promise

      Cost: 500 energy

      XP reward: 300.000

      Reward: 800.000 XP (10%) (1 time), sniper cat (50%) (infinitely)

      Ennemy :bun bun symbiote (300%), ecto doge/snache/baa baa (1.500%), calamaria (200%), calamary (250%), zore (100%), capy (200%), sir metal sael (200%), maawht (1.500%), Big sal (100%), trolly blogers (2.000%), cyber Horn (1.000%), cli-one (2.000%), s.b.k (300%) boss: future cappy (100%)

      Future capy (star alien):

      HP: 1.500.000 barrier: 15.000

      Damage: 50.000

      TBA: 0

      Speed: 5 (a little Bit faster than capy)

      Range: 670 (area) (2 Time bigger than capy)

      Knockback: 5

      Ability 30% slow. after the barrier is destroyed (100%) slow and knockback

      Stage: bun bun symbiote Spawn whith 2 cappy at the level start, ecto doge and ecto snache appears at an exaggerated pace, ecto baa baa at a faster pace, 2 Big sal Spawn Every 30 second After bun bun symbiote die, cappy Spawn Every 15 and 30 second, calamaria Spawn After 1 minute and 2 every 1,30 minute, calamary Spawn every 2 minute and After 1 minute, trolly blogers Spawn every 2,5 second cyber Horn Spawn whith bun bun symbiote calamaria and calamary, After base at 1.000.000HP future capy Spawn whith cli-one, 2 sir metal sael and 20 capy

      Musique : morning rush hour, boss musique :an elder curse

      1 gold, 1 beast Bone and 1 sproket

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    • Zore Spawn After 1 minute after future capy

      S.b.k Spawn every 45 second

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    • Earthshaker+ This stage belongs to a new group called Upgraded SoL levels. The stage only consists of Baa Baas, Duches, and Wall Doges. They spawn randomly and 1/sec. Strategy: Just spam Mohawk and Eraser. Nothing else needed.

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    • Secret base (stage 4) Informatic room

      Base HP : 10 000 000

      Doge base

      Battlegrond : force eldritch

      XP reward: 350 900

      Reward: 1-5 sprockets, 1 gold, 300 000 XP (10%), treasure radar (1%)

      Ennemies : shibalien (2000%), doge dark (1500%), ginger snache (300%), relic doge (100%), owlbrow (1000%), le'noir (150%), dark otter (150%), Kurosawa (100%), bore (250%), two Can (300%), j.k bun bun (300%), broolow (2000%), l'il bun bun (1500%), drac owl la (750%), othom (100%), loris (100%), oldhorn (150%), cli-one (800%), youcan (400%), starfish Jones (150%), boss1: teacher bun bun (1500%), boss2 : berserkory (210%), boss3: black bun bun (400%), boss4: bun bun simbiote (200%), boss 5: relic bun bun

      Doge dark, ginger snache, shibalien, relic doge and owlbrow Spawn infinitely and at start the battle. After damaged the base teacher bun bun, 2 broolow, 3 drac owl la and 2 l'il bun bun Spawn. Base HP below 3/4 berserkory, j.k bun bun, 2 bore and 3 two Can Spawn. Base HP below 1/2 bun bun black, 4 dark otter, 2 le'noir and Kurosawa Spawn, base HP below 1/4 bun bun simbiote, cli-one, 2 starfish Jones and 2 youcan spawn. After kill bun bun simbiote relic bun bun, 2 oldhorn,2 loris and othom Spawn. If you killed bun bun simbiote before cli-one and starfish Jones the gets à lot harder.

      Music: Big Bang coc chapter 1

      The level is similary at satans bedroom

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    • Secret base (stage 5). Test room

      Base:doge base. HP:2.000.000 background: eldritch force

      XP reward: 200.000

      Reward :1 beast bone, 1 sprocket, 450.000XP (1%), cat CPU (70%)

      Ennemy:capy (200%), those Guy (10.000%), trolly blogers (1.00%), Le'boin (2.000%), dark emperor nyandam (5.000%), proffesor A (200%), bersekory (100%), doge dark (1.000 and 1.500%), gory black (500%), s.b.K (500%), dark otter (300%), Le'noir (200%), future capy (100%), razorback (150%), bore (200%). Boss1: Le'noir (500%). Boss2 J.K bun bun (300%). Boss3 bun bun black

      Those Guy and trolly blogers Spawn infinitely. 3 capy Spawn when level start and 1 every 30 second 1/5 cappy is a future capy. Doge Spawn whith gory black every 10 second. S.B.K Spawn whith Le'boin every 20 second. After 1 minute nyandam Spawn whith 3 dark otter, future capy, Le'noir and proffesor A. After nyandam the rate of appearence of s.b.k and Le'boin changes for every 40 second and wins à Le'noir. 2 Dark otter Spawn whith prof A every 2 minute. After base at 99% HP the boss Le'noir Spawn whith 3 capy and 4 another Le'noir. After killed 2 Le'noir J.K Spawn whith 2 bore 1 another nyandam, 5 capy and 1 future capy at (50%), After killed 2 bore black bun bun Spawn whith 3 razorback 1 another bore, a last nyandam, 3 Le'noir, 1 bersekory and a army of 50 trolly blogers

      Music: oil plateform

      Boss music: black premonition

      Thath level is fusion of oil plateform and black premonition more difficultés

      I car and bomber cat are not really useful beacause of future capy

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    • Secret base (stage 6)

      Simulation room

      Base: doge base

      Base HP: 10 000 000

      Battlegrond : the great abysse

      XP reward : 15 000

      Reward: 3-7 meteorite, 400 000 XP (50%), cat CPU (1%)

      Music : Moon chapter 6

      Boss music : black hole rising boss (Cosmic cyclone)

      Ennemies : maawht (1400%), assassin Bear (3000%), i'm phace (1400%), galactic oversear nyandam (300%), bun bun simbiote (200%), Kurosawa (400%), black bun bun (400%), cyberface (1000%) boss: dark face (100%)

      Black face stats (black variants at the face)

      HP: 2 000 000

      Damage : 25 000

      TBA: 000000000000,0

      Speed: 60

      Knockback : 5

      Range: 300 (area)

      Attack time: 0,75 sec

      Ability : knockback and slow (100%)

      Maawht Spawn After 3 second and every 2 minute. After 20 minute 3 assassin Bear Spawn. All face, bun bun and Nyandam Spawn After 2 minute

      The level is relatively similar at metabolic sindrome

      The waves is very hard to manage right away so use 30 cat food is almost

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    • Secret base (stage 7)

      An elder test

      Base: eldritch force hp:3.000.000. Battlegrond : unkept promise

      XP reward :300.000

      Reward: 3 beast Bone, 2 elder seed (10%)

      Ennemy: elder slooth (300%), relic doge (150%), sir rel (150%), zore (100%), oldhorn (100%), elder snache (150%), Coffin zoge (200%), Big sal (150%), othom (100%), Loris (100%), zamelle (100%), hakka and gravey (200%) boss: relic bun bun (100%)

      Elder snache

      HP:60.000

      Damage: 15.000

      TBA: 0

      Speed: ginger snache

      Knockback :2

      Range :110 (area)

      Capacity: curse 5s (50%)

      Relic doge, sir rel and elder snache Spawn infinitely

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    • Elder slooth Spawn whith 3 Big sal at level start. After 1 minute all zombie ennemy Spawn. Coffin zoge appears every 5 second. After base deal damage relic bun bun Spawn whith zore, hakka, gravey, 5 relic doge elder snache and sir rel, 2 old horn, 1 othom, 2 loris, 10 Coffin zogeand zamelle

      Music: multiversal studio

      Boss music: an elder curse

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    • Secret base (stage 8)

      Central cor

      Doge base

      Base HP: 3 000 000

      Battlegrond : eldritch forces

      XP reward : 400 000

      Reward: 0-12 gold, rare ticket X1 (once), 1 speed UP

      Ennemies : r.ost (300%), pigeon de sable (2000%), broolow (300%), owlbrow (1200%), duche (1500%), metal doge (500%), metal one horn (300%), sir metal seal (200%), Kurosawa (400%), doge dark (1200%), dark otter (200%), the sloth (650%), j.k (500%), dagshund (2000%), trolly bloger (1500%), master A (1000%), dober PD (210%), wall doge (400%), sunfish Jones (210%), rain D (700%), berserkory (210%).

      All enemies Spawn at the start the battle. Pigeon de sable Spawn infinitely. Golf Luck

      The stage is all stage at ends of hearth reunited

      Music: temple of apocalipse

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    • Deadly carnival 3

      Tornado carnival 3:

      XP: 25 000

      Reward: 2 all catseye

      Dificulty: deadly

      BaseHP: 7 000 000 (non animed)

      Battlegrond : hunoly tempest

      Ennemies : elite shibalien (3200%), relic doge (200%), zroco (200%), zyclone (100%), super Cosmic cyclone (100%), boss: relic cyclone (100%)

      I will not create the relic cyclone as it will appear at future update

      At start the battle super Cosmic cyclone spaWn, 30 elite shibalien Spawn After with a gap of 1 sec between each one. After kill all elite shibalien zyclone Spawn with 10 zroco. After kill super Cosmic cyclone the relic cyclone Spawn with a 10 zroco and elite shibalien and 30 relic doge. Music: parade of the dead

      Boss music : the wormole opens

      Deadly carnival 3 (stage 2)

      Awakened festival : deadly

      XP: 25 000

      Reward: unlock a true form at random buyable ex cat

      Ennemies : gato amigo (200%), call center cat (150%), hyper m.r (200%), flying ninja cat (100%), dancer cat (50%), ultimate bondage cat (100%), skelecat (100%), prisoner cat (150%), beefcake cat (200%), boss: madam the savana (150%)

      Gato amigo Spawn every 20 second. 3 call center cat Spawn After 3 minute. Hyper m'r Spawn every minute. Flying ninja cat Spawn After 2 second and 3 minute. Dancer cat Spawn After 20 second for suport at flying ninja cat. U bondage cat Spawn After 50 second and every 2 minute. Skelecat Spawn every 1,15 minute. 5 Prisoner cat Spawn After 4 minute. Beefcake cat Spawn every 3 minute. Madam the savana Spawn After 5 minute with flying ninja cat and beefcake cat.

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    • Demon Enemies, from use.

      Vkpdazarcaq11
      Images (2)
      Apa7uzq4daq11
      Images (3)
      Rotter Otter

      Rotter Otter

      Pigeon De Inferno

      Pigeon de Inferno

      Demonic Celepoodle

      Demonic Celepoodle (Luxurious Celepoodle are Demon variant of Sumner Celepodle (Event Enemy))

      Queen D

      Queen D

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    • Guatemalaball mapper wrote: Demon Enemies, from use.

      Vkpdazarcaq11
      Images (2)
      Apa7uzq4daq11
      Images (3)
      Rotter Otter

      Rotter Otter

      Pigeon De Inferno

      Pigeon de Inferno

      Demonic Celepoodle

      Demonic Celepoodle (Luxurious Celepoodle are Demon variant of Sumner Celepodle (Event Enemy))

      Queen D

      Queen D

      I guarantee I’ve seen these on reddit a while back

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    • Delirium

      Chapter: Corpse Caves (Final Stage)

      Difficulty: Deadly

      Energy: 200

      Enemy Base: Non-animated enemy base

      Enemy Base Health: 876,543

      Distance: 3000

      Enemies:

      Ginger Snache (400%)

      Doge Dark (1200%)

      Le’noir (600%)

      Bun Bun Symbiote (200%)

      Tackey (200%)

      Boss:

      Squire Rel (1%)


      At the beginning of the stage a Le’noir will be spawned and groups of Doge Darks will appear every 40 seconds. Once you attack the base a Squire Rel will appear as the BOSS and a Bun Bun Symbiote as well as 2 Tackeys will come out too. Ginger Snaches will start to be spammed at this point.

      XP: 1M

      Rewards: 30 cat food and 1 leadership, 23% chance to receive 3 Sniper the Cats

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    • A Normal Zoge wrote:

      Guatemalaball mapper wrote: Demon Enemies, from use.

      Vkpdazarcaq11
      Images (2)
      Apa7uzq4daq11
      Images (3)
      Rotter Otter

      Rotter Otter

      Pigeon De Inferno

      Pigeon de Inferno

      Demonic Celepoodle

      Demonic Celepoodle (Luxurious Celepoodle are Demon variant of Sumner Celepodle (Event Enemy))

      Queen D

      Queen D

      I guarantee I’ve seen these on reddit a while back

      You can see a reddit logo in the bottom

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    • Dreamy Cat wrote:
      A Normal Zoge wrote:

      Guatemalaball mapper wrote: Demon Enemies, from use.

      Vkpdazarcaq11
      Images (2)
      Apa7uzq4daq11
      Images (3)
      Rotter Otter

      Rotter Otter

      Pigeon De Inferno

      Pigeon de Inferno

      Demonic Celepoodle

      Demonic Celepoodle (Luxurious Celepoodle are Demon variant of Sumner Celepodle (Event Enemy))

      Queen D

      Queen D

      I guarantee I’ve seen these on reddit a while back
      You can see a reddit logo in the bottom

      Yeah https://www.reddit.com/r/battlecats/comments/9lirwq/fanmade_demon_enemies_part_1_revised_added_stats/ right here in fact lol

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    • Timtams72 wrote:

      Dreamy Cat wrote:
      A Normal Zoge wrote:

      Guatemalaball mapper wrote: Demon Enemies, from use.

      Vkpdazarcaq11
      Images (2)
      Apa7uzq4daq11
      Images (3)
      Rotter Otter

      Rotter Otter

      Pigeon De Inferno

      Pigeon de Inferno

      Demonic Celepoodle

      Demonic Celepoodle (Luxurious Celepoodle are Demon variant of Sumner Celepodle (Event Enemy))

      Queen D

      Queen D

      I guarantee I’ve seen these on reddit a while back
      You can see a reddit logo in the bottom

      Yeah https://www.reddit.com/r/battlecats/comments/9lirwq/fanmade_demon_enemies_part_1_revised_added_stats/ right here in fact lol

      I know, it's a pretty good idea.

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    • My custom event: CatFruit Restaurant

      First Stage: Kill this Love (Deadly)

      Difficulty: Deadly

      Energy Cost: 100

      Enemy Base HP: 1,000,000 (no animated)

      Background: Singapore Ch.1 Background

      Enemies:

                   Roge (Red) (1000%)
                   Ginger Snache (Red) (1000%)
                   One Horn (Red) (500%)
                   St. Pigge the 2nd (300%)
                   Bore (Red) (200%)
                   Shy Boy (Red/Floating) (1200%)
                   B.B.Bunny (Red) (1000%)
                   Dark Emperor Nyandam (Red) (1000%)
                   Red Cyclone (Red/Floating) (70%)
                   J.K Bun Bun (Red/Floating) (250%)
      

      Enemy Boss:

                   Sir Seal (60000%)
      

      Music: Rush Battle

      Boss Music: Glory of Madagascar

      Battleground:

      All enemies appear every...

                 Pawns (Roge, Ginger Snache and Bunny): 12seconds
                 Support:
                          One Horn: 30s
                          St. Pigge the 2nd: 25s
                          Bore: 70s
                          Shy Boy: 90s (two)
                 Mid-Boss:
                          J.K Bun Bun: -750,000 enemy base hp (one only)
                          Red Cyclone: 100s
                 Bodyguard:
                    Dark Emperor Nyandam: -500,000 enemy base hp (one only)
      

      Boss appears with enemy base HP are minus from 500,001.

