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  • Make your own sub chapter or customize one In this thread!

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    • Sub chapter Name: Nightmares from stone sub chapter 100 New Enemies: Assassin Sloth: Instant killing sloth with fast movement speed and extreme range! Shadow LeMurr: Fast black LeMurr with a range of 500,Level 3 shockwave and area attack! And minimum range from 200-900 THAT Jones: Much more powerful alien variant of sunfish jones! But minimum range of 500-700 and much longer attack animation! Stage 1-100: 4 9000% Master A.s spawn every 100 seconds and capy,bore and henry appears as peons. Stage 2-100: 5 elder sloths and THE SLOTHs spawn at the start and then peons. 3 assassin sloths appears as the boss. Stage 3-100: 4 10000% boraphims comes out of the base at the start. Then after a while, 3 Manic Jamiera cats and a corrupted Valkyrie will come out, then the cycle repeats infinitely when they die. Stage 4-100: 5 alpackies and 5 camelle spawns every 5 seconds then the cycle will repeat. Stage 5-100: Teacher Bun Bun appears as spam when the base HP is down to 99% for 3 minutes. Stage 6-100: Nothing spawns until the base is hit. Berserkory appears as peons and Assassin sloth appears as support. Shadow LeMurr appears as the boss.

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    • Subchapter Name: The Black Sea

      Level 1: Misty waters (Normal) (25 Energy)

      Dark doges appear occasionally, about 1 every 10 seconds, and when the base is damaged 3 dark doges and a Gory Black come out then the original pattern continues until end

      Level 2: Rough Castoff (Hard) (50 Energy)

      Dark doges do the same as last level but every 5 seconds instead of 10, and Gory Blacks come out every 45 seconds, until the base is damaged, then 5 dark doges come out, 2 Gory blacks come out (not at once, .5 seconds apart), and 5 seconds after they came a Shadow Boxer K comes out as the boss. At this point no more Gory Blacks come out, but Dark doges come out

      Level 3: Shadowy Depths (Hard) (50 Energy)

      Gory Blacks come out every 30 seconds until the base is damaged, and then 2 Gory Blacks come out at once, a Le'Noir comes out, and the original 30 second stream continues as well. Once the base is damaged again, 3 Shadow Boxer Ks come out and the Gory Blacks stop, replaced by Dark Doges.

      Level 4: Cave On The Horizon (Hard) (100 Energy)

      Begins immediately with a Le'Noir and a Dark doge every 10 seconds. When the base is hit 3 Dark Otters come out and 2 Le'Noirs come out, the Dark Doge backup continued as well as 45 second Gory Black backup.

      Level 5: Turmoil at Sea (Expert) (150 Energy)

      Starts with a Le'Noir like last level. There is 30 second Gory Black backup. Once the base is hit Director Kurosawah comes out with 1 per 2 minutes Le'Noir backup as well as original backup. Once the base is damaged again another Director Kurosawah comes out but with none of the other backups and instead 1 minute Dark Otter backup.

      Level 6: Crashland Cave (Expert) (150 Energy)

      Dark doges every 20 seconds to start. After the base is damaged 2 Director Kurosawahs come out with original Dark Doge support. After the base is damaged again A Le'Noir comes out as well as Bun Bun black with 1 minute Gory Black support. The backup patterns continue until end.

      Level 7: Guardian of the Cave. (Expert+) (200 Energy)

      Starts out with 2 Le'Noirs with 1 minute Gory Black backup and 3 minute Dark Otter Backup. Once the base is damaged Bun Bun Black and 3 Le'Noirs come out with 30 second Gory Black backup and 2 minute Dark Otter Backup.

      Level 8: Beginning of a Different Adventure (Insane) (250 Energy)

      Starts with Director Kurosawah and Le'Noir at once with 1 minute S.B.K. backup. Once the base is damaged 2 Bun Bun Blacks and 5 Dark Otters come out with 1 minute Le'Noir backup and 30 second Gory Black backup. Once the base is damaged again 5 S.B.K.s come out as well as a Le'Noir and a Black Cyclone, with 5 minute Director Kurosawah spawning until end of level. The previous backup patterns do not stop. EDIT: 5 minute Director Kurosawah spawn is 3 minute Le'Noir instead

      Prizes:

