CRO
|
Unit
|
Rarity
|
Changes
|
031
|
|
SR
|
Adds 5% attack power at 33% health, increases by 5% per level up to 50%
Adds a 1% chance for a Savage Blow (3x damage), increases by 1% per level up to 10%
Decreases weaken duration by 16%, increases by 6% per level up to 70%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
039
|
|
SR
|
Decreases slow duration by 16%, increases by 6% up to 70%
Decreases freeze duration by 16%, increases by 6% up to 70%
Increases movement speed by 1 per level up to 10
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
048
|
|
RR
|
Adds 28% chance to survive a lethal strike, increases by 8% per level up to 100%
Reduces slow duration by 16%, increases by 6% per level up to 70%
Wave Immunity
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
052
|
|
RR
|
Adds 3% chance to perform a level 2 wave attack, increases by 3% per level up to 30%
Toxic Immunity
Decreases freeze duration by 16%, increases by 6% up to 70%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
107
|
|
UR
|
Decreases wave damage by 5% per level up to 50%
Decreases slow duration by 16%, increases by 6% up to 70%
Reduces cost by 50¢/75¢/100¢ per level up to 500¢/750¢/1000¢
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
124
|
|
UR
|
Upgrades knockback chance by 3% per level up to 30%
Decreases Wave Attack damage by 5% per level up to 50%
Slow Immunity
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
177
|
|
UR
|
Increases attack power by 5% per level up to 50% when under 50% HP
Reduces freeze duration by 16%, improves 6% per level up to 70%
Reduces weaken duration by 16%, improves 6% per level up to 70%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
257
|
|
UR
|
Reduces wave damage by 5% per level up to 50%
Reduces weaken duration by 16%, improves 6% per level up to 70%
Target Zombie
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
258
|
|
UR
|
Adds 3% chance to create Lv. 1 Surge Attack between 200~250 range, increases by 3% up to 30%
Surge Immunity
Adds a 16% chance to break Barriers, increases by 6% per level up to 70%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
259
|
|
UR
|
Adds a 40% chance to slow for 39f1.3 seconds, increases by 9f0.9 seconds per level up to 120f4 seconds
Decreases curse duration by 16%, increases by 6% per level up to 70%
Decreases wave damage by 5% per level up to 50%
Decreases freeze duration by 16%, increases by 6% per level up to 70%
Decreases weaken duration by 16%, increases by 6% per level up to 70%
|
271
|
|
UR
|
Zombie Killer
Adds a 32% chance to break Barriers, increases by 2% per level up to 50%
Adds a 28% chance to survive a lethal strike, increases by 8% per level up to 100%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
272
|
|
UR
|
Upgrades strengthen attack increase by 23%, increases by 3% per level up to 50%
Decreases weaken duration by 16%, increases by 6% per level up to 70%
Knockback Immunity
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
316
|
|
UR
|
Adds 20% chance to dodge for 23f 0.77 seconds, increases by 3f 0.3 seconds per level up to 50f 1.67 seconds
Decreases freeze duration by 16%, increases by 6% per level up to 70%
Adds a 3% chance for a Savage Blow (3x damage), increases by 3%
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
439
|
|
UR
|
Decreases curse duration by 16%, increases by 6% per level up to 70%
Decreases weaken duration by 16%, increases by 6% per level up to 70%
Increases movement speed by 1 per level up to 10
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|
534
|
|
UR
|
Curse Immunity
Adds a 20% chance to slow Relic enemies for 3f 0.1 seconds, increases by 3f 0.1 seconds per level up to 30f 1 second
Adds a 20% chance to weaken Relic enemies to 50% for 3f 0.1 seconds, increases by 3f 0.1 seconds per level up to 30f 1 second
Upgrades health by 2% per level up to 20%
Upgrades attack power by 2% per level up to 20%
|