      XP: 80,000

      Treasure:

               Red CatFruit Seed x20 (64%)
               Red Catfruit x15 (26%)
               Epic Catfruit x1 (8%)
               Epic CatFruit x30 (2%)
      

      Previous Stage: N/A

      Next Stage: Mid Air (Deadly)

      Event: CatFruit Restaurant

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    • this is my idea:

      Name: axe forest

      Chapter ( Event Chapter )

      Difficulty: merciless

      Energy Required: 500

      Enemy Base ( Doge Cannon ) and Enemy Base Health: 10,000,000

      Distance between Cat Base and Enemy Base: 5

      Enemies + buffs: kory ( 1000% ) berserkory ( 1000% ) doge ( 400000% )

      Description of the level ( the forest of kory and berserkory )

      XP: 100,000

      Other Rewards: 10 epic catfruits (extremely small chance

      Music ( into the future moon )

      Background ( forest )

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    • TheCmangamer wrote: this is my idea:

      Name: axe forest

      Chapter ( Event Chapter )

      Difficulty: merciless

      Energy Required: 500

      Enemy Base ( Doge Cannon ) and Enemy Base Health: 10,000,000

      Distance between Cat Base and Enemy Base: 5

      Enemies + buffs: kory ( 1000% ) berserkory ( 1000% ) doge ( 400000% )

      Description of the level ( the forest of kory and berserkory )

      XP: 100,000

      Other Rewards: 10 epic catfruits (extremely small chance

      Music ( into the future moon )

      Background ( forest )

      you foolish person, that is impossible

      the doge base would kill you instantly the width is 5 range, which is shorter than one horn's range! not to mention the kories are very buffed and you call the stage merciless that is in no way a merciless stage that's an impossible stage the doge base has 10 million health, that's more than manic eraser's hp! I suggest you make a more balanced stage that isn't impossible like this

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    • TheCmangamer wrote:
      this is my idea:

      Name: axe forest

      Chapter ( Event Chapter )

      Difficulty: merciless

      Energy Required: 500

      Enemy Base ( Doge Cannon ) and Enemy Base Health: 10,000,000

      Distance between Cat Base and Enemy Base: 5

      Enemies + buffs: kory ( 1000% ) berserkory ( 1000% ) doge ( 400000% )

      Description of the level ( the forest of kory and berserkory )

      XP: 100,000

      Other Rewards: 10 epic catfruits (extremely small chance

      Music ( into the future moon )

      Background ( forest )

      With 5 width and 10M Base HP, the Doge Cannon would just one-shot your base before you can even blink.

      The most narrow stages have a width of 3000 dude

      A 1000% Berserkory has 9.2M HP and 74K damage, which just deletes the entire field when it hits, making it Impossible unless you permafreeze it with iCat stack

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    • Mid Air (Deadly)

      Difficulty: Deadly

      Energy Cost: 105

      Enemy Base HP: 900,000 (no animated)

      Distance Enemy Base -- Cat Base: 4500

      Background: Forest

      Enemies:

                Pigeon de Sable (200%)
      

      Boss:

                White Cyclone (100%)
                Teacher Bun Bun (2000%)
                The CatGod (50%)
      

      Music: Rush Battle

      Boss Music: Rush Battle

      Max Number of Enemies: 8

      Battleground: Pigeon de Sable are pawn into battle, appears every 10 seconds. Bosses appears every 2:00mins, in that order.

      XP: 85,350

      Treasure:

                Green CatFruit Seed x20 (78%)
                Green CatFruit x15 (14%)
                Epic CatFruit x1 (7%)
                Epic CatFruit x30 (1%)
      

      Previous Stage: Kill this Love (Deadly)

      Next Stage: Ascension of Darkness (Deadly)

      Event: CatFruit Restaurant

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    • UltraNecrozmaX
      UltraNecrozmaX removed this reply because:
      Jjjj
      17:20, August 30, 2019
      This reply has been removed
    • Okay, so I’ve already posted this but that thread is dead so I’m posting it here.


      Last Army

      Chapter: Event (Final Stand)

      Deadly

      Energy Required: 450

      Base HP: 9,250,000 (non-animated)

      Width: 12000

      BGM: EoC Moon

      BG: Castle

      Battleground: A 800% Teacher Bun Bun will spawn immediately with three 250% Metal One Horns, after 25 seconds a 20000% Teacher Bear and 2500% Master A. will spawn. 40 seconds in a horde of twenty 400% Ginger Snaches will spawn with a 0.5~0.8 second delay between them, 45 seconds in a 275% Cadaver Bear will spawn with a boss wave and five 250% Zoges, four 225% Znaches, three 200% Zrocos, two 175% Zorys, and one 150% Zang Roo. 50 seconds in a 4000% Ursamajor will spawn with 200% Kroxos that spawn every 1 second but after 20 seconds their spawns will go down to every 8 seconds. When the base is hit a 450% Bun Bun Black will spawn with a boss wave and three 200% Gory Blacks, 150% S.B.Ks, and five 350% Doge Darks. Once the base reaches 95% a 4800% Project A and a 50000% Ribo will spawn, after 60 seconds a 3000% Spacefish Jones will spawn. 500% Shibalien Elites, 500% General GreGorys, and 800% Star Pengs will spawn every 6, 15, and 20 seconds respectively. 6 seconds after the base is hit a 450% Kid Tappa will spawn, after 127 seconds another 4000% Project A will spawn along with three 4500% Hyppohs. After the base is at 75% a 200% Red, 200% Black, and 200% White cyclone will spawn each with a boss wave and a 5 second delay between them and the alien peons will stop spawning. When the base reaches 50% a 5000% Dark Emperor Nyandam will spawn with a boss wave and 1000% One Horns will spawn every 20 seconds. A 500% Capy will spawn after 5 seconds. When the base reaches 40%, One Horns will stop spawning and a 10000% The Face will spawn with a boss wave, 3 seconds later a 5000% Shy Boy will spawn, 5 seconds after that a 5000% I.M. Phace will spawn, 30 seconds after that a 200% Cyberface will spawn. When the base is at 25%, the final push will begin, swarms of brollows will spawn with a 350% Brollow spawning every 0.5 seconds but will stop after 10 seconds, 5 seconds after that a 8000% Galactic Overseer Nyandam will spawn with a boss wave and ALL previous peons will start spawning again at their previous times. After 40 seconds a 200% Berserkory will spawn and after 60 seconds a 350% Super Metal Hippo will spawn. After 115 seconds a 250% Sunfish Jones will spawn and 300% Gabriels will spawn every 12 seconds, after 130 seconds a 350% Angelic Sleipnir will spawn. Once the base is at 10% all peons will stop spawning.


      XP: 10,000,000

      Rewards: 12 Rare Tickets

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    • Mega moon Health 999999999999999999999999999999999999999 Enemies All bosses from all last stages

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    • Certainly Not Heaven

      Sending: At the beginning, Cli-One (1,300%) is sent out, followed by 3 H. Nah (200%). 13 Gabriel (500%) are sent out 0.5s apart to attempt to push you back. Hackey (400%) appears 45 seconds later along with Dober P.D (100%) and The Face (1,700%), followed by: Dark Otter (300%), Shadow Boxer K (400%), Gory Black (800%) and Youcan (800%). After Cli-One is killed, Boraphim (200%) comes out, along with Le'noir (200%), 5 Heavenly Hippoe (600%), Chickful A. (500%) and Winged Piggie (150%) come out. 1 minute and 30 seconds later, Bun Bun Black (150%) appears.

      Enemies:

      Cli-One (1,300%): 1,560,000 HP, 18,200 DMG

      H. Nah (200%): 400,000 HP, 12,202 DMG

      Gabriel (500%): 65,000 HP, 7,750 DMG

      Hackey (400%): 992,000 HP, 216,000 DMG

      The Face (1,700%): 1,699,983 HP, 34,000 DMG

      Dark Otter (300%): 525,000 HP, 19,491 DMG

      Shadow Boxer K (400%): 320,000 HP, 19,988 DMG

      Gory Black (800%): 320,000 HP, 24,984 DMG

      Youcan (800%): 400,000 HP, 26,664 DMG

      Boraphim (200%): 2,880,000 HP, 35,400 DMG

      Le'noir (200%): 920,000 HP, 32,000 DMG

      Heavenly Hippoe (600%): 330,000 HP, 10,800 DMG

      Chickful A. (500%): 800,000 HP, 65,000 DMG

      Winged Piggie (150%): 1,200,000 HP, 9,000 DMG

      Bun Bun Black (150%): 1,166,666 HP, 8,996 DMG

      Base HP: 9,999,999

      Energy: 150

      Treasure: N/A

      XP reward: 236,800

      Stage Width: 7,000

      Enemy cap: 20

      Enviroment: Clouds

      Yeah, this is quite ridicilously hard, but i'm pretty sure it's not impossible.

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    • Probably even harder if you restricted cat god. One in 100000000000000000000000000000000000000000000000 people are victorious

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    • Hehe

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    • 6657ngc wrote: Certainly Not Heaven

      Sending: At the beginning, Cli-One (1,300%) is sent out, followed by 3 H. Nah (200%). 13 Gabriel (500%) are sent out 0.5s apart to attempt to push you back. Hackey (400%) appears 45 seconds later along with Dober P.D (100%) and The Face (1,700%), followed by: Dark Otter (300%), Shadow Boxer K (400%), Gory Black (800%) and Youcan (800%). After Cli-One is killed, Boraphim (200%) comes out, along with Le'noir (200%), 5 Heavenly Hippoe (600%), Chickful A. (500%) and Winged Piggie (150%) come out. 1 minute and 30 seconds later, Bun Bun Black (150%) appears.

      Enemies:

      Cli-One (1,300%): 1,560,000 HP, 18,200 DMG

      H. Nah (200%): 400,000 HP, 12,202 DMG

      Gabriel (500%): 65,000 HP, 7,750 DMG

      Hackey (400%): 992,000 HP, 216,000 DMG

      The Face (1,700%): 1,699,983 HP, 34,000 DMG

      Dark Otter (300%): 525,000 HP, 19,491 DMG

      Shadow Boxer K (400%): 320,000 HP, 19,988 DMG

      Gory Black (800%): 320,000 HP, 24,984 DMG

      Youcan (800%): 400,000 HP, 26,664 DMG

      Boraphim (200%): 2,880,000 HP, 35,400 DMG

      Le'noir (200%): 920,000 HP, 32,000 DMG

      Heavenly Hippoe (600%): 330,000 HP, 10,800 DMG

      Chickful A. (500%): 800,000 HP, 65,000 DMG

      Winged Piggie (150%): 1,200,000 HP, 9,000 DMG

      Bun Bun Black (150%): 1,166,666 HP, 8,996 DMG

      Base HP: 9,999,999

      Energy: 150

      Treasure: N/A

      XP reward: 236,800

      Stage Width: 7,000

      Enemy cap: 20

      Enviroment: Clouds

      Yeah, this is quite ridicilously hard, but i'm pretty sure it's not impossible.

      Bet i could do it. Eventually. After hacking the game

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    • The catguy1 wrote:

      6657ngc wrote: Certainly Not Heaven

      Sending: At the beginning, Cli-One (1,300%) is sent out, followed by 3 H. Nah (200%). 13 Gabriel (500%) are sent out 0.5s apart to attempt to push you back. Hackey (400%) appears 45 seconds later along with Dober P.D (100%) and The Face (1,700%), followed by: Dark Otter (300%), Shadow Boxer K (400%), Gory Black (800%) and Youcan (800%). After Cli-One is killed, Boraphim (200%) comes out, along with Le'noir (200%), 5 Heavenly Hippoe (600%), Chickful A. (500%) and Winged Piggie (150%) come out. 1 minute and 30 seconds later, Bun Bun Black (150%) appears.

      Enemies:

      Cli-One (1,300%): 1,560,000 HP, 18,200 DMG

      H. Nah (200%): 400,000 HP, 12,202 DMG

      Gabriel (500%): 65,000 HP, 7,750 DMG

      Hackey (400%): 992,000 HP, 216,000 DMG

      The Face (1,700%): 1,699,983 HP, 34,000 DMG

      Dark Otter (300%): 525,000 HP, 19,491 DMG

      Shadow Boxer K (400%): 320,000 HP, 19,988 DMG

      Gory Black (800%): 320,000 HP, 24,984 DMG

      Youcan (800%): 400,000 HP, 26,664 DMG

      Boraphim (200%): 2,880,000 HP, 35,400 DMG

      Le'noir (200%): 920,000 HP, 32,000 DMG

      Heavenly Hippoe (600%): 330,000 HP, 10,800 DMG

      Chickful A. (500%): 800,000 HP, 65,000 DMG

      Winged Piggie (150%): 1,200,000 HP, 9,000 DMG

      Bun Bun Black (150%): 1,166,666 HP, 8,996 DMG

      Base HP: 9,999,999

      Energy: 150

      Treasure: N/A

      XP reward: 236,800

      Stage Width: 7,000

      Enemy cap: 20

      Enviroment: Clouds

      Yeah, this is quite ridicilously hard, but i'm pretty sure it's not impossible.

      Bet i could do it. Eventually. After hacking the game

      It wasn't really designed to be possible, but you could theoretically beat it with continues tho

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    • Yep about 100000000 cat food

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    • ULTIMATE BOSS RUSH Last Sol chapter (dont know name) Difficulty Mercyless Energie needed 100 Enemie base not animated 10 million hp Stage Width.6000 The Face 4000% Dark Emperor Nyandam 4000% Teacher Bun Bun 4000% Cli One 4000% Corrupt Valkyrie 800% Corrupt Bahamut 900% Cat God 4000% Cat God The Great 4000% Ultimate Giga God 4000% Filibuster Obstructa 5000% (must be killed in 4 minutes or a 10000% Assassins Bear spawn) Hannya 400% Cruel Angel Clionel 500% Queen B 600% Daboo of the Dead 700% Ultimate Giga Lord Cat 100% (i tell about on enemie maker side tomorrow) Enemies spawn one after another, that means when one die the next spawns instantly XP 100 million Other Rewards 10 of each booster, 6400 cat food Music Filibuster Obstructa theme Background Big Bang

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    • Flaming Abyss

      Chapter: The Underworld (SoL sub chapter) (Will make more)

      Difficulty: Deadly

      Energy: 200

      Enemy Base: Non-animated enemy base

      Enemy Base Health: 9,990,000

      Distance: 3000

      Enemies:

      Professor A (200%)

      Hackey (200%)

      Ginger snache (300%)

      Shy Boy (200%)

      JK Bun Bun (300%)

      Bore (500%)

      Bore (100%)

      Wrathful Bear (200%)

      Boss:

      Flaming Cli-One(100%)


      At the start,  2 Shy Boys appear. 10 seconds later, a JK Bun Bun spawns, followed by 5 Ginger Snaches. Ginger Snaches will then begin spawning 5 every 5 seconds, and JK Bun Bun will begin spawning 1 every 2 minutes. 45 seconds later, a 100% bore spawns. When the base gets hit, Wrathful Bear, Flaming Cli-One, Hackey, 500% Bore, and Master A all spawn. When the base is reduced to 50%, another Wrathful Bear and JK Bun Bun will spawn.

      XP: 777,777


      Wrathful Bear - Red. 1,000,000 health, 500,000 attack. attacks once every 2 seconds. 300 range. 10 knockbacks. Flaming Cli-one - (Red/Floating) 2,500,000 health, 1,000,000 attack, attaks once every 10 seconds. 600 range. 12 knockbacks. 50% chance to weaken 90% for 12 seconds and to slow for 20 seconds.

      Background : The Big Bang

      Music : EOC moon

      Rewards:

      100% chance for 10 rare tickets

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    • Well i dont have battle cats but i love the game i wrote my stage idea in the hope that chillhola plays my stage one day

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    • For ULTIMATE BOSS RUSH (New name for my enemie) Ultimate Giga Lord God Of Doom(no attribute) Health (100%) 1000000000000000 Attack power 10000000(1. Hit 100k dmg,2. Hit 100k dmg, 3. Hit 9800000 DMG) Range 1000/-1000(hits cats before And behind him) Time between attacks 4 seconds Speed 8 Description: Cat God Finally reached his true power,now he have a cloud and a light circle,cool.

