Unholy Tempest is the 8th Cyclone Stage in The Battle Cats. This stage appears every tuesday. This stage introduces the Zombie-type Cyclone, Zyclone. Various other Zombie Enemies can also be encountered here. This is a No Continues stage, so using Cat Food to continue in this stage is not allowed.

Upon completion, players have a 30% chance to unlock Cheerleader Cat.


The stage begins by summoning a few Zoges. A few seconds later, Zyclone, the boss, appears. The stage then continuously summons other Zombie enemies. After a few minutes, the stage will only spawn Zoges again.


Using either anti-Zombie Ubers or fast units that can move behind Zyclone while it is dead can help win this stage. Because the Zyclone is not counted as a Floating enemy, this increases the difficulty of the stage, because then anti-Zombie units are almost certainly required for this stage.

Strategy 1 (Ft. Asilan and Bomburr)

Cat Lineup: Bring 4 meatshields (Mohawk Cat/Gato Amigo, Crazed Macho Cat (True Form recommended), Crazed Wall Cat and Jiangshi Cat), Professor Cat Jobs (You really don't need him but if you want to bring him, you can), Lumbercat, Crazed UFO/Paris Cat (Crazed UFO is a better option for DPS), Awakened Bahamut, NEK-0 Sky Fortress and Asilan Pasalan (True Form recommended).

Battle Items: This also requires a Rich Cat and if you think you can beat it, try bringing a Treasure Radar.

  • The main strategy is getting the NEK-0 Sky Fortress to land hits on the Zyclone whilst getting slowed by Asilan Pasalan so it can stall and slowly get pushed back and eventually either the Lumbercat or the NEK-0 Sky Fortress to land the last hit.
  • At the beginning let your money build, and once the first Zoge is near your base, the Zyclone should spawn and when the Zoge is next to your base, spawn Jiangshi Cats to let it burrow, then spawn a few meatshields so you can build up money, and then the Zyclone should be near your base, so spawn NEK-0 Sky Fortress and when NEK-0 Sky Fortress is about to attack, spawn Asilan to make the best of the slowness.
  • Then spawn Professor Cat Jobs and Lumbercat if you want... to deflect the Zyclone's attack and freeze it.
  • Whether Zomboe, Zigge, Zory, Zang Roo buries into Asilan, immediately start spawning some Crazed UFO to defend Asilan. Keep doing this and its okay if Asilan dies because that usually happens.
  • If you need to output more damage, spawn out Awakened Bahamut and make sure he doesn't actually kill the Zyclone or consequences... Anyways, if Zombie Killer units make the last hit, you should be done but don't stop spamming cat units as there are pretty tough Zombies. If you have Assassinlan, he won't die because he'll be sticking behind the base hitting the enemy.

Strategy 2 (Ft. Poseidon and CAT-6 Siege Engine)

  • Cat Lineup: Shaman Cat^ (27+10), Hyper Mr.* (Lv. 35), Skelecat*^ (Lv. 35), Valiant Poseidon (Lv. 25 or higher), CAT-6 Siege Engine (Lv. 15 or higher), Manic Mohawk Cat (Lv. 21), Gato Amigo (Lv. 40), Lumbercat (Lv. 28 or higher), Heavyweight Cat (Lv. 25), Awakened Bahamut Cat (Lv 30)
  • Battle Items: Rich Cat (a must), Cat CPU, and Sniper the Cat are both optional; Treasure Radar (due 30% drop rate)
  • Cat Combo: *Biohazard and ^Bony Bone (Research Power Up SM x2)]
  • This strategy works with stopping Zyclone with either Gardener Cat and Poseidon or knock backs using Heavyweight Cat while using Zombie Killer units such as Hyper Mr. and Skelecat (6 units here all in all).
  • Start of by earning a bit of money. When the first Zoge approaches the middle of the map, spawn Lumbercat and Heavyweight Cat to hold the few Zoges first. Spawn Crazed Cat and Gato Amigo, while earning some money to spawn a Valiant Poseidon and CAT-6 Siege Engine while maintaining Lumbercats and Heavyweight Cats. With the setup of stopping and knocking Zyclone, you'd kill it around the enemy base and you'll hold it off there until it is defeated. Make sure to spawn some Mr. and Skelecat if you have access points to make sure Zyclone doesn't revive. Bahamut Cat here will be just for insurance and to easily finish off the enemy base.

