- For the enemy encountered in the Merc Storia Collaboration Event, see Yoichi (Enemy).
Yoichi is a Rare Cat that can be unlocked by playing the Rare Cat Capsule during the Merc Storia Collaboration Event.
Cat Unit # 114 |
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Rare Cat |
Evolution[]
Evolves into Yoichi CC at level 10.
Performance[]
+ 20% chance to slow Black enemies
Pros[]
- Decent standing range
- Short attack rate
Cons[]
- Single Target
- Slow attack animation
- High cost
Class |
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User Rank Dump |
In order to classify Cat Units, see here
Classification does not include Talents
Strategy/Usage[]
This unit is completely useless. Although it has decent range at 340, its stats and abilities are pathetic. Single target units do not fare well against Black enemies due to their extremely high damage and low range, meaning it will barely have any effect in action. It is completely outclassed by many other reliable anti-black units such as Bombercat, Pizza Cat and Assassin BearCat.
Description[]
Cat Unit # 114 | Rare Cat | |||||||
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Yoichi | ||||||||
EN Description | ||||||||
Joining the fight from Merc Storia! A genteel youth with a reckless nature. Small chance to Slow Black enemies. | ||||||||
Yoichi CC | ||||||||
EN Description | ||||||||
Joining the fight from Merc Storia! Enjoys drinking under the moon, but he's a light-weight. Small chance to Slow Black enemies |
Cat Unit # 114 | Rare Cat | |||||||
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よいち (Yoichi) | ||||||||
JP Script | ||||||||
メルクストーリアから参戦! 月見酒が趣味だがすぐに酔ってしまう青年 ごくたまに黒い敵の動きを遅くする | ||||||||
EN Translation | ||||||||
Participate from Merk Storia! A young man who enjoys moonshine but gets drunk easily Occasionally slows down Black enemies | ||||||||
よいちCC (YoichiCC) | ||||||||
JP Script | ||||||||
メルクストーリアから参戦! 普段はちょっととぼけた礼儀正しい青年 ごくたまに黒い敵の動きを遅くする | ||||||||
EN Translation | ||||||||
Participate from Merk Storia! A polite young man who is usually a bit of a jerk Occasionally slows down Black enemies |
Cost[]
- Chapter 1: 740¢
- Chapter 2: 1,110¢
- Chapter 3: 1,480¢
Upgrade Cost
0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | ||
0x | 0 | 8,000 | 12,200 | 17,800 | 24,800 | 33,200 | 43,000 | 54,200 | 66,800 | 80,800 | 340,800 |
1x | 10,000 | 16,000 | 24,400 | 35,600 | 49,600 | 66,400 | 86,000 | 108,400 | 133,600 | 161,600 | 691,600 |
2x | 15,000 | 24,000 | 36,600 | 53,400 | 74,400 | 99,600 | 129,000 | 162,600 | 200,400 | 242,400 | 1,037,400 |
3x | 17,500 | 28,000 | 42,700 | 62,300 | 86,800 | 116,200 | 150,500 | 189,700 | 233,800 | 282,800 | 1,210,300 |
4x | 20,000 | 32,000 | 48,800 | 71,200 | 99,200 | 132,800 | 172,000 | 216,800 | 267,200 | 323,200 | 1,383,200 |
Total XP Cost | 4,663,300 |
- Level 30-59 upgrades cost Catseyes: 30-44 and 50-54 = 1 Catseye, 45-49 and 55-59 = 2 Catseyes
Stats[]
Yoichi | |||||||||
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Health | Attack Power | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack animation | Recharge Time | ||
195 HP | 98 damage (40.33 DPS) |
340 | 73f 2.43 seconds | 9 | 4 times | 34f 1.13s (23f 0.77s backswing) |
20 ~ 11.2 seconds | ||
Health (Lv.30) | Attack Power (Lv.30) | Attack Type | Special Ability | ||||||
3,315 HP | 1,665 damage (685.19 DPS) |
Single Target | 20% chance to slow Black Enemies for 120f 4 seconds | ||||||
YoichiCC | |||||||||
Health (Lv.30) | Attack Power (Lv.30) | Attack Range | Attack Frequency | Movement Speed | Knockback | Attack animation | Recharge Time | ||
4,505 HP | 2,345 damage (965.02 DPS) |
340 | 73f 2.43 seconds | 9 | 4 times | 34f 1.13s (23f 0.77s backswing) |
20 ~ 11.2 seconds | ||
Lv.MAX | Attack Type | Special Ability | |||||||
Lv.50+80 | Single Target | 20% chance to slow Black Enemies for 120f 4 seconds |
- *First stats are 1st form's initial; other stats include 300% Empire of Cats Treasures; recharge time may vary.
- *Time between attacks is the time from the attack's execution to the start of the next attack (includes backswing).
- *For units with multi-hit attacks, attack animation is the part of the animation leading up to the first hit.
- *Fruit Treasures not included.
- *See this section to calculate Yoichi's stats.
- HP = Health ; AP = Attack Power ; DPS = Damage Per Second ; 2 Movement Speed = 1 Range/f
- f = frame ; 30f = 1 second ; Attack Animation = Idle + Foreswing + Backswing (f)
- Catseye, User Rank and game progress are essential to achieving max level, see here for details.
- See here to understand Treasure effects.
Appearance[]
- Normal Form: An archer with a tall hat, a quiver and bow.
- Evolved Form: Now in color.
Animations
Gallery
Reference[]
Related to Cat Units | |
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Full Cat List • Cat Release Order • Cat Filter • Special Abilities • True Form • Ultra Form • Cat Capsule • Cat Combo • Upgrade Menu • Level-up • User Rank • Catseye • Catfruit • Talents • Talent Orbs |