      Screenshot (7)~2

      Knockback 1(get knockbacked each 5 million dmg he Takes) Attack animation 10 seconds (1. Hit 2 Seconds, 2. Hit 2 seconds 3. Hit 8 seconds) Ability each time he lost 10 million hp he kills 10 random units on field,when he have only 1 million hp left he attacks twice as fast and moves twice as fast) The picture of him will follow Im sorry if the picture looks lazy made,but im not that good at drawing

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    • Dark Dungeon

      Chapter : The Underworld

      Difficulty : Deadly

      Energy : 200

      Enemy Base Health : 7,777,777

      Enemies :

      Razorback (100%)

      Shadow Boxer K (200%)

      Dark Otter (200%)

      Dark Doge (500%)

      Gory Groom (100%)

      Le'Noir (200%)

      Black Nydandam (200%)

      Bun Bun Black (200%)

      Boss :

      Demon King A (100%)

      At the start, 5 dark doges appear followed by Black Nyandam. 20 seconds later, Bun Bun Black appears. Dark Doges will continue to spawn until you hit the base. When the base gets hit, 1 Razorback, 5 Shadow Boxer K, 7 Dark Otter, 3 Gory Groom, 1 Bun Bun Black, 1 Black Nyandam, 1 Le'Noir, and Demon King A appears. Dark Otter and Shadow Boxer K will begin to rapidly spawn frror 10 seconds. When the base goes down to 7,000,000 health, Razorback, Bun Bun Black, and Gory Groom will spawn.

      Demon King A

      Description : Was summoned from the underworld. Knows all the dirty stuff. his servants worship him and call him the demon king

      Reward :

      77,777,777 xp and 7 rare tickets

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    • 120 energy SOL Weak and mildly acidic Called "Every heaven Has A Hell

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    • Despey! wrote: 120 energy SOL Weak and mildly acidic Base has 500,000 HP Called "Every heaven Has A Hell"

      3 kory (200%) Once 1 kory dies, 5 brollows (300%) Repeat until all 3 kory die If you hit the base, Dober PD (1300%), white cyclone (250%) Red cyclone (250%) Angel cyclone (250%) Then Wall Doge spawn every 3 sec (300%) Every 10 sec. 5 brollows (300%)

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    • Despey! wrote:

      Despey! wrote: 120 energy SOL Weak and mildly acidic Base has 500,000 HP Called "Every heaven Has A Hell"

      3 kory (200%) Once 1 kory dies, 5 brollows (300%) Repeat until all 3 kory die If you hit the base, Dober PD (1300%), white cyclone (250%) Red cyclone (250%) Angel cyclone (250%) Then Wall Doge spawn every 3 sec (300%) Every 10 sec. 5 brollows (300%)

      You might want to change those magnifications, a 1300% Dober has too much health.

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    • Exactly. Its supposed to be insanely hard. It is beatable tho

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    • Name:Dark Pool

      Chapter: idk

      Difficulty: Veteran

      Energy Required:100

      Enemy Base (non animated) any. hp:250,000

      Distance between Cat Base and Enemy Base: 20 wall cats(what is the battle cats measurement)

      Enemies + buffs: Doge Dark(500%) Le,noir (200%) Assassin Bear (150%)

      Boss: Assassin Bear (250%)

      Description:Doge Dark spawns every 10 seconds and Le,noir every minute. Assassin bear spawns when the base loses 50,000 hp and the boss Assassin Bear when the base is at 100,000 hp

      XP:25,000

      Other Rewards:Epic Catfruit seed(once) purple catfriut seed(if it exists)(infinite)

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    • Name:Kill screen

      Chapter:last chapter last level

      Difficulty:merciless

      Energy Required:1

      Enemy Base doge cannon(animated) hp: 50 

      Distance between Cat Base and Enemy Base:large

      Enemies + buffs:Assassin bear(20,000%)

      Description of the level: assassin bear every 5 seconds. told you it was a kill screen. Dont misinterperit it. knock em back and hit the base. if u do it right its easy. use shockwaves like cats in the cradle. sorry for the yeet level. im bad. sorry if its terrible.

      XP:if u survive it is 999,999

      Other Rewards:elder catfruit seed x10(inf)

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    • Bruh, if you cant hit the bears, the shockwave cant spawn

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    • Shockwave cats would be unable to reach Assassin Bear at any magnification because there is no frontline.

      20,000% is too much, it’ll kill anything instantly in a shot of 600k damage, other than glass and metal (metal is too slow and glass can’t do enough damage even with ten of them)

      The only way to strike an assassin bear so strong is with freeze cannon and abahamut, which obviously are not available every 5 seconds. Even then, abaha needs lv40 and a M combo to deal 100k damage in one hit because this assassin bear has 100k HP. And it’d be impossible to stall long enough to get a new abaha because of assassin’s attack rate.

      If assassin were no stronger than 400%, or if it were just one at this strength (after enough time to get stuff), it would def be possible, but this just isn’t.

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    • Or ya could spend 10000000 catfood which nobody has

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    • Unless you spend a ridiculous amount of money, and become bankrupt.

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    • "Monthly event all stars-legendary celebration!"

      The ultimate gift (Merciless)

      Base hp: 3000000

      Length: 5000

      Enemy limit: 12

      Enemies: Sister lione (400%), Lucky dags (400%), Haterbaa 2.0 (400%), Gorilliam (100%), The red malice (300%), Le saint (300%), Satan claus (100%), Killer cat (22222%, boss)

      Schematics: Sister lione and lucky dags spawn at the start. 3 Haterbaas spawn after 10 seconds, with a 2 second delay. When the base is at 90%, 2 Gorilliams and the red malice spawn. When the base is at 70%, Le saint and 2 satan claus spawn. When the base is at 50%, the Killer cat spawns.

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    • Name:Crazy fire (Deadly)

      Base HP:1,000,000

      Base: (not animated)


      Tower








      Chapter: Fired Disco (Stage 1) (total 15 stages)

      Background: Cave

      Length:2500

      Energy Cost:200

      Enemies: Shy Boy (500%) Professor.A (150%) Two Can (100%) Bersekory (100%) Dark Emperor Nyandam (1000%) Red Cyclone(75% Boss)

      Schematics: 1 Shy Boy summons every 10 sec Professor.A Summons when the battle starts. Once you touch the tower 1 Bersekory summons. When tower gets 45% HP 10 Two Cans 1 Shy Boy 1 Bersekory 1 Dark Emperor Nyandam 10 Professor.A and the boss Red Cyclone summons.

      Song at the start: Battle Theme 1# Default

      Song once the tower gets to 45% HP: Cat God song

      Timed Score Rewards:

      1000 10x Rare Tickets

      500 50x Cat Food

      100 1x Epic Cat Fruit

      XP: 800000 (once)

      Treasure: Likely Chance to pick up fire cat (once)



      Fire Cat lvl 1

      HP: 8990

      Type:  Super Rare

      DMG: 863

      Attack Speed: 0.23

      Target: Red and Black

      Ability: Insane DMG on Red and Black



      Macho Fire Cat lvl 10

      HP:12080

      DMG:1127

      Everything is the same



      Mohawk Fire Cat lvl 30

      HP: 16698

      DMG: 2887

      Attack Speed: 0.16

      Target: Red,Black and Relic

      Abilty: Chance of a Critcal attack and Insane DMG to Red,Black and Relic

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    • Name : Crazed Machu Picchu

      Base HP : 3,000,000

      Enemy Base : non-animated

      Length : 4800

      Enemies :

      Zoge (500%)

      Ginger Snache (300%)

      Those Guys : (2800%)

      Star Peng (200%)

      Impetrator Seal (500%)

      Gory Groom (200%)

      Le'Noir (1500%)

      Zang Roo (400%)

      Sir Rel (100%)

      Le'Solar (200%)

      Razorback (200%)

      Boss :

      Doge (1%)

      Level :

      at the start 3 zoge, 3 ginger snache, and 5 hose guys will appear, with 1 second delay im between each. after that 1 star peng spawns. 5 seconds later, a imperator seal spawns, with the  1% doge an a zang roo following 3 seconds after. Then a Le'noir spawns. then this cycle repeats, with the doge being replaced by a le'solar. When the base is hit, razorback spawns.

      Reward : satisfaction, and 2 rare tickets.

      XP : 3,127,470

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    • The Attack from R-Cyclone(Merciless)

      Base HP:7,777,777

      Base: (not animated)

      Tower









      Chapter: Fired Disco (stage 2)

      Background: At the Beach

      Length: 6000

      Energy Cost:450

      Enemies: Bore (1500%) B. B. Bunny (5000%) Red Cyclone (10000% Boss) J.K Teacher Bear

      Schematics: Every 0.10 sec 1 B. B. Bunny. Once Any Cat Touches the tower 5 Bores Summon 5 J.K Teacher bears and Red Cyclone

      Teacher Bear Stats:

      HP: 1,222,222

      DMG: 77,909

      DPS: 77,909

      Attack Speed: 1s

      Type: Red

      Abilty: Shock Wave (lvl 5)

      Attack: Long Range Area

      Treasure:N/A

      Music: Cat god Song

      Timed Score Rewards:

      500 100x Cat Food

      100 10x Rare Tickets

      XP: 100000/150000

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    • Revenge from  R-Cyclone(Merciless) (final stage)

      Base HP: 15,000,000

      Base: (not animated)

      Energy cost: 600

      Length:3000

      Tower








      Enemies: Red Cyclone(25000% Boss)

      Background: Cave

      Schematics: In 1m Red Cyclone is gonna spawn.

      Treasure:Likely Chance to 500x Cat Food (once)

      Timed Score Rewards: N/A

      XP:1,000,000/1,000,900

      Music Cats of the Cosmos 4# Big Bang Theme

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    • Red fish Blue fish, No fish Dead fish(Deadly) Energy required: 400

      Stage Restrictions: Only special ,super rare, and normal units allowed

      Base Hp: 1,000,000

      Base: Non animated

      Background: Forest

      Idea:

      Spawns 3 brollows(500%) in 30 sec

      After the last brollow dies, spawn 1 Spacefish Jones(1000%) with Shibalien Elites(1000%) spawning every 5 sec as peons.

      When base reaches 50% hp, spawn 1 Puffley's Comet(500%) and 1 Hackey(500%) with kid tappas(1000%) spawning every 10 sec, along with shibalien elites.

      When base reaches 25% hp, spawn 1 Sunfish Jones(400%) with shibe aliens and kid tappas spawning still.

      Rewards: 10,000-15,000 xp

      1,000,000 xp(once), relic catfruit seed(10%)

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    • crazed EOC chapter 1 (each chapter buff on all enemies doubles)

      all bases increase in health by 50,000 per level. eg. stage 1 as 100,000 health, stage 2 has 150,000, stage 3 has 200,000 etc.

      stage 1 - same as korea but base has 100,000 health and doges are replaced with 500% shialien elites

      stage 2 - same as mongolia but  with 600% ginger snaches and 1000% zoges.

      stage 3 - same as china and same differences as stage 2.

      stage 4 - same as thailand but doge becomes zoge, snache becomes znache, and those guys become the thrillerz, all buff 1000%

      stage 5 - same deal as stage 4

      stage 6 - same as stage 5 but enemies are buff 1500%

      stage 7 - doge becomes 1500% doge dark, snache becomes 1500% znache, those guys become 1500% the thrillerz, hippoe becomes 500% super metal hippoe.

      stage 8 - same deal as stage 6 but every 5 seconds a heavenly hippoe spawns

      stage 9 - stage 8 but heavenly hippoes are replaced with zomboes

      stage 10 - doge becomes 2000% doge dark, snache becomes 2000% znache, those guys become 3000% the thrillerz, pigge becomes 500% winged pigge.

      stage 10 - doge becomes 1000% shibalien elite, snache become 2000% znache, those guys become 3000% the thrillerz, hippoe becomes 600% super metal hippoe.

      stage 11 - doge becomes 3000% zoge, snache becmes 3000% ginger snache, those guys become 3000% the thrilerz, pigge becomes 10,000% st pigge the 2nd.

      stage 12 - doge becomes 4000% zoge, snache becomes 10,000% ginger snache, those guys become 4000% the thrilerz, jackie peng becomes 10,000% zackie peng.

      I'll do the rest lateer

      stage 46 - squire rel becomes 300% sir rel, teacher bear becomes 100% teacher cybear, pigge become 700% winged pigge, B. Bunny  is buff 100,000%, mooth becomes 1000% maawth.

      stage 47 - those guys become 5000% trolly bloggers, hippoe becomes 300% super metal hippoe, jackie peng becomes 500% star peng, gory become 1000% gory groom, sir seal becomes 100% sir metal seal (once, then becomes zir zeal), le'boin becomes 1000% le'noir, kang roo becomes 1000% shadow boxer K, one horn becomes 200% metal one horn, teacher bear becomes 100% teacher cybear.

      stage 48/moon chapter 1 - those guys become 90005 the thrillerz, hippoe becomes 500% super metal hippoes, jackie peng becomes 1000% star peng, gory becomes 2000% gory groom, kang roo becomes 2000% zang roo, the face becomes 1000% lowkey.

      stage 48/moon chapter 2 - those guys become 2000% throlly bloggers, crocos become 10,000% zrocos,  squire rel becomes 500% sir rel, jackie peng becomes 10,000% zackie peng, hippoe becomes 1000% super metal hippoe, nyandam becomes 5000% santa nyandam, one horn becomes 2000% old horn.

      stage 48/moon chapter 3 - those guys become 10,000% trolly blogger, croco becomes 10,000% kroxo, B B Bunny becomes 1000% relic doge, gory becomes 2000% gory black, pigge becomes 1000% winged pigge, kang roo becomes 5000% zang roo, sir seal becomes 200% sir metal seal, mooth becomes 9000% maawth, teacher bun bun becomes 5000% relic bun bun.

      If you think 'THIS IS IMPOSSIBLE HOW ARE WE SUPPOSED TO KILL 5000% RELIC BUN BUN?' well, I made this because I heard my friend saying 'EOC is too easy!' so I made this. its not meant to be possible.

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    • { SUBCHAPTER }

      [Journey into the City]

      { LEVELS }

      [Stage 1: Border Patrol]

      (Border Patrol is very similar to stages such as Kugel Schreiber or Atrocious Deco in that it consists of boss type enemies. When the level begins, a single 150% Dogumaru will spawn with a boss shockwave. Once the Dogumaru is defeated, 100% Relic Bun-Bun will spawn soon after with a boss shockwave. When Relic Bun-Bun is KO'd, a 100% Primeval Cyclone will spawn with a boss shockwave. Once the Cyclone is defeated, nothing else will spawn.)

      [Stage 2: Renting Apartments]

      (20 seconds after the level starts, a small horde of 150% Sir Rels will spawn. Sir Rels will then spawn every 10-18 seconds. When the base is at 99%, a 100% Mr. Puffington will spawn with a boss shockwave alongside another swarm of Sir Rels and a 200% Henry. Sir Rels will now spawn every 6-9 seconds.)

      [Stage 3: Going Shopping]

      (This stage is similar to Veggie Friends or Forever Fishing. 200% Coffin Zoges will spawn at a frequent rate, capping at 15 Coffin Zoges. A 200% Zamelle will be the main threat of this level. If any of the enemies are Zombie-killed, a 10000% Assassin Bear will spawn.)

