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Wanderer's Trial (Stage 1) (ネコ修行 初段, Neko Shugyō Shodan, Cat Training - Stage 1) is the only available stage in the English Version of the Catclaw Dojo, this stage/feature was added in the Version 5.5 Update.


Battleground[]

  • The enemy base here is a Scarecrow.
  • Infinite Squire Rels (100%) spawn after 30 seconds900f, delay 25~26.67 seconds750f~800f.
  • Infinite Squire Rels (100%) spawn after 28.33 seconds850f, delay 25~26.67 seconds750f~800f.
  • Infinite Squire Rels (100%) spawn after 5 seconds150f, delay 3.33~10 seconds100f~300f.
  • When the base takes 1,000 damage:
    • 1 Le'boin (100%) spawns as the boss.
  • When the base takes 3,000 damage:
  • When the base takes 5,000 damage:
    • 10 Squire Rels (100%) spawn, delay 6.67~10 seconds200f~300f.
  • When the base takes 7,500 damage:
  • When the base takes 10,000 damage:
    • 10 Squire Rels (100%) spawn, delay 3.33~10 seconds100f~300f.
  • When the base takes 15,000 damage:
  • When the base takes 30,000 damage:
  • When the base takes 45,000 damage:
  • When the base takes 60,000 damage:
  • When the base takes 75,000 damage:
    • 5 Squire Rels (400%) spawn, delay 25~26.67 seconds750f~800f.
    • 5 Squire Rels (400%) spawn, delay 25~26.67 seconds750f~800f.
  • When the base takes 90,000 damage:
  • When the base takes 120,000 damage:
  • When the base takes 135,000 damage:
    • 10 Squire Rels (400%) spawn, delay 6.67~10 seconds200f~300f.
  • When the base takes 150,000 damage:
  • When the base takes 180,000 damage:
    • 1 The Face (400%) spawns as the boss.
    • 5 Doge Darks (400%) spawn, delay 3.33~5 seconds100f~150f.
    • 5 Doge Darks (400%) spawn, delay 6.67~10 seconds200f~300f.
  • When the base takes 195,000 damage:
    • 5 Squire Rels (600%) spawn, delay 25~26.67 seconds750f~800f.
    • 5 Squire Rels (600%) spawn, delay 25~26.67 seconds750f~800f.
  • When the base takes 210,000 damage:
  • When the base takes 240,000 damage:
  • When the base takes 270,000 damage:
    • 10 Squire Rels (600%) spawn, delay 6.67~10 seconds200f~300f.
  • When the base takes 300,000 damage:
  • When the base takes 360,000 damage:
    • 3 Doge Darks (600%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 390,000 damage:
  • When the base takes 420,000 damage:
    • 3 Doge Darks (600%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 450,000 damage:
    • 1 R.Ost (100%) spawns as the boss.
  • When the base takes 480,000 damage:
    • 5 Squire Rels (1,200%) spawn, delay 25~26.67 seconds750f~800f.
    • 5 Squire Rels (1,200%) spawn, delay 25~26.67 seconds750f~800f.
  • When the base takes 500,000 damage:
  • When the base takes 550,000 damage:
  • When the base takes 600,000 damage:
    • 1 The Face (1,000%) spawns as the boss.
    • 3 One Horns (1,200%) spawn, delay 33.33 seconds1,000f.
    • 8 Doge Darks (800%) spawn, delay 3.33~5 seconds100f~150f.
  • When the base takes 650,000 damage:
  • When the base takes 700,000 damage:
  • When the base takes 750,000 damage:
  • When the base takes 800,000 damage:
  • When the base takes 850,000 damage:
    • 3 Doge Darks (900%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 900,000 damage:
  • When the base takes 950,000 damage:
    • 3 Doge Darks (900%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 1,000,000 damage:
    • 1 Squire Rel (2,100%) spawns as the boss.
    • 2 R.Osts (150%) spawn, delay 10 seconds300f.
  • When the base takes 1,050,000 damage:
    • 10 Squire Rels (2,100%) spawn, delay 3.33~6.67 seconds100f~200f.
  • When the base takes 1,100,000 damage:
