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Uneducated Sophist is the first stage in Garden of Wilted Thoughts. Haterbaa 2.0 makes its first Zero Legends appearance here.


Battleground[]

  • 2 Gobbles spawn after 10 seconds300f, delay 23.33 seconds700f.
  • 1 CyberFace spawns as the boss after 10 seconds300f.
  • 3 Zuches spawn after 20 seconds600f, delay 13.33 seconds400f.
  • 5 Haterbaa 2.0s spawn after 20 seconds600f, delay 13.33 seconds400f.
  • 2 CyberFaces spawn after 43.33 seconds1,300f, delay 16.67 seconds500f.

Strategy[]

With the appearance of CyberFace, it is important to bring a Wave Shield unit in order to prevent your units from being destroyed by their Wave. It's recommended to use Supercat to do that as his fast speed allows him get to CyberFace before he attacks. Using Catyphoon to crit the Cyberfaces and HaterBaa 2.0s is a good idea as its fast attack rate can kill them before it gets too bad. For the Gobbles, it is recommended to use units with Toxic Immunity such as a talented Cyborg Cat will do and Cadaver BearCat will eliminate the Zuches.

Strategy 1 (4 Crown Restrictions)[]

Lineup: Corrupted Moneko, King Nekokhamen, Ramen Cat, Jellycat 50, Catasaurus, Cat Researcher, Cadaver BearCat 50, Supercar Cat 50, Cat Chief 50, Awakened Doron 50

Notes:

  • Hundred-Million Dollar Cat can one-shot Cyberface at level 46.
  • Cat Chief is mostly there in case you mess up with Cadaver BearCat. Feel free to replace them with something else.

This stage is much more RNG than some other stages. Proceed with caution.

Intercept Cyberface as close to your base as possible, then use Corrupted Moneko to destroy them. Once they die, send out your critical hitters. Zuche should start rushing in, where you want to time Cadaver BearCat to kill them before they unburrow and start attacking. HaterBaa 2.0 can be taken care of with meatshields and your critical hitters. Hopefully you'll be able to push back Gobble a bit before the next Zuchecomes, or possibly even kill them. Once Cyberface comes out, lure them to your base a second time, then rush them with your critical hitters. From here, you should be able to take out the first Gobble and start wearing down the second Gobble. Once the last Cyberface is dead, there are no more threats, and you essentially win.

Reference[]

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