      [Stage 4: Bloody Alleyway]

      (When you begin the level, a single unbuffed Mooth will spawn. This is for monetary purposes. When the base is hit, a 250% R. Ost and a 100% M. Ost will spawn with a boss shockwave. 100% Relic Doges will now spawn as peons every 13-18 seconds.)

      [Stage 5 |FINAL STAGE|: The Brilliant Escape]

      (15 seconds after the level begins, a 100% Razorback will spawn with a boss shockwave. Razorback is the fake boss for this level. When the base reaches 99%, the true boss of this stage, Carpaccio, at 100% buff, will spawn with a boss shockwave, alongside 5 100% Relic Doges and a 500% Director Kurosawah. 2 Relic Doges will spawn every 16-18 seconds, delay 3-6 seconds.)

      [The player's reward for completing this sub-chapter is 30 Cat Food and 1 leadership.]

      Any thoughts?

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    • Metal City(Deadly)

      Base HP:900,000

      Energy Cost: 200

      Length: 7000

      Chapter: The Citys (SoL Stage)

      Enemies: Metal Doge(150%) Metal Hippoe(345%) Metal One Horn(1000%) Sir Metal Seal(200%) Teacher Cybear(100%)

      Cyber Face(1500% Boss) Assassin Bear(100000%)

      Schematics: At the start every sec summons 2 Metal Doge at the same time, Metal Hippoe Summons every 30 sec,

      Once you Touch The Tower 100 Metal Doges 10 Metal One Horns 15 Sir Metal Seal 1 Teacher Cybear And Cyber Face.

      But if u take 10min 5000 Assassin Bears will Summon.

      Backgrond: Mineshaft

      Treasure: N/A

      Timed Score Rewards: N/A

      Music: Battle Theme 2#

      Song once you Touch the tower:  Moon ItF

      XP:100,000/200,000

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    • Andrej133 wrote: Metal City(Deadly)

      Base HP:900,000

      Energy Cost: 200

      Length: 7000

      Chapter: The Citys (SoL Stage)

      Enemies: Metal Doge(150%) Metal Hippoe(345%) Metal One Horn(1000%) Sir Metal Seal(200%) Teacher Cybear(100%)

      Cyber Face(1500% Boss) Assassin Bear(100000%)

      Schematics: At the start every sec summons 2 Metal Doge at the same time, Metal Hippoe Summons every 30 sec,

      Once you Touch The Tower 100 Metal Doges 10 Metal One Horns 15 Sir Metal Seal 1 Teacher Cybear And Cyber Face.

      But if u take 10min 5000 Assassin Bears will Summon.

      Backgrond: Mineshaft

      Treasure: N/A

      Timed Score Rewards: N/A

      Music: Battle Theme 2#

      Song once you Touch the tower:  Moon ItF

      XP:100,000/200,000

      But all metal enemies receive one damage per hit. The assassin bears should come out later.

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    • The catguy1 wrote:

      Andrej133 wrote: Metal City(Deadly)

      Base HP:900,000

      Energy Cost: 200

      Length: 7000

      Chapter: The Citys (SoL Stage)

      Enemies: Metal Doge(150%) Metal Hippoe(345%) Metal One Horn(1000%) Sir Metal Seal(200%) Teacher Cybear(100%)

      Cyber Face(1500% Boss) Assassin Bear(100000%)

      Schematics: At the start every sec summons 2 Metal Doge at the same time, Metal Hippoe Summons every 30 sec,

      Once you Touch The Tower 100 Metal Doges 10 Metal One Horns 15 Sir Metal Seal 1 Teacher Cybear And Cyber Face.

      But if u take 10min 5000 Assassin Bears will Summon.

      Backgrond: Mineshaft

      Treasure: N/A

      Timed Score Rewards: N/A

      Music: Battle Theme 2#

      Song once you Touch the tower:  Moon ItF

      XP:100,000/200,000

      But all metal enemies receive one damage per hit. The assassin bears should come out later.

      Crits lol

      Stage concept is pretty dumb anyways

      Since a Metal Doge per second is stupid and so is the amount of Metal Seals and Metal Doges on base hit

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    • Yeah. Not to break ya heart, but dreamy is right. Every 5 sec or so would be more fit

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    • stage name and chapter:heaven's last stand level 8 the end of existence(merciless) 700 energy base hp 9000000 8050 range between bases angelic gory 500% final boss giga god 500% (boss) boraphim 700% bakoo 300% j.k. bun bun 750% M.ost 300% tackey 200% hackey 300% raging bahamut 300% relic bun bun 200% masked yulala 200% filibuster 200% after 2.6 seconds final boss giga god spawns and then the enemies spawn like this 3 angelic gory's every 6 seconds every 18 seconds increases gory's amount by 1 maxes out at 10 raging bahamut after 30 seconds with bakoo tackey and hackey spawn after every 43 seconds boraphim after 1 minute then the gory pattern changes to 3 every 2 seconds j.k. bun bun spawns after 1.5 minutes have passed and then 2 more bakoo's 2 seconds after then 3 M.ost's spawn after 2 minutes and the pattern changes again for the worse to 2 angelic gories every second and every 3 seconds 1 tackey and hackey spawn then after 3 minutes a relic bun bun and jk bun bun and M.ost spawn and the pattern changes to 1 angelic gory every 5 seconds but 1 bakoo every 10 seconds and 1 tackey and hackey every 1.5 second then when you get to the base every time it's hp goes down 10% it will spawn 1 masked yulala j.k. bun bun and relic bun bun then the pattern just becomes 5 gory's each 3 seconds and 1 M.ost every 10 seconds then it repetes until it is down to 10%hp in which it spawns filibuster and the pattern changes one last time to 13 gory's every second 1 M.ost every second and 3 yulala's 7 bakoos tackey hackey and on of each of the bun bun's spawn then for somehow beating this stage you will get 100,000,000 xp mom of god/god of mom stats are at level 30 hp 1000000 attack 10000 dps 5000 whenever she kills a enemy they become a cat variant of themselves with 10% of there normal hp and attack

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    • Marcsalv1821 wrote:
      stage name and chapter:heaven's last stand level 8 the end of existence(merciless)

      700 energy base hp 9000000 8050 range between bases angelic gory 500% final boss giga god 500% (boss) boraphim 700% bakoo 300% j.k. bun bun 750% M.ost 300% tackey 200% hackey 300% raging bahamut 300% relic bun bun 200% masked yulala 200% filibuster 200% after 2.6 seconds final boss giga god spawns and then the enemies spawn like this 3 angelic gory's every 6 seconds every 18 seconds increases gory's amount by 1 maxes out at 10 raging bahamut after 30 seconds with bakoo tackey and hackey spawn after every 43 seconds boraphim after 1 minute then the gory pattern changes to 3 every 2 seconds j.k. bun bun spawns after 1.5 minutes have passed and then 2 more bakoo's 2 seconds after then 3 M.ost's spawn after 2 minutes and the pattern changes again for the worse to 2 angelic gories every second and every 3 seconds 1 tackey and hackey spawn then after 3 minutes a relic bun bun and jk bun bun and M.ost spawn and the pattern changes to 1 angelic gory every 5 seconds but 1 bakoo every 10 seconds and 1 tackey and hackey every 1.5 second then when you get to the base every time it's hp goes down 10% it will spawn 1 masked yulala j.k. bun bun and relic bun bun then the pattern just becomes 5 gory's each 3 seconds and 1 M.ost every 10 seconds then it repetes until it is down to 10%hp in which it spawns filibuster and the pattern changes one last time to 13 gory's every second 1 M.ost every second and 3 yulala's 7 bakoos tackey hackey and on of each of the bun bun's spawn then for somehow beating this stage you will get 100,000,000 xp mom of god/god of mom stats are at level 30 hp 1000000 attack 10000 dps 5000 whenever she kills a enemy they become a cat variant of themselves with 10% of there normal hp and attack

      On my device the attack stat is a phone number i can call lol

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    • Some level (Insane)

      Base hp : 17

      Energy cot : 333

      Length : 5000

      Enemies : Coroporal Weyland (100%) Spacefish Jones (100%) Angelic Gory (200%) Kory (200%) H. Nah (200%) Cli-One (200%) Miss Haka (300%)

      Boss : Lord Gravey

      Battleground : At the start spacefish Jones spawns followed by 2 Coroporal Weyland. 5 seconds later, Angelic Gory spawns. When the base is hit, Lord Gravey, Miss Haka,  Cli-One, Coroporal Weyland, and Kory spawn. 10 seconds later, Spacefish Jones, H. Nah, and another miss Haka spawns. if you don't beat this level in 5 minutes, a hand appear out of nowhere and slaps you before disappearing. Use gun to kill the hand.

      reward : a toy gun.

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    • Marcsalv1821 wrote: stage name and chapter:heaven's last stand level 8 the end of existence(merciless) 700 energy base hp 9000000 8050 range between bases angelic gory 500% final boss giga god 500% (boss) boraphim 700% bakoo 300% j.k. bun bun 750% M.ost 300% tackey 200% hackey 300% raging bahamut 300% relic bun bun 200% masked yulala 200% filibuster 200% after 2.6 seconds final boss giga god spawns and then the enemies spawn like this 3 angelic gory's every 6 seconds every 18 seconds increases gory's amount by 1 maxes out at 10 raging bahamut after 30 seconds with bakoo tackey and hackey spawn after every 43 seconds boraphim after 1 minute then the gory pattern changes to 3 every 2 seconds j.k. bun bun spawns after 1.5 minutes have passed and then 2 more bakoo's 2 seconds after then 3 M.ost's spawn after 2 minutes and the pattern changes again for the worse to 2 angelic gories every second and every 3 seconds 1 tackey and hackey spawn then after 3 minutes a relic bun bun and jk bun bun and M.ost spawn and the pattern changes to 1 angelic gory every 5 seconds but 1 bakoo every 10 seconds and 1 tackey and hackey every 1.5 second then when you get to the base every time it's hp goes down 10% it will spawn 1 masked yulala j.k. bun bun and relic bun bun then the pattern just becomes 5 gory's each 3 seconds and 1 M.ost every 10 seconds then it repetes until it is down to 10%hp in which it spawns filibuster and the pattern changes one last time to 13 gory's every second 1 M.ost every second and 3 yulala's 7 bakoos tackey hackey and on of each of the bun bun's spawn then for somehow beating this stage you will get 100,000,000 xp mom of god/god of mom stats are at level 30 hp 1000000 attack 10000 dps 5000 whenever she kills a enemy they become a cat variant of themselves with 10% of there normal hp and attack

      Could you make it into a list next time.

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    • the enter does not put spaces between

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    • Marcsalv1821 wrote: the enter does not put spaces between

      They should, don't know if they don't work for you.

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    • my computer is new and updates about 3 times a week

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    • Then it should do.

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    • but it do not

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    • But it should, it doesn't but it should.

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    • yes it should but it doesn't but it should but it could then it will but it won't but it can but cannot

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    • But it might...

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    • why are we doing this again

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    • Cuz we should shouldnt we

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    • he makes a point

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    • Exactly

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    • well you don't but you may but you cannot but you should but you couldn't but you can

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    • But, you could still but also you couldnt, but i couldnt care less.

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    • But i could even though you seem to cant even though you should.

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    • wtf are we even doing and how did this start

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    • It started with you so it should and is your fault.

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    • Typhoon obelisk - unlocks primordial cat's true form, future cat.

      Wrath of the ancients (Merciless)

      Schematics: Same as Charybdis's mouth, but with only Specials and rares, and you receive 1000000 xp on stage clear.

      Revenge of the ancients (Hellish)

      Base health: 1000000

      Length: 4500

      Enemies: Primeval cyclone (150%, boss), Squire rel (10000%), Metal croco (1000%), Lowkey (100%)

      Schematics: 3 squire rels spawn at the beginning, 5 seconds apart. 1 metal croco spawns every 10 seconds. When the base is hit, Primeval cyclone spawns with 10 squire rels, metal crocos now spawn every 3 seconds, and lowkey appears after 1 minute.

      When Revenge is cleared, you gain Primordial cat's true form, future cat. Future cat gains a bit more attack power, and is now insanely resistant to Metals and Relics.

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    • Hellish=calamity in-game.

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    • i Made a thread but the thing is it got deleted D:

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    • How? And how is it related?

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    • it not

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    • No, it's ISso you should look at your grammar , even though i would though you won't

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    • ???

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    • Good point, that makes no sense either.

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    • Ima make a new lvl

      Name: twin trouble

      Corpse caves (sol sub chapter)

      Merciless

      Energy: 150

      Non-animated (health: 100k)

      423EB583-B570-42D9-97CE-81146AB40806

      Distance: 5,000

      Enemies:

      Crazed Moneko (100%)

      Hannya (100%)

      Queen B (100%)

      Code name “red riding” (100%)

      Cil-one (135%)

      Doge (4,000%)

      Snache (4,000%)

      Le’saint (100%)

      Kang Roo (700%)

      Boss: Axoloty (200%)

      The level opens with a kang roo, 15 snaches, 25 doges, and a snache spawning every 3 seconds for 70 seconds. when the Base HP reaches 90,000 2 crazed monekos will spawn. At 80,000 HP, 2 Hannyas will spawn along with 10 doges. Then at 65,000 HP, 2 queen B will spawn with a kang Roo. Then at 50,000, 2 red ridings spawn then when they die 2 cil-ones will immediately spawn after the red ridings are dead. Then at 30,000 health, a le’saint will spawn, then at 11,111 hp, an Axoloty spawns with 3 kang Roos, 40 doges and 15 snaches. All bosses will do a boss shockwave, and you must beat ITF ch. 2 to play.

      Rewards:

      XP: 3 million

      10 of every item (100% chance) 150 cat food, 4 leaderships, and a true form for bean cats, bowl cats, strong to red and black. Plus 5 of every material (30% chance)

      Music: space theme 4 (the Big Bang)

      And Gamatoto expeditions are 1.5x shorter, and gamatoto helper chance is 30%.

      Don’t forget 2 100% crazed titans spawning at 1 base health.

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    • The catguy1 wrote: Good point, that makes no sense either.

      Diet water

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    • Rivers of shinga mirrless energy 666 first 10 loacloth cats buffed 100 you have to break the base in one hit the hp of base is 66666 its not animated then after 100 seconds giga final boss cat good %300 will spawn being protected by a few relic doges background is big bang music akuma music. If you dont break the base in one hit then the scary black bears %10000000000000 will spawn making you get rekt lowkey will be in swarms so bring cosaak cat ms sign 1000000 will spawn ever y min but every second doge 1000 spawns then thats all everything will stop spawning when giga final boss cat god dies treasure 1000000 exp

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    • Doggy base

      I lied it is animated

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    • Broken scratch deadly energy 150 hp 200000 base 
      Base Tree

      Base Tree

      --------> first a pile of coffin doge 2500 will spawn then angel fanboy will spawn if you take pretty much long then a doge buffed 10000000000000 never play the stage for more then 3 mins wall doges 1000 will spawn a crazed gross 100 will spawn in groups queen mother V 100 buffed spawns after this within a shockwave with a bunch of enemy like jk bun bun 100 buffed  teaxher bears buffed 2500 will spawn then all it will do just meatsheild those guys 100 then thats all you can easily beat the overbuffed doge by hacking cat units becuase its hp gos OVER A million  but thats all
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    • There is no treasure 

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    • There is:

      The loving time you spend with your cats.

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    • I read that back.

      My reaction: ew

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    • (-.-)

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    • Mental note: don't talk about love.