Strategy 3 (Ft. Psychoduck)

  • Cat Line Up: Shaman Cat^ (27+10), Hyper Mr.* (Lv. 35), Skelecat*^ (Lv. 35), Paris Cat (Lv. 30+ not sure), Disciple Psychoduck (Lv. 18), Crazed Cat (Lv. 10), Gato Amigo (Lv. 30), Lumbercat (Lv. 25), Heavyweight Cat (Lv. 25), Crazed Bahamut Cat (Lv 20)
  • Battle Items: Rich Cat (a must), Cat CPU, and Sniper the Cat are both optional; Treasure Radar (due 30% drop rate)
  • Cat Combo: *Biohazard and ^Bony Bone (Research Power Up SM x2)
  • This one's is for those who have Welterweight Cat, Gardener Cat & 1 Uber Rare that is effective against Zombies - specifically Disciple Psychoduck. Minimum level required for Heavyweight Cat & Lumbercat is at least 25.
  • This combo should normally work while pushing back Zyclone using Heavyweight Cat & Lumbercat, although it partially worked without the Cat Combo for research power up, it's feasible since it made Zyclone drop down to 6% with non-maxed Desciple Psychoduck.
  • At best with Holy Valkyrie Cat with Gardener & Heavyweight Cat, the max you can do will be 50%. Surprisingly you'll really need an Uber Rare from Iron Legion or Bunny & Canard to beat this stage reliably, but still gonna try for max level Heavyweight & Gardener Cat (it will take a long while though)..

Strategy 4

This strategy requires many gacha cats. Win the stage by killing the Zyclone completely. Cats levels as high as possible.

Ing them after the boss fight is recommended.

Strategy 5 (no Crazed Cats, True Forms, Battle Items or specific Ubers)

Line Up:

  • Welterweight Cat at a decent level 
  • Vaulter Cat/Polevaulter Cat at the highest level you can bring her (high level is not necessary, but recommended for the good damage and Zombie Killer)
  • Some meatshields (Macho Cat, Wall Cat, Boogie Cat, Awa-Odori Cat, etc.)
  • Some heavy hitters with both long and short range, Zombie Killer highly recommended
  • Gardener Cat can help a bit

If you have nobody to slow / knockback / freeze the Zyclone, this level MAY be impossible for you.


  1. Start off by upgrading the Worker Cat, then wait for the second Zoge; when it comes out, send out 1 basic cat or something to make the first few Zoges burrow (don't use stuff that can damage them a lot, using a low-level macho or even turning it into its basic form helps, they aren't supposed to do much anyway), at this point the Zyclone should already be out.
  2. When the first Zoges get close to your Cat Base, send some meatshields, just enough to hold them off; don't go too far. Also send a Welterweight and a Vaulter. The Zoges should survive long enough for a second Welterweight, and anything else that can stop/slow/knock back Zombies may help. Also upgrade the Worker Cat to level 3-4 before proceeding.
  3. The Zyclone should be getting close. Now send as many meatshields as you can; keep sending Vaulters and Welterweights whenever possible.
  4. Now 2 things can happen: if the Zyclone never gets knocked back, slowed or frozen, it'll kill your units and you are doomed; if something gives it an effect (most likely thing to happen) you should be fine as long as you keep sending units; start spamming heavy hitters, but make sure that Zombie Killer units have a chance to deal the final blow.
  5. If the Zyclone keeps getting knocked back, it'll eventually be at the enemy base. At this point your units may try to get too close while it gets knocked back because of damage and the Zyclone may kill everybody; if it happens, don't worry, stop sending heavy hitters and restart from about step 3. To prevent this, you may want to lower the ammount of Welterweight Cats, but this may result in some of them dying and not being replaced, so try to find a good way to balance this problem.
  6. When Zyclone takes the last knockback stop doing stuff. If the Zyclone kills your units you have basically won; lure it near the Cat Base, kill it by only summoning Zombie Killers (Polevaulters do good damage) and THEN send heavy hitters with low range to take down the base. If, however, the Zyclone is killed without the Zombie Killer ability, you have to fully rely on the units who survive behind it to destroy the base; as for the boss, don't use many Welterweights, as you have to prevent the Zyclone to kill your base, not push it in front of the other units you have. If the boss dies near the enemy base with Zombie Killer, do literally nothing unless your base is in serious danger, you can't risk that a cat unit or the Cat Cannon knocks a zombie in the middle of your frontline units 'cause they would probably die, don't forget it, this can literally demolish any good attempt (I lost 2 Treasure Radars and 3-4 attempts before figuring this out, then I never had problems). Units with high range may ruin your strategy in the same way if Zombies emerge from the ground in front of them.