  • When the base takes 1,150,000 damage:
  • When the base takes 1,200,000 damage:
    • 1 The Face (1,200%) spawns as the boss.
    • 2 One Horns (2,100%) spawn, delay 20 seconds600f.
    • 5 Doge Darks (1,000%) spawn, delay 3.33~5 seconds100f~150f.
  • When the base takes 1,250,000 damage:
  • When the base takes 1,300,000 damage:
  • When the base takes 1,350,000 damage:
  • When the base takes 1,400,000 damage:
  • When the base takes 1,450,000 damage:
    • 3 Doge Darks (1,100%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 1,500,000 damage:
  • When the base takes 1,550,000 damage:
    • 3 Doge Darks (1,100%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 1,600,000 damage:
    • 1 Squire Rel (2,700%) spawns as the boss.
    • 2 R.Osts (200%) spawn, delay 10 seconds300f.
  • When the base takes 1,650,000 damage:
    • 10 Squire Rels (2,700%) spawn, delay 3.33~6.67 seconds100f~200f.
  • When the base takes 1,700,000 damage:
  • When the base takes 1,750,000 damage:
  • When the base takes 1,800,000 damage:
    • 1 The Face (1,500%) spawns as the boss.
    • 2 One Horns (2,700%) spawn, delay 20 seconds600f.
    • 5 Doge Darks (1,200%) spawn, delay 3.33~5 seconds100f~150f.
  • When the base takes 1,850,000 damage:
  • When the base takes 1,900,000 damage:
  • When the base takes 1,950,000 damage:
  • When the base takes 2,000,000 damage:
  • When the base takes 2,050,000 damage:
    • 3 Doge Darks (1,300%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 2,100,000 damage:
  • When the base takes 2,150,000 damage:
    • 3 Doge Darks (1,300%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 2,200,000 damage:
    • 1 Squire Rel (3,300%) spawns as the boss.
    • 2 R.Osts (250%) spawn, delay 10 seconds300f.
  • When the base takes 2,250,000 damage:
    • 10 Squire Rels (3,300%) spawn, delay 3.33~6.67 seconds100f~200f.
  • When the base takes 2,300,000 damage:
  • When the base takes 2,350,000 damage:
  • When the base takes 2,400,000 damage:
    • 1 The Face (1,800%) spawns as the boss.
    • 2 One Horns (3,300%) spawn, delay 20 seconds600f.
    • 5 Doge Darks (1,400%) spawn, delay 3.33~5 seconds100f~150f.
  • When the base takes 2,450,000 damage:
  • When the base takes 2,500,000 damage:
  • When the base takes 2,550,000 damage:
  • When the base takes 2,600,000 damage:
  • When the base takes 2,650,000 damage:
    • 3 Doge Darks (1,500%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 2,700,000 damage:
  • When the base takes 2,750,000 damage:
    • 3 Doge Darks (1,500%) spawn, delay 5~10 seconds150f~300f.
  • When the base takes 2,800,000 damage:
    • 1 Squire Rel (3,900%) spawns as the boss.
    • 2 R.Osts (300%) spawn, delay 10 seconds300f.
  • When the base takes 2,850,000 damage:
    • 10 Squire Rels (3,900%) spawn, delay 3.33~6.67 seconds100f~200f.
  • When the base takes 2,900,000 damage:
  • When the base takes 2,950,000 damage:
  • When the base takes 3,000,000 damage:
    • 1 The Face (2,100%) spawns as the boss.
    • 2 One Horns (3,900%) spawn, delay 20 seconds600f.
    • 5 Doge Darks (1,600%) spawn, delay 3.33~5 seconds100f~150f.

Explanation[]

  • You have five minutes to defeat as many enemies as possible.
  • You have unlimited Speed Ups and Cat CPUs, but no other items are allowed.
  • The base has unlimited health and can attack Cats that are close to it.
  • You gain no money for defeating enemies.
  • Defeating enemies will earn you points. The number varies.
  • The total points will decrease overtime.

Reference[]

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