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    • Utimate error merciless energy 1000 base hp 10000000 first a black bear spawns at the start witch it is buffed 1 so making it ez to kill after u kill the bear at a group of ms sign and angel fanboy buffed 5500 will spawn so beware  a min later 12 shockwaves for sir rel and lord gravey buffed 100 BRING ANTI RELICS AND ZOMBIES miss haka buffed 1500 spawns after 2 min when base is at 50 percent then a shock wave of cyclone nemo and a few relic doges spawn base is animated 
      Niconicotvbase
      Ws will spawn soon that are buffed 800 when base precent gets to 10 then queen mother V spawns once you defeat cyclone nemo then nothing spawns but doge 1000 tresure 100% chance for a platinum ticket
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    • that does not seem bad at all also wtf is cyclone nemo

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    • The relic cyclone

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    • professor cat jobs for cyclone sir rels just use good dps the sign and fan boi are nothing lord G just to weak to be hard miss haka weedwhacker cat queen mother V is easy as all can be not even a problem and meatshields for the relic doges

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    • H

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    • 🤔

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    • Level Name : Onto Death Difficulty : Deadly Energy : 300 Bun Bun Symbiote (100%) Elite Shibalien (100%) Mecha Bun Bun (100%) Relic Bun Bun (100%) Zombie Cyclone (50%) Big Metal Hippoe (200%)

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    • Level Name : Bun Bun Madness Difficulty : Deadly Energy : 300

      Bun Bun (100%) Red Bun Bun (100%) Bun Bun Symbiote (100%) Mecha Bun Bun (100%) Relic Bun Bun (100%) Black Bun Bun (100%)

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    • Sweet XP (Deadly) Difficulty : Deadly Energy : 700

      Zombie Cyclone (100%) Zombie Doge (100%) Big Metal Hippoe (100%) Metal Hippoe (100%) Angel Sunfish (100%) Sunfish (100%) Alien Sunfish (100%)

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    • you need to like fake enemies there is not angel bun bun also it is called shibalien elite and super metal hippoe also onto death has relic bun bun so it has to be merciless i am guessing you are newish here

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    • also there is already taste of success which is harder then your version and costs 500 energy

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    • Gods Wrath Difficulty : Deadly Energy : 750


      Giga God (100%) Perfect Cyclone (50%) Starred Alien Hermit Crab (100%) Starred Alien Elephant (100%) Starred Alien Gory (100%) Metal Cyclone (100%)

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    • angelfish and sunfish are the same thing

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    • Iron War

      Difficulty : Deadly

      Energy : 200

      Metal Cyclone (100%)

      Big Metal Hippoe (100%)

      Metal Hippoe (100%)

      Mecha Bun Bun (100%)

      King Jupiter (100%)

      Giant Hermit (100%)

      Metal Slug Tank (100%)

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    • Fun Time!

      Difficulty : Deadly

      Energy : 200

      Assassin Bear (100%)

      Relic Cyclone (100%)

      Crazed Fish Cat (300%)

      Crazed Cat (300%)

      Crazed Moneko (300%)

      Alien Valkyrie (400%)

      Starred Alien Sunfish (700%)

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    • bye

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    • The Eternal Abyss

      Difficulty : Deadly

      Energy : 200

      Alien Head (100%)

      Starred Alien Sunfish (100%)

      Starred Alien Hermit (100%)

      Assassin Bear (100%)

      Alien Bear (250%)

      Relic Cyclone (500%)

      Bun Bun Symbiote (1000%)

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    • Elite God

      Difficulty : Deadly

      Energy : 50

      Giga God (1000%)

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    • dude you can beat that with only crazed cow just send them in 1 by 1 when 1 dies wait for the wave to go by and the lightning then spawn another one

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    • XD

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    • Black Madness

      Difficulty : Veteran

      Energy : 150

      Assassin Bear (100%)

      Black Gory (100%)

      Black Doge (100%)

      Black Elephant (100%)

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    • there is no black hippoe you NEED TO LINK ANY FAKE ENEMIES also this is nowhere near a insane stage maybe a veteran

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    • Hm your right. Guess I forgot about theres no Black Hippoe

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    • Marcsalv1821 wrote:
      you need to like fake enemies there is not angel bun bun also it is called shibalien elite and super metal hippoe also onto death has relic bun bun so it has to be merciless i am guessing you are newish here

      No acctually I just dont memorize all of the enemies names

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    • But you are right theres no Angel Bun Bun

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    • There is a angel daboo though.

      Black elephant is called le noir.

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    • I dont memorize all the enemies names...

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    • Relics Of Time 



      Energy : 300



      Difficulty : Merciless



      Relic Bun Bun (100%)



      Relic Doge (100%)



      Relic Squirrel (100%)



      Relic Mooth (100%)

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    • You like spaces...

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    • 3 of those are fake (dark mayor, anchent lord nyandammus and ultra director kuro-sama)

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    • Whenever I say THE SLOTH I always scream it for no reason.

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    • lol

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    • E

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    • K fixed it

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    • Doges Doges AND MORE DOGES



      Difficulty : Normal



      Energy : 5



      Doge (100%)



      Shibalien (100%)



      Shibalien Elite (100%)



      Ancient Doge (100%)



      Reward : 2000 XP



      10 Cat Food

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    • Scary Place



      Difficulty : Veteran



      Energy : 150



      Assassin Bear (100%)



      Metal Cyclone (100%)



      Metal Hippoe (100%)



      Super Metal Hippoe (100%)



      General GeGory (100%)



      Shadow Boxer K (100%)

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    • Again with the spaces.

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    • that is a insane as a minimum

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    • Depends how good you are though.

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    • trust me without ubers it is insane

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    • But i have ubers.

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    • depends on which there is stage with weaker enemies and is insane

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    • ?

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    • LVL name: normal level (easy)

      Energy: 1

      Non-animated base

      Enemies:

      Doge (100%)

      Snache (100%)

      Those guys (120%)

      B. B. Bunny (100%)

      Bosses:

      J.K. Bun bun (100%)

      Director Kurosawah (101%)

      Crazed tank cat (100%)

      Final boss giga god (100%)

      Base HP: 999999

      This lvl opens with doges spawning every half second for 20 seconds, a snache spawning every 2 seconds for 2 minutes, and those guys rapidly spawning throughout the whole lvl. When the base reaches 888888 HP, a J.K. Bun bun spawns with a boss shockwave. Then at 777777 hp, Kurosawah spawns. Then at 666666 HP, crazed tank cat spawns. Lastly, at 555555 HP, the last bod, final boss giga god spawns.


      I called it an easy, despite it being in the final level in the last chapter of SoL. :I well it does give you a lots of tries (I’m sorry)

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    • You better be sorry.

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    • you really afrade of that *yawn* crazed cow cyborg and meatshields with stuff like dragons

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    • What about:

      Revenge from above:

      All final bosses sent out 30 seconds apart. Peons are all the ones you would find on them. Base health: 999,999,999,999.99 And assassin bears come out after an hour.

      Rewards are a platinum ticket, 1500 cat food, 1 million xp, 11 rare tickets, 11 cat tickets, 11 lucky tickets and 11 lucky G tickets.

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    • The catguy1 wrote: What about:

      Revenge from above:

      All final bosses sent out 30 seconds apart. Peons are all the ones you would find on them. Base health: 999,999,999,999.99 And assassin bears come out after an hour.

      Rewards are a platinum ticket, 1500 cat food, 1 million xp, 11 rare tickets, 11 cat tickets, 11 lucky tickets and 11 lucky G tickets.

      Magnifications of peons,bears and bosses?

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    • Marcsalv1821 wrote: 3 of those are fake (dark mayor, anchent lord nyandammus and ultra director kuro-sama)

      Those don't even his fanmade enemies.

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    • GanglionTheUnleashed wrote:

      The catguy1 wrote: What about:

      Revenge from above:

      All final bosses sent out 30 seconds apart. Peons are all the ones you would find on them. Base health: 999,999,999,999.99 And assassin bears come out after an hour.

      Rewards are a platinum ticket, 1500 cat food, 1 million xp, 11 rare tickets, 11 cat tickets, 11 lucky tickets and 11 lucky G tickets.

      Magnifications of peons,bears and bosses?

      It depends. They could all be at 1000% The next level, double everything. It's called revenge comes twice.

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    • How to use the templates?

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    • What templates?

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    • The catguy1 wrote: What templates?

      Stage templates for comments (i'm on mobile)

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    • Me too

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    • Nani? Ultamate deadly i guess first 3 black bun bun start buffed 200 appeare in 50 seconds while sir rel and shy boy buffed 10000 will hiver then a min later a shockwave of mega cat buffed 1000 will come there is 3 of them ice capp-bore (as seen on battle cats creator wiki) buffed 300 later when base is 80% then saint poppa buffed 200 and daboo buffed 400 spawn making the battle almost impossible there will be small buffed queen B buffed 12 appearing once you beat poppa nothing else will spawn expect when the base gets to 10% then 10 shockwave appearing at the same time will come with metal bun bun buffed 100 along with Henry buffed 1600 will spawn relic doge and shibealien elite spawns buffed 2000 both once you destroy the base you get catamin C 10 of them and 2 rainbow tickets i forgot there name lol and 10 millon exp the base challenge battle base

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    • you mean platinum tickets and we do not talk about metal bun buns

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    • NO METAL BUNS

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    • Relic camelle or metal bun lol

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    • howabout a metal bore with omni range and god like damage

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    • Zombie Kory

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    • ok then a version of manic wall enemy just with omni and the range of li'l wall omni range is up to 1000 range and has the speed of cat unit version of manic eraser

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    • D o g e Energy: 1 Base HP: 2222 Enemies: Doge (100%) It just rapidly spawns doge and that’s it. Rewards: 2 XP

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    • Bruh momentum (IKR)


      Cubist Crimes but peons at the beginning replaced by cyberfaces

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    • You are harsh

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    • So essentially this stage plays out like Tempered In Flame except with red enemies

      When The stage begins Dark Emperor Nyandam Spawns along with a Sun Doge (Stats

      below), 5 seconds later J.K Bun Bun Spawns, A new one spawns every 5 Seconds until 3 have spawned in total, after 45 seconds pass Hackey spawns, respawning every 3 minutes, St. Pigge Spawns after the one minute mark, respawning every minute, and after 1 minute 45 second Bore spawns, respawning every 2 minutes, also since the beginning 1 sun doge spawns every 20 seconds 


      Sun Doge
      Health Attack Power Attack Range Time between attacks Movement Speed Knockback Attack Animation
      100000 1 80 0 3 1 1(Backswing 1)
      Special Ability Attribute
      1% chance to poison cat units for 100%) red




                                                     

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    • The catguy1 wrote: You are harsh

      No way

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    • Yes way

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    • Bruh i. Did no metal bun 

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    • They must of mistaked ice capp bore :p

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    • ?

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    • No u

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    • Wait what¿

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    • Event stage: The perfect Storm (4 levels),special rules: anti enemy skills dont work except for zombie killer and crit chance,battle items are usable except for the last stage

      1. Level: A Storms Sign(deadly),energie:200 ,enemy base hp: 1 million hp(undestroyable until every enemy died,this also counts for the other 3 stages),enemy base design: big bang, background: big bang,distance between cat and enemy base: 1000,enemy spaening: the first spawns after 20 seconds, the next spawns after the other one died,enemy list: red cyclone,black cyclone,white cyclone,metal cyclone,zyclone,divine cyclone,cosmic cyclone,super cosmic cyclone,the perfect cyclone,primeval cyclone in this order, 100% each

      2. Level: Stormwarning(deadly)energie:400, enemy base hp:5 million,Enemy base design:big bang,background:big bang,distance between cat and enemy base: 1000,enemy spawning: just like the 1. Level(this also counts for the other 2 levels),enemy list:like the first level, but the cyclones have 200 insteed of 100%

      3. Level: The Storm is Near(mercyless),energie:750,Enemy base hp:10 million,enemy base design:big bang,background:big bang,distance between cat and enemy base: 1000, enemy list: like the first level but the cyclones have 400 insteed of 100%

      4. Level: The Perfect Storm(mercyless +++),energie:1000,enemy base hp: 40 million,enemy base design:like the ones in the crazed stages,background: filibuster stage,distance between cat and enemy base: 1600,enemy list:like the first stage but the cyclones have 800 insteed of 100%,and the last enemy: Cataclysmic Apocalypse cyclone 100%(the stats i tell later)

      Music for all stages: o fortuna(for the last the big bang theme starts as soon as Cataclysmic Apocalypse cyclone spawns)

      Cataclysmic Apocalypse cyclone( traitless) Hp: 20 million,atk power: 800000,time between attacks:0,range: 100(area attack)movement speed:4, special ability:atk power +100% when hp reaches 50%,movement speed +16 when hp reaches 25%,is immune to every negative effect,cant be knock backed,except by sniper the cat and cats that have 100% knockback,because it have no trait,anti trait skills have no use against it

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    • Whoa

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    • O
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    • Whats the whoa suposed to say

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    • This is btw my drawing of Cataclysmic Apocalypse cyclone