      Level 1: Rare chance to get a Cat CPU x1

      Level 2: Likely chance to get Speed Up x1

      Level 3: Rare chance to get Sniper the Cat x1

      Level 4: Likely chance to get Speed Up x2

      Level 5: Unlikely chance to get Cat Jobs x1

      Level 6: Likely chance to get Speed Up x5

      Level 7: Unlikely chance to get Rich Cat x1

      Level 8: Unlikely chance to get Cat Ticket x1

      P.S. This might be considered cringe, but i thought it was ok

      P.P.S - This probably would be a special thing rather than a main subchapter

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    • Sub-chapter Name: Realm of Memories

      Stage 1 - Lost Isles

      Metal Bear is the boss, although is a weakened version of what it might end up being (so not too hard) with support from CyberFaces (1%) constantly appearing every minute.

      Stage 2 - Neuron Field

      Metal Doges and Cyberhorns will appear frequently to support the boss, Cli-one.

      Stage 3 - Lasting Guilt

      The maximum enemy limit for this stage is one, and Ms. Sign will not appear. Also, a weak doge will appear at the start, and after you kill it, White Cyclone (50%) will appear, and when that is defeated, a second, then third, and fourth will appear after the last is defeated. Upon hitting the base after that, a White Cyclone at full power (100%) will appear.

      Stage 4 - Past, Present, Future

      Starts out with Doges constantly attacking, with Teacher Bear spawning every minute; upon hitting the base, Teacher Bun Bun comes out, and Doge Darks replace the Doges and Assassin Bear replacing the Teacher Bears. Upon lowering the base's health to 2/3, Bun Bun Black appears, and Doge Darks are replaced by Shibaliens, and the Assassin Bears by Ursa Majors. Upon lowering the base's health to 1/3, Bun Bun Symbiote appears an starts attacking, with Shibaliens replaced by Gabriels and Ursa Major replaced with Angelic Sleipneir.

      Stage 5 - Cerebral Tower

      Galactic Overseer Nyandam is the boss here, with Mary, LeMurr, and Elder Sloth supporting.

      Stage 6 - Amnesia's Edge

      Pretty much works like Star Ocean, except instead of H. Nahs it is Cruel Angel Clionels (1%) with the Oni Face (25%) as the boss when the base is hit.


      Some of these things may seem hard (A horde of Cruel Angel Clionels?!?) but take note of the power magnifications (1% for the Cruel Angels). So what if this is marginally easier than most other things people come up with? C'mon, we need a break every now and then! No need to be all fire and brimstone to heck and back!

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    • Deeakron: That is a pretty cool Sub chapter, but the assasin bear a minute is a bit too op no matter the power magnification, and is there any power mag on bun buns, cuz if not thats really hard.

      P.S. What do you think of mine?

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    • Gamefreak183

      Perhaps Assassin Bears every 3 minutes would work out better, and with the Bun Buns, they would probably be at just 100% magnification, which I think makes at least teacher bun bun weaker than he was at Chapter 3 Moon, but it still shouldn't be too big of a deal since you beat up two around the same time for the Catfruit Stages.


      As for yours, it seems pretty cool and not overly difficult, only problem I see is with the Director Kurosawah every 5 minutes in the last stage; if Black Cyclone were not there, then it would be managable, but seems maybe a tad bit too hard. I dunno, I don't have any anti-black ubers (Deeakron M at least), so I may be overestimating the difficulty on that. Other than that, sounds great and not too over the top!

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    • As for yours, it seems pretty cool and not overly difficult, only problem I see is with the Director Kurosawah every 5 minutes in the last stage; if Black Cyclone were not there, then it would be managable, but seems maybe a tad bit too hard. I dunno, I don't have any anti-black ubers (Deeakron M at least), so I may be overestimating the difficulty on that. Other than that, sounds great and not too over the top!

      Edited the Director Kurosawah thing and changed that level's treasure. Seem better?

      P.S. - thanks for taking the time to read that whoooooooole subchapter i made

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    • Yeah, that change makes it a lot more manageable. The 3 minute Le'Noirs is definitely fine, since Saint Red Fox had that as well (don't know if more frequent or less frequent, but I beat it so it must be manageable), so it definitely seems fair but challenging. Good job!