If Zang Roos start spawning, you may end up losing, so, if you fail, try to balance the attack forces so the percentage of Zombie Killers is as high as possible, but the boss is killed fast enough so that Zang Roos don't spawn; some luck may be required, but even a low level player with the required cats can do it.

Strategy 6

  • Cat LineupShaman Cat^, Hyper Mr.*, Skelecat*^,  LumbercatHeavyweight Cat, Jiangshi Cat, Paris Cat, Polevaulter Cat, Awakened Bahamut Cat, last unit can be any good area attacker for the Zories and Zang Roos (or anti-zombie Uber for easy finish).
  • Optional Battle Items: Rich Cat, Cat CPU,  Sniper the Cat, Treasure Radar (due 30% drop rate)
  • Cat Combo: *Biohazard and ^Bony Bone (Research Power Up SM x2)
  • Start of by earning a bit of money leveling the Worker Cat] to level 2 or 3. When the first Zoge approaches the middle of the map, spawn Jiangshi Cats until Zyclone appears, then spam Lumbercat, Heavyweight Cat and Polevaulter Cat. You'll basically knockback Zyclone to the enemy side of the base using the Lumber and Heavyweight Cat. You may spam occasionally Hyper Mr and Skelecat, as they also have the Zombie Killer ability, especially when the Zories and Zang Roos appear or they get under your main attacking forces in the front lines.
  • This battle is more of an endurance battle than the other Cyclone stages and may span up to 30 mins or more.
  • Lastly, this lineup can mostly work with the Iron Legion Ubers too, in this case for Rekon Corps (played 3 games straight without using it and won all of it) provided you want a challenge you can use this line up (cat unit levels to be updated) and this is also doable without the Rich Cat.

Strategy 7

  • The last two slots can be replaced by any attacker, a two slot cat combo (preferably slow or freeze effect up) or anti zombie such as Poseidon, but be careful with money.
  • Optional Battle Items: Rich Cat, Cat CPU, Sniper the Cat, Treasure Radar (due to the 30% drop rate). None of these are necessary but do help.
  • This strategy can be done in three ways: either killing the Zyclone and sneaking Bahamut behind it, getting lucky with a zombie killer killing it or surviving long enough that the Zoges are the only zombie enemies. by that point you can't lose.
  • At the start upgrade your wallet to level 2, when the Zyclone appears start spamming all of your attackers (aside from Bahamut). Eventually Welterweight will push him against the base but a Zomboe will stop this advance. Stop spamming cats and save up money until the Zomboe gets close to your base and then start spamming again. At this point it is an endurance battle, the Zeals and Zang Roos will hit your base but Welterweight should knock them back allowing you to survive until there is only Zoges. By that point you can easily kill the Zyclone and A.Bahamut can destroy the base.
  • Note: There are some RNG factors to this method as Vaulter and Lumber Cat are not guaranteed to proc; cat combos (such as Lolly Fanciers) can help with this.


Video Player(s) Notes
The Battle Cats - Unholy Tempest (Insane) The Rolling Dead No uber or Crazed cat

The Battle Cats - Unholy Tempest (Insane) The Rolling Dead No uber or Crazed cat

Danie A No Uber Start levelup3


  • The name of the event this stage is accessed from, The Rolling Dead, is a reference to the television series The Walking Dead.


Special Stages
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Oncoming Storm (Insane)Unholy Tempest (Insane)The Wormhole Opens (Deadly)
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Advanced Bad to Worse (Tragedy in Red (Insane)Doom Paradise (Insane))
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Techneurosis (Nuts 'n' Bolts (Insane)Space is the Place (Insane))
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Advent Stages No Plan A (Deadly)Realm of Carnage (Deadly)Honey Trap (Deadly)Parade of the Dead (Deadly)N-1 Grand Prix (Deadly)Bombergirl (Deadly)
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