      20200225 203328


      Ps: if someone have the things to make this stages true, feel free to do it,

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    • Whoa

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    • I have an idea for a whole collab event;at least for the stages Hollow Knight Collaboration event Name of the collab chapter: hallownest,the fallen kingdom(eoc chapter 3 must be cleared to unlock this) Stage 1: the selfless maggot(normal),energie:50,enemy base hp:20k,enemy base design: eoc moon,background: forgotten crossroads,distance between cat and enemy base: 1000,music: eoc moon theme,changes to false knight theme when false knight spawns,enemy spawning: it starts with 1 teacher bear,1 kang roo and 1 le boin, and 1 the face, when the face or teacher bear,le boin And kang roo died,false knight spawns,when false knight is spawned, le boin, teacher bear and kang roo respawning every 10 seconds,the face respawns every 20 seconds Enemies: teacher bear(200%),le boin(200%),kang roo(200%),the face(200%), False knight(metal)100% Stage 2: the gracefull nail dancer(normal),energie:60,enemy base hp:40k,enemy base design: eoc moon,background: greenpath,distance between cat and enemy base: 1000,music: eoc moon theme,changes to hornets theme when she spawns,enemy spawning: it starts like stage 1,but teacher bear and le boin are 2 insteed of 1,still only 1 the face and kang roo,like stage 1,if the face or teacher bear,le boin And kang roo died,hornet will spawn,the face spawns every seconds,kang roo every 10 seconds, one teacher bear and le boin every 10 seconds,2 teacher bears and le boins every 20 seconds Enemies: teacher bear(250%),le boin(250%),kang roo(250%),the face(250%),Hornet(100%) Stage 3: three ruling sisters(hard),energie:100, enemy base hp:80k,enemy base design: eoc moon,background: mantis village,distance between cat and enemy base:1000,music: eoc moon theme,changes to mantis lords theme when they spawning,enemy spawning:same as stage 1,but teacher bear,le boin and also kang roo and the face spawning as 2 insteed of 1,and same thing,when both the faces or teacher bears,le boins Ans kang roos died,the mantis lords will spawning,then 1 teacher bear, le boin and kang roo will spawn every 10 seconds,2 every 30 seconds,1 the face every 20 seconds,2 every 40 seconds Enemies:teacher bear(300%),le boin(300%),kang roo(300%),the face(300%), mantis lord(100%)×3 Stage 4:broken mind(hard+)energie:140,enemy base hp:100k,enemy base design: crazed stage base,background: ancient basin,distance between cat and enemy base:1000,music: broken vessel theme,enemy spawning:broken vessel will spawn right at the start,together with 1 zir zeal and 1 zory, they repawn 10 seconds after death,4 zoges will spawn after 30 seconds,each killed zoge respawns after 1ü seconds Enemies: broken vessel(100%),zoge(400%),zory(250%),zir zeal(250%) Stage 5: dreams allways come true(hard++),energie:200,enemy base hp: 160k,enemy base design: crazed stage base,background:resting grounds,distance between cat and enemy base:1000,music: dream battle theme,enemy spawning: no normal enemies,the first dreamer spawns after 20 seconds,then every 20 seconds another will spawns,its random wich dreamer spawns when Enemies: no eyes(floating)100%,marmu(floating)100%,xero(floating)100%,markoth(floating)100%,galien(floating)100%,gorb(floating)100%,elder hu(floating)100% Stage 6:no mind to think,no will to break(deadly)energie:250,enemy base hp:200k,enemy base design: crazed stage base,background:temple of the black egg,distance between cat and enemy base:1000,music:sealed vessel theme,changes to the sad part when hollow knight lost 50% or more hp,enemy spawning: hollow knight will spawn right at the start,every time he loses 10% of his hp,1 le boin and 2 kang roo will spawn,if hollow knight have 50% hp or less left,2 le boin,2 teacher bear, and 2 kang roo will spawn every 10% hp the hollow knight loses,when he have only 10% hp left,3 le boin, 3 teacher bear and 3 kang roo will spawn Enemies: Hollow Knight(100%),teacher bear(500%),kang roo(500%),le boin(500%) Stage 7:the plague of hallownest(deadly++)energie:300,enemy base hp:300k,enemy base design: maniac stage base,background: radiance battlefield,distance between cat and enemy base:1000,music:eoc moon theme,changes to radiance theme when she spawns,enemy spawning:it starts with 3 gabriel,after they died, 1 heavenly hippoe and 2 angelic gorys will spawn,after they died, the radiance will spawn,together with 1 sunfish jones and 1 angelic sleipnir,sunfish jones and sleipnir respawning 20 seconds after they died,1 gabriel will spawn every 6 seconds,after 120 seconds, 1 boraphim will spawn Enemied: gabriel(500%),heavenly hippoe(500%),angelic gory(400%),sunfish jones(300%),angelic sleipnir(300%),boraphim(300%),The Radiance(angel/floating)100% Stage 8: the master of the troupe(insane),energie:350,enemy base hp:400k,enemy base design: crazed stage base,background: grimms tent,distance between cat and enemy base:100₩,music: troup master grimm theme,changes to the intense part when grimm have 40% hp or less left,enemy spawning:grimm spawns right at the start,together with 1 le noir and 1 shadow boxer k,they respawn 5 seconds after death,untill grimm is dead,every 10 seconds 1 gory black will spawn,as well as 1 le noir and 1 shadow boxer k,after 30 seconds 1 director Kurosawah will spawn,10 more seconds,1 razorback spawns,20 more seconds, 1 bun bun black will spawn,after bun bun black died,kurosawah respawns 16 seconds after death,razorback respawns 30 seconds after death, bun bun black respawns 60 seconds after death,if you cant complete the stage in 10 minutes, 1 assasins bear will spawn, the assasins bear respawns instanly after death(you losed when the bear spawns) Enemies:le noir(300%),shadow boxer k(300%),gory black(100%),director Kurosawah(300%),razorback(200%),bun bun black(200%),troup master grimm(black)100% Stage 9: The Great Nail Masters(insane)energie:400,enemy base hp:500k,enemy base design: crazed stage base,background: god home,distance between cat and enemy base:1000,music: gods and glory,changes to furious gods when sly spawns,enemy spawning:no normal enemies,oro,mato and sheo will spawn after 30 seconds,if oro,mato or sheo lose 50% hp or more,sly will spawn Enemies: Nailmaster Oro(100%),Nailmaster Mato(100%),Painter Sheo(100%),Nailsage Sly(100%) Stage 10: The Nightmare King(mercyless)energie:500,enemy base hp:750k,enemy base design: maniac stage base,background: grimms tent(dream version),distance between cat and enemy base:1000,music:Nightmare King Grimm theme,enemy spawning:Nightmare King Grimm will spawn after 20 seconds,together with 1 one horn,1 sir seal and 3 b.b bunny,they will respawns instantly after death,after 20 seconds,shy boy will start to spawn every 20 seconds,after 3 shy boys,1 bore will spawn every 40 seconds,after 3 bores,1 jk bun bun will spaen every 60 seconds,if you cant clear it in 10 minutes,1 hannya will spawn every 10 seconds,if you kill 3 of them,they will spawn then every 4 seconds, you lose Enemies: one horn(1000%),sir seal(1000%),b.b bunny(1400%),shy boy(500%),bore(400%),jk bun bun(400%),Hannya(1000%),Nightmare King Grimm(red)100% Stage 11: The perfect Vessel, Pale Prince(mercyless)energie:500,enemy base hp:750k,enemy base design: maniac stage base,background: white palace,distance between cat and enemy base:1000,music: Pure vessel theme,enemy spawning: Pure vessel will spawn after 20 seconds,together with 1 dark emperor nyandam,1 bore and 1 teacher bun bun,after nyandam died;it gets replaced by director Kurosawah,after bore died, it gets replaced by razorback, after teacher bun bun died, it gets replaced by bun bun black,kurosawah respawns 10 seconds after death,razorback will respawn 30 seconds after death,bun bun black will respawn after 50 seconds(that nyandam, bore and bun bun get replaced by black versions after they died is supposed to be a reference to the vessels in hollow knight,because if a vessel dies,its shadow still remains at the place the vessel died) Enemies:Pure Vessel(100%),dark emperor Nyandam(500%),bore(400%),teacher bun bun(400%),director Kurosawah(500%),razorback(400%),bun bun black(400%), Stage 12: the allmighty sun godess(mercyless+++),energie:750,enemy base hp:1 million,enemy base design: Big bang,background: Absolute radiance battlefield,distance between cat and enemy base:1000,music: radiance theme,changes to absolute radiance final phase theme when she have 20% hp or less left,enemy spawning:Absolute Radiance spawns after 30 seconds,together with 1 sunfish jones,1 angelic sleipnir and le saint,after le saint,sunfish jones and sleipnir died,1 boraphim will spawn after killing boraphim,sleipnir respawns 10 seconds after death,sunfish jones will respaen 16 seconds after death,le saint will respawn 20 seconds after death,boraphim will respawn 30 seconds after death,When Absokte radiance losed 80% hp, the respawn rate of sunfish jones,sleipnir,le saint and boraphim will be increased by 100%,they will respawn twice as fast,also 1 heavenly hippoe spawns every 10 seconds,1 angelic gory every 15 seconds and 1 gabriel every 5 seconds Enemies: Absolute Radiance(angel/floating)100%,gabriel(800%),angelic gory(600%),heavenly hippoe(600%),sunfish jones(400%),angelic sleipnir(400%),le saint(400%),boraphim(400%), (If you cant beat this stage in 16 minutes,cruel angel clionel will spawn every 5 seconds)cruel angel clionel(1000%)

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    • Who's mantis lord?

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    • Black Bahamut diamond
      Black Bahamut diamond removed this reply because:
      Im sorry, i didnt know this was not ok,but im really sorry for it.
      11:56, March 7, 2020
      This reply has been removed
    • cool

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    • You're a bit harsh. Cruel angle cyclone every 5 SECONDS?

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    • Yes but only if you cant beat this stage in 16 minutes,well the enemies are hard,but with good anti angel should it be possible,like the one stage where unlimited assasins bear(800%)will spawn if you take to long

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    • Oh btw here are the stats of the bosses(if you want to know how they look like,search for "hollow knight (the one you want to look at",) False Knight(metal),hp:20k,atk power: 2000,range:250(area attack),time between attacks:3 seconds,movement speed:3,special ability:gets mad after losing 60% or more hp,atk power increase by 50%,movement speed increase by 3,time between attacks reduced to 2 seconds Hornet(no trait),hp:25k,atk power:800,range:300(single target),time between attacks:1 second,movement speed:16,special ability:savage blow,gets mad after losing 70% hp or more,atk power increase by 400,movement speed increase by 4 Mantis Lord(no trait)(this stats counts for all of the 3 sisters) Hp:15k,atk power:600,range:150(single target),time between attacks:2 seconds,movement speed:10,special ability: savage blow,if one sister dies,the other 2 getting healed back to 15k hp,atk power of both increase by 200,time between attacks for both get decreased to 1,5 seconds,movement speed for both get increased by 5,if the second sister dies,the 1 left gets healed back to 15k,atk power increase by 200,time between attacks reduced to 1 second,movement speed increased by 5 Broken Vessel(no trait),hp:80k,atk power:4000,range:100(area attack),time between attacks:1,5 seconds,movement speed:4,special ability:if hp reduced by 50% or more,its atk power get increased by 100%,time between attacks reduced to 1 second,movement speed increased by 4 Each Dreamer have same stats,hp:40k,atk power:1000,range:300,time between attacks:3 seconds,movement speed:4 No eyes(floating),time between attacks decreased to 1 second after losing 60% hp or more,single target attacks Marmu(floating)movement speed increased by 6 after losing 60% hp or more,single target attacks Xero(floating)time between attacks decreased to 1 second and atk power increased by 400 after losing 60% hp or more,single target attacks Markoth(floating)range increased by 50 and atk power increased by 500 after losing 60% hp or more,area attack Galien(floating)range increased by 40 and time between attacks reduced to 1 second after losing 60% hp or more,area attack Gorb(floating)range increased by 20, time between attacks reduced to 1,5 seconds and atk power increased by 300 after losing 60% hp or more,single target attack Elder hu(floating)movement speed increased by 6,time between attacks reduced to 2 seconds and atk power increased by 250 after losing 60% hp or more,area attack Hollow Knight(no trait)hp:100k,atk power:16k,range:250,time between attacks:2 seconds,movement speed:8,special ability:(when the sad part of the music starts)atk power decreased by 6k,time between attacks increased to 3 seconds,movement speed decreased by 2(this is supposed to be a reference to the hollow knight itself,because in original,he starts stabbing himself,to help you to defeat him and the infection,the drop of his stats is supposed to be a reference for that) The Radiance(angel/floating)hp:500k,atk power:30k,range:300(area attack/omni strike),time between attacks: 2,5 seconds,movement speed:6,special ability:atk power increased by 10k and time between attacks decreased to 1,5 seconds after she lost 70% hp or more (Her angel trait makes her immune to anti floating attacks) Troupemaster Grimm(black),hp:200k,atk power:20k range:150,time between attacks:2 seconds,movement speed:6,special ability:every time he loses 25% of his hp,he does a attack does 40kdmg,no matter what ability a cat have,every time after this attack,atk power increased by 2500 Oro,mato and sheo have the same stats(they are alm trait less) Hp:100k,atk power:10k,range:200(single target attack),time between attacks:2 seconds,movement speed:4,special ability:when sly spawns,atk power increased by 5k Nailsage sly(trait less),hp:150k,atk power:20k,range:250(area attack),time between attacks:1,5 seconds,movement speed:6 (If you wonder why sly is stronger then oro,mato and sheo,because he is the teacher of them) Nightmare King Grimm(red),hp:800k,atk power:60k,range:200(area attack/omni strike),time between attacks:1,5 seconds,movement speed: 8,special ability: every time he loses 25% of his hp,he will do a attack that WILL does 100k dmg to any cats in grimms range,every time after this attack,his atk power increase by 5k Pure Vessel(no trait),hp:1 million,atk power:70k,range:220(area attack/omni strike),time between attacks:1,5 seconds,movement speed:10 Absolute Radiance(angel/floating),hp:1,5 million,atk power:80k,range:350(area attack/omni strike),time between attacks:2 seconds,movement speed:10,special ability:after she lost 80% hp or more,atk power increase by 20k,time between attacks decreased to 1,5 seconds, If the stats of absolute radiance are to high,then forget about the cruel angel clionel thing

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    • One stage idea left(itf chapter 3 and coc chapter 3 must be cleared) Big Madness Apocalypse(mercyless+++)energie:600,enemy base hp:1 milion(cant be destroyed untill every enemy is dead),enemy base design:maniac stage base,background:black hole stage,distance between cat and enemy base:120₩,music: mosphit madness 3(dont know the composer) Enemy spawning: wave based,first wave starts after 20 seconds,next wave starts after the enemies of the wave before died,every wave starts with a boss knockback wave Enemies: wave 1:the face(3000%)×4 Wave 2: dark emperor nyandam(3000%)×4 Wave 3: teacher bun bun(1500%)×3 Wave 4: cli one(3000%)×3 Wave 5: corrupted valkyrie(1000%)+ cli one(2000%)×2 Wave 6: Raging bahamut(600%)+ cli one(150₩%)×2 Wave 7: Cat god(1100%)+Cat god(cool dude)(1100%)+ final boss giga god(1100%) Wave 8: Filibuster obstructa(2000%)×3 Wave 9: Hannya(800%)+ red cyclone(300%) Wave 10:bakoo(800%)+ black cyclone(200%) Wave 11: king wah wah(800%)+ white cyclone(250%) Wave 12: queen b(800%)+ cosmic cyclone(200%) Wave 13: Cruel angel clionel(800%)+ divine cyclone(200%) Wave 14: Daboo of the dead(800%)+ zyclone(200%) Wave 15: Cataclysmic Apocalypse cyclone(200%)(this cyclone is from me) Wave 16: Hollow knight(400%)+ pure vessel(300%) Wave 17: Troupemaster Grimm(400%)+ Nightmare King Grimm(300%) Wave 18: The Radiance(400%)+ Absolute Radiance(300%) Wave 19: hollow knight(300%)+ troupemaster grimm(300%)+the radiance(300%) Wave 20: Pure vessel(200%)+ nightmare king grimm(200%)+ absolute Radiance(200%) Wave 21: the face(1000%)+ dark emperor nyandam(1000%)+ teacher bun bun(800%)+ Filibuster obstructa(400%) Wave 22: Cli one(1000%)+ corrupted valkyrie(800%)+ raging bahamut(600%( Wave 23:cat god(800%)+ cat god(cool dude)(800%)+ final boss giga god(800%) Wave 24:hannya(200%)+ queen b(200%)+ bakoo(200%) Wave 25: Cruel angel clionel(200%)+ daboo of the dead(200%)+ king wah wah(200%) Wave 26: Awoken Black Diamond(300%) Final wave: final boss giga god(600%)(he dont have his warp attack in this wave)+ Zeruel(600%)+ Awoken Black Diamond(300%) (Awoken black diamond is also from me)

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    • Ok

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    • I would read it. But I don't have the time.