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    • Sub chapter 100,000,0! Infiltration Difficulty (OP) New enemies: Le'Alien: Le'boin's alien variant with a range of 100 but level 12 shockwave and attacks NONSTOP.

      Angered Cli-one: Red variant of Cli-One with range increased to 3700 but single target attack and attacks non-stop.

      1-1M: Easier prep's: Begins with 500 Shadow LeMurr and Canpharlos. Teacher Bun bun and assassin sloth appears as peons, Le'Alien appears as the boss.

      2-1M: Fill the nuke: Bun Bun symbiote appears as the peon. When the base is hit, 5000 raging bahamut cats and 500 cackles will spawn as the boss.

      3-1M: Carry the nuke: Assassin bear appears as peons and other bear variants. 6 Crazed bears (from last sub chapter) appears as the boss with a 6000% strength magnification.

      4-1M: Ready the nuke: 7000 shakewaves appears as peons. Then Gobsmacker appears as support. 70 Archer-bot 9000 appears as the bosses.

      5-1M: Approaching: 6 Gobsmackers and Archer-bot 9000 appears at the start. when the base is hit, ACO will spawn (angered cli-one) so fight it with anti-reds.

      Treasure on last stage is......

      9000000000000000 gafrickillion CATFOOD + XP + EPIK KATFRUTE

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    • Good ol' the legend begins EXCEPT...

      Earthshaker: All the other enemies are replaced with 8000% Capies.

      Tower of terror: Capy appears as peons and 50 4000% I.M. Phace appears as the boss

      Sunset Blues: Boraphim appears as peons and the crocos are replaced with CyberFaces

      Melancholy damp: Berserkory appears as the peons and Cackles appears as the boss.

      Bouncy park: 600 Burghlars are replaced with the peons. Cackles appears as the boss with 3 Assassin sloths behind him.

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    • Name subchapter: Deadly Revenge  (-300 energy)

      Only level (No continues): Storm in the front

      After starting level in 15 Seconds Metal Cyclone appear as boss and several metal doges that will appear as a constant peons.After 40 seconds Cosmic Cyclone appear as boss, kroxo as a constant peons with metal doges. After 2 minutes The Perfect Cyclone appears as boss with 5 brollows every 20 seconds.

      PD: The length of the stage is small

      Treasure: 1 Rare Ticket (100%)

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    • This reply was eaten by a very hungry sumo cat

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    • The annoying thing is, most of the things people have made are practically impossible. There are only a few here that are actually good, sadly.

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    • AssassinPerson wrote:
      The annoying thing is, most of the things people have made are practically impossible. There are only a few here that are actually good, sadly.

      Both of mine are fine, though only completable by advanced players

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    • Gamefreak183 wrote:

      AssassinPerson wrote:
      The annoying thing is, most of the things people have made are practically impossible. There are only a few here that are actually good, sadly.

      Both of mine are fine, though only completable by advanced players

      Your first one, I thought was good. Though maybe too many Black enemies? I only say that because I hate the Black enemies a lot.

      The second, I'm not so sure about. With the strength magnifications they have (20,000%, 25,000%?, 15,000%?), it just seems a bit TOO extreme. I don't think it is exactly possible.

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    • Yeah, they're probably all deadly and up. Oops! I did a cringe. I'm gonna take that sub-chapter out now

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    • Subchapter Name: Bad Memories

      Levels: 1

      Level Name: Yesterday Problems

      Difficulty: Insane (-200 energy)

      The width of the level is as long as the Learned to Love. No enemy appear until you hit the enemy base.

      When it hits it generates a Ururun Wolf (100%), Li'l Nyandam (100%) and Codename "Red Riding" (100%). Doge acts as boss (10%)

      Every one minute Bore (100%) is generated and after Ms.Sign appears will become Nimoy Bore (200%)


      Treasure: True Form of Catway (100%) Strong against Purple  Floating Enemies

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    • Level 1: 1 Doge (100%) spawns every 4 seconds 

      Music is normal battle music

      When the base is hit it will spawn Bun Bun Black (1000%) as the boss and Director Kurosawah (1000%) Dark Emporer Nyandam (1200%) and Galactic Overseer Nyandam (1000%)

      Music changes to rush music

      In about 20 seconds it will spawn another and after another 20 seconds a third one will come out.

      Then 20 seconds after that Bun Bun Symbiote (1000%) will come out.

