Tiny Fists (Deadly) is a stage available on the 26th of every month. Completing it unlocks Li'l Titan Cat's True Form. This stage is the ninth of many Li'l Stages, stages that offer No Continues and only allow Special/Rare Cats to be used.
- Infinite Squire Rels spawn after 0.67 seconds20f, delay 40 seconds1,200f.
- Infinite Squire Rels spawn after 1.33 seconds40f, delay 40 seconds1,200f.
- Infinite Squire Rels spawn after 2 seconds60f, delay 40 seconds1,200f.
- 10 Those Guys spawn after 4 seconds120f, delay 0.67~3.33 seconds20f~100f.
- Infinite Gories spawn after 13.33 seconds400f, delay 45.33~53.33 seconds1,360f~1,600f.
- When the base reaches 99% HP:
Prepare for an intense battle! Unlike its Crazed and Manic counterparts, Li'l Jamiera has a 90% chance of doing a Shockwave, which means he will do Shockwaves with almost every attack. The key here is having a very strong Ramen Cat and the few wave immune units the restrictions let you take (e.g. Miyamoku Musashi, Curling Cat etc). Ramen Cat has to be at least level 38 in order to survive two hits from Li'l Jamiera Cat, but there is no point in spawning him very often, as he dies to the waves made consistently by Li'l Jamiera, so only spawn him if you are pressed up against your base.
Like all enemies with long shockwaves, it can also be dealt with by spamming very tanky cats while near the base, so they do not get hit many times before reaching this enemy. Unfortunately, most Rare Cats aren't tanky enough to survive his hits, so you'll be relying on your Wave Immune Cats most if not all of the time.
Lineup: Necromancer Cat, Skelecat, Hyper Mr., Sportsgirl Cat, Butterfly Cat, Ramen Cat (Lv. 38+), Zamboney Cat (Lv. 30), Li'l Lion Cat (Lv. 30+), Awakened Bahamut Cat (Lv. 30), Heroic Musashi (Lv. 30)
This strategy only uses the second row. The first row is used for Cat Combos.
First, let your money build up. You can do this easily with a Rich Cat. If you don't have a Rich Cat, simply send Ramen Cats against the peons. Gories will be your main source of money. Do not send too many Ramen Cats, or else they will push, hit the enemy base and leave you in a sticky situation of low money. When you have a max Worker Cat and wallet, proceed to push with Ramen Cats and Li'l Lion Cats.
When Li'l Jamiera Cat spawns, let him kill your units on the battleground and lure him close to the Cat Base. The closer he is, the better, but not close enough to hit the base. When he reaches the spot, send Ramen, Zamboney and Li'l Lion.
The next step is properly timing Awakened Bahamut. The best moment is when the Shockwave from Li'l Jamiera ends. If timed properly, Awakened Bahamut should hit 3 times before dying. That's 255,000 damage! When Awakened Bahamut is up again, send him again and try to get him to do 3 hits. This will chip a lot of health off Li'l Jamiera.
Another key step is releasing Musashi at the best moment possible. While he does not require precise timing like Awakened Bahamut, he can't be sent at any moment. The best moment is when there is a Zamboney on the battlefield. Its resilience will allow Musashi to get in range and hit Li'l Jamiera for a good amount of 32k damage.
After all of this, it's just a matter of spamming Ramens and Li'l Lions. Send Zamboney when there are no peons on the battlefield. If you start to run short on money, stop sending Li'l Lions for a while and let your money refill. Ramen, Zamboney and Li'l Lion will chip off bits of Li'l Jamiera's health, while Musashi safely smashes him from the distance. This does not mean that he is safe: he will eventually die due to the smashing pushing power of Li'l Jamiera.
In the end, it's all rinse and repeat: spam Ramen and Lion, send Zamboney when the path is clear, and send Bahamut and Musashi at the best possible moment. Eventually, Li'l Jamiera will die and then it's just a matter of clearing the battlefield and destroying the base.
Sniper the Cat and the default Cat Cannon are very useful tools: not only they will push Li'l Jamiera slightly back, but also, if done correctly, will cancel his attack animation. Try to deactivate Sniper when Musashi is about to hit, or he might miss.