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    • Hehehe i'm have one evil level idea (Insert easiest awakening stage here)

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    • Bloomin brightly. (Flower cat awakens )

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    • Yes. Bloomin Brightly gonna have a Bad Time Stage 💀💀💀

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    • Another stage idea,event chapter:World Destroying Virus(must have cleared eoc chapter3,itf chaoter 3 and coc chapter 3) Special rules:if a cat with multiple trait target hits a multi traited enemy,the attack will only effect 1 trait of the enemy,continues are allowed,but only 3 times,the 4th time you lose,you cant revive Stage name:terrible abomination (mercyless+++),energie:600,enemy base hp:10 million(cant be destroyed untill sky is dead),enemy base design: big bang stage base,background: the same background as the stage where you fight eva unit 13,distance between cat and enemy base:1400,music: o fortuna,changes to the battle cats version of the evangelions angel theme when sky spawns,enemy spawning: after the fight starts,nothing will happen for 30 seconds(dont attack the enemy base in that time,or all the enemies will spawn at once),after 30 seconds,1 daboo of the dead will spawn,120 seconds later(or daboo died),1 hannya will spawn,after hannya,1 queen b will spawn,bakoo after queen b,cruel angel clionel after bakoo,king wah wah after cruel angel clionel,after king wah wah died,1 lowkey, and 2 the face will spawn,after killing lowkey and the faces,the stage will continue wave based,wave 1: the face,im phace,shy boy and lowkey,wave 2: dark emperor nyandam×2,director kurosawah and galactic overseer nyandam,wave 3:teacher bun bun,jk bun bun,bun bun symbiote and bun bun black,wave 4: mecha bun bun×2 and relic bun bun,wave 5: ururun wolf,the face,dark emperor nyandam and teacher bun bun,wave 6: cli one×3,wave 7: corrupted valkyrie and cli one×2,wave 8: raging bahamut cat and cli one×2,wave 9:the sloth×2 and elder sloth,wave 10: bore and nimoy bore,wave 11: boraphim and razorback,wave 12:hannya and(50/50 chance of bore or jk bun bun),wave 13: king wah wah and(50/50 chance of teacher bun bun or the face),wave 14:daboo of the dead and(50/50 chance of ururun wolf or mecha bun bun,wave 15:bakoo and(50/50 chance of razorback or bun bun black),wave 16:queen b and(50/50 chance of nimoy bore or bun bun symbiote),wave 17:cruel angel clionel and(50/50 chance of boraphim or cli one),final wave: Sky,together with ururun wolf and cli one,every time a boss died(except for sky),a random other boss of the enemie list from this stage will spawn after 10 seconds,the same boss never spawns twice in a row,raging bahamut have the lowest chance to spawn as a random boss,deadly bosses wont spawn anyway as random boss,spawn chances: face enemies:60% each,nyandam enemies:50% each,bun bun enemies:30% each,relic bun bun 10%,sloth enemies:40% chance,ururun wolf:30%,bore enemies:20% each,cli one:25%,corrupted valkyrie:10%,raging bahamut:4%, Enemies:daboo of the dead(800%),queen b(800%),cruel angel clionel(800%),bakoo(800%),hannya(800%),king wah wah(800%),ururun wolf(800%),the sloth(800%),shy boy(1000%),dark emperor nyandam(1200%),bore(500%),jk bun bun(500%),the face(2000%),teacher bun bun(1000%),bun bun black(500%),im phace(600%),cli one(1600%),corrupted valkyrie(1200%),bun bun symbiote(600%),mecha bun bun(500%),director kurosawah(800%),razorback(500%),boraphim(500%),nimoy bore(500%),galactic overseer nyandam(800%),elder sloth(700%),raging bahamut cat(800%),relic bun bun(500%),lowkey(500%),sky(red/alien/zombie/angel/black/floating/relic)100% Now to the stats for sky Sky(any trait except metal)hp:30 million,atk power: he have different attacks,each have its atk power and range,he does his attacks in a order,1. Attack: he first strikes with his clubber he have as fist(40k damage) for 3 timed,then he attacks with his jaw claws(the bite hits twice,80k damage each hit)this attack have a range 400,with area attack,2. Attack:he first attacks with the needle on his shoulder(10k damage and poisen effect),then he attacks with the blade on his foot(60k damage,hits twice),then he does a salto and slams his tail on the ground(100k damage and 100% chance for lv10 wave)this attack have a range 350 with area attack,he have a 3rd attack,he only use it when he get mad,in this attack, he combine the other 2 attacks,3 strikes with his clubber,1 twice hitting bite with his jaw claw,1 sting with the needle on his shoulder,2 strikes with the blade on his foot,then a salto with a ground tail slam,range of this is 30ü with area attack,time between attacks:8 seconds,4 seconds in his rage mode,movement speed:20,40 in his rage mode,special ability:when he lost 70% of his hp,he gets mad,he enters his rage mode,in this rage mode,his atk power increase by 100%,his movement speed increase by 30,time between attacks decreased to 4 seconds,his attack animation gets 100% faster,he can now also do surge attacks,savage blow,omni strike,also a 100% chance to:slow/stop,weak or curse cats,even if the cat is immune to these effects,sky himself is immune to every negative effect,except knockback,but only sniper the cat and cats with 100% knockback chance can knockback him, If you wanna know how sky looks like,search freaktale on google or youtube,i wont post a picture because i dont want to do the same mistake twice,sky have 3 forms,the most disturbing form is the one in my stage

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    • Err

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    • Also does he lookd realy damn terrifying,thats another reason why i wont post a picture,i will only post a picture where i drew him by myself,but if the admins want me to delete it,i will do it of course So this is how sky looks like

      15839560906951560382961

      No joke,he realy is this abomination,thats why he have any trait(except metal,because that would be completely unfair)

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    • hm

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    • @Classikal3 why the hm

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    • Im saying hmmmmm

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    • Does sky looks so terrible?

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    • No, it looks really good

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    • Thanks,sorry answer so late,i fell asleep as i seen your message,btw im not the creator of sky,i dont want to reclaim his as mine,Le Funshark made sky,i just drew him(i realy love to draw)

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    • Blackiel Morningstar
      Blackiel Morningstar removed this reply because:
      Might repost it in BCCCW later
      07:37, April 7, 2020
      This reply has been removed
    • Yep. Your mean.

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    • Do ninja awakens

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    • Revenge of the witches(mercyless),energie:400,enemy base design: big bang stage base,enemy base hp: 10 million(cant be destroyed untill the witches are dead),background: filibuster stage,distance between cat and enemy base:1200,music: Big Bang theme,enemy spawning:the first witch,gertrud spawns after 20 seconds,with 2 shy boys that respawn 10 seconds after death,after gertrud died,shy boys stop spawning,after hitting the base,charlotte spawns,with 2 dark emperor nyandam,they respawn 20 seconds after death,they stop spawning after charlotte died,hitting the base again,kirsten will spawn,with 2 bun bun,they respawn 30 seconds after death,they stop spawning after kirsten died,hitting the base again,walpurgisnacht will spawn,after 5 seconds the face spawns,5 seconds after the face died,dark emperor nyandam will spawn,10 seconds after nyandam died,bun bun will spawn,after killing walpurgisnacht,hitting the base again and the last boss of this stage spawns,homulilly,without Support,but the other witches will spawn if you take to long,gertrud after 40 seconds,charlotte after 50 seconds,kirsten after 120 seconds,and walpurgisnacht after 180 seconds,enemies:shy boy(600%),dark emperor nyandam(600%),teacher bun bun(600%),the face(1000%),gertrud(1600%),charlotte(1100%),kirsten(800%),walpurgisnacht(200%),homulilly(150%)

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    • Witches?

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    • Madoka magica collab enemies,watch on youtube,chillhola have a video about them

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    • Btw thats the witched stats in my self made stage(i only tell hp and atk power,because only these stats are effectet by %) Gertrud(1600%)hp: 2.250.000,atk power: 112.500 Charlotte(1100%)hp: 3.000.000,atk power: 120.000 Kirsten(800%)hp: 5.250.000,atk power: 140.000 Walpurgisnacht(200%)hp: 4.800.000,atk power: 80.000(but its basically 160.000 dmg because of her 100% crit chance) Homulilly(150%)hp: 13.500.000,atk power: 18.000(dont be fooled by her low atk power,she is the most deadly of this 5 witches)

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    • Yes, she has the most health in the game

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    • 2 more stage ideas Deadly rempage(mercyless),energie:500,enemy base design:big bang stage base,enemy base hp:20million,background:filibuster stage,distance between cat and enemy base:1200,enemy spawning:wave based,1. Wave after 20 seconds,wave 1:bakoo(1000%),wave 2:king wah wah(1000%),wave 3:hannya(1000%),wave 4:queen b(1000%),wave 5:daboo of the dead(1000%),wave 6:cruel angel clionel(1000%),wave 7:bakoo+king wah wah+hannya+queen b+daboo of the dead+cruel angel clionel(250% each of them,continue allowed) 2. Idea Crazy maniacs(mercyless)energie:600,enemy base design: maniac stage base,enemy base hp:30 million(cant be destroyed untill all last wave bosses died),background: walpurgisnacht stage,distance between cat and enemy base:1000,enemy spawning:wave based,1. Wave starts after 25 seconds,wave 1: maniac mohawk+ crazed cat every 5 seconds,wave 2: maniac eraser+ crazed tank every 8 seconds,wave 3:maniac dark knight+ crazed axe every 6 seconds,wave 4: maniac macho legs cat+ crazed gross every 7 seconds,wave 5:maniac lion+ crazed cow every 5 seconds,wave 6:maniac flying cat+ crazed bird cat every 5 seconds,wave 7: maniac island cat+ crazed fish every 6 seconds,wave 8:maniac king dragon cat+ crazed lizard cat every 5 seconds,wave 9: maniac jamiera cat+ crazed titan cat every 10 seconds,wave 10:maniac mohawk+maniac eraser+maniac dark knight+maniac macho legs+maniac lion+maniac flying+maniac island+maniac king dragon+maniac jamiera,also crazed cat+crazed tank+crazed axe+crazed gross+crazed cow+crazed bird+crazed fish+crazed lizard+crazed titan at once every 20 seconds, Enemies:crazed cat(2000%),crazed tank cat(1600%),crazed gross cat(1400%),crazed axe cat(1400%),crazed cow cat(1200%),crazed fish cat(1200%),crazed bird cat(1000%),crazed lizard cat(1000%),crazed titan cat(800%),maniac mohawk cat(1000%),maniac eraser cat(800%),maniac dark knight cat(1000%),maniac lion cat(800%),maniac macho legs cat(800%),maniac island cat(800%),maniac flying cat(800%),maniac king dragon cat(800%),maniac jamiera cat(600%) Continues allowed(i dont think it would be possible otherwise)

      Crazy Maniacs EX(mercyless +)energie:800,anything else is the same as crazy maniacs, except for Wave 11: Maniac God Behemoth(100%),also a 400% maniac spawns every 20 seconds,in this order,mohawk,eraser,dark knight,macho legs,lion,flying,island,king dragon titan Stats of maniac god behemoth(100%) Hp:20million,atk power: 50k damage,range:400(area and omni strike),time between attacks: 4 seconds,attack animation: 2 seconds,special ability:have a 100% chance to slow,weaken and poisen a cat that SURVIVE its attack(lose these effects at 50% hp)10% for a lv12 wave,after losing 25% hp:attack animation gets down to 1 second(lose the wave attack)after losing more 25% hp:attack animation down to 0,5 seconds,lose area attack and omni strike,gets a 50% crit chance,after losing more 25% hp:attack animation down to 0,3 seconds,time between attacks down to 0 seconds,atk power increased by 500%,lose the crit chance effect,movement speed increased by 100%(movement speed is btw 4)

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    • I think there's a reason why they haven't done it yet

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    • They havent dont yet what? Btw i gonna write my maniac god behemoth on a enemy/boss maker site

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    • Hellhawk(Merciless) (aka deathhawk 2.0)

      Energy: 200

      Base HP: 3500000

      Base: Same as the maniacs

      Background: same as manic mohawk

      Enemies:

      Doge 12000%

      Snache 6000%

      Snache 12000%

      Teacher Bear 6000%

      Master A. 1200%

      Ms Sign 100%

      BOSS:

      Crazy Mohawk Cat 100%

      Layout: Same as manic mohawk

      Reward: Crazed Cats 4th form: Crazy Mohawk Cat

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    • A true true form?

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    • Name: Planet 101

      Subchapter: Galaxy 2

      Difficulty: Merciless ++

      Energy: 101

      Base: Black Hole base

      Distance: 3000

      Enemies: Star Peng (250%) Bun Bun Symbiote (300%) I. M. Phace (400%) Shibalien (1500%) Those Guys (1300%) Bun Bun Black (450%) Nimoy Bore (600%) Crazed Titan (250%) Galactic Overseer Nyandam (400%) Berserkory (300%) Assassin Bear (100%)

      Berserkory spawns at the start. Star Peng, Shibalien and Those Guys spawn as peons. After 1 minute, I. M. Phace and Nimoy Bore spawn. After 1 more, 3 more Nimoy Bore spawn. When the base is hit, Assassin Bear spawns (killable by cat cannon) with GO Nyandam as the boss with BB Black, Nimoy Bore, Crazed Titan and Bun Bun Symbiote. When the boss spawns, if 3 minutes pass, a 1000% buffed Assassin Bear group will spawn infinitely. OOF.

      XP: 500,000

      Rewards: 0.5% Platinum Ticket, 14.5% 1500 Cat Food, The rest percent on 1-5 Rare Tickets.

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    • Erasing Cats(Merciless) (aka vulcanizer 2.0)

      Energy: 200

      Base HP: 3000000

      Base: maniacs base

      Background: same as Manic Eraser

      Enemies:

      Snache 8000%

      Angelic Gory 200%

      Owlbrow 1200%

      Capy 200%

      Ms Sign 1200%

      BOSS:

      Crazy Eraser Cat 100%

      Layout: Same as Manic Eraser but Gory Blacks are replaced by Angelic Gorys

      Reward: Crazed Tank Cats 4th form: Crazy Eraser Cat

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    • Nice and hard.

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    • Archer cat rules! (rage) first after 30 mins a archer cat %500 spawns then a few doges 200 buffed spawns delay 1.2 firework guys will later spam more doges will appear then another archer cat spawns later singer cat buffed 150 spawns doges will keep on spamming and fire work guys thats all! The base hp is 666000 you cant spawn ubers or legends rares expect kasa jizo its a event stage for true form for archer cat expect its better then then the normal tf for archer cat map is forest the music rush theme 1 but when archer cat spawns the music changes into the big bang. The base is doge base and the energy cost is 1 theres no continues. Archer cats stats are 3000000 hp and 25900 dmg cooldown of attack is 30 seconds its single attack its range is 560 with no long range resists all and  can burrow somehow stage name is also called you think worst cat? It has a backswing of 1 and a forswing of 1 may freeze cats for 31 seconds with a surge attack of 300 range with a shockwave lvl of 3

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    • UberArcherCat
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    • And somehow people still find those memes funny...

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    • Deadly Sword(Merciless) (aka Unjust war 2.0)

      Energy: 200

      Base HP: 600000

      Base: manic base

      Background: manic dark bg

      Enemies:

      Gory Black 500%

      Bun Bun Black 500%

      Razorback 100%

      Doge Dark 800%

      Director Kurosawah 400%

      Ms Sign 1200%

      BOSS:

      Crazy Dark Cat 100%

      Reward: Crazed Axe Cats 4th form: Crazy Dark Cat

      Black enemies instead of red

      Gory replaces seal

      Bun Bun black replaces JK Bun Bun

      Razorback replaces shy boys, and only 6 are spawned instead of 8

      Doge dark replaces Ginger Snache

      Kurosawah replaces nyandam

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    • Reduce that Bun Bun to at least 400% magnification.

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    • New stage(and boss)(insired by the kill la kill anime) Bloodthirsty Berserker(mercyless),energie:800,enemy base design:like maniac base,enemy base hp:10 million,background: big bang,distance between cat and enemy base:1000,enemy spawning:wave based,first wave starts after 10 seconds,wave 1: Rampaging takaharu fukuroda,wave 2:rampaging omiko hakodate,wave 3: rampaging Ira gamagoori,wave 4:rampaging houka inumuta,wave 5: rampaging nonon jakuzure,wave 6: rampaging uzu sanageyama,wave 7: Rampaging nui harime,wave 8: rampaging ragyo kiryuin,wave 9: rampaging satsuki kiryuin,wave 10: Rampaging ryuko,wave 11: Rampaging Leo(this boss is from me and btw not in the anime)any enemy in this stage is at 100% To the stats will i come later,if someone have questions,i wont answer them,watch yourself if you want to know about this


      A drawing i made of the boss

      20200326 143135
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    • Anime momentum.