      About 20 seconds it will spawn another and after another 20 seconds a third one will come out.

      Then 20 seconds after that Teacher Bun Bun will spawn (7000%)

      About 20 seconds it will spawn another and after another 20 seconds a third one will come out.

      Then 20 seconds after that J.K. Bun Bun will come out (2000%)

      About 20 seconds it will spawn another and after another 20 seconds a third one will come out.

      Bun Bun statsBlack: 7,777,770 HP and 50,000 DMGRed: 8,000,000 HP 160,000 DMGNormal: 6,999,930 HP 157,500 DMGAlien: 7,500,000 HP 88,880 DMGNext level

      Nothing comes out

      When you hit the base, Sir metal seal (300%) is the boss, supported with Camelle (200%) and Metal one Horn (1000%)

      The castle spawns Super Metal Hippoe (100%) every 3 min

      After about 10 seconds, another Sir Metal Seal (300%) will come out.

      If you take more than 15 min, the castle will spam Cyber Face (10000%) and Assassin Bear (1000000%)

      Next level

      Plays normal battle music, spawns Chickful A. (400%) at the start of the level.

      Once you hit the base, the castle will spawn Bore (1000%) (4,000,000 HP and 48,370 DMG) and 6 Ginger Snache (5000%)

      After about 1 min, the castle will spawn Nimoy Bore (4750%)

      A minute after that, the castle will spawn Boraphim (375%)

      After that, it will spawn Razorback (125%)

      Stage 4

      As soon as you start the level, the castle will spawn 2 Bun Bun Blacks (450%) Director Kurosawah (600%) Le'Noir (100%)

      Rush music plays

      Next level:

      The castle spawns nothing

      When you hit the base, 3 Metal Hippoe (10000%) and Super Metal Hippoe (200%)

      Next level

      The castle spawns nothing.

      When you hit the base, 1 Dober P.D (200%) 3 Berserkory (250%) and 24 Kory (1000%) will spawn, along with the support of Two Can (100%) When the Korys die, the castle will replace them. Music switches to rush music.

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    • Supchapter Name: Ocean Hell

      New Enemy: Mr Copypasta, Commander Seal.

      Mr Copypasta Stats:

      HP: 1,000,000 

      Range: 200

      Attack Rate: 10

      Power: 10,000

      Speed: Same As Mr:

      Appereance: Looks like a Mr. but he is dressed as a soldier. attacks by shouting the "navy seal" copypasta. His head is red.

      Type: Red

      Commander Seal Stats:

      HP: 50000

      Range: 10

      Attack Rate: 60

      Power: Same As Teacher Bun Bun

      Speed: Same As Dark Doge

      Appeareance: Looks Like A Seal but he is also dressed as a soldier, attacks by using a bazooka. his body is red.

      Type: Red

      Level 1 Name: Take Me To My Own Death

      The level begins with a cyber horn, after the base is damaged a metal bear and master a appear. the metal bear is not very strong, but the master a has 200% strength manification.

      Level 2 Name: Lead Me To The Torture That You Understand

      The level begins with a bore. after the bore is killed 2 bores spawn, and then after the bores are killed nimoy bore and 2 bores spawn, after the first bore is killed, the 2 battle theme plays.

      Level 3 Name: Travelling Throught The Stories Is A Real Trip

      All the bosses from empire of cats spawn at the beginning, after all of the bosses are killed, A R. Ost and a bore spawn.

      Level 4 Name: The Navy Seal Copypasta (yes i know this is a dumb name but thats a idea)

      at the beginning, over 200 peons spawn at once. after all the peons are defeated and the base is damaged, A Mr Copypasta And Commander Seal Spawn, after theses 2 are killed a Bore And a Kory Are Spawned. the pattern of Level 1 Is repeated again.

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    • I suck at making entire subchapters... I might come up with a decent single level but definitely not an entire subchapter...

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    • Limitless Skies

      Level 1: Free as a bird

      Has the same look and length as Floating Continent

      Starts out with Cli-One spawning. After 3 seconds 2 (200%) Angelic Hippoes come out with another every minute. 10 seconds after that (150%) Sunfish Jones comes out with another Cli-One. Nothing else (but the minutely A. Hippoes) comes out until the base is hit, when 5 (50%) Chickful A.s come out with a (300%) Bun Bun Black with a boss wave (Hippoes continuing). 15 minutes after this a (500%) Ms. Sign will come out.

      Prize is guaranteed Pixel Cat

      Pixel Cat: (All stats at Lv. 30)

      30 HP

      1700 Attack Range

      2000 Attack Power

      10 seconds between attacks

      5 second attack animation

      Special: Single Strike, 100% chance of freeezing Red and Black, Survives one lethal strike, gets more money from defeated enemies

      Apearance: Looks like a pixelated cat. Attack animation is putting a mini-pixel-cat-bomb down and letting it run to the enemy and explode. Evolution is exactly the same but with a bowler hat

      Description: Fell into a video game, where he conquered all of Castlevania with only bombs. Is really good at his job, so good in fact, that Red and Black enemies always stop what they're doing to watch.

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    • (Perhaps this shouldn't be SOL, but more like the no plan a/realm of carnage/queens coronation 'events') 'The assassin's void.' (Only level) Level 1: 'An assassin and his shadows' (Deadly)

      5 15% 'Spirotik' every 5 seconds, base has 800000 health. When the base is hit, the Spirotiks are buffed to 20%, at 7000000 25%, 600000 30% and at 5000000 35% and the boss appears, a 100% Spirotik. Has 3000000 health, deals 50000 damage per hit (area attack), has 750 range, no time between attacks, movement speed is 7, 3 knockbacks (and immune to knockback effects) attack animation is 27frames. Black element (clearly.). Immune to knockback effects, weaken effects and shockwaves.
      IMG 2447

      Spirotik

      Attack animation is it absorbing energy from the red orb behind it, channeling it through it's horns (which glow red when it's about to attack and drains when attacking) into the white things on the front of it before releasing it through the floating green things into a concentrated beam. (It's shown using the beam in the picture, but due to the canvas' size, I could only show part of it.) It freezes cats. 'A powerful assassin that creates dark copies of itself to defend it's home. Many have died to him, incuding a lord called gravely...'

      Prize is guaranteed: Spirotik cat. (Basically the same but with lower stats and effective against angels. (Deals extra damage)) Evolves into Ultra Spirotik cat. (Looks similar but radiates darkness, causes the effect seen when bending light and eye glows.) Has higher stats and freezes enemies. 'After fighting alongside the cats for a while, he started training other cats and became more powerful himself!' True form: 'Godly Spirotik cat' (Unlocked level 30 after beating 'Trials of the gods'(deadly) where you have to beat cyber face, clionel and hannya (all 25%) and Spirotik (500%) one at a time (when 1 dies, the next spawns) before you can harm the base (1 health, immune until Spirotik is dead)) Has lower speed and health but has more range and deals loads of extra damage as damage over time. Looks the same, but bends light a lot more. 'Spirotik's greater self died, and his soul was absorbed. The power Spirotik owns is immensely greater now!' Both levels have he same background as realm of carnage. Both have unique music: https://m.youtube.com/watch?v=YsX376ZCnXg&spfreload=10

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    • Subchapter: File name: Failed Concept Testing

      Levels listed are all the same as their orig. states but the screen is black except for your cat menu and your money counter. Each level is called ERROR 404 FILE NOT FOUND. The levels are as following: Ch. 1 moon, Ch. 3 moon, Flame Caldera, and Beached Mammals

      I felt lazy and thought "what if you couldn't see it"

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    • 'The apocalyptic storms!': 'The demonic storm' 'Glorius angelic typhoon' 'The deathly cosmos' and 'A god among cyclones!'. First one has a 'demon cyclone' (mix of red metal and black), second has 'true divinity cyclone' (mix of perfect and angel), third one has 'Supreme deathly void cyclone' (cosmic, white and zombie). Last one has 'Cosmic shadowlight demon cyclone (or godhead cyclone)' a mix of all the cyclones. These levels aren't meant to be too different in difficulty (except the last one), and they aren't meant to be fair. (they're just based on my battle cats fanfic, 'the great cat war')

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    • Gamefreak183 wrote:

      assasin bear a minute is a bit too op no matter the power magnification
      

      Well I killed an assassin bear by making it instantly run into a lion cat, who killed it within less than a second and survived...

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    • Im taking over this thread as the creator of this thread is my old user.