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    • Leg Hell(Merciless) (aka Muscle Party 2.0)

      Energy: 200

      Base HP: 600000

      Base: Manic base

      Background: manic macho bg

      Enemies:

      Snache 12000%

      Squire Rel 8000%

      Crazy Macho Legs Cat 100%

      Ms Sign 100%

      Reward: Crazed Gross Cats 4th form: Crazy Macho Legs Cat

      Basically Muscle Party with stronger macho legs

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    • The Terrible 4(mercyless+++),energie:500,enemy base design:big bang stage base,enemy base hp:10million(cant be destroyed untill the last wave is defeated),background: like black hole stage,distance between cat and enemy base:1200,enemy spawning:wave based,the first wave starts after 40 seconds,the next wave starts 6 seconds after the wave before is defeated,wave 1: Cataclysmic Apocalypse Cyclone(100%),wave 2: Awoken Black Diamond(100%),wave 3: Maniac God Behemoth(100%),wave 4: Rampaging Leo(100%),wave 5:Cataclysmic Apocalypse Cyclone(100%),Awoken Black Diamond(100%) Spawns 2 minutes later,Maniac God Behemoth(100%) spawns after 2 more minutes,Rampaging Leo(100%) spawns after 2 more minutes Enemies: Cataclysmic Apocalypse Cyclone(100%)(traitless),Awoken Black Diamond(100%)(traitless),Maniac God Behemoth(100%)(traitless),Rampaging Leo(100%)(traitless)

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    • To the stats of them(i changed some thats why i tell the stats)(only Maniac God Behemoth Have the same stats) Cataclysmic Apocalypse Cyclone(100%),hp:20 million,atk power:400k,range:200(area),attack animation: 0,2 seconds(that means around 5 hits in one seconds),time between attacks:0 seconds,movement speed:4,Special ability:is immune to every negative effect except knockback,movement speed +4 if hp are 50% or less,also atk power +100%,movement speed increase to 20 if only 200k hp or less left Awoken Black Diamond(100%),hp:20 million,atk power:first hit 40k dmg,second hit 60k dmg,3rd hit 200k dmg,range:250(area and omni strike),attack animation:3 seconds(1 second each hit),time between attacks:3 seconds,movement speed:8,special ability: is immune to every negative effect except knockback,25% crit chance,100% to weaken and slow cats by 50%,atk power +100%/movement speed +4 and time between attacks to 2 seconds if hp 50% or less,30% chance for a lv6 wave Rampaging Leo(100%),hp:20million,atk power:first hit 20k dmg,second hit 20k dmg,3rd hit 80k dmg,4th hit 200k dmg,range:230(area and omni strike),attack animation:4 seconds(1 second each hit),time between attacks:1 second,movement speed:10,special ability: Immune to every negative effect except for knockback,atk power +100% if hp 50% or less,100% chance to weak and slow/freeze your cats,100% chance for a lv5 wave(only for the 4th hit),savage blow, (Bonus ability i made for him) I Remember(how strong this works depends on the units on your field)(it depends on how much he likes the units,btw this only works for kill la kill units,dont exist now,but this boss as well) Effect 1(nonon/ira/inumuta/uzu)atk power for leo decrease by 10%,movement speed decrease by 2, Effect 2(mako/satsuki)atk power for leo decrease by 25%,movement speed decrease by 3,time between attacks increase to 2 seconds Effect 3(ryuko),atk power of leo decrease by 50%,movement speed decrease by 5,time between attacks increased to 3 seconds,lose the wave attack,effect resistance reduced from immune down to 50% resist (Maybe you wonder why ryuko is so important for him,she is the one person leo cares about the most,even think she could be wounded,makes him mad and if he is to mad,well you all can see whats happen then)


      Here the terrible 4
      20200327 090822
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    • Revange of the Terrible 4(mercyless+++),energie:600,enemy base design:maniac stage base,enemy base hp:20million,background:like river styx stage,distance between cat and enemy base:1200,enemy spawning:wave based,first wave starts after 20 seconds,the next starts 4 seconds after the one before ends,wave 1:lil bun bun(2000%),wave2: teacher bun bun(2500%),wave3: JK bun bun(2000%),wave4: bun bun black(2000%),wave5: bun bun symbiote(2000%),wave6: mecha bun bun(800%),wave7: relic bun bun(600%),wave8: cli one(1600%),wave9: Corrupted Valkyrie(1200%),wave10: Raging Bahamut(1000%),wave11: cat god(floating)(1100%),wave12: Cat god(cool dude)(1300%),wave13: Final boss giga god(1500%),wave14: jamiera cat(3000% of lv20+70 stats),wave15: white cyclone(600%),wave16: Red cyclone(600%),wave17: Black cyclone(600%),wave18: Divine cyclone(600%),wave19: Zyclone(600%)(no revive for it in this stage),wave20: Cosmic Cyclone(600%),wave21: metal cyclone(600%),wave22: super cosmic cyclone(600%),wave23: the perfect cyclone(600%),wave24: Primeval cyclone(400%),wave25: bakoo(1200%),wave26: king wah wah(1200%),wave27: Hannya(1200%),wave28: queen b(1200%),wave29: Daboo of the dead(1200%),wave30: cruel angel clionel(1200%),wave31: crazed cat(1000%),wave32: Crazed tank cat(1000%),wave33: Crazed axe cat(1000%),wave34: crazed cow cat(1000%),wave35: Crazed gross cat(1000%),wave36: crazed bird cat(1000%),wave37: crazed fish cat(1000%),wave38: crazed lizard cat(1000%),wave39: crazed titan cat(600%),wave40: maniac mohawk cat(800%),wave41: maniac eraser cat(800%),wave42: maniac dark cat(800%),wave 43: maniac lion cat(800%),wave44: maniac macho legs cat(800%),wave45: maniac flying cat(800%),wave46:maniac island cat(800%),wave47: maniac king dragon cat(800%),wave48: maniac jamiera cat(400%),wave49: Cataclysmic Apocalypse Cyclone(200%),wave50: Awoken Black Diamond(200%),wave51: Maniac God Behemoth(200%),wave52: Rampaging Leo(200%),wave53:Cataclysmic Apocalypse Cyclone(200%),+ awoken black diamond(200%) after 3 minutes,+maniac god behemoth(200%) after more 3 minutes,+ rampaging leo(200%) after 3 more minutes

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    • Here are the stats of the enemies of my stage(i only write hp and atk power,because only these stats are effectet by %,every enemy of this stage is a boss and a own wave,every boss also fights alone,next boss spawns 4 seconds after the boss before died) Boss1: Lil Bun Bun(2000%)hp:569.430/atk:21.375 Boss2: Teacher Bun Bun(2500%)hp:2.399.976/atk:54.000 Boss3: JK Bun Bun(2000%)hp:7.600.000/atk:176.453 Boss4: Bun Bun Black(2000%)hp:14.777.763/atk:113.946 Boss5: Bun Bun Symbiote(2000%)hp:14.250.000/atk:168.872 Boss6: Mecha Bun Bun(800%)hp:21.000.000/atk:155.554 Boss7: Relic Bun Bun(600%)hp:15.000.000/atk:55.555 Boss8: Cli One(1600%)hp:1.800.000/atk:21.000 Boss9: Corrupted Valkyrie(1200%)hp:6.111.105/atk:77.000 Boss10: Raging Bahamut(1000%)hp:10.999.998/atk:399.996 Boss11: Cat God(floating)(1100%)hp:13.999.990/atk:539.970 Boss12: Cat God(cool dude)(1300%)hp:17.999.988/atk:815.964 Boss13: Final Boss Giga God(1500%)hp:13.999.986/atk:1.035.958 Boss14: Jamiera Cat(10000% of lv20+70 stats)hp:9.306.000/atk:2.605.680 Boss15: White Cyclone(600%)hp:4.999.995/atk:445.000 Boss16: Red Cyclone(600%)hp:4.999.995/atk:460.000 Boss17: Black Cyclone(600%)hp:6.000.000/atk:20.000 Boss18: Divine Cyclone(600%)hp:6.999.995/atk:380.000 Boss19: Zyclone(600%)hp:6.111.110/atk:222.220 Boss20: Cosmic Cyclone(600%)hp:7.499.995/atk:49.995 Boss21: Metal Cyclone(600%)hp:388.885/atk:385.000 Boss22: Super Cosmic Cyclone(600%)hp:3.333.330/atk:2.775 Boss23: The Perfect Cyclone(600%)hp:3.750.000/atk:18.330 Boss24: Primeval Cyclone(400%)hp:6.999.999/atk:23.331 Boss25: Bakoo(1200%)hp:5.500.000/atk:110.000 Boss26: King Wah Wah(1200%)hp:11.000.000/atk:264.000 Boss27: Hannya(1200%)hp:11.000.000/atk:396.000 Boss28: Queen B(1200%)hp:17.111.105/atk:134.442 Boss29: Daboo of the Dead(1200%)hp:33.000.000/atk:330.000 Boss30: Cruel Angel Clionel(1200%)hp:26.400.000/atk:352.000 Boss31: Crazed Cat(1000%)hp:21.600.000/atk:70.920 Boss32: Crazed tank Cat(1000%)hp:28.800.000/atk:272.160 Boss33: Crazed axe Cat(1000%)hp:19.800.000/atk:37.800 Boss34: Crazed Cow Cat(1000%)hp:1.170.000/atk:23.400 Boss35: Crazed Gross Cat(1000%)hp:1.080.000/atk:35.910 Boss36: Crazed Bird(1000%)hp:10.620.000/atk:108.000 Boss37: Crazed Fish Cat(1000%)hp:783.000/atk:37.800 Boss38: Crazed Lizard Cat(1000%)hp:5.400.000/atk:11.700 Boss39: Crazed Titan Cat(600%)hp:12.800.000/atk:153.000 Boss40: Manic Mohawk Cat(800%)hp:33.600.000/atk:97.160 Boss41: Manic Eraser Cat(800%)hp:33.600.000/atk:317.520 Boss42: Manic Dark Cat(800%)hp:14.700.000/atk:47.600 Boss43: Manic Lion Cat(800%)hp:2.100.000/atk:46.200 Boss44: Manic Macho Legs Cat(800%)hp:2.100.000/atk:69.930 Boss45: Manic Flying Cat(800%)hp:18.760.000/atk:224.000 Boss46: Manic Island Cat(800%)hp:1.589.000/atk:71.400 Boss47: Manic King Dragon Cat(800%)hp:4.900.000/atk:20.300 Boss48: Manic Jamiera Cat(400%)hp:10.680.000/atk:66.000 Boss49: Cataclysmic Apocalypse Cyclone(200%)hp:40.000.000/atk:800.000 Boss50: Awoken Black Diamond(200%)hp:40.000.000/atk:600.000(1.hit:80.000 dmg,2.hit;120.000 dmg,3.hit:400.000 dmg) Boss51: Maniac God Behemoth(200%)hp:40.000.000/atk:100.000 Boss52: Rampaging Leo(200%)hp:40.000.000/atk:640.000(1.hit&2.hit:40.000 dmg,3.hit:160.000 dmg,4.hit:400.000 dmg) Boss53: Cataclysmic Apocalypse Cyclone(200%)+Awoken Black Diamond(200%) after 3 minutes+Maniac God Behemoth(200%) after 3 more minutes+Rampaging Leo(200%) after 3 more minutes

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    • Merciless Manes (Merciless) (aka Lots o' Lion 2.0)

      Energy: 200

      Base HP: 1760000

      Base: manics base

      Background: Manic Lion bg

      Enemies:

      Doge Dark 800%

      Crazy Lion Cat 100%

      Ms Sign 4000%

      BOSS: Doge Dark 800%

      Layout: Beginning is the same as Lots o' Lion, with Doge Darks instead of Ginger Snaches. On base hit, instead of just 1 wave of Crazy Lions, there is 3, with more Crazy Lions every wave

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    • Harsh

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    • Ultimate Battle against Dog Army(Hell)(hell>mercyless+++) Enemy base design: Big bang base,enemy base hp:40million(cant be destroyed untill the last boss is dead),background: black hole stage,energie:600,enemy spawning:wave based,first starts after 30 seconds,the next starts 6 seconds after the wave before,wave1:Teacher Bun Bun(10.000%),wave2:JK Bun Bun(8000%),wave3:Bun Bun Black(7000%),wave4:bun bun symbiote(7000%),wave5:Cli one(40.000%),wave6:Super Cosmic Cyclone(5000%),wave7:daboo of the Dead(3000%),wave8:Cataclysmic Apocalypse Cyclone(300%),wave9:Awoken Black Diamond(300%),wave10:Maniac God Behemoth(300%),wave11:Rampaging Leo(300%),wave12:Allmighty Dog Army Overlord,Arkuros(100%) (Cataclysmic Apocalypse cyclone,Awoken black diamond,maniac god behemoth,rampaging leo and arkuros are all created by me) Now the hp and atk power of the enemies Boss1: Teacher bun bun(10.000%)hp:9.999.900/atk:225.000 Boss2: JK bun bun(8000%)hp:32.000.000/atk:742.960 Boss3: bun bun black(7000%)hp:54.444.390/atk:419.790 Boss4: bun bun symbiote(7000%)hp:52.500.000/atk:622.160 Boss5: cli one(40.000%)hp:48.000.000/atk:560.000 Boss6: super cosmic cyclone(5000%)hp:33.333.300/atk:27.750 Boss7: daboo of the dead(3000%)hp:90.000.000/atk:900.000 Boss8: Cataclysmic Apocalypse cyclone(300%)hp:60.000.000/atk:1.200.000 Boss9: Awoken Black Diamond(300%)hp:60.000.000/atk:900.000 Boss10: Maniac God Behemoth(300%)hp:60.000.000/atk:150.000 Boss11: Rampaging Leo(300%)hp:60.000.000/atk:960.000 Bodd12: Allmighty Dog Army Overlord,Arkuros:(i tell it a bit later)

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    • Allmighty Dog Army Overlord,Arkuros(traitless) Hp:160.000.000,atk:1.000.000(does 5 hits after losing 25% hp,each hit does 1 million dmg)range:300(area and omni strike)movement speed:8,Attack animation:1 second(3 seconds after losing 25%hp)time between attacks:1 second,special ability:immune to every negative effect,immune to waves,immune to poisen,immune to warp,immune to critical hits,immune to anti trait attacks,immune to surge attacks,immune to savage blow,gains multi hit(5 hits)after losing 25% hp,ignores strong against ability,ignore tough/insanely tough/massive dmg/insane dmg,ignores metal ability,atk power +1.500.000 if only 1 million hp left Game description: at long last,we meet the leader of dog army,prepare for a hard fight

      Thats arkuros
      20200330 130051
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    • Wave 1

      Event Chapter: Battle Doges

      Difficulty: Normal

      Energy: 25

      Enemies: Doge, Doge Dark

      Base: Doge Base

      Base HP: 21000

      Distance between cat base and enemy base: 1000f

      Desc: Doge will spawn every 7 secs and doge darks spawn every 14 secs

      XP: 19,000

      Other Rewards: 2 Speed Ups

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    • Wave 2

      Event Chapter: Battle Doges

      Difficulty: Normal

      Energy: 25

      Enemies: Doge, Doge Dark, Ginger Doge

      Base: Doge Base

      Base HP: 23000

      DBCBAEB (Distance between cat base and enemy base): 1000f

      Desc: Doge will spawn every 4 secs, doge dark spawns every 8 secs and ginger doge spawns every 14 secs

      XP: 21,000

      Other Rewards: 3 Speed Ups

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    • Ginger Doge

      HP: 37

      Red

      DMG: 12

      Cash from death: 250$

      Attack Animation length: 2f

      Attack Delay: 4f

      Speed: Standard

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    • Waves?

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    • Wave 3

      Event Chapter: Battle Doges

      Difficulty: Normal

      Energy: 35

      Enemies: Ginger Doge, Shibalien

      Base: Doge Base

      Base HP: 25000

      DBCBAEB: 1000f

      Desc: Ginger Doge spawns every 9 secs, Shibalien spawns every 12 secs

      XP: 25,000

      Other Rewards: 1 Rich Cat, 2 Speed Ups

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