      Sub chapter 80: Emphased Empire


      Introduces the- WIP

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    • Sub chapter number 50, name:The Virtual World.

      Levels 5

      up to 3 stars

      Level 1 is called VR Video Games (DEADLY) -400 energy

      Rare Chance to pick up 3 epic catfruit

      likely chance to pick up 3 rare cat tickets

      very unlikely chance to pick up 250 cat food

      Guaranteed chance to pick up rare catseye super rare catseye special catseye and uber catseye

      Corr base

      background yggdrasil # 3
      Enemy base health is 750,000

      Moon-Boss Theme

      Dober P.D (1000%) spawn ever 20 seconds, 

      Capy(100%) spawn every 8.5 seconds

      3 Tackey(100%) spawn after the first hit on the base,

      10 Doge Dark(200%) spawn with the Tackey

      2 Two can(300%) spawn after the second Dober P.D is dead,

      1 Cyberface(10000%) spawns after the 3 Tackey are dead

      7 Sunfish Jones(150%) spawn 5 seconds after the Cyberface 

      Corrupted Valkyrie(150%) spawn at the next hit on the base

      2 crazed titans spawn after 1 Valkyrie is dead

      2 Manic Eraser cats spawn with the crazed titan cats

      9 Master A.(20%) Spawn after the Manic Erasers are dead

      20 Doge spawn(10000%) with the 9 Master A.

      after 10 Doge are dead 3 Gun Blacks spawn(100%) Boss Copy this link to see my custom enemy Gun Black http://battle-cats.wikia.com/wiki/Thread:40867 and look for me but with out this it would be 3 more Tackey (100%)

      4 LeMurr(100%) spawn after the Doge are dead.

      and you beat the stage.

      after beating this stage it asks do you want to got to a special stage called  VR Video Games(DEADLY++)( harder than deadly)

       VR Video Games(DEADLY+++) almost impossible

      background yggdrasil # 3
      Enemy base health is 999,999

      Moon-Boss Theme

      Dober P.D (10000%) spawn ever 15 seconds, 

      Capy(100%) spawn every 4 seconds

      5 Tackey(300%) spawn after the first hit on the base,

      10 Doge Dark(500%) spawn with the Tackey

      8 Two can(300%) spawn after the second Dober P.D is dead,

      4 Cyberface(10000%) spawns after the 3 Tackey are dead

      9 Sunfish Jones(400%) spawn 5 seconds after the Cyberface 

      3 Corrupted Valkyrie(250%) spawn at the next hit on the base

      5 crazed titans(100%) spawn after 1 Valkyrie is dead

      2 Manic Eraser(200%) cats spawn with the crazed titan cats

      12 Master A.(200%) Spawn after the Manic Erasers are dead

      30 Doge spawn(10000%) with the 9 Master A.

      after 10 Doge are dead 3 Gun Blacks spawn(100%) Boss Copy this link to see my custom enemy Gun Black http://battle-cats.wikia.com/wiki/Thread:40867 and look for me but with out this it would be 3 more tackey(500%)

      8 LeMurr(100%) spawn after the Doge are dead.

      Level 2 ROBOTS ARE TAKING OVER!! (DEADLY) - 500 energy

      Battle Theme #8 (snd48)

      Very unlikelychance to pick up Gun Black

      enemy base health 800,000

      3 big sals(70%) spawn right away 

      after 1 big sal is dead 1 JK Bun Bun(100%) spawns with Black Cyclone(150%)

      after JK Bun Bun is dead Director Kurosawah(200%) spawns with a Dark Lazer(120%)

      after all is dead the Daboo of the Dead(200%) spawns when base takes damage

      nbeat Daboo of the dead and you win

      asks do you want to go to ROBOTS ARE TAKING OVER!! (DEADLY+++)

      enemy base health 999,999

      5 big sals(150%)spawn right away 

      after 1 big sal is dead 1 JK Bun Bun(200%) spawns with Black Cyclone(250%)

      after JK Bun Bun is dead Director Kurosawah(350%) spawns with a Dark Lazer(240%)

      after all is dead the 2 Daboo of the Dead(50%) spawns when base takes damage


      beat Daboo of the dead

      Level 3 Respawn (DEADLY++++) - max energey can have

      Moon-Boss Theme

      Dober P.D (1000%) spawn ever 20 seconds, 

      Capy(100%) spawn every 8.5 seconds

      3 Tackey(100%) spawn after the first hit on the base,

      10 Doge Dark(200%) spawn with the Tackey

      2 Two can(300%) spawn after the second Dober P.D is dead,

      1 Cyberface(10000%) spawns after the 3 Tackey are dead

      7 Sunfish Jones(150%) spawn 5 seconds after the Cyberface 

      Corrupted Valkyrie(150%) spawn at the next hit on the base

      2 crazed titans spawn after 1 Valkyrie is dead

      2 Manic Eraser cats spawn with the crazed titan cats

      9 Master A.(20%) Spawn after the Manic Erasers are dead

      20 Doge spawn(10000%) with the 9 Master A.

      after 10 Doge are dead 3 Gun Blacks spawn(100%) Boss Copy this link to see my custom enemy Gun Black http://battle-cats.wikia.com/wiki/Thread:40867 and look for me but with out this it would be 3 more Tackey (100%)

      4 LeMurr(100%) spawn after the Doge are dead.

      enemy base health 800,000

      3 big sals(70%) spawn right away 

      after 1 big sal is dead 1 JK Bun Bun(100%) spawns with Black Cyclone(150%)

      after JK Bun Bun is dead Director Kurosawah(200%) spawns with a Dark Lazer(120%)

      after all is dead the Daboo of the Dead(200%) spawns when base takes damage

      nbeat Daboo of the dead.

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    • Doktor Dyper
      Doktor Dyper removed this reply because:
      too long of a quote
      19:54, August 28, 2018
      This reply has been removed
    • Sub chapter: Broadway Windshield level 1, Factory Floor: (This level has 1900 length and the base has 800,000 hp) at the very beginning the level will spawn a 3500% "The Face" (boss), 15 seconds later there will be 3 100% metal doges that spawn 1 second apart and continually spawn every 25 seconds. 20 seconds into the level a 1000% trolly blogger will spawn every 12 seconds. 40 seconds into the level 2 300% pigeon de sable's will spawn 2 seconds apart every 15 seconds. Finally, 60 seconds into the level a 100% assassin bear will spawn every 60 seconds.

      level 2, Variable Prices: (this level has 2000 length and the base has 1,111,111 hp) 10 seconds into the level a 1000% Mawth will spawn, once the base falls to 1,000,000 hp a 200% Dober PD (boss) will spawn alongside 2 2900% shibaliens spawning 1 second apart from eachother and continually spawning every 15 seconds (this will stop after 60 seconds). 5 seconds after the boss wave a 1000% Elizabeth the LVIth will spawn. once the base falls to 700,000 hp a 130% beserkory (boss) will spawn alongside a 100% tackey and a 200% calamary. once the base falls to 300,000 hp a 2000% Elizabeth the LVIth (boss) will spawn alongside a 1000% mawth and 3 shibaliens spawning 1 second apart and continually spawning every 10 seconds and a 250% pigeon de sable that spawns every 20 seconds

      level 3, lifeless packaging: (this stage has 2700 length and the base has 999,999 hp) 15 seconds into the level a 9500% brollow will spawn. 5 seconds after a 400% master A and a 120% zroco will spawn. 30 seconds in a 200% calamary will spawn with a 130% ginger snache which then spawns every 15 seconds. 40 seconds in 2 100% pigeon de sables will spawn 1 second apart and spawn every 15 seconds.

      level 4, Moving wall: (this level has 2700 length and the base has 1,200,000 hp) once the base reaches 900,000 hp a 1000% shy boy (boss) will spawn with 2 ginger snaches that spawn 2 seconds apart. 5 seconds after a 1100% st pigge the 2nd will spawn with a 100% metal doge 20 seconds after a 150% H.nah will spawn. once the base reaches 700,000 hp another 1100% st pigge the 2nd will spawn alongside a 9000% helmut krabbe (boss) and 3 ginger snaches spawning 1 second apart from eachother. 5 seconds after a 200% brollow will spawn every 15 seconds

      level 5, deadly anaesthetic: (this level has 3600 length and the base has 1,222,222 hp) 10 seconds in a 400% zomboe will spawn. once the base reaches 1,111,111 hp a 250% lord gravey (boss) will spawn alongside a 120% zang roo. 10 seconds after the boss wave 2 200% zir zeals will spawn 7 seconds apart from each other and 3 znaches will spawn 15 seconds apart from eachother 30 seconds after the boss wave 4 400% zomboes will spawn 10 seconds apart from each other. 45 seconds in a 120% zroco will spawn every 20 seconds. 110 seconds into the level another 250% lord gravey will spawn with 2 400% zomboes that spawn every 20 seconds and 1 200% zir zeal that spawns every 30 seconds. once the base reaches 700,000 hp a 200% zamelle will spawn with a 120% zang roo that spawns every 30 seconds and a zir zeal that spawns every 31 seconds.

      Level 6, It, Them: (this level has 3500 length and the base has 2,222,222 hp) at the start of the level... nothing. once the base reaches 1,999,999 hp a 150% cala maria will spawn with a 1100% st pigge the 2nd (boss) spawning 1.5 seconds after. 5 seconds after the wave a 2400% le murr will spawn and 1100% trolly bloggers spawn every 10 seconds. 10 seconds after the wave a 550% zomboe will spawn. once the base reaches 1,500,000 hp a 200% Bun Bun black (boss) will spawn along side a 1% squire rel (boss) 2 seconds after and a 130% winged pigge 5 seconds after. 8 seconds after the wave 2 100% metal doges spawning 2 seconds apart from eachother will spawn every 20 seconds. once the base reaches 1,000,000 hp a 100% miss haka will spawn with 2 1300% ursamajors spawning 2 seconds apart from each other and a 900% shy boy spawning 5 seconds after the wave. 30 seconds after the wave a 4900% le boin will spawn with 2 500% duches that continually spawn 0.5 seconds apart from eachother. 55 seconds after the wave a 170% R.ost will spawn with a 100% tackey. a 300% wall doge will spawn every 10 seconds. once the base reaches 700,000 hp a 200% assassin bear will spawn with a 900% I.M Phace (boss) a 100% dark otter will spawn 5 seconds after the wave and will keep spawning every 17 seconds.

      level 7, Windscreen Wiper: (this stage has 3700 length and the base has 1,000,000 hp) at the start of the stage a 2000% cli-one (boss) will spawn. 10 seconds into the level a 600% scissoroo will spawn. once the base reaches 999,000 hp a 150% Tang roo (boss) will spawn (Tang roo. basically a red kang roo, it's attack is just the upper cut which has 5 extra frames to be a little smoother looking. it attacks every 0.65 seconds, single target. Hp: 500,000. attack: 12,500. range: 180 movespeed: 35 has a 20% chance to stop any cats it hits.) and a 120% Fleye will spawn (Fleye is basically a black mooth, it's body is black but it's wings are whiter and more like a fly and it has much larger red eyes like a fly. it attacks every 2.5 seconds and has a 26 frame animation (two more than kory, 8 frames less than mooth) creates a level 4 shock wave each hit. hp: 700,000. attack: 9000. has long range mechanic, attacks at 220 range but hits all cats from 0-305 (area attack) movespeed: 30 (10 more than mooth).) 15 seconds after the boss wave a 100% metal doge will spawn and will keep spawning every 20 seconds. 25 seconds after the wave a 150% tackey will spawn 40 seconds after the wave a 250% J.K Bun bun will spawn with a 130% Shadow boxer K which spawns every 30 seconds.


      After you go through that hell of a time you can get some coffee/tea. Feel free to use Fleye and Tang roo yourself too.

      100% forms stats repaste (Tang roo. basically a red kang roo, it's attack is just the upper cut which has 5 extra frames to be a little smoother looking. it attacks every 0.65 seconds, single target. Hp: 500,000. attack: 12,500. range: 180 movespeed: 35 has a 20% chance to stop any cats it hits.) (Fleye is basically a black mooth, it's body is black but it's wings are whiter and more like a fly and it has much larger red eyes like a fly. it attacks every 2.5 seconds and has a 26 frame animation (two more than kory, 8 frames less than mooth) creates a level 4 shock wave each hit. hp: 700,000. attack: 9000. has long range mechanic, attacks at 220 range but hits all cats from 0-305 (area attack) movespeed: 30 (10 more than mooth).)

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    • Adilt123 wrote:
      Get more entertainment

      This was my 1st account LOL I'm sorry

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    • A FANDOM user
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